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/* code automatically generated by bin2c -- DO NOT EDIT */
{
/* #include'ing this file in a C program is equivalent to calling
if (luaL_loadfile(L,"../obj/iupluacontrols51/cbox_be32.lo")==0) lua_pcall(L, 0, 0, 0);
*/
/* ../obj/iupluacontrols51/cbox_be32.lo */
static const unsigned char B1[]={
27, 76,117, 97, 81, 0, 0, 4, 4, 4, 8, 0, 0, 0, 0, 10, 64, 99, 98,111,
120, 46,108,117, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0,
0, 20, 0, 1,192, 10,128, 64, 64, 9, 0, 0,192, 69,129, 0, 64, 9,130, 65,
64, 9, 0, 0, 0, 74,131, 0, 64, 9,131,194, 0, 9,132,194,128, 9,133,195,
0, 9, 0, 0, 0,100,134,128, 64, 9, 0, 3,128, 69, 0, 0, 0,128, 1, 0,
64, 92, 0, 3,192, 69, 0, 0, 0,128, 0, 4, 0,193, 1,128, 64, 92, 0,128,
0, 30, 0, 0, 0, 17, 4, 0, 0, 0, 5,110,105, 99,107, 0, 4, 0, 0, 0,
5, 99, 98,111,120, 0, 4, 0, 0, 0, 7,112, 97,114,101,110,116, 0, 4, 0,
0, 0, 7, 87, 73, 68, 71, 69, 84, 0, 4, 0, 0, 0, 9, 99,114,101, 97,116,
105,111,110, 0, 4, 0, 0, 0, 2,118, 0, 4, 0, 0, 0, 9, 99, 97,108,108,
98, 97, 99,107, 0, 4, 0, 0, 0, 8,105,110, 99,108,117,100,101, 0, 4, 0,
0, 0, 10,105,117,112, 99, 98,111,120, 46,104, 0, 4, 0, 0, 0, 9,102,117,
110, 99,110, 97,109,101, 0, 4, 0, 0, 0, 6, 67, 98,111,120,118, 0, 4, 0,
0, 0, 11, 99,114,101, 97,116,101,102,117,110, 99, 0, 4, 0, 0, 0,208,115,
116, 97,116,105, 99, 32,105,110,116, 32, 67, 98,111,120,118, 40,108,117, 97, 95,
83,116, 97,116,101, 32, 42, 76, 41, 10,123, 10, 32, 32, 73,104, 97,110,100,108,
101, 32, 42, 42,104,108,105,115,116, 32, 61, 32,105,117,112,108,117, 97, 95, 99,
104,101, 99,107,105,104, 97,110,100,108,101, 95, 97,114,114, 97,121, 40, 76, 44,
32, 49, 41, 59, 10, 32, 32, 73,104, 97,110,100,108,101, 32, 42,104, 32, 61, 32,
73,117,112, 67, 98,111,120,118, 40,104,108,105,115,116, 41, 59, 10, 32, 32,105,
117,112,108,117, 97, 95,112,108,117,103,115,116, 97,116,101, 40, 76, 44, 32,104,
41, 59, 10, 32, 32,105,117,112,108,117, 97, 95,112,117,115,104,105,104, 97,110,
100,108,101, 95,114, 97,119, 40, 76, 44, 32,104, 41, 59, 10, 32, 32,102,114,101,
101, 40,104,108,105,115,116, 41, 59, 10, 32, 32,114,101,116,117,114,110, 32, 49,
59, 10,125, 10, 32, 32, 0, 4, 0, 0, 0, 14, 99,114,101, 97,116,101, 69,108,
101,109,101,110,116, 0, 4, 0, 0, 0, 18,105,117,112, 82,101,103,105,115,116,
101,114, 87,105,100,103,101,116, 0, 4, 0, 0, 0, 12,105,117,112, 83,101,116,
67,108, 97,115,115, 0, 4, 0, 0, 0, 11,105,117,112, 32,119,105,100,103,101,
116, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 26, 0, 2,
0, 4, 0, 0, 0, 5, 0, 0, 0,133, 0,128, 0,192, 1, 0, 0,157, 0, 0,
0,158, 0,128, 0, 30, 0, 0, 0, 1, 4, 0, 0, 0, 6, 67, 98,111,120,118,
0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0, 0,
25, 0, 0, 0, 25, 0, 0, 0, 26, 0, 0, 0, 2, 0, 0, 0, 6, 99,108, 97,
115,115, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 4, 97,114,103, 0, 0,
0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 4, 0,
0, 0, 5, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 7, 0, 0, 0, 8, 0,
0, 0, 8, 0, 0, 0, 9, 0, 0, 0, 10, 0, 0, 0, 21, 0, 0, 0, 26, 0,
0, 0, 24, 0, 0, 0, 28, 0, 0, 0, 28, 0, 0, 0, 28, 0, 0, 0, 29, 0,
0, 0, 29, 0, 0, 0, 29, 0, 0, 0, 29, 0, 0, 0, 29, 0, 0, 0, 1, 0,
0, 0, 5, 99,116,114,108, 0, 0, 0, 0, 10, 0, 0, 0, 19, 0, 0, 0, 0,
};
if (luaL_loadbuffer(L,(const char*)B1,sizeof(B1),"../obj/iupluacontrols51/cbox_be32.lo")==0) lua_pcall(L, 0, 0, 0);
}
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