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+/*
+ * FTGL - OpenGL font library
+ *
+ * Copyright (c) 2008 Sam Hocevar <sam@zoy.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __ftgl__
+# warning Please use <FTGL/ftgl.h> instead of <FTBufferGlyph.h>.
+# include <FTGL/ftgl.h>
+#endif
+
+#ifndef __FTBufferGlyph__
+#define __FTBufferGlyph__
+
+#ifdef __cplusplus
+
+
+/**
+ * FTBufferGlyph is a specialisation of FTGlyph for memory buffer rendering.
+ */
+class FTGL_EXPORT FTBufferGlyph : public FTGlyph
+{
+ public:
+ /**
+ * Constructor
+ *
+ * @param glyph The Freetype glyph to be processed
+ * @param buffer An FTBuffer object in which to render the glyph.
+ */
+ FTBufferGlyph(FT_GlyphSlot glyph, FTBuffer *buffer);
+
+ /**
+ * Destructor
+ */
+ virtual ~FTBufferGlyph();
+
+ /**
+ * Render this glyph at the current pen position.
+ *
+ * @param pen The current pen position.
+ * @param renderMode Render mode to display
+ * @return The advance distance for this glyph.
+ */
+ virtual const FTPoint& Render(const FTPoint& pen, int renderMode);
+};
+
+#endif //__cplusplus
+
+#endif // __FTBufferGlyph__
+