summaryrefslogtreecommitdiff
path: root/src/ftgl/FTGL/ftgl.h
blob: f5d043cdadaf6388b2ce321ff496e25199b869cf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/*
 * FTGL - OpenGL font library
 *
 * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
 * Copyright (c) 2008 Sam Hocevar <sam@zoy.org>
 * Copyright (c) 2008 Sean Morrison <learner@brlcad.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef __ftgl__
#define __ftgl__

/* We need the Freetype headers */
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H
#include FT_OUTLINE_H

/* Floating point types used by the library */
typedef double   FTGL_DOUBLE;
typedef float    FTGL_FLOAT;

/* Macros used to declare C-linkage types and symbols */
#ifdef __cplusplus
#   define FTGL_BEGIN_C_DECLS extern "C" { namespace FTGL {
#   define FTGL_END_C_DECLS } }
#else
#   define FTGL_BEGIN_C_DECLS
#   define FTGL_END_C_DECLS
#endif

#ifdef __cplusplus
namespace FTGL
{
    typedef enum
    {
        RENDER_FRONT = 0x0001,
        RENDER_BACK  = 0x0002,
        RENDER_SIDE  = 0x0004,
        RENDER_ALL   = 0xffff
    } RenderMode;

    typedef enum
    {
        ALIGN_LEFT    = 0,
        ALIGN_CENTER  = 1,
        ALIGN_RIGHT   = 2,
        ALIGN_JUSTIFY = 3
    } TextAlignment;
}
#else
#   define FTGL_RENDER_FRONT 0x0001
#   define FTGL_RENDER_BACK  0x0002
#   define FTGL_RENDER_SIDE  0x0004
#   define FTGL_RENDER_ALL   0xffff

#   define FTGL_ALIGN_LEFT    0
#   define FTGL_ALIGN_CENTER  1
#   define FTGL_ALIGN_RIGHT   2
#   define FTGL_ALIGN_JUSTIFY 3
#endif

// Compiler-specific conditional compilation
#ifdef _MSC_VER // MS Visual C++

    // Disable various warning.
    // 4786: template name too long
    #pragma warning(disable : 4251)
    #pragma warning(disable : 4275)
    #pragma warning(disable : 4786)

    // The following definitions control how symbols are exported.
    // If the target is a static library ensure that FTGL_LIBRARY_STATIC
    // is defined. If building a dynamic library (ie DLL) ensure the
    // FTGL_LIBRARY macro is defined, as it will mark symbols for
    // export. If compiling a project to _use_ the _dynamic_ library
    // version of the library, no definition is required.
    #ifdef FTGL_LIBRARY_STATIC      // static lib - no special export required
    #  define FTGL_EXPORT
    #elif FTGL_LIBRARY              // dynamic lib - must export/import symbols appropriately.
    #  define FTGL_EXPORT   __declspec(dllexport)
    #else
    #  define FTGL_EXPORT   __declspec(dllimport)
    #endif

#else
    // Compiler that is not MS Visual C++.
    // Ensure that the export symbol is defined (and blank)
    #define FTGL_EXPORT
#endif

#include <FTGL/FTPoint.h>
#include <FTGL/FTBBox.h>
#include <FTGL/FTBuffer.h>

#include <FTGL/FTGlyph.h>
#include <FTGL/FTBitmapGlyph.h>
#include <FTGL/FTBufferGlyph.h>
#include <FTGL/FTExtrdGlyph.h>
#include <FTGL/FTOutlineGlyph.h>
#include <FTGL/FTPixmapGlyph.h>
#include <FTGL/FTPolyGlyph.h>
#include <FTGL/FTTextureGlyph.h>

#include <FTGL/FTFont.h>
#include <FTGL/FTGLBitmapFont.h>
#include <FTGL/FTBufferFont.h>
#include <FTGL/FTGLExtrdFont.h>
#include <FTGL/FTGLOutlineFont.h>
#include <FTGL/FTGLPixmapFont.h>
#include <FTGL/FTGLPolygonFont.h>
#include <FTGL/FTGLTextureFont.h>

#include <FTGL/FTLayout.h>
#include <FTGL/FTSimpleLayout.h>

#endif  //  __ftgl__