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/** \file
* \brief function table manager
*
* See Copyright Notice in "iup.h"
*/
#include <stdlib.h>
#include "iup.h"
#include "iup_str.h"
#include "iup_table.h"
#include "iup_func.h"
#include "iup_drv.h"
#include "iup_assert.h"
static Itable *ifunc_table = NULL; /* the function hast table indexed by the name string */
static const char *ifunc_action_name = NULL; /* name of the action being retrieved in IupGetFunction */
void iupFuncInit(void)
{
ifunc_table = iupTableCreate(IUPTABLE_STRINGINDEXED);
}
void iupFuncFinish(void)
{
iupTableDestroy(ifunc_table);
ifunc_table = NULL;
}
const char *IupGetActionName(void)
{
return ifunc_action_name;
}
Icallback IupGetFunction(const char *name)
{
void* value;
Icallback func;
iupASSERT(name!=NULL);
if (!name)
return NULL;
ifunc_action_name = name; /* store the retrieved name */
func = (Icallback)iupTableGetFunc(ifunc_table, name, &value);
/* if not defined and not the idle, then check for the DEFAULT_ACTION */
if (!func && !iupStrEqual(name, "IDLE_ACTION"))
func = (Icallback)iupTableGetFunc(ifunc_table, "DEFAULT_ACTION", &value);
return func;
}
Icallback IupSetFunction(const char *name, Icallback func)
{
void* value;
Icallback old_func;
iupASSERT(name!=NULL);
if (!name)
return NULL;
old_func = (Icallback)iupTableGetFunc(ifunc_table, name, &value);
if (!func)
iupTableRemove(ifunc_table, name);
else
iupTableSetFunc(ifunc_table, name, (Ifunc)func);
/* notifies the driver if changing the Idle */
if (iupStrEqual(name, "IDLE_ACTION"))
iupdrvSetIdleFunction(func);
return old_func;
}
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