diff options
author | Pixel <pixel@nobis-crew.org> | 2009-11-04 11:56:41 -0800 |
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committer | Pixel <pixel@nobis-crew.org> | 2009-11-04 11:59:33 -0800 |
commit | d577d991b97ae2b5ee1af23641bcffc3f83af5b2 (patch) | |
tree | 590639d50205d1bcfaff2a7d2dc6ebf3f373c7ed /cd/src/wd.c |
Initial import. Contains the im, cd and iup librairies, and a "working" Makefile for them under linux.
Diffstat (limited to 'cd/src/wd.c')
-rwxr-xr-x | cd/src/wd.c | 473 |
1 files changed, 473 insertions, 0 deletions
diff --git a/cd/src/wd.c b/cd/src/wd.c new file mode 100755 index 0000000..85e01dd --- /dev/null +++ b/cd/src/wd.c @@ -0,0 +1,473 @@ +/** \file + * \brief World Coordinate Functions + * + * See Copyright Notice in cd.h + */ + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include <string.h> +#include <memory.h> + +#include "cd.h" +#include "wd.h" + +#include "cd_private.h" + + +static void wdUpdateTransformation(cdCanvas* canvas) +{ + if (canvas->window.xmax != canvas->window.xmin) + canvas->sx = (canvas->viewport.xmax - canvas->viewport.xmin)/(canvas->window.xmax - canvas->window.xmin); + else + canvas->sx = 0; + canvas->tx = canvas->viewport.xmin - canvas->window.xmin*canvas->sx; + + if (canvas->window.ymax != canvas->window.ymin) + canvas->sy = (canvas->viewport.ymax - canvas->viewport.ymin)/(canvas->window.ymax - canvas->window.ymin); + else + canvas->sy = 0; + canvas->ty = canvas->viewport.ymin - canvas->window.ymin*canvas->sy; + + canvas->s = sqrt(canvas->sx * canvas->sx + canvas->sy * canvas->sy); +} + +void wdSetDefaults(cdCanvas* canvas) +{ + canvas->window.xmin = 0; + canvas->window.xmax = canvas->w_mm; + canvas->window.ymin = 0; + canvas->window.ymax = canvas->h_mm; + + canvas->viewport.xmin = 0; + canvas->viewport.xmax = canvas->w-1; + canvas->viewport.ymin = 0; + canvas->viewport.ymax = canvas->h-1; + + wdUpdateTransformation(canvas); +} + +void wdCanvasWindow(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax) +{ + canvas->window.xmin = xmin; + canvas->window.xmax = xmax; + canvas->window.ymin = ymin; + canvas->window.ymax = ymax; + + wdUpdateTransformation(canvas); +} + +void wdCanvasGetWindow (cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax) +{ + if (xmin) *xmin = canvas->window.xmin; + if (xmax) *xmax = canvas->window.xmax; + if (ymin) *ymin = canvas->window.ymin; + if (ymax) *ymax = canvas->window.ymax; +} + +void wdCanvasViewport(cdCanvas* canvas, int xmin, int xmax, int ymin, int ymax) +{ + canvas->viewport.xmin = xmin; + canvas->viewport.xmax = xmax; + canvas->viewport.ymin = ymin; + canvas->viewport.ymax = ymax; + + wdUpdateTransformation(canvas); +} + +void wdCanvasGetViewport(cdCanvas* canvas, int *xmin, int *xmax, int *ymin, int *ymax) +{ + if (xmin) *xmin = canvas->viewport.xmin; + if (xmax) *xmax = canvas->viewport.xmax; + if (ymin) *ymin = canvas->viewport.ymin; + if (ymax) *ymax = canvas->viewport.ymax; +} + +#define _wWorld2Canvas(_canvas, _xw, _yw, _xv, _yv) \ +{ \ + _xv = cdRound(_canvas->sx*(_xw) + _canvas->tx); \ + _yv = cdRound(_canvas->sy*(_yw) + _canvas->ty); \ +} + +#define _wfWorld2Canvas(_canvas, _xw, _yw, _xv, _yv) \ +{ \ + _xv = (_canvas->sx*(_xw) + _canvas->tx); \ + _yv = (_canvas->sy*(_yw) + _canvas->ty); \ +} + +void wdCanvasWorld2Canvas(cdCanvas* canvas, double xw, double yw, int *xv, int *yv) +{ + if (xv) *xv = cdRound(canvas->sx*xw + canvas->tx); + if (yv) *yv = cdRound(canvas->sy*yw + canvas->ty); +} + +#define _wWorld2CanvasSize(_canvas, _Ww, _Hw, _Wv, _Hv) \ +{ \ + _Wv = cdRound(_canvas->sx*(_Ww)); \ + _Hv = cdRound(_canvas->sy*(_Hw)); \ +} + +#define _wfWorld2CanvasSize(_canvas, _Ww, _Hw, _Wv, _Hv) \ +{ \ + _Wv = (_canvas->sx*(_Ww)); \ + _Hv = (_canvas->sy*(_Hw)); \ +} + +void wdCanvasWorld2CanvasSize(cdCanvas* canvas, double hw, double vw, int *hv, int *vv) +{ + if (hv) *hv = cdRound(canvas->sx*hw); + if (vv) *vv = cdRound(canvas->sy*vw); +} + +#define _wCanvas2World(_canvas, _xv, _yv, _xw, _yw) \ +{ \ + _xw = ((double)(_xv) - _canvas->tx)/_canvas->sx; \ + _yw = ((double)(_yv) - _canvas->ty)/_canvas->sy; \ +} + +void wdCanvasCanvas2World(cdCanvas* canvas, int xv, int yv, double *xw, double *yw) +{ + if (xw) *xw = ((double)xv - canvas->tx)/canvas->sx; + if (yw) *yw = ((double)yv - canvas->ty)/canvas->sy; +} + +void wdCanvasClipArea(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax) +{ + int xminr, xmaxr, yminr, ymaxr; + + _wWorld2Canvas(canvas, xmin, ymin, xminr, yminr); + _wWorld2Canvas(canvas, xmax, ymax, xmaxr, ymaxr); + + cdCanvasClipArea(canvas, xminr, xmaxr, yminr, ymaxr); +} + +int wdCanvasIsPointInRegion(cdCanvas* canvas, double x, double y) +{ + int xr, yr; + _wWorld2Canvas(canvas, x, y, xr, yr); + return cdCanvasIsPointInRegion(canvas, xr, yr); +} + +void wdCanvasOffsetRegion(cdCanvas* canvas, double x, double y) +{ + int xr, yr; + _wWorld2Canvas(canvas, x, y, xr, yr); + cdCanvasOffsetRegion(canvas, xr, yr); +} + +void wdCanvasGetRegionBox(cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax) +{ + int xminr, xmaxr, yminr, ymaxr; + cdCanvasGetRegionBox(canvas, &xminr, &xmaxr, &yminr, &ymaxr); + _wCanvas2World(canvas, xminr, yminr, *xmin, *ymin); + _wCanvas2World(canvas, xmaxr, ymaxr, *xmax, *ymax); +} + +int wdCanvasGetClipArea(cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax) +{ + int xminr, xmaxr, yminr, ymaxr; + int clip = cdCanvasGetClipArea(canvas, &xminr, &xmaxr, &yminr, &ymaxr); + _wCanvas2World(canvas, xminr, yminr, *xmin, *ymin); + _wCanvas2World(canvas, xmaxr, ymaxr, *xmax, *ymax); + return clip; +} + +void wdCanvasLine(cdCanvas* canvas, double x1, double y1, double x2, double y2) +{ + double xr1, xr2, yr1, yr2; + _wfWorld2Canvas(canvas, x1, y1, xr1, yr1); + _wfWorld2Canvas(canvas, x2, y2, xr2, yr2); + cdfCanvasLine(canvas, xr1, yr1, xr2, yr2); +} + +void wdCanvasBox(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax) +{ + double xminr, xmaxr, yminr, ymaxr; + _wfWorld2Canvas(canvas, xmin, ymin, xminr, yminr); + _wfWorld2Canvas(canvas, xmax, ymax, xmaxr, ymaxr); + cdfCanvasBox(canvas, xminr, xmaxr, yminr, ymaxr); +} + +void wdCanvasRect(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax) +{ + double xminr, xmaxr, yminr, ymaxr; + _wfWorld2Canvas(canvas, xmin, ymin, xminr, yminr); + _wfWorld2Canvas(canvas, xmax, ymax, xmaxr, ymaxr); + cdfCanvasRect(canvas, xminr, xmaxr, yminr, ymaxr); +} + +void wdCanvasArc(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2) +{ + double xcr, ycr, wr, hr; + _wfWorld2Canvas(canvas, xc, yc, xcr, ycr); + _wfWorld2CanvasSize(canvas, w, h, wr, hr); + cdfCanvasArc(canvas, xcr, ycr, wr, hr, angle1, angle2); +} + +void wdCanvasSector(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2) +{ + double xcr, ycr, wr, hr; + _wfWorld2Canvas(canvas, xc, yc, xcr, ycr); + _wfWorld2CanvasSize(canvas, w, h, wr, hr); + cdfCanvasSector(canvas, xcr, ycr, wr, hr, angle1, angle2); +} + +void wdCanvasChord(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2) +{ + double xcr, ycr, wr, hr; + _wfWorld2Canvas(canvas, xc, yc, xcr, ycr); + _wfWorld2CanvasSize(canvas, w, h, wr, hr); + cdfCanvasChord(canvas, xcr, ycr, wr, hr, angle1, angle2); +} + +void wdCanvasText(cdCanvas* canvas, double x, double y, const char *s) +{ + double xr, yr; + _wfWorld2Canvas(canvas, x, y, xr, yr); + cdfCanvasText(canvas, xr, yr, s); +} + +void wdCanvasVertex(cdCanvas* canvas, double x, double y) +{ + double xr, yr; + _wfWorld2Canvas(canvas, x, y, xr, yr); + cdfCanvasVertex(canvas, xr, yr); +} + +void wdCanvasMark(cdCanvas* canvas, double x, double y) +{ + int xr, yr; + _wWorld2Canvas(canvas, x, y, xr, yr); + cdCanvasMark(canvas, xr, yr); +} + +void wdCanvasPixel(cdCanvas* canvas, double x, double y, long color) +{ + int xr, yr; + _wWorld2Canvas(canvas, x, y, xr, yr); + cdCanvasPixel(canvas, xr, yr, color); +} + +void wdCanvasPutImageRect(cdCanvas* canvas, cdImage* image, double x, double y, int xmin, int xmax, int ymin, int ymax) +{ + int xr, yr; + _wWorld2Canvas(canvas, x, y, xr, yr); + cdCanvasPutImageRect(canvas, image, xr, yr, xmin, xmax, ymin, ymax); +} + +void wdCanvasPutImageRectRGB(cdCanvas* canvas, int iw, int ih, const unsigned char *r, const unsigned char *g, const unsigned char *b, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax) +{ + int xr, yr, wr, hr; + _wWorld2Canvas(canvas, x, y, xr, yr); + _wWorld2CanvasSize(canvas, w, h, wr, hr); + cdCanvasPutImageRectRGB(canvas, iw, ih, r, g, b, xr, yr, wr, hr, xmin, xmax, ymin, ymax); +} + +void wdCanvasPutImageRectRGBA(cdCanvas* canvas, int iw, int ih, const unsigned char *r, const unsigned char *g, const unsigned char *b, const unsigned char *a, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax) +{ + int xr, yr, wr, hr; + _wWorld2Canvas(canvas, x, y, xr, yr); + _wWorld2CanvasSize(canvas, w, h, wr, hr); + cdCanvasPutImageRectRGBA(canvas, iw, ih, r, g, b, a, xr, yr, wr, hr, xmin, xmax, ymin, ymax); +} + +void wdCanvasPutImageRectMap(cdCanvas* canvas, int iw, int ih, const unsigned char *index, const long *colors, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax) +{ + int xr, yr, wr, hr; + _wWorld2Canvas(canvas, x, y, xr, yr); + _wWorld2CanvasSize(canvas, w, h, wr, hr); + cdCanvasPutImageRectMap(canvas, iw, ih, index, colors, xr, yr, wr, hr, xmin, xmax, ymin, ymax); +} + +void wdCanvasPutBitmap(cdCanvas* canvas, cdBitmap* image, double x, double y, double w, double h) +{ + int xr, yr, wr, hr; + _wWorld2Canvas(canvas, x, y, xr, yr); + _wWorld2CanvasSize(canvas, w, h, wr, hr); + cdCanvasPutBitmap(canvas, image, xr, yr, wr, hr); +} + +double wdCanvasLineWidth(cdCanvas* canvas, double width_mm) +{ + int width; + double line_width_mm = canvas->line_width/canvas->xres; + + if (width_mm == CD_QUERY) + return line_width_mm; + + width = cdRound(width_mm*canvas->xres); + if (width < 1) width = 1; + + cdCanvasLineWidth(canvas, width); + + return line_width_mm; +} + +int wdCanvasFont(cdCanvas* canvas, const char* type_face, int style, double size_mm) +{ + return cdCanvasFont(canvas, type_face, style, cdRound(size_mm*CD_MM2PT)); +} + +void wdCanvasGetFont(cdCanvas* canvas, char *type_face, int *style, double *size) +{ + int point_size; + cdCanvasGetFont(canvas, type_face, style, &point_size); + if (point_size<0) + { + if (size) cdCanvasPixel2MM(canvas, -point_size, 0, size, NULL); + } + else + { + if (size) *size = ((double)point_size) / CD_MM2PT; + } +} + +double wdCanvasMarkSize(cdCanvas* canvas, double size_mm) +{ + int size; + double mark_size_mm = canvas->mark_size/canvas->xres; + + if (size_mm == CD_QUERY) + return mark_size_mm; + + size = cdRound(size_mm*canvas->xres); + if (size < 1) size = 1; + + canvas->mark_size = size; + + return mark_size_mm; +} + +void wdCanvasGetFontDim(cdCanvas* canvas, double *max_width, double *height, double *ascent, double *descent) +{ + double origin_x, origin_y, tmp = 0; + double distance_x, distance_y; + int font_max_width, font_height, font_ascent, font_descent; + cdCanvasGetFontDim(canvas, &font_max_width, &font_height, &font_ascent, &font_descent); + _wCanvas2World(canvas, 0, 0, origin_x, origin_y); + _wCanvas2World(canvas, font_max_width, font_height, distance_x, distance_y); + if (max_width) *max_width = fabs(distance_x - origin_x); + if (height) *height = fabs(distance_y - origin_y); + _wCanvas2World(canvas, tmp, font_ascent, tmp, distance_y); + if (ascent) *ascent = fabs(distance_y - origin_y); + _wCanvas2World(canvas, tmp, font_descent, tmp, distance_y); + if (descent) *descent = fabs(distance_y - origin_y); +} + +void wdCanvasGetTextSize(cdCanvas* canvas, const char *s, double *width, double *height) +{ + int text_width, text_height; + double origin_x, origin_y; + double text_x, text_y; + _wCanvas2World(canvas, 0, 0, origin_x, origin_y); + cdCanvasGetTextSize(canvas, s, &text_width, &text_height); + _wCanvas2World(canvas, text_width, text_height, text_x, text_y); + if (width) *width = fabs(text_x - origin_x); + if (height) *height = fabs(text_y - origin_y); +} + +void wdCanvasGetTextBox(cdCanvas* canvas, double x, double y, const char *s, double *xmin, double *xmax, double *ymin, double *ymax) +{ + int rx, ry, rxmin, rxmax, rymin, rymax; + + _wWorld2Canvas(canvas, x, y, rx, ry); + cdCanvasGetTextBox(canvas, rx, ry, s, &rxmin, &rxmax, &rymin, &rymax); + + _wCanvas2World(canvas, rxmin, rymin, *xmin, *ymin); + _wCanvas2World(canvas, rxmax, rymax, *xmax, *ymax); +} + +void wdCanvasGetTextBounds(cdCanvas* canvas, double x, double y, const char *s, double *rect) +{ + int rx, ry, rrect[8]; + + _wWorld2Canvas(canvas, x, y, rx, ry); + cdCanvasGetTextBounds(canvas, rx, ry, s, rrect); + + _wCanvas2World(canvas, rrect[0], rrect[1], rect[0], rect[1]); + _wCanvas2World(canvas, rrect[2], rrect[3], rect[2], rect[3]); + _wCanvas2World(canvas, rrect[4], rrect[5], rect[4], rect[5]); + _wCanvas2World(canvas, rrect[6], rrect[7], rect[6], rect[7]); +} + +void wdCanvasPattern(cdCanvas* canvas, int w, int h, const long *color, double w_mm, double h_mm) +{ + long *pattern = 0; + int w_pxl, h_pxl, x, y, cx, cy; + int wratio, hratio; + int *XTab, *YTab; + + cdCanvasMM2Pixel(canvas, w_mm, h_mm, &w_pxl, &h_pxl); + + wratio = cdRound((double)w_pxl/(double)w); + hratio = cdRound((double)h_pxl/(double)h); + + wratio = (wratio <= 0)? 1: wratio; + hratio = (hratio <= 0)? 1: hratio; + + w_pxl = wratio * w; + h_pxl = hratio * h; + + pattern = (long*)malloc(w_pxl*h_pxl*sizeof(long)); + + XTab = cdGetZoomTable(w_pxl, w, 0); + YTab = cdGetZoomTable(h_pxl, h, 0); + + for (y=0; y<h_pxl; y++) + { + cy = YTab[y]; + for (x=0; x<w_pxl; x++) + { + cx = XTab[x]; + pattern[x + y*w_pxl] = color[cx + cy*w]; + } + } + + cdCanvasPattern(canvas, w_pxl, h_pxl, pattern); + + free(XTab); + free(YTab); + free(pattern); +} + +void wdCanvasStipple(cdCanvas* canvas, int w, int h, const unsigned char *fgbg, double w_mm, double h_mm) +{ + unsigned char *stipple = 0; + int w_pxl, h_pxl, x, y, cx, cy; + int wratio, hratio; + int *XTab, *YTab; + + cdCanvasMM2Pixel(canvas, w_mm, h_mm, &w_pxl, &h_pxl); + + wratio = cdRound((double)w_pxl/(double)w); + hratio = cdRound((double)h_pxl/(double)h); + + wratio = (wratio <= 0)? 1: wratio; + hratio = (hratio <= 0)? 1: hratio; + + w_pxl = wratio * w; + h_pxl = hratio * h; + + stipple = (unsigned char*)malloc(w_pxl*h_pxl); + + XTab = cdGetZoomTable(w_pxl, w, 0); + YTab = cdGetZoomTable(h_pxl, h, 0); + + for (y=0; y<h_pxl; y++) + { + cy = YTab[y]; + for (x=0; x<w_pxl; x++) + { + cx = XTab[x]; + stipple[x + y*w_pxl] = fgbg[cx + cy*w]; + } + } + + cdCanvasStipple(canvas, w_pxl, h_pxl, stipple); + + free(XTab); + free(YTab); + free(stipple); +} + |