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author | scuri <scuri> | 2008-10-17 06:10:15 +0000 |
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committer | scuri <scuri> | 2008-10-17 06:10:15 +0000 |
commit | 5a422aba704c375a307a902bafe658342e209906 (patch) | |
tree | 5005011e086bb863d8fb587ad3319bbec59b2447 /html/en/capture.html |
First commit - moving from LuaForge to SourceForge
Diffstat (limited to 'html/en/capture.html')
-rw-r--r-- | html/en/capture.html | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/html/en/capture.html b/html/en/capture.html new file mode 100644 index 0000000..896b65b --- /dev/null +++ b/html/en/capture.html @@ -0,0 +1,40 @@ +<html> + +<head> +<meta http-equiv="Content-Language" content="en-us"> +<meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>Capture</title> +<link rel="stylesheet" type="text/css" href="../style.css"> +</head> + +<body bgcolor="#FFFFFF"> + +<h1>Image Capture Overview</h1> + + <p>The capture support is designed for live video, it is not for passive + digital cameras that only transfer the already taken pictures. Are valid: USB + cameras (like most Webcams), Firewire (IEEE 1394) cameras, and analog video + capture boards, including TV Tuners. These are called devices.</p> + <p>The capture functions allows you to:</p> + <ul> + <li>list the available devices</li> + <li>connect to a device</li> + <li>configure the device</li> + <li>retrieve an image</li> + </ul> + <p>You can list the installed devices and once you connect to a specific + device you can control its parameters. Each connected device captures data + frames continuously when in Live state otherwise it stays in standby. You can + connect to more than one device at the same time. </p> + <p>Once connected the user can retrieve frames from the device any time. This + can be done with one function call, or inside a closed loop for several + frames, or inside an idle function to periodically update the screen. The user + is not notified when a new frame is available, but every time the user + retrieve a frame, if successful, it is a new frame, old frames are discarded + when a new frame arrives.</p> + <p>Currently it is implemented only in Microsoft Windows. </p> + + +</body> + +</html> |