diff options
author | Pixel <pixel@nobis-crew.org> | 2009-11-04 11:56:41 -0800 |
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committer | Pixel <pixel@nobis-crew.org> | 2009-11-04 11:59:33 -0800 |
commit | d577d991b97ae2b5ee1af23641bcffc3f83af5b2 (patch) | |
tree | 590639d50205d1bcfaff2a7d2dc6ebf3f373c7ed /iup/src/win/iupwin_button.c |
Initial import. Contains the im, cd and iup librairies, and a "working" Makefile for them under linux.
Diffstat (limited to 'iup/src/win/iupwin_button.c')
-rwxr-xr-x | iup/src/win/iupwin_button.c | 715 |
1 files changed, 715 insertions, 0 deletions
diff --git a/iup/src/win/iupwin_button.c b/iup/src/win/iupwin_button.c new file mode 100755 index 0000000..7f780e3 --- /dev/null +++ b/iup/src/win/iupwin_button.c @@ -0,0 +1,715 @@ +/** \file + * \brief Button Control + * + * See Copyright Notice in "iup.h" + */ + +#include <windows.h> +#include <commctrl.h> + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <memory.h> +#include <stdarg.h> + +#include "iup.h" +#include "iupcbs.h" + +#include "iup_object.h" +#include "iup_attrib.h" +#include "iup_str.h" +#include "iup_button.h" +#include "iup_drv.h" +#include "iup_drvfont.h" +#include "iup_image.h" + +#include "iupwin_drv.h" +#include "iupwin_handle.h" +#include "iupwin_draw.h" + + +#ifndef CDIS_SHOWKEYBOARDCUES +#define CDIS_SHOWKEYBOARDCUES 0x0200 /* it is defined only when _WIN32_WINNT >= 0x0501 */ +#endif + + +static int winButtonGetBorder(void) +{ + return 4; +} + +void iupdrvButtonAddBorders(int *x, int *y) +{ + int border_size = winButtonGetBorder()*2; + (*x) += border_size; + (*y) += border_size; +} + +/****************************************************************/ + +static int winButtonCalcAlignPosX(int horiz_alignment, int rect_width, int width, int xpad, int shift) +{ + int x; + + if (horiz_alignment == IUP_ALIGN_ARIGHT) + x = rect_width - (width + 2*xpad); + else if (horiz_alignment == IUP_ALIGN_ACENTER) + x = (rect_width - (width + 2*xpad))/2; + else /* ALEFT */ + x = 0; + + x += xpad; + + if (shift) + x++; + + return x; +} + +static int winButtonCalcAlignPosY(int vert_alignment, int rect_height, int height, int ypad, int shift) +{ + int y; + + if (vert_alignment == IUP_ALIGN_ABOTTOM) + y = rect_height - (height + 2*ypad); + else if (vert_alignment == IUP_ALIGN_ATOP) + y = 0; + else /* ACENTER */ + y = (rect_height - (height + 2*ypad))/2; + + y += ypad; + + if (shift) + y++; + + return y; +} + +static HBITMAP winButtonGetBitmap(Ihandle* ih, UINT itemState, int *shift, int *w, int *h, int *bpp, HBITMAP *hMask) +{ + char *name; + int make_inactive = 0; + HBITMAP hBitmap; + *hMask = NULL; + + if (itemState & ODS_DISABLED) + { + name = iupAttribGet(ih, "IMINACTIVE"); + if (!name) + { + name = iupAttribGet(ih, "IMAGE"); + make_inactive = 1; + } + } + else + { + name = iupAttribGet(ih, "IMPRESS"); + if (itemState & ODS_SELECTED && name) + { + if (shift && !iupAttribGetStr(ih, "IMPRESSBORDER")) + *shift = 0; + } + else + name = iupAttribGet(ih, "IMAGE"); + } + + hBitmap = iupImageGetImage(name, ih, make_inactive); + + /* must use this info, since image can be a driver image loaded from resources */ + iupdrvImageGetInfo(hBitmap, w, h, bpp); + + if (*bpp == 8) + *hMask = iupdrvImageCreateMask(IupGetHandle(name)); + + return hBitmap; +} + +static void winButtonDrawImageText(Ihandle* ih, HDC hDC, int rect_width, int rect_height, int border, UINT itemState) +{ + int xpad = ih->data->horiz_padding + border, + ypad = ih->data->vert_padding + border; + int x, y, width, height, + txt_x, txt_y, txt_width, txt_height, + img_x, img_y, img_width, img_height, + bpp, shift = 0; + HFONT hFont = (HFONT)iupwinGetHFontAttrib(ih); + HBITMAP hBitmap, hMask; + COLORREF fgcolor; + + char* title = iupdrvBaseGetTitleAttrib(ih); + char* str = iupStrProcessMnemonic(title, NULL, 0); /* remove & */ + iupdrvFontGetMultiLineStringSize(ih, str, &txt_width, &txt_height); + if (str && str!=title) free(str); + + if (itemState & ODS_DISABLED) + fgcolor = GetSysColor(COLOR_GRAYTEXT); + else + fgcolor = ih->data->fgcolor; + + hBitmap = winButtonGetBitmap(ih, itemState, NULL, &img_width, &img_height, &bpp, &hMask); + if (!hBitmap) + return; + + if (ih->data->img_position == IUP_IMGPOS_RIGHT || + ih->data->img_position == IUP_IMGPOS_LEFT) + { + width = img_width + txt_width + ih->data->spacing; + height = iupMAX(img_height, txt_height); + } + else + { + width = iupMAX(img_width, txt_width); + height = img_height + txt_height + ih->data->spacing; + } + + if (itemState & ODS_SELECTED && !iupwin_comctl32ver6) + shift = 1; + + x = winButtonCalcAlignPosX(ih->data->horiz_alignment, rect_width, width, xpad, shift); + y = winButtonCalcAlignPosY(ih->data->vert_alignment, rect_height, height, ypad, shift); + + switch(ih->data->img_position) + { + case IUP_IMGPOS_TOP: + img_y = y; + txt_y = y + img_height + ih->data->spacing; + if (img_width > txt_width) + { + img_x = x; + txt_x = x + (img_width-txt_width)/2; + } + else + { + img_x = x + (txt_width-img_width)/2; + txt_x = x; + } + break; + case IUP_IMGPOS_BOTTOM: + img_y = y + txt_height + ih->data->spacing; + txt_y = y; + if (img_width > txt_width) + { + img_x = x; + txt_x = x + (img_width-txt_width)/2; + } + else + { + img_x = x + (txt_width-img_width)/2; + txt_x = x; + } + break; + case IUP_IMGPOS_RIGHT: + img_x = x + txt_width + ih->data->spacing; + txt_x = x; + if (img_height > txt_height) + { + img_y = y; + txt_y = y + (img_height-txt_height)/2; + } + else + { + img_y = y + (txt_height-img_height)/2; + txt_y = y; + } + break; + default: /* IUP_IMGPOS_LEFT */ + img_x = x; + txt_x = x + img_width + ih->data->spacing; + if (img_height > txt_height) + { + img_y = y; + txt_y = y + (img_height-txt_height)/2; + } + else + { + img_y = y + (txt_height-img_height)/2; + txt_y = y; + } + break; + } + + iupwinDrawBitmap(hDC, hBitmap, hMask, img_x, img_y, img_width, img_height, bpp); + iupwinDrawText(hDC, title, txt_x, txt_y, txt_width, txt_height, hFont, fgcolor, 0); + + if (hMask) + DeleteObject(hMask); +} + +static void winButtonDrawImage(Ihandle* ih, HDC hDC, int rect_width, int rect_height, int border, UINT itemState) +{ + int xpad = ih->data->horiz_padding + border, + ypad = ih->data->vert_padding + border; + int x, y, width, height, bpp, shift = 0; + HBITMAP hBitmap, hMask; + + if (itemState & ODS_SELECTED && !iupwin_comctl32ver6) + shift = 1; + + hBitmap = winButtonGetBitmap(ih, itemState, &shift, &width, &height, &bpp, &hMask); + if (!hBitmap) + return; + + x = winButtonCalcAlignPosX(ih->data->horiz_alignment, rect_width, width, xpad, shift); + y = winButtonCalcAlignPosY(ih->data->vert_alignment, rect_height, height, ypad, shift); + + iupwinDrawBitmap(hDC, hBitmap, hMask, x, y, width, height, bpp); + + if (hMask) + DeleteObject(hMask); +} + +static void winButtonDrawText(Ihandle* ih, HDC hDC, int rect_width, int rect_height, int border, UINT itemState) +{ + int xpad = ih->data->horiz_padding + border, + ypad = ih->data->vert_padding + border; + int x, y, width, height, shift = 0; + COLORREF fgcolor; + + char* title = iupdrvBaseGetTitleAttrib(ih); + if (title) + { + HFONT hFont = (HFONT)iupwinGetHFontAttrib(ih); + char* str = iupStrProcessMnemonic(title, NULL, 0); /* remove & */ + iupdrvFontGetMultiLineStringSize(ih, str, &width, &height); + if (str && str!=title) free(str); + + if (itemState & ODS_DISABLED) + fgcolor = GetSysColor(COLOR_GRAYTEXT); + else + fgcolor = ih->data->fgcolor; + + if (itemState & ODS_SELECTED && !iupwin_comctl32ver6) + shift = 1; + + x = winButtonCalcAlignPosX(ih->data->horiz_alignment, rect_width, width, xpad, shift); + y = winButtonCalcAlignPosY(ih->data->vert_alignment, rect_height, height, ypad, shift); + + iupwinDrawText(hDC, title, x, y, width, height, hFont, fgcolor, 0); + } + else + { + /* fill with the background color if defined at the element */ + char* bgcolor = iupAttribGet(ih, "BGCOLOR"); + if (bgcolor) + { + RECT rect; + unsigned char r=0, g=0, b=0; + iupStrToRGB(bgcolor, &r, &g, &b); + SetDCBrushColor(hDC, RGB(r,g,b)); + rect.left = xpad; + rect.top = ypad; + rect.right = rect_width - xpad; + rect.bottom = rect_height - ypad; + FillRect(hDC, &rect, (HBRUSH)GetStockObject(DC_BRUSH)); + } + } +} + +static void winButtonDrawItem(Ihandle* ih, DRAWITEMSTRUCT *drawitem) +{ + iupwinBitmapDC bmpDC; + int border, draw_border; + int width = drawitem->rcItem.right - drawitem->rcItem.left; + int height = drawitem->rcItem.bottom - drawitem->rcItem.top; + + HDC hDC = iupwinDrawCreateBitmapDC(&bmpDC, drawitem->hDC, width, height); + + iupwinDrawParentBackground(ih, hDC, &drawitem->rcItem); + + if ((drawitem->itemState & ODS_FOCUS) && !(drawitem->itemState & ODS_HOTLIGHT)) + drawitem->itemState |= ODS_DEFAULT; + + border = winButtonGetBorder(); + + if (ih->data->type & IUP_BUTTON_IMAGE && iupAttribGet(ih, "IMPRESS") && !iupAttribGetStr(ih, "IMPRESSBORDER")) + draw_border = 0; + else + { + if (iupAttribGetBoolean(ih, "FLAT")) + { + if (drawitem->itemState & ODS_HOTLIGHT || iupAttribGet(ih, "_IUPWINBUT_ENTERWIN")) + draw_border = 1; + else + draw_border = 0; + } + else + draw_border = 1; + } + + if (draw_border) + iupwinDrawButtonBorder(ih->handle, hDC, &drawitem->rcItem, drawitem->itemState); + + if (ih->data->type == IUP_BUTTON_IMAGE) + winButtonDrawImage(ih, hDC, width, height, border, drawitem->itemState); + else if (ih->data->type == IUP_BUTTON_TEXT) + winButtonDrawText(ih, hDC, width, height, border, drawitem->itemState); + else /* both */ + winButtonDrawImageText(ih, hDC, width, height, border, drawitem->itemState); + + if (drawitem->itemState & ODS_FOCUS) + { + border--; + iupdrvDrawFocusRect(ih, hDC, border, border, width-2*border, height-2*border); + } + + iupwinDrawDestroyBitmapDC(&bmpDC); +} + + +/***********************************************************************************************/ + + +static int winButtonSetImageAttrib(Ihandle* ih, const char* value) +{ + (void)value; + if (ih->data->type != IUP_BUTTON_TEXT) + { + iupdrvDisplayUpdate(ih); + return 1; + } + else + return 0; +} + +static int winButtonSetImInactiveAttrib(Ihandle* ih, const char* value) +{ + (void)value; + if (ih->data->type != IUP_BUTTON_TEXT) + { + iupdrvDisplayUpdate(ih); + return 1; + } + else + return 0; +} + +static int winButtonSetImPressAttrib(Ihandle* ih, const char* value) +{ + (void)value; + if (ih->data->type != IUP_BUTTON_TEXT) + { + iupdrvDisplayUpdate(ih); + return 1; + } + else + return 0; +} + +static int winButtonSetActiveAttrib(Ihandle* ih, const char* value) +{ + /* redraw IMINACTIVE image if any */ + if (ih->data->type != IUP_BUTTON_TEXT) + iupdrvDisplayUpdate(ih); + + return iupBaseSetActiveAttrib(ih, value); +} + +static int winButtonSetAlignmentAttrib(Ihandle* ih, const char* value) +{ + char value1[30]="", value2[30]=""; + + iupStrToStrStr(value, value1, value2, ':'); + + if (iupStrEqualNoCase(value1, "ARIGHT")) + ih->data->horiz_alignment = IUP_ALIGN_ARIGHT; + else if (iupStrEqualNoCase(value1, "ALEFT")) + ih->data->horiz_alignment = IUP_ALIGN_ALEFT; + else /* "ACENTER" */ + ih->data->horiz_alignment = IUP_ALIGN_ACENTER; + + if (iupStrEqualNoCase(value2, "ABOTTOM")) + ih->data->vert_alignment = IUP_ALIGN_ABOTTOM; + else if (iupStrEqualNoCase(value2, "ATOP")) + ih->data->vert_alignment = IUP_ALIGN_ATOP; + else /* "ACENTER" */ + ih->data->vert_alignment = IUP_ALIGN_ACENTER; + + iupdrvDisplayRedraw(ih); + + return 1; +} + +static char* winButtonGetAlignmentAttrib(Ihandle *ih) +{ + char* horiz_align2str[3] = {"ALEFT", "ACENTER", "ARIGHT"}; + char* vert_align2str[3] = {"ATOP", "ACENTER", "ABOTTOM"}; + char *str = iupStrGetMemory(50); + sprintf(str, "%s:%s", horiz_align2str[ih->data->horiz_alignment], vert_align2str[ih->data->vert_alignment]); + return str; +} + +static int winButtonSetPaddingAttrib(Ihandle* ih, const char* value) +{ + iupStrToIntInt(value, &ih->data->horiz_padding, &ih->data->vert_padding, 'x'); + if (ih->handle) + iupdrvDisplayRedraw(ih); + return 0; +} + +static int winButtonSetBgColorAttrib(Ihandle* ih, const char* value) +{ + /* update internal image cache for controls that have the IMAGE attribute */ + if (ih->data->type != IUP_BUTTON_TEXT) + { + iupAttribSetStr(ih, "BGCOLOR", value); + iupImageUpdateParent(ih); + iupdrvDisplayRedraw(ih); + } + return 1; +} + +static char* winButtonGetBgColorAttrib(Ihandle* ih) +{ + /* the most important use of this is to provide + the correct background for images */ + if (iupwin_comctl32ver6 && !iupAttribGet(ih, "IMPRESS")) + { + COLORREF cr; + if (iupwinDrawGetThemeButtonBgColor(ih->handle, &cr)) + { + char* str = iupStrGetMemory(20); + sprintf(str, "%d %d %d", (int)GetRValue(cr), (int)GetGValue(cr), (int)GetBValue(cr)); + return str; + } + } + + if (iupAttribGet(ih, "IMPRESS")) + return iupBaseNativeParentGetBgColorAttrib(ih); + else + return NULL; +} + +static int winButtonSetFgColorAttrib(Ihandle* ih, const char* value) +{ + unsigned char r, g, b; + if (iupStrToRGB(value, &r, &g, &b)) + { + ih->data->fgcolor = RGB(r,g,b); + iupdrvDisplayRedraw(ih); + } + return 1; +} + +/****************************************************************************************/ + +static int winButtonProc(Ihandle* ih, UINT msg, WPARAM wp, LPARAM lp, LRESULT *result) +{ + if (ih->data->type != IUP_BUTTON_TEXT) + { + /* redraw IMPRESS image if any */ + if ((msg == WM_LBUTTONDOWN || msg == WM_LBUTTONUP) && iupAttribGet(ih, "IMPRESS")) + iupdrvDisplayRedraw(ih); + } + + switch (msg) + { + case WM_XBUTTONDBLCLK: + case WM_LBUTTONDBLCLK: + case WM_MBUTTONDBLCLK: + case WM_RBUTTONDBLCLK: + case WM_XBUTTONDOWN: + case WM_LBUTTONDOWN: + case WM_MBUTTONDOWN: + case WM_RBUTTONDOWN: + { + iupwinButtonDown(ih, msg, wp, lp); + break; + } + case WM_XBUTTONUP: + case WM_LBUTTONUP: + case WM_MBUTTONUP: + case WM_RBUTTONUP: + { + iupwinButtonUp(ih, msg, wp, lp); + + /* BN_CLICKED will NOT be notified when not receiving the focus */ + if (msg==WM_LBUTTONUP && !iupAttribGetBoolean(ih, "FOCUSONCLICK")) + { + Icallback cb = IupGetCallback(ih, "ACTION"); + if (cb && cb(ih) == IUP_CLOSE) + IupExitLoop(); + } + + break; + } + case WM_KEYDOWN: + case WM_SYSKEYDOWN: + if (wp==VK_RETURN) + { + /* enter activates the button */ + iupdrvActivate(ih); + + *result = 0; + return 1; /* abort default processing, or the default button will be activated, + in this case even if there is a default button, this button must be activated instead. */ + } + break; + case WM_MOUSELEAVE: + if (!iupwin_comctl32ver6) + { + iupAttribSetStr(ih, "_IUPWINBUT_ENTERWIN", NULL); + iupdrvDisplayRedraw(ih); + } + break; + case WM_MOUSEMOVE: + if (!iupwin_comctl32ver6) + { + if (!iupAttribGet(ih, "_IUPWINBUT_ENTERWIN")) + { + iupAttribSetStr(ih, "_IUPWINBUT_ENTERWIN", "1"); + iupdrvDisplayRedraw(ih); + } + } + break; + case WM_SETFOCUS: + { + HWND previous = (HWND)wp; + if (!iupAttribGetBoolean(ih, "FOCUSONCLICK") && wp && iupAttribGet(ih, "_IUPWIN_ENTERWIN")) + { + SetFocus(previous); + *result = 0; + return 1; + } + } + break; + } + + return iupwinBaseProc(ih, msg, wp, lp, result); +} + +static int winButtonWmNotify(Ihandle* ih, NMHDR* msg_info, int *result) +{ + if (msg_info->code == NM_CUSTOMDRAW) + { + NMCUSTOMDRAW *customdraw = (NMCUSTOMDRAW*)msg_info; + + if (customdraw->dwDrawStage==CDDS_PREERASE) + { + DRAWITEMSTRUCT drawitem; + drawitem.itemState = 0; + + if (customdraw->uItemState & CDIS_DISABLED) + drawitem.itemState |= ODS_DISABLED; + else if (customdraw->uItemState & CDIS_SELECTED) + drawitem.itemState |= ODS_SELECTED; + else if (customdraw->uItemState & CDIS_HOT) + drawitem.itemState |= ODS_HOTLIGHT; + else if (customdraw->uItemState & CDIS_DEFAULT) + drawitem.itemState |= ODS_DEFAULT; + + if (customdraw->uItemState & CDIS_FOCUS && (customdraw->uItemState & CDIS_SHOWKEYBOARDCUES)) + drawitem.itemState |= ODS_FOCUS; + + drawitem.hDC = customdraw->hdc; + drawitem.rcItem = customdraw->rc; + + winButtonDrawItem(ih, (void*)&drawitem); /* Simulate a WM_DRAWITEM */ + + *result = CDRF_SKIPDEFAULT; + return 1; + } + } + + return 0; /* result not used */ +} + +static int winButtonWmCommand(Ihandle* ih, WPARAM wp, LPARAM lp) +{ + int cmd = HIWORD(wp); + switch (cmd) + { + case BN_DOUBLECLICKED: + case BN_CLICKED: + { + Icallback cb = IupGetCallback(ih, "ACTION"); + if (cb && cb(ih) == IUP_CLOSE) + IupExitLoop(); + } + } + + (void)lp; + return 0; /* not used */ +} + +static int winButtonMapMethod(Ihandle* ih) +{ + char* value; + DWORD dwStyle = WS_CHILD | + BS_NOTIFY; /* necessary because of the base messages */ + + if (!ih->parent) + return IUP_ERROR; + + /* Buttons with the BS_PUSHBUTTON style do NOT use the returned brush in WM_CTLCOLORBTN. + Buttons with these styles are always drawn with the default system colors. + So FGCOLOR and BGCOLOR do NOT work. + The BS_FLAT style does NOT completely remove the borders. With XP styles is ignored. So FLAT do NOT work. + BCM_SETTEXTMARGIN is not working. + Buttons with images and with XP styles do NOT draw the focus feedback. + Can NOT remove the borders when using IMPRESS. + So IUP will draw its own button, + but uses the Windows functions to draw text and images in native format. */ + if (iupwin_comctl32ver6) + dwStyle |= BS_PUSHBUTTON; /* it will be an ownerdraw because we use NM_CUSTOMDRAW */ + else + dwStyle |= BS_OWNERDRAW; + + value = iupAttribGet(ih, "IMAGE"); + if (value) + { + ih->data->type = IUP_BUTTON_IMAGE; + + value = iupAttribGet(ih, "TITLE"); + if (value) + ih->data->type |= IUP_BUTTON_TEXT; + } + else + ih->data->type = IUP_BUTTON_TEXT; + + if (iupAttribGetBoolean(ih, "CANFOCUS")) + dwStyle |= WS_TABSTOP; + + if (!iupwinCreateWindowEx(ih, "BUTTON", 0, dwStyle)) + return IUP_ERROR; + + /* Process WM_COMMAND */ + IupSetCallback(ih, "_IUPWIN_COMMAND_CB", (Icallback)winButtonWmCommand); + + /* Process BUTTON_CB */ + IupSetCallback(ih, "_IUPWIN_CTRLPROC_CB", (Icallback)winButtonProc); + + if (iupwin_comctl32ver6) + IupSetCallback(ih, "_IUPWIN_NOTIFY_CB", (Icallback)winButtonWmNotify); /* Process WM_NOTIFY */ + else + IupSetCallback(ih, "_IUPWIN_DRAWITEM_CB", (Icallback)winButtonDrawItem); /* Process WM_DRAWITEM */ + + return IUP_NOERROR; +} + +void iupdrvButtonInitClass(Iclass* ic) +{ + /* Driver Dependent Class functions */ + ic->Map = winButtonMapMethod; + + /* Driver Dependent Attribute functions */ + + /* Overwrite Visual */ + iupClassRegisterAttribute(ic, "ACTIVE", iupBaseGetActiveAttrib, winButtonSetActiveAttrib, IUPAF_SAMEASSYSTEM, "YES", IUPAF_DEFAULT); + + /* Visual */ + iupClassRegisterAttribute(ic, "BGCOLOR", winButtonGetBgColorAttrib, winButtonSetBgColorAttrib, IUPAF_SAMEASSYSTEM, "DLGBGCOLOR", IUPAF_DEFAULT); + + /* Special */ + iupClassRegisterAttribute(ic, "FGCOLOR", NULL, winButtonSetFgColorAttrib, "DLGFGCOLOR", NULL, IUPAF_NOT_MAPPED); /* force the new default value */ + iupClassRegisterAttribute(ic, "TITLE", iupdrvBaseGetTitleAttrib, iupdrvBaseSetTitleAttrib, NULL, NULL, IUPAF_NO_DEFAULTVALUE|IUPAF_NO_INHERIT); + + /* IupButton only */ + iupClassRegisterAttribute(ic, "ALIGNMENT", winButtonGetAlignmentAttrib, winButtonSetAlignmentAttrib, "ACENTER:ACENTER", NULL, IUPAF_NO_INHERIT); + iupClassRegisterAttribute(ic, "IMAGE", NULL, winButtonSetImageAttrib, NULL, NULL, IUPAF_NO_DEFAULTVALUE|IUPAF_NO_INHERIT); + iupClassRegisterAttribute(ic, "IMINACTIVE", NULL, winButtonSetImInactiveAttrib, NULL, NULL, IUPAF_NO_DEFAULTVALUE|IUPAF_NO_INHERIT); + iupClassRegisterAttribute(ic, "IMPRESS", NULL, winButtonSetImPressAttrib, NULL, NULL, IUPAF_NO_DEFAULTVALUE|IUPAF_NO_INHERIT); + iupClassRegisterAttribute(ic, "FOCUSONCLICK", NULL, NULL, "YES", NULL, IUPAF_NO_INHERIT); + + iupClassRegisterAttribute(ic, "PADDING", iupButtonGetPaddingAttrib, winButtonSetPaddingAttrib, IUPAF_SAMEASSYSTEM, "0x0", IUPAF_NOT_MAPPED); +} |