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using System.Xml.Serialization;
namespace VPScriptEditor
{
public enum PointerState { Undefined, Unsure, Done };
public class PointerAnnotation
{
[XmlElement("State")]
public PointerState state;
[XmlElement("Comment")]
public string comment;
public PointerAnnotation() : this(PointerState.Undefined, null) { }
public PointerAnnotation(PointerState state, string comment)
{
this.state = state;
this.comment = comment;
}
}
public enum WindowType { Normal, Fixed, None };
public class Pointer
{
public string rooms, x, y, width, height, content;
public WindowType type;
public Pointer(string rooms, WindowType type, string x, string y, string width, string height, string content)
{
setVars(rooms, type, x, y, width, height, content);
}
public void copyFrom(Pointer p)
{
setVars(p.rooms, p.type, p.x, p.y, p.width, p.height, p.content);
}
public void setVars(string rooms, WindowType type, string x, string y, string width, string height, string content)
{
this.rooms = rooms;
this.type = type;
if (type == WindowType.Normal)
{
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
else
this.x = this.y = this.width = this.height = null;
this.content = content;
}
}
}
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