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/* code automatically generated by bin2c -- DO NOT EDIT */
{
/* #include'ing this file in a C program is equivalent to calling
  if (luaL_loadfile(L,"../obj/iuplua51/fontdlg_be32.lo")==0) lua_call(L, 0, 0); 
*/
/* ../obj/iuplua51/fontdlg_be32.lo */
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};

 if (luaL_loadbuffer(L,(const char*)B1,sizeof(B1),"../obj/iuplua51/fontdlg_be32.lo")==0) lua_call(L, 0, 0);
}