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authorJes <jes>2010-01-06 23:39:02 +0100
committerJes <jes>2010-01-06 23:39:02 +0100
commit49b3d926ea33f486468f0bc855585968eacca124 (patch)
treed4df4025819927a586714b3d077b7395c0c66e11 /script-editor/Properties
parent6b898f4d57431cacd6cec6e9425c441cf80d302f (diff)
Ajout des sources de l'éditeur de script
Diffstat (limited to 'script-editor/Properties')
-rw-r--r--script-editor/Properties/AssemblyInfo.cs41
-rw-r--r--script-editor/Properties/Resources.Designer.cs63
-rw-r--r--script-editor/Properties/Resources.resx117
-rw-r--r--script-editor/Properties/Settings.Designer.cs26
-rw-r--r--script-editor/Properties/Settings.settings7
5 files changed, 254 insertions, 0 deletions
diff --git a/script-editor/Properties/AssemblyInfo.cs b/script-editor/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..dc2b223
--- /dev/null
+++ b/script-editor/Properties/AssemblyInfo.cs
@@ -0,0 +1,41 @@
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// Les informations générales relatives à un assembly dépendent de
+// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
+// associées à un assembly.
+
+// Vérifiez les valeurs des attributs de l'assembly
+
+using System.Collections;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Diagnostics;
+using System.Windows.Forms;
+[ assembly: AssemblyTitle( "VPScriptEditor" ) ]
+[ assembly: AssemblyDescription( "" ) ]
+[ assembly: AssemblyCompany( "" ) ]
+[ assembly: AssemblyProduct( "VPScriptEditor" ) ]
+[ assembly: AssemblyCopyright( "Copyright © 2009" ) ]
+[ assembly: AssemblyTrademark( "" ) ]
+
+[ assembly: ComVisible( false ) ]
+
+// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
+[ assembly: Guid( "77081730-1dcb-4d54-97d6-5f50b92cdba8" ) ]
+
+// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
+//
+// Version principale
+// Version secondaire
+// Numéro de build
+// Révision
+//
+// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
+// en utilisant '*', comme indiqué ci-dessous :
+// <Assembly: AssemblyVersion("1.0.*")>
+
+[ assembly: AssemblyVersion( "1.0.0.0" ) ]
+[ assembly: AssemblyFileVersion( "1.0.0.0" ) ]
+
diff --git a/script-editor/Properties/Resources.Designer.cs b/script-editor/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..2b73ec6
--- /dev/null
+++ b/script-editor/Properties/Resources.Designer.cs
@@ -0,0 +1,63 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:2.0.50727.3082
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace VPScriptEditor.Properties {
+ using System;
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VPScriptEditor.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/script-editor/Properties/Resources.resx b/script-editor/Properties/Resources.resx
new file mode 100644
index 0000000..af7dbeb
--- /dev/null
+++ b/script-editor/Properties/Resources.resx
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root> \ No newline at end of file
diff --git a/script-editor/Properties/Settings.Designer.cs b/script-editor/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..716fb91
--- /dev/null
+++ b/script-editor/Properties/Settings.Designer.cs
@@ -0,0 +1,26 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:2.0.50727.3082
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace VPScriptEditor.Properties {
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default {
+ get {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/script-editor/Properties/Settings.settings b/script-editor/Properties/Settings.settings
new file mode 100644
index 0000000..85b890b
--- /dev/null
+++ b/script-editor/Properties/Settings.settings
@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" UseMySettingsClassName="true">
+ <Profiles>
+ <Profile Name="(Default)" />
+ </Profiles>
+ <Settings />
+</SettingsFile>