summaryrefslogtreecommitdiff
path: root/html/en/func/attributes.html
diff options
context:
space:
mode:
Diffstat (limited to 'html/en/func/attributes.html')
-rw-r--r--html/en/func/attributes.html18
1 files changed, 11 insertions, 7 deletions
diff --git a/html/en/func/attributes.html b/html/en/func/attributes.html
index 984af01..cc87ee6 100644
--- a/html/en/func/attributes.html
+++ b/html/en/func/attributes.html
@@ -8,18 +8,21 @@
</head>
<body>
<h2 align="center">General Attributes</h2>
+ <div class="function">
<pre class="function"><span class="mainFunction">long int <a name="cdForeground">cdCanvasForeground</a>(cdCanvas* canvas, long int color); [in C]</span>
void cdCanvasSetForeground(cdCanvas* canvas, long int color); [in C]
canvas:Foreground(color: lightuserdata) -&gt; (old_color: lightuserdata) [in Lua]
canvas:SetForeground(color: lightuserdata) [in Lua]</pre>
- <p>Configures a new current foreground color and returns the previous one. This
- color is used in all primitives (lines, areas, marks and text). Default value: <b>
+ <p>Configures a new current foreground color and returns the previous one.
+ This color is used in all primitives (lines, areas, marks and text). Default
+ value: <b>
<tt>CD_BLACK</tt></b>. Value <tt><b>CD_QUERY</b> </tt>simply returns the
- current value.</p>
+ current value.</p>
<p>Notice that CD_QUERY conflicts with color RGBA=(255,255,255,0) (full
- transparent white). Use <strong>SetForeground</strong> to avoid the
- conflict. See also <a href="color.html">Color Coding</a>.</p>
+ transparent white). Use <strong>SetForeground</strong> to avoid the
+ conflict. See also <a href="color.html">Color Coding</a>.</p></div>
+ <div class="function">
<pre class="function"><span class="mainFunction">long int <a name="cdBackground">cdCanvasBackground</a>(cdCanvas* canvas, long int color); [in C]</span>
void cdCanvasSetBackground(cdCanvas* canvas, long int color); [in C]
@@ -33,7 +36,8 @@ canvas:SetBackground(color: lightuserdata) [in Lua]</pre>
Value <tt><b>CD_QUERY</b> </tt>simply returns the current value.</p>
<p>Notice that CD_QUERY conflicts with color RGBA=(255,255,255,0) (full
transparent white). Use <strong>SetBackground</strong> to avoid the
- conflict. See also <a href="color.html">Color Coding</a>.</p>
+ conflict. See also <a href="color.html">Color Coding</a>.</p></div>
+ <div class="function">
<pre class="function"><span class="mainFunction">int <a name="cdWriteMode">cdCanvasWriteMode</a>(cdCanvas* canvas, int mode); [in C]</span>
canvas:WriteMode(mode: number) -&gt; (old_mode: number) [in Lua]</pre>
@@ -44,6 +48,6 @@ canvas:WriteMode(mode: number) -&gt; (old_mode: number) [in Lua]</pre>
</p>
<p>Note: operation XOR is very useful, because, using white as the foreground
color and drawing the same image twice, you can go back to the original color,
- before the drawing. This is commonly used for mouse selection feedback.</p>
+ before the drawing. This is commonly used for mouse selection feedback.</p></div>
</body>
</html>