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/** \file
* \brief iupmatrix control
* scrolling.
*
* See Copyright Notice in "iup.h"
*/
#ifndef __IUPMAT_SCROLL_H
#define __IUPMAT_SCROLL_H
#ifdef __cplusplus
extern "C" {
#endif
int iupMatrixScroll_CB(Ihandle* ih, int action, float x, float y);
void iupMatrixScrollToVisible(Ihandle* ih, int lin, int col);
typedef void (*iupMatrixScrollMoveF)(Ihandle* ih, int mode, float pos, int m);
void iupMatrixScrollMoveCursor(iupMatrixScrollMoveF func, Ihandle* ih, int mode, float pos, int m);
/* Used only by the macros bellow */
void iupMatrixScrollHome (Ihandle* ih, int, float, int);
void iupMatrixScrollEnd (Ihandle* ih, int, float, int);
void iupMatrixScrollLeftUp (Ihandle* ih, int, float, int);
void iupMatrixScrollRightDown (Ihandle* ih, int, float, int);
void iupMatrixScrollPgLeftUp (Ihandle* ih, int, float, int);
void iupMatrixScrollPgRightDown(Ihandle* ih, int, float, int);
void iupMatrixScrollPos (Ihandle* ih, int, float, int);
void iupMatrixScrollCr (Ihandle* ih, int, float, int);
/* Mode used to "walk" inside the matrix.
It shows if the movement request was from the scrollbar or from a key.
Possible values for the "mode" parameter of the iupMatrixScrollMoveCursor function.
*/
#define IMAT_SCROLLBAR 0
#define IMAT_SCROLLKEY 1
/* Macros to help during the call of iupMatrixScrollMoveCursor function */
/* used in the keyboard processing module */
#define iupMatrixScrollKeyHome(ih) iupMatrixScrollMoveCursor(iupMatrixScrollHome , ih, IMAT_SCROLLKEY, 0, 0)
#define iupMatrixScrollKeyEnd(ih) iupMatrixScrollMoveCursor(iupMatrixScrollEnd , ih, IMAT_SCROLLKEY, 0, 0)
#define iupMatrixScrollKeyPgUp(ih) iupMatrixScrollMoveCursor(iupMatrixScrollPgLeftUp , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_LIN)
#define iupMatrixScrollKeyPgDown(ih) iupMatrixScrollMoveCursor(iupMatrixScrollPgRightDown, ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_LIN)
#define iupMatrixScrollKeyDown(ih) iupMatrixScrollMoveCursor(iupMatrixScrollRightDown , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_LIN)
#define iupMatrixScrollKeyRight(ih) iupMatrixScrollMoveCursor(iupMatrixScrollRightDown , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_COL)
#define iupMatrixScrollKeyUp(ih) iupMatrixScrollMoveCursor(iupMatrixScrollLeftUp , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_LIN)
#define iupMatrixScrollKeyLeft(ih) iupMatrixScrollMoveCursor(iupMatrixScrollLeftUp , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_COL)
#define iupMatrixScrollKeyCr(ih) iupMatrixScrollMoveCursor(iupMatrixScrollCr , ih, IMAT_SCROLLKEY, 0, 0)
/* Used by the scrollbar callback only */
#define iupMatrixScrollUp(ih) iupMatrixScrollMoveCursor(iupMatrixScrollLeftUp , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_LIN)
#define iupMatrixScrollLeft(ih) iupMatrixScrollMoveCursor(iupMatrixScrollLeftUp , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_COL)
#define iupMatrixScrollDown(ih) iupMatrixScrollMoveCursor(iupMatrixScrollRightDown , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_LIN)
#define iupMatrixScrollRight(ih) iupMatrixScrollMoveCursor(iupMatrixScrollRightDown , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_COL)
#define iupMatrixScrollPgUp(ih) iupMatrixScrollMoveCursor(iupMatrixScrollPgLeftUp , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_LIN)
#define iupMatrixScrollPgLeft(ih) iupMatrixScrollMoveCursor(iupMatrixScrollPgLeftUp , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_COL)
#define iupMatrixScrollPgDown(ih) iupMatrixScrollMoveCursor(iupMatrixScrollPgRightDown, ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_LIN)
#define iupMatrixScrollPgRight(ih) iupMatrixScrollMoveCursor(iupMatrixScrollPgRightDown, ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_COL)
#define iupMatrixScrollPosVer(ih, y) iupMatrixScrollMoveCursor(iupMatrixScrollPos , ih, IMAT_SCROLLBAR, y, IMAT_PROCESS_LIN)
#define iupMatrixScrollPosHor(ih, x) iupMatrixScrollMoveCursor(iupMatrixScrollPos , ih, IMAT_SCROLLBAR, x, IMAT_PROCESS_COL)
#ifdef __cplusplus
}
#endif
#endif
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