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/** \file
* \brief IM Lua 5 Binding
*
* See Copyright Notice in im_lib.h
*/
#ifndef __IMLUA_H
#define __IMLUA_H
#ifdef __cplusplus
extern "C" {
#endif
/** \defgroup imlua IM Lua 5 Binding
* \par
* Binding for the Lua 5 scripting language. \n
* Lua 5.1 Copyright (C) 1994-2005 Lua.org, PUC-Rio \n
* R. Ierusalimschy, L. H. de Figueiredo & W. Celes \n
* http://www.lua.org
* \par
* The name of the functions were changed because of the namespace "im" and because of the object orientation. \n
* As a general rule use:
\verbatim
imXxx -> im.Xxx
IM_XXX -> im.XXX
imFileXXX(ifile,... -> ifile:XXX(...
imImageXXX(image,... -> image:XXX(...
\endverbatim
* All the objects are garbage collected by the Lua garbage collector.
* \par
* See \ref imlua.h
* \ingroup util */
#ifdef LUA_NOOBJECT /* Lua 3 */
void imlua_open(void);
#endif
#ifdef LUA_TNONE /* Lua 5 */
/** Initializes the Lua binding of the main IM library. \n
* Returns 1 (leaves the "im" table on the top of the stack).
* You must link the application with the "imlua51" library.
* \ingroup imlua */
int imlua_open(lua_State *L);
int luaopen_imlua(lua_State *L);
/** Pushes an image as a metatable on the stack.
* \ingroup imlua */
void imlua_pushimage(lua_State *L, imImage* image);
/** Gets an image as a metatable from the stack, checks for correct type.
* \ingroup imlua */
imImage* imlua_checkimage(lua_State *L, int param);
/** Initializes the Lua binding of the capture library. \n
* Returns 1 (leaves the "im" table on the top of the stack).
* You must link the application with the "imlua_capture51" library.
* \ingroup imlua */
int imlua_open_capture(lua_State *L);
int luaopen_imlua_capture(lua_State *L);
/** Initializes the Lua binding of the process library. \n
* Returns 1 (leaves the "im" table on the top of the stack).
* You must link the application with the "imlua_process51" library.
* \ingroup imlua */
int imlua_open_process(lua_State *L);
int luaopen_imlua_process(lua_State *L);
/** Initializes the Lua binding of the fourier transform library. \n
* Returns 1 (leaves the "im" table on the top of the stack).
* You must link the application with the "imlua_fftw51" library.
* \ingroup imlua */
int imlua_open_fftw(lua_State *L);
int luaopen_imlua_fftw(lua_State *L);
#endif
#ifdef __cplusplus
}
#endif
#endif
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