diff options
Diffstat (limited to 'html/examples/render.lua')
-rw-r--r-- | html/examples/render.lua | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/html/examples/render.lua b/html/examples/render.lua new file mode 100644 index 0000000..b57f906 --- /dev/null +++ b/html/examples/render.lua @@ -0,0 +1,50 @@ +require"imlua" +require"imlua_process" + +local image = im.ImageCreate(500, 500, im.RGB, im.BYTE) + +im.ProcessRenderRandomNoise(image) +image:Save("render_noise.bmp", "BMP") + +im.ProcessRenderConstant(image, { 128.0, 0.0, 255.0 }) +image:Save("render_constant.bmp", "BMP") + +im.ProcessRenderWheel(image, 100, 200) +image:Save("render_wheel.bmp", "BMP") + +im.ProcessRenderTent(image, 300, 200) +image:Save("render_tent.bmp", "BMP") + +im.ProcessRenderRamp(image, 0, 500, 0) +image:Save("render_ramp.bmp", "BMP") + +im.ProcessRenderBox(image, 200, 200) +image:Save("render_box.bmp", "BMP") + +im.ProcessRenderSinc(image, 100.0, 100.0) +image:Save("render_sinc.bmp", "BMP") + +im.ProcessRenderGaussian(image, 100.0) +image:Save("render_gaussian.bmp", "BMP") + +im.ProcessRenderLapOfGaussian(image, 100.0) +image:Save("render_lapofgaussian.bmp", "BMP") + +im.ProcessRenderCosine(image, 100.0, 100.0) +image:Save("render_cosine.bmp", "BMP") + +im.ProcessRenderGrid(image, 100.0, 100.0) +image:Save("render_grid.bmp", "BMP") + +im.ProcessRenderChessboard(image, 100.0, 100.0) +image:Save("render_chess.bmp", "BMP") + +im.ProcessRenderCone(image, 200) +image:Save("render_cone.bmp", "BMP") + +local render_func = function (x, y, d, param) + return math.mod(x + y, 256) +end + +im.ProcessRenderOp(image, render_func, "test", {}, 0) +image:Save("render_func.bmp", "BMP") |