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authorPixel <pixel@nobis-crew.org>2010-06-15 00:59:57 -0700
committerPixel <pixel@nobis-crew.org>2010-06-15 00:59:57 -0700
commiteed0eb6a476d54ce19aeff137984aa981d9e3976 (patch)
tree807891636efd2f87dcbd261e971216269973ae07 /iup/srclua5/ctrl_template.lua
parentccc8261e4d48de89da4ddfe7b55e378ae0cd6f47 (diff)
Upgrading to iup 3.1
Diffstat (limited to 'iup/srclua5/ctrl_template.lua')
-rwxr-xr-xiup/srclua5/ctrl_template.lua12
1 files changed, 6 insertions, 6 deletions
diff --git a/iup/srclua5/ctrl_template.lua b/iup/srclua5/ctrl_template.lua
index f314ac6..d7f509e 100755
--- a/iup/srclua5/ctrl_template.lua
+++ b/iup/srclua5/ctrl_template.lua
@@ -6,7 +6,7 @@
local ctrl = {
nick = "mycontrol", -- name of the control, used in the control creation: iup.mycontrol{}
-- also used for the generated C module
- parent = WIDGET, -- used to define a few methods used fro creation and set attribute
+ parent = iup.WIDGET, -- used to define a few methods used fro creation and set attribute
creation = "nn", -- the creation parameters in Lua
-- "n" = int
-- "d" = double
@@ -81,14 +81,14 @@ int luaopen_iupluamycontrol51(lua_State* L)
}
-- must be defined so the WIDGET constructor can call it
-function ctrl.createElement(class, arg)
- return myControl()
+function ctrl.createElement(class, param)
+ return iup.myControl()
end
-- here you can add some custom methods to the class
function ctrl.popup(handle, x, y)
- Popup(handle,x,y)
+ iup.Popup(handle,x,y)
end
-iupRegisterWidget(ctrl) -- will make iup.mycontrol available
-iupSetClass(ctrl, "iup widget") -- register the class in the registry
+iup.RegisterWidget(ctrl) -- will make iup.mycontrol available
+iup.SetClass(ctrl, "iup widget") -- register the class in the registry