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|
-- #################################################################################
-- Widgets
-- #################################################################################
-- "type" is used to check the type of each parameter in the creation table
WIDGET = {type = {}}
-- called by the iupxxx functions
-- obj is a lua table
function WIDGET:Constructor(obj)
-- the parent of the table is the widget class used to create the control
obj.parent = self
-- check the table parameters
self:checkParams(obj)
-- create the IUP control, calling iupCreateXXX
obj.handle = self:CreateIUPelement(obj)
-- set the parameters that are attributes
self:setAttributes(obj)
-- save the table indexed by the handle
iup_handles[obj.handle] = obj
-- the returned value is the handle, not the table
return obj.handle
end
function WIDGET:checkParams (obj)
local type = self.type
local param, func = next(type, nil)
while param do
if not func(obj[param]) then
error("parameter " .. param .. " has wrong value or is not initialized")
end
param, func = next(type, param)
end
end
function WIDGET:setAttributes (obj)
local temp = {}
local f = next(obj, nil)
while f do
temp[f] = 1
f = next(obj, f)
end
f = next(temp, nil)
while f do
obj:set (f, obj[f])
f = next(temp, f)
end
end
function WIDGET:get(index)
if type_string (index) then
if (iup_callbacks[index]) then
return self[index]
else
local INDEX = strupper (index)
local value = IupGetAttribute (self.handle, INDEX)
if value then
local handle = IupGetHandle (value)
if handle then
return handle
else
return value
end
end
end
end
return self[index]
end
function WIDGET:set(index, value)
if type_string (index) then
local INDEX = strupper (index)
local cb = iup_callbacks[index]
-- workaround for resize attribute in dialog
if (index == "resize" and IupGetClassName(self.handle) == "dialog") then
cb = nil
end
if (cb) then
local func = cb[2]
if (not func) then
func = cb[IupGetClassName(self.handle)]
end
iupSetCallback(self.handle, cb[1], func, value)
self[index] = value
return
elseif type_string(value) or type_number(value) then
IupSetAttribute(self.handle, INDEX, value)
return
elseif type_nil(value) then
local old_value = IupGetAttribute(self.handle, INDEX)
if old_value then
IupSetAttribute(self.handle, INDEX, value)
return
end
elseif type_widget(value) then
iupSetName(value)
IupSetAttribute(self.handle, INDEX, value.IUP_name)
return
end
end
self[index] = value
end
function WIDGET:r_destroy()
local i = 1
local elem = self[i]
while elem do
if type_widget (elem) and elem.IUP_parent then
if elem.IUP_parent == self then
elem.IUP_parent = nil
elem:r_destroy ()
else -- wrong parent
error ("Internal table inconsistency")
exit()
end
end
i = i + 1
elem = self[i]
end
iup_handles[self] = nil
end
function WIDGET:destroy()
self:r_destroy ()
IupDestroy (self)
end
function WIDGET:detach()
IupDetach (self)
local parent = self.IUP_parent
if parent then
self.IUP_parent = nil
local i = 1
while parent[i] do
if parent[i] == self then
while parent[i+1] do
parent[i] = parent[i+1]
i = i+1
end
parent[i] = nil
return
end
i = i+1
end
end
end
function WIDGET:append(o)
if IupAppend (self, o) then
o.IUP_parent = self
local i = 1
while self[i] do
if self[i] == o then
return i
end
i = i+1
end
iup_handles[self][i] = o
return i
else
return nil
end
end
function WIDGET:map()
return IupMap(self)
end
function WIDGET:hide()
return IupHide(self)
end
-- ###############
IUPTIMER = {parent = WIDGET}
function IUPTIMER:CreateIUPelement (obj)
return iupCreateTimer()
end
function iuptimer(o)
return IUPTIMER:Constructor(o)
end
iup.timer = iuptimer
-- ###############
IUPCLIPBOARD = {parent = WIDGET}
function IUPCLIPBOARD:CreateIUPelement (obj)
return iupCreateClipboard()
end
function iupclipboard(o)
return IUPCLIPBOARD:Constructor(o)
end
iup.clipboard = iupclipboard
-- ###############
IUPDIALOG = {parent = WIDGET, type = {type_widget}}
function IUPDIALOG:CreateIUPelement (obj)
local handle = iupCreateDialog(obj[1])
obj[1].IUP_parent = handle
return handle
end
function IUPDIALOG:show ()
return IupShow(self)
end
function IUPDIALOG:showxy (x,y)
return IupShowXY(self, x, y)
end
function IUPDIALOG:popup (x, y)
return IupPopup (self, x, y)
end
function iupdialog (o)
return IUPDIALOG:Constructor (o)
end
iup.dialog = iupdialog
-- ###############
IUPRADIO = {parent = WIDGET, type = {type_widget}}
function IUPRADIO:CreateIUPelement (obj)
local handle = iupCreateRadio (obj[1])
obj[1].IUP_parent = handle
return handle
end
function iupradio (o)
local handle = IUPRADIO:Constructor (o)
iupCreateChildrenNames (handle[1])
return handle
end
iup.radio = iupradio
-- OLD STUFF
function edntoggles (h)
local tmp = {}
local i = 1
while h[i] do
if type_string (h[i]) then
tmp[i] = iuptoggle{title = h[i], action = h.action}
else
error ("option "..i.." must be a string")
end
i = i + 1
end
if h.value then
local j = 1
while h[j] and (h[j] ~= h.value) do
j = j + 1
end
if h[j] then
tmp.value = tmp[j]
end
elseif h.nvalue then
tmp.value = tmp[h.nvalue]
end
return tmp
end
-- OLD STUFF
function edhradio (o)
local toggles = edntoggles (o)
return iupradio{edhbox (toggles); value = toggles.value}
end
-- OLD STUFF
function edvradio (o)
local toggles = edntoggles (o)
return iupradio{edvbox (toggles); value = toggles.value}
end
-- ###############
IUPMENU = {parent = WIDGET}
function IUPMENU:checkParams (obj)
local i = 1
while obj[i] do
local o = obj[i]
if not type_item (o) then -- not a menu item
if type (o) ~= 'table' then
error("parameter " .. i .. " is not a table nor a menu item")
elseif (o[1] and not type_string (o[1])) then
error("parameter " .. i .. " does not have a string title")
elseif (o[2] and not type_string (o[2]) and not type_function (o[2])
and not type_widget (o[2])) then
error("parameter " .. i .. " does not have an action nor a menu")
end
end
i = i + 1
end
end
function IUPMENU:CreateIUPelement (obj)
local handle = iupCreateMenu ()
local i = 1
while obj[i] do
local o = obj[i]
local elem
if type_widget (o) then -- predefined
elem = o
elseif not o[1] then -- Separator
elem = iupseparator {}
elseif type_widget (o[2]) then -- SubMenu
o.title = o[1]
o[1] = o[2]
o[2] = nil
elem = iupsubmenu(o)
else -- Item
o.title = o[1]
o.action = o[2]
o[1] = nil
o[2] = nil
elem = iupitem(o)
end
IupAppend (handle, elem)
elem.IUP_parent = handle
obj[i] = elem
i = i + 1
end
return handle
end
function iupmenu (o)
return IUPMENU:Constructor (o)
end
iup.menu = iupmenu
function IUPMENU:popup (x, y)
return IupPopup (self, x, y)
end
-- ###############
COMPOSITION = {parent = WIDGET}
function COMPOSITION:checkParams (obj)
local i = 1
while obj[i] do
if not type_widget (obj[i]) then
error("parameter " .. i .. " has wrong value or is not initialized")
end
i = i + 1
end
end
function COMPOSITION:CreateIUPelement (obj)
local handle = self:CreateBoxElement ()
local filled = obj.filled
local i = 1
local n = 0
while obj[i] do
n = n + 1
i = i + 1
end
i = 1
if filled == IUP_YES then
obj[i+n] = iupfill{}
IupAppend (handle, obj[i+n])
obj[i+n].IUP_parent = handle
end
while i <= n do
IupAppend (handle, obj[i])
obj[i].IUP_parent = handle
i = i + 1
if filled == IUP_YES then
obj[i+n] = iupfill{}
IupAppend (handle, obj[i+n])
obj[i+n].IUP_parent = handle
end
end
return handle
end
-- ###############
IUPHBOX = {parent = COMPOSITION}
function IUPHBOX:CreateBoxElement ()
return iupCreateHbox ()
end
function iuphbox (o)
return IUPHBOX:Constructor (o)
end
iup.hbox = iuphbox
-- OLD STUFF
function edhbox (o)
o.filled = IUP_YES
return IUPHBOX:Constructor (o)
end
-- OLD STUFF
function edfield (f)
local l, t
if (type_string (f.prompt) or type_number (f.prompt)) then
l = iuplabel {title = f.prompt}
else
error ("parameter prompt has wrong value or is not initialized")
end
if f.value then
t = iuptext {value = f.value}
else
t = iuptext {value = f.nvalue}
end
if t and l then
return edhbox {l, t}
else
return nil
end
end
-- ###############
IUPVBOX = {parent = COMPOSITION}
function IUPVBOX:CreateBoxElement ()
return iupCreateVbox ()
end
function iupvbox (o)
return IUPVBOX:Constructor (o)
end
iup.vbox = iupvbox
-- OLD STUFF
function edvbox (o)
o.filled = IUP_YES
return IUPVBOX:Constructor (o)
end
-- ###############
IUPZBOX = {parent = COMPOSITION}
function IUPZBOX:CreateBoxElement ()
return iupCreateZbox ()
end
function iupzbox (obj)
local handle = IUPZBOX:Constructor (obj)
local i = 1
while obj[i] do
iupSetName(handle[i])
i = i+1
end
return handle
end
iup.zbox = iupzbox
-- ###############
IUPFILL = {parent = WIDGET}
function IUPFILL:CreateIUPelement (obj)
return iupCreateFill ()
end
function iupfill (o)
return IUPFILL:Constructor (o)
end
iup.fill = iupfill
-- ###############
IUPBUTTON = {parent = WIDGET, type = {title = type_string}}
function IUPBUTTON:CreateIUPelement (obj)
if not obj.title and obj.image then
obj.title=''
end
return iupCreateButton(obj.title)
end
function iupbutton (o)
return IUPBUTTON:Constructor (o)
end
iup.button = iupbutton
-- ###############
IUPTEXT = {parent = WIDGET}
function IUPTEXT:CreateIUPelement (obj)
return iupCreateText()
end
function iuptext (o)
return IUPTEXT:Constructor (o)
end
iup.text = iuptext
-- ###############
IUPMULTILINE = {parent = IUPTEXT}
function IUPMULTILINE:CreateIUPelement (obj)
return iupCreateMultiLine()
end
function iupmultiline (o)
return IUPMULTILINE:Constructor (o)
end
iup.multiline = iupmultiline
-- ###############
IUPLABEL = {parent = WIDGET, type = {title = type_string}}
function IUPLABEL:CreateIUPelement (obj)
if not obj.title and obj.image then
obj.title=''
end
return iupCreateLabel (obj.title)
end
function iuplabel (o)
return IUPLABEL:Constructor (o)
end
iup.label = iuplabel
-- ###############
IUPTOGGLE = {parent = IUPBUTTON}
function IUPTOGGLE:CreateIUPelement (obj)
return iupCreateToggle (obj.title)
end
function iuptoggle (o)
return IUPTOGGLE:Constructor (o)
end
iup.toggle = iuptoggle
-- ###############
IUPITEM = {parent = IUPBUTTON}
function IUPITEM:CreateIUPelement (obj)
return iupCreateItem (obj.title)
end
function iupitem (o)
return IUPITEM:Constructor (o)
end
iup.item = iupitem
-- ###############
IUPSUBMENU = {parent = WIDGET, type = {type_menu; title = type_string}}
function IUPSUBMENU:CreateIUPelement (obj)
local h = iupCreateSubmenu (obj.title, obj[1])
obj[1].IUP_parent = h
return h
end
function iupsubmenu (o)
return IUPSUBMENU:Constructor (o)
end
iup.submenu = iupsubmenu
-- ###############
IUPSEPARATOR = {parent = WIDGET}
function IUPSEPARATOR:CreateIUPelement (obj)
return iupCreateSeparator ()
end
function iupseparator (o)
return IUPSEPARATOR:Constructor (o)
end
iup.separator = iupseparator
-- ###############
IUPFILEDLG = {parent = WIDGET}
function IUPFILEDLG:popup (x, y)
return IupPopup (self, x, y)
end
function IUPFILEDLG:CreateIUPelement ()
return iupCreateFileDlg ()
end
function iupfiledlg (o)
return IUPFILEDLG:Constructor (o)
end
iup.filedlg = iupfiledlg
-- ###############
IUPMESSAGEDLG = {parent = WIDGET}
function IUPMESSAGEDLG:popup (x, y)
return IupPopup (self, x, y)
end
function IUPMESSAGEDLG:CreateIUPelement ()
return iupCreateMessageDlg ()
end
function iupmessagedlg (o)
return IUPMESSAGEDLG:Constructor (o)
end
iup.messagedlg = iupmessagedlg
-- ###############
IUPCOLORDLG = {parent = WIDGET}
function IUPCOLORDLG:popup (x, y)
return IupPopup (self, x, y)
end
function IUPCOLORDLG:CreateIUPelement ()
return iupCreateColorDlg ()
end
function iupcolordlg (o)
return IUPCOLORDLG:Constructor (o)
end
iup.colordlg = iupcolordlg
-- ###############
IUPFONTDLG = {parent = WIDGET}
function IUPFONTDLG:popup (x, y)
return IupPopup (self, x, y)
end
function IUPFONTDLG:CreateIUPelement ()
return iupCreateFontDlg ()
end
function iupfontdlg (o)
return IUPFONTDLG:Constructor (o)
end
iup.fontdlg = iupfontdlg
-- ###############
IUPUSER = {parent = WIDGET}
function IUPUSER:CreateIUPelement ()
return iupCreateUser ()
end
function iupuser ()
return IUPUSER:Constructor ()
end
iup.user = iupuser
-- ###############
IUPNORMALIZER = {parent = WIDGET}
function IUPNORMALIZER:checkParams (obj)
local i = 1
while obj[i] do
if not type_widget (obj[i]) then
error("parameter " .. i .. " has wrong value or is not initialized")
end
i = i + 1
end
end
function IUPNORMALIZER:CreateIUPelement (obj)
local handle = iupCreateNormalizer ()
local i = 1
while obj[i] do
handle.addcontrol = obj[i]
i = i + 1
end
return handle
end
function iupnormalizer ()
return IUPNORMALIZER:Constructor ()
end
iup.normalizer = iupnormalizer
-- ###############
IUPFRAME = {parent = WIDGET, type = {type_widget}}
function IUPFRAME:CreateIUPelement (obj)
local h = iupCreateFrame (obj[1])
obj[1].IUP_parent = h
return h
end
function iupframe (o)
return IUPFRAME:Constructor (o)
end
iup.frame = iupframe
-- ###############
IUPCANVAS = {parent = WIDGET}
function IUPCANVAS:CreateIUPelement (obj)
return iupCreateCanvas ()
end
function iupcanvas (o)
return IUPCANVAS:Constructor (o)
end
iup.canvas = iupcanvas
-- ###############
IUPLIST = {parent = WIDGET}
function IUPLIST:CreateIUPelement (obj)
return iupCreateList ()
end
function IUPLIST:get(index)
if type (index) == 'number' then
return IupGetAttribute (self.handle, ""..index)
else
return WIDGET.get(self, index)
end
end
function IUPLIST:set (index, value)
if type (index) == 'number' then
if (type_string (value) or type_number (value)) then
return IupSetAttribute (self.handle, ""..index, ""..value)
elseif value == nil then
return IupSetAttribute (self.handle, ""..index, value)
end
end
return WIDGET.set(self, index, value)
end
function iuplist (o)
return IUPLIST:Constructor (o)
end
iup.list = iuplist
-- ###############
IUPIMAGE = {parent = WIDGET}
function IUPIMAGE:checkParams (obj)
local i = 1
while obj[i] do
local j = 1
while obj[i][j] do
if type (obj[i][j]) ~= 'number' then
error ("non-numeric value in image definition")
end
j = j + 1
end
if obj.width and (j - 1) ~= obj.width then
error ("inconsistent image lenght")
else
obj.width = j - 1
end
i = i + 1
end
obj.height = i - 1
end
function IUPIMAGE:CreateIUPelement (obj)
local handle = iupCreateImage (obj.width, obj.height, obj)
if type (obj.colors) == 'table' then
local i = 1
while obj.colors[i] do
IupSetAttribute (handle, i, obj.colors[i])
i = i + 1
end
end
return handle
end
function iupimage (o)
return IUPIMAGE:Constructor (o)
end
iup.image = iupimage
IUPIMAGERGB = {parent = WIDGET}
function IUPIMAGERGB:CreateIUPelement (obj)
return iupCreateImageRGB(obj.width, obj.height, obj.pixels)
end
function iupimagergb (o)
return IUPIMAGERGB:Constructor (o)
end
iup.imagergb = iupimagergb
IUPIMAGERGBA = {parent = WIDGET}
function IUPIMAGERGBA:CreateIUPelement (obj)
return iupCreateImageRGBA(obj.width, obj.height, obj.pixels)
end
function iupimagergba (o)
return IUPIMAGERGBA:Constructor (o)
end
iup.imagergba = iupimagergba
-- ###############
IUPPROGRESSBAR = {parent = WIDGET}
function IUPPROGRESSBAR:CreateIUPelement ()
return iupCreateProgressBar()
end
function iupprogressbar (o)
return IUPPROGRESSBAR:Constructor (o)
end
iup.progressbar = iupprogressbar
-- #################################################################################
-- Callbacks
-- #################################################################################
-- global list of callbacks
-- index is the Lua callback name
-- each callback contains the full name, and the C callback
iup_callbacks =
{
action = {"ACTION", nil},
actioncb = {"ACTION_CB", nil},
getfocus = {"GETFOCUS_CB", iup_getfocus_cb},
killfocus = {"KILLFOCUS_CB", iup_killfocus_cb},
focus = {"FOCUS_CB", iup_focus_cb},
k_any = {"K_ANY", iup_k_any},
help = {"HELP_CB", iup_help_cb},
caretcb = {"CARET_CB", iup_caret_cb},
keypress = {"KEYPRESS_CB", iup_keypress_cb},
scroll = {"SCROLL_CB", iup_scroll_cb},
trayclick = {"TRAYCLICK_CB", iup_trayclick_cb},
close = {"CLOSE_CB", iup_close_cb},
open = {"OPEN_CB", iup_open_cb},
showcb = {"SHOW_CB", iup_show_cb},
mapcb = {"MAP_CB", iup_map_cb},
unmapcb = {"UNMAP_CB", iup_unmap_cb},
dropfiles = {"DROPFILES_CB", iup_dropfiles_cb},
menuclose = {"MENUCLOSE_CB", iup_menuclose_cb},
highlight = {"HIGHLIGHT_CB", iup_highlight_cb},
wom = {"WOM_CB", iup_wom_cb},
wheel = {"WHEEL_CB", iup_wheel_cb},
button = {"BUTTON_CB", iup_button_cb},
resize = {"RESIZE_CB", iup_resize_cb},
move = {"RESIZE_CB", iup_move_cb},
motion = {"MOTION_CB", iup_motion_cb},
enterwindow = {"ENTERWINDOW_CB", iup_enterwindow_cb},
leavewindow = {"LEAVEWINDOW_CB", iup_leavewindow_cb},
edit = {"EDIT_CB", iup_edit_cb},
multiselect = {"MULTISELECT_CB", iup_multiselect_cb},
filecb = {"FILE_CB", iup_file_cb},
mdiactivatecb = {"MDIACTIVATE_CB", iup_mdiactivate_cb},
dropdowncb = {"DROPDOWN_CB", iup_dropdown_cb},
dblclickcb = {"DBLCLICK_CB", iup_dblclick_cb},
}
iup_callbacks.action.toggle = iup_action_toggle
iup_callbacks.action.multiline = iup_action_text
iup_callbacks.action.text = iup_action_text
iup_callbacks.action.button = iup_action_button
iup_callbacks.action.list = iup_action_list
iup_callbacks.action.item = iup_action_button
iup_callbacks.action.canvas = iup_action_canvas
-- must set here because it is also used elsewhere with a different signature
iup_callbacks.actioncb.timer = iup_action_timer
-- aliases for the full names
iup_callbacks.action_cb = iup_callbacks.actioncb
iup_callbacks.getfocus_cb = iup_callbacks.getfocus
iup_callbacks.killfocus_cb = iup_callbacks.killfocus
iup_callbacks.focus_cb = iup_callbacks.focus
iup_callbacks.k_any = iup_callbacks.k_any
iup_callbacks.help_cb = iup_callbacks.help
iup_callbacks.caret_cb = iup_callbacks.caretcb
iup_callbacks.keypress_cb = iup_callbacks.keypress
iup_callbacks.scroll_cb = iup_callbacks.scroll
iup_callbacks.trayclick_cb = iup_callbacks.trayclick
iup_callbacks.close_cb = iup_callbacks.close
iup_callbacks.open_cb = iup_callbacks.open
iup_callbacks.show_cb = iup_callbacks.showcb
iup_callbacks.map_cb = iup_callbacks.mapcb
iup_callbacks.unmap_cb = iup_callbacks.unmapcb
iup_callbacks.dropfiles_cb = iup_callbacks.dropfiles
iup_callbacks.menuclose_cb = iup_callbacks.menuclose
iup_callbacks.highlight_cb = iup_callbacks.highlight
iup_callbacks.wom_cb = iup_callbacks.wom
iup_callbacks.wheel_cb = iup_callbacks.wheel
iup_callbacks.button_cb = iup_callbacks.button
iup_callbacks.resize_cb = iup_callbacks.resize
iup_callbacks.move_cb = iup_callbacks.move
iup_callbacks.motion_cb = iup_callbacks.motion
iup_callbacks.enterwindow_cb = iup_callbacks.enterwindow
iup_callbacks.leavewindow_cb = iup_callbacks.leavewindow
iup_callbacks.edit_cb = iup_callbacks.edit
iup_callbacks.multiselect_cb = iup_callbacks.multiselect
iup_callbacks.mdiactivate_cb = iup_callbacks.mdiactivatecb
iup_callbacks.file_cb = iup_callbacks.filecb
iup_callbacks.dropdown_cb = iup_callbacks.dropdowncb
iup_callbacks.dblclick_cb = iup_callbacks.dblclickcb
iup_callbacks.valuechanged_cb = iup_callbacks.valuechangedcb
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