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authorPixel <pixel@nobis-crew.org>2009-11-04 11:56:41 -0800
committerPixel <pixel@nobis-crew.org>2009-11-04 11:59:33 -0800
commitd577d991b97ae2b5ee1af23641bcffc3f83af5b2 (patch)
tree590639d50205d1bcfaff2a7d2dc6ebf3f373c7ed /im/src/lua5/imlua_util.c
Initial import. Contains the im, cd and iup librairies, and a "working" Makefile for them under linux.
Diffstat (limited to 'im/src/lua5/imlua_util.c')
-rwxr-xr-xim/src/lua5/imlua_util.c279
1 files changed, 279 insertions, 0 deletions
diff --git a/im/src/lua5/imlua_util.c b/im/src/lua5/imlua_util.c
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--- /dev/null
+++ b/im/src/lua5/imlua_util.c
@@ -0,0 +1,279 @@
+/** \file
+ * \brief IM Lua 5 Binding
+ *
+ * See Copyright Notice in im_lib.h
+ * $Id: imlua_util.c,v 1.1 2008/10/17 06:16:32 scuri Exp $
+ */
+
+#include "im.h"
+#include "im_util.h"
+#include "im_image.h"
+
+#include <lua.h>
+#include <lauxlib.h>
+
+#include "imlua.h"
+#include "imlua_aux.h"
+
+/*****************************************************************************\
+ im.ImageDataSize(width, height, color_mode, data_type)
+\*****************************************************************************/
+static int imluaImageDataSize (lua_State *L)
+{
+ int width = luaL_checkint(L, 1);
+ int height = luaL_checkint(L, 2);
+ int color_mode = luaL_checkint(L, 3);
+ int data_type = luaL_checkint(L, 4);
+
+ lua_pushnumber(L, imImageDataSize(width, height, color_mode, data_type));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ImageLineSize(width, color_mode, data_type)
+\*****************************************************************************/
+static int imluaImageLineSize (lua_State *L)
+{
+ int width = luaL_checkint(L, 1);
+ int color_mode = luaL_checkint(L, 2);
+ int data_type = luaL_checkint(L, 3);
+
+ lua_pushnumber(L, imImageLineSize(width, color_mode, data_type));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ImageLineCount(width, color_mode)
+\*****************************************************************************/
+static int imluaImageLineCount (lua_State *L)
+{
+ int width = luaL_checkint(L, 1);
+ int color_mode = luaL_checkint(L, 2);
+
+ lua_pushnumber(L, imImageLineCount(width, color_mode));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ImageCheckFormat(width, color_mode)
+\*****************************************************************************/
+static int imluaImageCheckFormat (lua_State *L)
+{
+ int color_mode = luaL_checkint(L, 1);
+ int data_type = luaL_checkint(L, 2);
+
+ lua_pushboolean(L, imImageCheckFormat(color_mode, data_type));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ColorModeSpaceName(color_mode)
+\*****************************************************************************/
+static int imluaColorModeSpaceName (lua_State *L)
+{
+ lua_pushstring(L, imColorModeSpaceName(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ColorModeDepth(color_mode)
+\*****************************************************************************/
+static int imluaColorModeDepth (lua_State *L)
+{
+ lua_pushnumber(L, imColorModeDepth(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+
+\*****************************************************************************/
+
+/*****************************************************************************\
+ im.ColorModeSpace(color_mode)
+\*****************************************************************************/
+static int imluaColorModeSpace (lua_State *L)
+{
+ lua_pushnumber(L, imColorModeSpace(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ColorModeHasAlpha(color_mode)
+\*****************************************************************************/
+static int imluaColorModeMatch (lua_State *L)
+{
+ lua_pushboolean(L, imColorModeMatch(luaL_checkint(L, 1), luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ColorModeHasAlpha(color_mode)
+\*****************************************************************************/
+static int imluaColorModeHasAlpha (lua_State *L)
+{
+ lua_pushboolean(L, imColorModeHasAlpha(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ColorModeIsPacked(color_mode)
+\*****************************************************************************/
+static int imluaColorModeIsPacked (lua_State *L)
+{
+ lua_pushboolean(L, imColorModeIsPacked(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ColorModeIsTopDown(color_mode)
+\*****************************************************************************/
+static int imluaColorModeIsTopDown (lua_State *L)
+{
+ lua_pushboolean(L, imColorModeIsTopDown(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ColorModeToBitmap(color_mode)
+\*****************************************************************************/
+static int imluaColorModeToBitmap (lua_State *L)
+{
+ lua_pushnumber(L, imColorModeToBitmap(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.ColorModeIsBitmap
+\*****************************************************************************/
+static int imluaColorModeIsBitmap (lua_State *L)
+{
+ int color_mode = luaL_checkint(L, 1);
+ int data_type = luaL_checkint(L, 2);
+
+ lua_pushboolean(L, imColorModeIsBitmap(color_mode, data_type));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.DataTypeSize(data_type)
+\*****************************************************************************/
+static int imluaDataTypeSize (lua_State *L)
+{
+ lua_pushnumber(L, imDataTypeSize(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.DataTypeName(data_type)
+\*****************************************************************************/
+static int imluaDataTypeName (lua_State *L)
+{
+ lua_pushstring(L, imDataTypeName(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.DataTypeIntMax(data_type)
+\*****************************************************************************/
+static int imluaDataTypeIntMax(lua_State *L)
+{
+ lua_pushnumber(L, imDataTypeIntMax(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/*****************************************************************************\
+ im.DataTypeIntMin(data_type)
+\*****************************************************************************/
+static int imluaDataTypeIntMin(lua_State *L)
+{
+ lua_pushnumber(L, imDataTypeIntMin(luaL_checkint(L, 1)));
+ return 1;
+}
+
+/***************************************************************************\
+* Creates a color as a light userdata. The color value is *
+* placed in the (void *) value. Not beautiful, but works best. *
+* im.ColorEncode(r, g, b: number) -> (c: color) *
+\***************************************************************************/
+static int imlua_colorencode(lua_State *L)
+{
+ int red_f, green_f, blue_f;
+ unsigned char red_i, green_i, blue_i;
+ long int color_i;
+
+ red_f = luaL_checkint(L, 1);
+ green_f = luaL_checkint(L, 2);
+ blue_f = luaL_checkint(L, 3);
+
+ if (red_f < 0 || red_f > 255)
+ luaL_argerror(L, 1, "color components values should be in range [0, 255]");
+ if (green_f < 0 || green_f > 255)
+ luaL_argerror(L, 2, "color components values should be in range [0, 255]");
+ if (blue_f < 0 || blue_f > 255)
+ luaL_argerror(L, 3, "color components values should be in range [0, 255]");
+
+ red_i = (unsigned char) (red_f);
+ green_i = (unsigned char) (green_f);
+ blue_i = (unsigned char) (blue_f);
+
+ color_i = imColorEncode(red_i, green_i, blue_i);
+ lua_pushlightuserdata(L, (void *)color_i);
+
+ return 1;
+}
+
+/***************************************************************************\
+* Decodes a color previously created. *
+* im.ColorDecode(c: color) -> (r, g, b: number) *
+\***************************************************************************/
+static int imlua_colordecode(lua_State *L)
+{
+ long int color_i;
+ unsigned char red_i, green_i, blue_i;
+
+ if (!lua_islightuserdata(L, 1))
+ luaL_argerror(L, 1, "color must be a light user data");
+
+ color_i = (long int) lua_touserdata(L,1);
+
+ imColorDecode(&red_i, &green_i, &blue_i, color_i);
+ lua_pushnumber(L, red_i);
+ lua_pushnumber(L, green_i);
+ lua_pushnumber(L, blue_i);
+
+ return 3;
+}
+
+static const luaL_reg imutil_lib[] = {
+ {"ImageDataSize", imluaImageDataSize},
+ {"ImageLineSize", imluaImageLineSize},
+ {"ImageLineCount", imluaImageLineCount},
+ {"ImageCheckFormat", imluaImageCheckFormat},
+
+ {"ColorModeSpace", imluaColorModeSpace},
+ {"ColorModeSpaceName", imluaColorModeSpaceName},
+ {"ColorModeDepth", imluaColorModeDepth},
+
+ {"ColorModeToBitmap", imluaColorModeToBitmap},
+ {"ColorModeIsBitmap", imluaColorModeIsBitmap},
+ {"ColorModeMatch", imluaColorModeMatch},
+ {"ColorModeHasAlpha", imluaColorModeHasAlpha},
+ {"ColorModeIsPacked", imluaColorModeIsPacked},
+ {"ColorModeIsTopDown", imluaColorModeIsTopDown},
+
+ {"DataTypeSize", imluaDataTypeSize},
+ {"DataTypeName", imluaDataTypeName},
+ {"DataTypeIntMax", imluaDataTypeIntMax},
+ {"DataTypeIntMin", imluaDataTypeIntMin},
+
+ {"ColorEncode", imlua_colorencode},
+ {"ColorDecode", imlua_colordecode},
+
+ {NULL, NULL}
+};
+
+void imlua_open_util(lua_State *L)
+{
+ /* "im" table is at the top of the stack */
+ luaL_register(L, NULL, imutil_lib);
+}