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#include <stdlib.h>
#include <stdio.h>
#include <lua.h>
#include <lauxlib.h>
#include "cd.h"
#include "wd.h"
#include "cdlua.h"
#include "cdlua3_private.h"
static void L_wdWindow(void)
{
double xmin = (double)luaL_check_number(1);
double xmax = (double)luaL_check_number(2);
double ymin = (double)luaL_check_number(3);
double ymax = (double)luaL_check_number(4);
wdWindow(xmin,xmax,ymin,ymax);
}
static void L_wdViewport(void)
{
int xmin = (int)luaL_check_number(1);
int xmax = (int)luaL_check_number(2);
int ymin = (int)luaL_check_number(3);
int ymax = (int)luaL_check_number(4);
wdViewport(xmin,xmax,ymin,ymax);
}
static void L_wdClipArea(void)
{
double xmin = (double)luaL_check_number(1);
double xmax = (double)luaL_check_number(2);
double ymin = (double)luaL_check_number(3);
double ymax = (double)luaL_check_number(4);
wdClipArea(xmin,xmax,ymin,ymax);
}
static void L_wdLine(void)
{
double x1 = (double)luaL_check_number(1);
double y1 = (double)luaL_check_number(2);
double x2 = (double)luaL_check_number(3);
double y2 = (double)luaL_check_number(4);
wdLine(x1,y1,x2,y2);
}
static void L_wdBox(void)
{
double xmin = (double)luaL_check_number(1);
double xmax = (double)luaL_check_number(2);
double ymin = (double)luaL_check_number(3);
double ymax = (double)luaL_check_number(4);
wdBox(xmin,xmax,ymin,ymax);
}
static void L_wdRect(void)
{
double xmin = (double)luaL_check_number(1);
double xmax = (double)luaL_check_number(2);
double ymin = (double)luaL_check_number(3);
double ymax = (double)luaL_check_number(4);
wdRect(xmin,xmax,ymin,ymax);
}
static void L_wdArc(void)
{
double xc = (double)luaL_check_number(1);
double yc = (double)luaL_check_number(2);
double w = (double)luaL_check_number(3);
double h = (double)luaL_check_number(4);
double angle1 = (double)luaL_check_number(5);
double angle2 = (double)luaL_check_number(6);
wdArc(xc,yc,w,h,angle1,angle2);
}
static void L_wdSector(void)
{
double xc = (double)luaL_check_number(1);
double yc = (double)luaL_check_number(2);
double w = (double)luaL_check_number(3);
double h = (double)luaL_check_number(4);
double angle1 = (double)luaL_check_number(5);
double angle2 = (double)luaL_check_number(6);
wdSector(xc,yc,w,h,angle1,angle2);
}
static void L_wdChord(void)
{
double xc = (double)luaL_check_number(1);
double yc = (double)luaL_check_number(2);
double w = (double)luaL_check_number(3);
double h = (double)luaL_check_number(4);
double angle1 = (double)luaL_check_number(5);
double angle2 = (double)luaL_check_number(6);
wdChord(xc,yc,w,h,angle1,angle2);
}
static void L_wdText(void)
{
double x = (double)luaL_check_number(1);
double y = (double)luaL_check_number(2);
char* s = (char*)luaL_check_string(3);
wdText(x,y,s);
}
static void L_wdVertex(void)
{
double x = (double)luaL_check_number(1);
double y = (double)luaL_check_number(2);
wdVertex(x,y);
}
static void L_wdMark(void)
{
double x = (double)luaL_check_number(1);
double y = (double)luaL_check_number(2);
wdMark(x,y);
}
static void L_wdOffsetRegion(void)
{
double x = (double)luaL_check_number(1);
double y = (double)luaL_check_number(2);
wdOffsetRegion(x,y);
}
static void L_wdPointInRegion(void)
{
double x = (double)luaL_check_number(1);
double y = (double)luaL_check_number(2);
int L_result = wdPointInRegion(x,y);
lua_pushnumber((double)L_result);
}
static void L_wdLineWidth(void)
{
double width = (double)luaL_check_number(1);
double L_result = wdLineWidth(width);
lua_pushnumber(L_result);
}
static void L_wdFont(void)
{
int type_face = (int)luaL_check_number(1);
int style = (int)luaL_check_number(2);
double size = (double)luaL_check_number(3);
wdFont(type_face,style,size);
}
static void L_wdMarkSize(void)
{
double size = (double)luaL_check_number(1);
double L_result = wdMarkSize(size);
lua_pushnumber(L_result);
}
static void L_wdVectorTextDirection(void)
{
double x1 = (double)luaL_check_number(1);
double y1 = (double)luaL_check_number(2);
double x2 = (double)luaL_check_number(3);
double y2 = (double)luaL_check_number(4);
wdVectorTextDirection(x1,y1,x2,y2);
}
static void L_wdVectorTextSize(void)
{
double size_x = (double)luaL_check_number(1);
double size_y = (double)luaL_check_number(2);
char* s = (char*)luaL_check_string(3);
wdVectorTextSize(size_x,size_y,s);
}
static void L_wdVectorCharSize(void)
{
double size = (double)luaL_check_number(1);
double L_result = wdVectorCharSize(size);
lua_pushnumber(L_result);
}
static void L_wdVectorText(void)
{
double x = (double)luaL_check_number(1);
double y = (double)luaL_check_number(2);
char* s = (char*)luaL_check_string(3);
wdVectorText(x,y,s);
}
static void L_wdMultiLineVectorText(void)
{
double x = (double)luaL_check_number(1);
double y = (double)luaL_check_number(2);
char* s = (char*)luaL_check_string(3);
wdMultiLineVectorText(x,y,s);
}
/* ---------------------------------------- public interface */
int luaL_wd_open(void)
{
cdlua_register("wdWindow",L_wdWindow);
cdlua_register("wdViewport",L_wdViewport);
cdlua_register("wdClipArea",L_wdClipArea);
cdlua_register("wdLine",L_wdLine);
cdlua_register("wdBox",L_wdBox);
cdlua_register("wdRect",L_wdRect);
cdlua_register("wdArc",L_wdArc);
cdlua_register("wdSector",L_wdSector);
cdlua_register("wdChord",L_wdChord);
cdlua_register("wdText",L_wdText);
cdlua_register("wdVertex",L_wdVertex);
cdlua_register("wdMark",L_wdMark);
cdlua_register("wdOffsetRegion",L_wdOffsetRegion);
cdlua_register("wdPointInRegion",L_wdPointInRegion);
cdlua_register("wdLineWidth",L_wdLineWidth);
cdlua_register("wdFont",L_wdFont);
cdlua_register("wdMarkSize",L_wdMarkSize);
cdlua_register("wdVectorTextDirection",L_wdVectorTextDirection);
cdlua_register("wdVectorTextSize",L_wdVectorTextSize);
cdlua_register("wdVectorCharSize",L_wdVectorCharSize);
cdlua_register("wdVectorText",L_wdVectorText);
cdlua_register("wdMultiLineVectorText",L_wdMultiLineVectorText);
return 1;
}
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