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/** \file
* \brief OpenGL Canvas Lua 5 Binding
*
* See Copyright Notice in cd.h
*/
#include <stdlib.h>
#include <stdio.h>
#include "cd.h"
#include "cdgl.h"
#include <lua.h>
#include <lauxlib.h>
#include "cdlua.h"
#include "cdluagl.h"
#include "cdlua5_private.h"
static void *cdgl_checkdata(lua_State *L, int param)
{
return (void *)luaL_checkstring(L, param);
}
static cdluaContext cdluaglctx =
{
0,
"GL",
cdContextGL,
cdgl_checkdata,
NULL,
0
};
int cdluagl_open (lua_State *L)
{
cdluaLuaState* cdL = cdlua_getstate(L);
lua_pushliteral(L, "cd");
#if LUA_VERSION_NUM > 501
lua_pushglobaltable(L);
#else
lua_gettable(L, LUA_GLOBALSINDEX); /* leave "cd" table at the top of the stack */
#endif
cdlua_addcontext(L, cdL, &cdluaglctx);
return 1;
}
int luaopen_cdluagl(lua_State* L)
{
return cdluagl_open(L);
}
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