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Diffstat (limited to 'html/examples/glut_capture.c')
-rw-r--r-- | html/examples/glut_capture.c | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/html/examples/glut_capture.c b/html/examples/glut_capture.c new file mode 100644 index 0000000..80aadd2 --- /dev/null +++ b/html/examples/glut_capture.c @@ -0,0 +1,415 @@ +/* GLUT Capture Sample + + Uses GLUT for user interface + OpenGL for drawing + IM for image I/O and capture + + Needs "opengl32.lib", "glu32.lib", "glut32.lib", "vfw32.lib", "strmiids.lib", + "im.lib", "im_capture.lib", "im_avi.lib" and "im_process.lib". + + Control Keys: + + <Esc> - Terminates + <Space> - Activates/Deactivates the capturing. + <F1>, <F2> , <F3>, etc - Shows capture configuration dialogs, in general 2, but can have more. + <v> - Starts to save every frame in an AVI file. + <b> - Process a background image using an average of N frames. + <s> - Saves the background image in a BMP file. + <1>, <2>, etc - Activates an processing operation. + Only operation 1 is working, it subtracts the background image if one was created. + <0> - Deactivates all the processing operations. + + ATENTION: These keys works at the GLUT window. + But the text input in done at the console window. + Check the correct window focus before typing keys. +*/ + +#include <stdio.h> +#include <time.h> +#include <stdlib.h> +#include <memory.h> + +#include <GL/glut.h> +#include <im.h> +#include <im_capture.h> +#include <im_image.h> +#include <im_convert.h> +#include <im_process.h> +#include <im_format_avi.h> +#include <im_util.h> + + +/* Global Variables */ +imVideoCapture* myVideoCap; /* capture control */ +imImage* image = NULL; /* capture buffer */ +unsigned char* gl_data = NULL; /* opengl display buffer */ + +char video_filename[512] = ""; +imFile* video_file = NULL; + +imImage* back_image = NULL; /* background image */ +imImage* back_acum = NULL; /* aux image for background image calculation */ +int back_count = 0; /* number of images to average */ +int back_index = 0; /* average image counter */ + +int user_key[9] = {0, 0, 0, 0, 0, 0, 0, 0, 0}; + +static void SimpleBackSub(imbyte *map, imbyte *back_map, int count, float tol) +{ + int i; + for (i = 0; i < count; i++) + { + int diff = map[i] - back_map[i]; + if (diff < 0) diff = -diff; + + if(diff <= tol) + map[i] = 0; + } +} + +static float tol = 10; /* you should use some key to change this */ + +void capture_process(int* user_key, imImage* image, imImage* back_image) +{ + if (user_key[0] && back_image) /* '1' */ + { + int i; + for (i = 0; i < image->depth; i++) /* notice that here depth is always 3 */ + { + SimpleBackSub((imbyte*)image->data[i], (imbyte*)back_image->data[i], image->count, tol); + } + } + + /***** call other operations here ******/ +} + + +/* Aux to draw a number in the display */ +void display_number(int num) +{ + int i; + char msg[30]; + sprintf(msg,"%4d", num); + glColor3f(1.0f,0.0f,0.0f); + glRasterPos2f(10.f,10.f); + for(i = 0; msg[i]; i++) + glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, msg[i]); +} + +/* GLUT display callback */ +/* called everytime the window needs to be updated */ +void display(void) +{ + if (!image) + return; + + /* Draws the captured image at (0,0) */ + glRasterPos2f(0.f, 0.f); + glDrawPixels(image->width, image->height, GL_RGB, GL_UNSIGNED_BYTE, gl_data); + + glutSwapBuffers(); +} + + +/* GLUT reshape callback */ +/* called everytime the window changes its size */ +void reshape(int w, int h) +{ + glViewport(0, 0, w, h); +} + + +/* GLUT idle callback */ +/* called when there is no events to be processed */ +void idle(void) +{ + if (imVideoCaptureLive(myVideoCap, -1)) + { + imVideoCaptureFrame(myVideoCap, image->data[0], IM_RGB, 1000); + + if (back_image && back_index < back_count) + { + /* calculating the background image */ + + imProcessUnArithmeticOp(image, back_acum, IM_UN_INC); /* back_image += image */ + back_index++; + + if (back_index == back_count) /* last sum, divide by N */ + { + imProcessArithmeticConstOp(back_acum, (float)back_count, back_image, IM_BIN_DIV); + printf("Background image updated.\n"); + } + } + else + { + /* call some processing */ + capture_process(user_key, image, back_image); + + if (video_file) + { + imFileWriteImageInfo(video_file, image->width, image->height, IM_RGB, IM_BYTE); + imFileWriteImageData(video_file, image->data[0]); + } + } + + imConvertPacking(image->data[0], gl_data, image->width, image->height, image->depth, image->data_type, 0); + display(); + } +} + + +/* OpenGL initialization */ +void glinit(void) +{ + if (!image) + return; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluOrtho2D (0.0, (GLdouble)image->width, 0.0, (GLdouble)image->height); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +/* updates the capture image size and display buffer size */ +void updatebuffer(void) +{ + int width, height; + + /* retrieve the image size */ + imVideoCaptureGetImageSize(myVideoCap, &width, &height); + + if (width != image->width || height != image->height) + { + /* fix the buffer size */ + imImageReshape(image, width, height); + gl_data = realloc(gl_data, image->size); + + /* fix the window size */ + glutReshapeWindow(image->width, image->height); + + /* re-inititalizes the OpenGL */ + glinit(); + } +} + + +/* GLUT function key callback */ +/* called everytime a function key is pressed */ +void parsefunckey(int key, int x, int y) +{ + switch (key) { + case GLUT_KEY_F1: /* F1, F2, F.. = shows the capture configuration dialogs */ + case GLUT_KEY_F2: + case GLUT_KEY_F3: + case GLUT_KEY_F4: + case GLUT_KEY_F5: + case GLUT_KEY_F6: + case GLUT_KEY_F7: + case GLUT_KEY_F8: + imVideoCaptureLive(myVideoCap, 0); /* deactivate the capture before calling the dialog */ + imVideoCaptureShowDialog(myVideoCap, key - GLUT_KEY_F1, NULL); + updatebuffer(); + imVideoCaptureLive(myVideoCap, 1); + break; + } +} + +/* GLUT key callback */ +/* called everytime an ASCII key is pressed */ +void parsekey(unsigned char key, int x, int y) +{ + int error, index; + switch (key) { + case 27: /* Esc = terminates */ + printf("\nTerminating...\n"); + imVideoCaptureDisconnect(myVideoCap); + imVideoCaptureDestroy(myVideoCap); + imImageDestroy(image); + if (video_file) + { + imFileClose(video_file); + printf("AVI file created.\n"); + } + free(gl_data); + exit(1); + case ' ': /* Space = activates/deactivates the capturing */ + if (imVideoCaptureLive(myVideoCap, -1)) + imVideoCaptureLive(myVideoCap, 0); + else + imVideoCaptureLive(myVideoCap, 1); + break; + case 'v': + if (video_file) + { + imFileClose(video_file); + printf("AVI file created.\n"); + video_file = NULL; + break; + } + printf("Enter the AVI file name:\n >"); + scanf("%s", video_filename); + video_file = imFileNew(video_filename, "AVI", &error); + if (!video_file) + printf("Error creating video file.\n"); + else + { + imFileSetInfo(video_file, "CUSTOM"); /* shows the compression options dialog */ + imFileWriteImageInfo(video_file, image->width, image->height, IM_RGB, IM_BYTE); + } + break; + case 'b': + if (back_image) + { + imImageDestroy(back_image); + imImageDestroy(back_acum); + } + printf("Enter the number of images to average:\n >"); + scanf("%d", &back_count); + back_acum = imImageCreate(image->width, image->height, IM_RGB, IM_USHORT); + back_image = imImageClone(image); + back_index = 0; + break; + case 's': + if (back_image) + { + char filename[512]; + imFile* ifile; + printf("Enter the BMP file name:\n >"); + scanf("%s", filename); + ifile = imFileNew(filename, "BMP", &error); + if (!ifile) { + printf("Error creating image file.\n"); return; + } + imFileSaveImage(ifile, back_image); + imFileClose(ifile); + printf("BMP file created.\n"); + } + break; + case '0': + memset(user_key, 0, 9*sizeof(int)); + break; + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + index = key - '1'; + user_key[index] = user_key[index]? 0: 1; /* switch state */ + if (user_key[index]) + printf("Processing %c activated. \n", key); + else + printf("Processing %c deactivated. \n", key); + return; + default: + glutPostRedisplay(); + return; + } +} + + +/* Returns a capture device */ +int getcapture(void) +{ + int i; + int cap_count = imVideoCaptureDeviceCount(); + if (cap_count == 1) /* only one device */ + return 0; + + printf("Enter the capture device number to use:\n"); + for (i = 0; i < cap_count; i++) + { + printf(" %s\n", imVideoCaptureDeviceDesc(i)); + } + + printf(" > "); + scanf("%d", &i); + if (i < 0 || i >= cap_count) + return 0; + + return i; +} + + +/* Initializes the capture device */ +int initcapture(void) +{ + int width, height; + + /* creates an IM video capture manager */ + myVideoCap = imVideoCaptureCreate(); + if (!myVideoCap) { + printf("No capture device found.\n"); return 0; + } + + /* connects the device */ + if (!imVideoCaptureConnect(myVideoCap, getcapture())) { + imVideoCaptureDestroy(myVideoCap); + printf("Can not connect to capture device.\n"); return 0; + } + + if (!imVideoCaptureLive(myVideoCap, 1)) { + imVideoCaptureDisconnect(myVideoCap); + imVideoCaptureDestroy(myVideoCap); + printf("Can not activate capturing.\n"); return 0; + } + + /* retrieve the image size */ + imVideoCaptureGetImageSize(myVideoCap, &width, &height); + + /* alocates the buffers */ + image = imImageCreate(width, height, IM_RGB, IM_BYTE); + gl_data = malloc(image->size); + + return 1; +} + + +int main(int argc, char* argv[]) +{ + printf("GLUT Capture\n"); + printf(" <Esc> - Terminates.\n" + " <Space> - Activates/Deactivates the capturing.\n" + " <F1>, <F2> , <F3>, ... - Shows capture configuration dialogs.\n" + " <v> - Starts to save every frame in an AVI file.\n" + " <b> - Process a background image using an average of N frames.\n" + " <s> - Saves the background image in a BMP file.\n" + " <1>, <2>, ... - Activates an processing operation.\n" + " <0> - Deactivates all the processing operations.\n\n"); + + /* Initializes the capture device */ + if (!initcapture()) + return 1; + + imFormatRegisterAVI(); + + /* GLUT initialization */ + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + glutInitWindowPosition(100, 100); + glutInitWindowSize(image->width, image->height); + glutCreateWindow("GLUT Capture"); + + glClearColor(0., 0., 0., 1.0); /* window background */ + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); /* data alignment is 1 */ + + /* register GLUT callbacks */ + glutDisplayFunc(display); + glutReshapeFunc(reshape); + glutKeyboardFunc(parsekey); + glutSpecialFunc(parsefunckey); + glutIdleFunc(idle); + + /* OpenGL initialization */ + glinit(); + + /* GLUT message loop */ + glutMainLoop(); + + return 0; +} |