diff options
author | Pixel <pixel@nobis-crew.org> | 2009-11-04 11:56:41 -0800 |
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committer | Pixel <pixel@nobis-crew.org> | 2009-11-04 11:59:33 -0800 |
commit | d577d991b97ae2b5ee1af23641bcffc3f83af5b2 (patch) | |
tree | 590639d50205d1bcfaff2a7d2dc6ebf3f373c7ed /iup/include/iupgl.h |
Initial import. Contains the im, cd and iup librairies, and a "working" Makefile for them under linux.
Diffstat (limited to 'iup/include/iupgl.h')
-rwxr-xr-x | iup/include/iupgl.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/iup/include/iupgl.h b/iup/include/iupgl.h new file mode 100755 index 0000000..2f258c7 --- /dev/null +++ b/iup/include/iupgl.h @@ -0,0 +1,96 @@ +/** \file + * \brief OpenGL canvas for Iup. + * + * See Copyright Notice in "iup.h" + */ + +#ifndef __IUPGL_H +#define __IUPGL_H + +#ifdef __cplusplus +extern "C" { +#endif + +/* Attributes +** To set the appropriate visual (pixel format) the following +** attributes may be specified. Their values should be set +** before the canvas is mapped to the scrren. +** After mapping, changing their values has no effect. +*/ +#ifndef IUP_BUFFER /* IUP_SINGLE (defaut) or IUP_DOUBLE */ +#define IUP_BUFFER "BUFFER" +#endif +#ifndef IUP_STEREO /* IUP_NO (defaut) or IUP_YES */ +#define IUP_STEREO "STEREO" +#endif +#ifndef IUP_BUFFER_SIZE /* Number of bits if index mode */ +#define IUP_BUFFER_SIZE "BUFFER_SIZE" +#endif +#ifndef IUP_RED_SIZE /* Number of red bits */ +#define IUP_RED_SIZE "RED_SIZE" +#endif +#ifndef IUP_GREEN_SIZE /* Number of green bits */ +#define IUP_GREEN_SIZE "GREEN_SIZE" +#endif +#ifndef IUP_BLUE_SIZE /* Number of blue bits */ +#define IUP_BLUE_SIZE "BLUE_SIZE" +#endif +#ifndef IUP_ALPHA_SIZE /* Number of alpha bits */ +#define IUP_ALPHA_SIZE "ALPHA_SIZE" +#endif +#ifndef IUP_DEPTH_SIZE /* Number of bits in depth buffer */ +#define IUP_DEPTH_SIZE "DEPTH_SIZE" +#endif +#ifndef IUP_STENCIL_SIZE /* Number of bits in stencil buffer */ +#define IUP_STENCIL_SIZE "STENCIL_SIZE" +#endif +#ifndef IUP_ACCUM_RED_SIZE /* Number of red bits in accum. buffer */ +#define IUP_ACCUM_RED_SIZE "ACCUM_RED_SIZE" +#endif +#ifndef IUP_ACCUM_GREEN_SIZE /* Number of green bits in accum. buffer */ +#define IUP_ACCUM_GREEN_SIZE "ACCUM_GREEN_SIZE" +#endif +#ifndef IUP_ACCUM_BLUE_SIZE /* Number of blue bits in accum. buffer */ +#define IUP_ACCUM_BLUE_SIZE "ACCUM_BLUE_SIZE" +#endif +#ifndef IUP_ACCUM_ALPHA_SIZE /* Number of alpha bits in accum. buffer */ +#define IUP_ACCUM_ALPHA_SIZE "ACCUM_ALPHA_SIZE" +#endif + + +/* Attribute values */ +#ifndef IUP_DOUBLE +#define IUP_DOUBLE "DOUBLE" +#endif +#ifndef IUP_SINGLE +#define IUP_SINGLE "SINGLE" +#endif +#ifndef IUP_INDEX +#define IUP_INDEX "INDEX" +#endif +#ifndef IUP_RGBA +#define IUP_RGBA "RGBA" +#endif +#ifndef IUP_YES +#define IUP_YES "YES" +#endif +#ifndef IUP_NO +#define IUP_NO "NO" +#endif + +void IupGLCanvasOpen(void); + +Ihandle *IupGLCanvas(const char *action); + +void IupGLMakeCurrent(Ihandle* ih); +int IupGLIsCurrent(Ihandle* ih); +void IupGLSwapBuffers(Ihandle* ih); +void IupGLPalette(Ihandle* ih, int index, float r, float g, float b); +void IupGLUseFont(Ihandle* ih, int first, int count, int list_base); +void IupGLWait(int gl); + +#ifdef __cplusplus +} +#endif + +#endif |