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require"iuplua"
-- Utilities
iup_console = {}
function iup_console.concat(str, info)
return str .. info .. "\n"
end
function iup_console.print_version_info()
iup_console.clear()
local str = ""
if (im) then str = iup_console.concat(str, "IM " .. im._VERSION .. " " .. im._COPYRIGHT) end
if (cd) then str = iup_console.concat(str, "CD " .. cd._VERSION .. " " .. cd._COPYRIGHT) end
str = iup_console.concat(str, "IUP " .. iup._VERSION .. " " .. iup._COPYRIGHT)
str = iup_console.concat(str, "")
str = iup_console.concat(str, "IUP Info")
str = iup_console.concat(str, " System: " .. iup.GetGlobal("SYSTEM"))
str = iup_console.concat(str, " System Version: " .. iup.GetGlobal("SYSTEMVERSION"))
local mot = iup.GetGlobal("MOTIFVERSION")
if (mot) then str = iup_console.concat(str, " Motif Version: ", mot) end
local gtk = iup.GetGlobal("GTKVERSION")
if (gtk) then str = iup_console.concat(str, " GTK Version: ", gtk) end
str = iup_console.concat(str, " Screen Size: " .. iup.GetGlobal("SCREENSIZE"))
str = iup_console.concat(str, " Screen Depth: " .. iup.GetGlobal("SCREENDEPTH"))
if (iup.GL_VENDOR) then str = iup_console.concat(str, " OpenGL Vendor: " .. iup.GL_VENDOR) end
if (iup.GL_RENDERER) then str = iup_console.concat(str, " OpenGL Renderer: " .. iup.GL_RENDERER) end
if (iup.GL_VERSION) then str = iup_console.concat(str, " OpenGL Version: " .. iup.GL_VERSION) end
iup_console.mlCode.value=str
end
-- Console Dialog
iup_console.lastfilename = nil -- Last file open
iup_console.mlCode = iup.multiline{expand="YES", size="200x120", font="Courier, 10"}
iup_console.lblPosition = iup.label{title="0:0", size="50x"}
iup_console.lblFileName = iup.label{title="", size="50x", expand="HORIZONTAL"}
function iup_console.mlCode:caret_cb(lin, col)
iup_console.lblPosition.title = lin..":"..col
end
function iup_console.clear()
iup_console.mlCode.value=''
iup_console.lblFileName.title = ''
iup_console.lastfilename = nil
end
iup_console.butExecute = iup.button{size="50x15", title="Execute",
action="iup.dostring(iup_console.mlCode.value)"}
iup_console.butClearCommands = iup.button{size="50x15", title="Clear", action=iup_console.clear}
iup_console.butLoadFile = iup.button{size="50x15", title="Load..."}
iup_console.butSaveasFile = iup.button{size="50x15", title="Save As..."}
iup_console.butSaveFile = iup.button{size="50x15", title="Save"}
function iup_console.butSaveFile:action()
if (iup_console.lastfilename == nil) then
iup_console.butSaveasFile:action()
else
newfile = io.open(iup_console.lastfilename, "w+")
if (newfile) then
newfile:write(iup_console.mlCode.value)
newfile:close()
else
error ("Cannot Save file "..filename)
end
end
end
function iup_console.butSaveasFile:action()
local fd = iup.filedlg{dialogtype="SAVE", title="Save File",
nochangedir="NO", directory=iup_console.last_directory,
filter="*.*", filterinfo="All files",allownew=yes}
fd:popup(iup.LEFT, iup.LEFT)
local status = fd.status
iup_console.lastfilename = fd.value
iup_console.lblFileName.title = fd.value
iup_console.last_directory = fd.directory
fd:destroy()
if status ~= "-1" then
if (iup_console.lastfilename == nil) then
error ("Cannot Save file "..filename)
end
local newfile=io.open(iup_console.lastfilename, "w+")
if (newfile) then
newfile:write(iup_console.mlCode.value)
newfile:close(newfile)
else
error ("Cannot Save file")
end
end
end
function iup_console.LoadFile(filename)
local newfile = io.open (filename, "r")
if (newfile == nil) then
error ("Cannot load file "..filename)
else
iup_console.mlCode.value=newfile:read("*a")
newfile:close (newfile)
iup_console.lastfilename = filename
iup_console.lblFileName.title = iup_console.lastfilename
end
end
function iup_console.butLoadFile:action()
local fd=iup.filedlg{dialogtype="OPEN", title="Load File",
nochangedir="NO", directory=iup_console.last_directory,
filter="*.*", filterinfo="All Files", allownew="NO"}
fd:popup(iup.CENTER, iup.CENTER)
local status = fd.status
local filename = fd.value
iup_console.last_directory = fd.directory
fd:destroy()
if (status == "-1") or (status == "1") then
if (status == "1") then
error ("Cannot load file "..filename)
end
else
iup_console.LoadFile(filename)
end
end
iup_console.vbxConsole = iup.vbox
{
iup.frame{iup.hbox{iup.vbox{iup_console.butLoadFile,
iup_console.butSaveFile,
iup_console.butSaveasFile,
iup_console.butClearCommands,
iup_console.butExecute;
margin="0x0", gap="10"},
iup.vbox{iup_console.lblFileName,
iup_console.mlCode,
iup_console.lblPosition;
alignment = "ARIGHT"};
alignment="ATOP"}; title="Commands"}
;alignment="ACENTER", margin="5x5", gap="5"
}
-- Main Menu Definition.
iup_console.mnuMain = iup.menu
{
iup.submenu
{
iup.menu
{
iup.item{title="Exit", action="return iup.CLOSE"}
}; title="File"
},
iup.submenu{iup.menu
{
iup.item{title="Print Version Info...", action=iup_console.print_version_info},
iup.item{title="About...", action="iup_console.dlgAbout:popup(iup.CENTER, iup.CENTER)"}
};title="Help"}
}
-- Main Dialog Definition.
iup_console.dlgMain = iup.dialog{iup_console.vbxConsole;
title="IupLua Console",
menu=iup_console.mnuMain,
dragdrop = "YES",
defaultenter=iup_console.butExecute,
close_cb = "return iup.CLOSE"}
function iup_console.dlgMain:dropfiles_cb(filename, num, x, y)
if (num == 0) then
iup_console.LoadFile(filename)
end
end
-- About Dialog Definition.
iup_console.dlgAbout = iup.dialog
{
iup.vbox
{
iup.label{title="IupLua Console"},
iup.fill{size="5"},
iup.fill{size="5"},
iup.frame
{
iup.vbox
{
iup.label{title="Tecgraf/PUC-Rio"},
iup.label{title="iup@tecgraf.puc-rio.br"}
}
},
iup.fill{size="5"},
iup.button{title="OK", action="return iup.CLOSE", size="50X20"}
;margin="10x10", alignment="ACENTER"
}
;maxbox="NO", minbox="NO", resize="NO", title="About"
}
-- Displays the Main Dialog
iup_console.dlgMain:show()
iup.SetFocus(iup_console.mlCode)
if (iup.MainLoopLevel()==0) then
iup.MainLoop()
end
iup_console.dlgMain:destroy()
iup_console.dlgAbout:destroy()
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