1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
/* code automatically generated by bin2c -- DO NOT EDIT */
{
/* #include'ing this file in a C program is equivalent to calling
if (luaL_loadfile(L,"../obj/iuplua51/fontdlg_le64.lo")==0) lua_call(L, 0, 0);
*/
/* ../obj/iuplua51/fontdlg_le64.lo */
static const unsigned char B1[]={
27, 76,117, 97, 81, 0, 1, 4, 8, 4, 8, 0, 13, 0, 0, 0, 0, 0, 0, 0,
64,102,111,110,116,100,108,103, 46,108,117, 97, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 2, 4, 22, 0, 0, 0, 10, 64, 1, 0, 9, 64, 64,128, 69,192, 0,
0, 9, 64, 0,129, 9, 64, 65,130, 9,192, 65,131, 74, 0, 0, 0, 9, 64, 0,
132,100, 0, 0, 0, 9, 64,128,132,100, 64, 0, 0, 9, 64, 0,133,100,128, 0,
0, 9, 64,128,133, 69, 0, 3, 0,128, 0, 0, 0, 92, 64, 0, 1, 69, 64, 3,
0,128, 0, 0, 0,193,128, 3, 0, 92, 64,128, 1, 30, 0,128, 0, 15, 0, 0,
0, 4, 5, 0, 0, 0, 0, 0, 0, 0,110,105, 99,107, 0, 4, 8, 0, 0, 0,
0, 0, 0, 0,102,111,110,116,100,108,103, 0, 4, 7, 0, 0, 0, 0, 0, 0,
0,112, 97,114,101,110,116, 0, 4, 7, 0, 0, 0, 0, 0, 0, 0, 87, 73, 68,
71, 69, 84, 0, 4, 9, 0, 0, 0, 0, 0, 0, 0, 99,114,101, 97,116,105,111,
110, 0, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 4, 9, 0, 0, 0, 0, 0, 0,
0,102,117,110, 99,110, 97,109,101, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 70,
111,110,116, 68,108,103, 0, 4, 9, 0, 0, 0, 0, 0, 0, 0, 99, 97,108,108,
98, 97, 99,107, 0, 4, 6, 0, 0, 0, 0, 0, 0, 0,112,111,112,117,112, 0,
4, 8, 0, 0, 0, 0, 0, 0, 0,100,101,115,116,114,111,121, 0, 4, 14, 0,
0, 0, 0, 0, 0, 0, 99,114,101, 97,116,101, 69,108,101,109,101,110,116, 0,
4, 18, 0, 0, 0, 0, 0, 0, 0,105,117,112, 82,101,103,105,115,116,101,114,
87,105,100,103,101,116, 0, 4, 12, 0, 0, 0, 0, 0, 0, 0,105,117,112, 83,
101,116, 67,108, 97,115,115, 0, 4, 11, 0, 0, 0, 0, 0, 0, 0,105,117,112,
32,119,105,100,103,101,116, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
12, 0, 0, 0, 14, 0, 0, 0, 0, 3, 0, 7, 6, 0, 0, 0,197, 0, 0, 0,
0, 1, 0, 0, 64, 1,128, 0,128, 1, 0, 1,220, 64, 0, 2, 30, 0,128, 0,
1, 0, 0, 0, 4, 6, 0, 0, 0, 0, 0, 0, 0, 80,111,112,117,112, 0, 0,
0, 0, 0, 6, 0, 0, 0, 13, 0, 0, 0, 13, 0, 0, 0, 13, 0, 0, 0, 13,
0, 0, 0, 13, 0, 0, 0, 14, 0, 0, 0, 3, 0, 0, 0, 7, 0, 0, 0, 0,
0, 0, 0,104, 97,110,100,108,101, 0, 0, 0, 0, 0, 5, 0, 0, 0, 2, 0,
0, 0, 0, 0, 0, 0,120, 0, 0, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0,
0, 0, 0, 0,121, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 18, 0, 0, 0, 0, 1, 0, 3, 5, 0,
0, 0, 69, 0, 0, 0,128, 0, 0, 0, 93, 0, 0, 1, 94, 0, 0, 0, 30, 0,
128, 0, 1, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 68,101,115,116,114,
111,121, 0, 0, 0, 0, 0, 5, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17,
0, 0, 0, 17, 0, 0, 0, 18, 0, 0, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0,
0, 0, 0,104, 97,110,100,108,101, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 22, 0, 0, 0, 0, 2,
0, 3, 4, 0, 0, 0,133, 0, 0, 0,157, 0,128, 0,158, 0, 0, 0, 30, 0,
128, 0, 1, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 70,111,110,116, 68,
108,103, 0, 0, 0, 0, 0, 4, 0, 0, 0, 21, 0, 0, 0, 21, 0, 0, 0, 21,
0, 0, 0, 22, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 99,
108, 97,115,115, 0, 0, 0, 0, 0, 3, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0,
0, 97,114,103, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 22, 0, 0,
0, 4, 0, 0, 0, 5, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 7, 0, 0,
0, 8, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 14, 0, 0, 0, 12, 0, 0,
0, 18, 0, 0, 0, 16, 0, 0, 0, 22, 0, 0, 0, 20, 0, 0, 0, 24, 0, 0,
0, 24, 0, 0, 0, 24, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0,
0, 25, 0, 0, 0, 25, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0,
0, 99,116,114,108, 0, 8, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0,
};
if (luaL_loadbuffer(L,(const char*)B1,sizeof(B1),"../obj/iuplua51/fontdlg_le64.lo")==0) lua_call(L, 0, 0);
}
|