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#include <lua-plugin.h>
typedef void(*init_ptr_t)(Lua *);
#ifdef _WIN32
#include <windows.h>
void LuaLoadPlugin(const String & _fname, Lua * L) throw (GeneralException) {
HMODULE handle;
String fname = _fname + ".dll";
if (!(handle = LoadLibraryEx(fname.to_charp(), NULL, LOAD_WITH_ALTERED_SEARCH_PATH)) &&
!(handle = LoadLibraryEx(fname.to_charp(), NULL, NULL))) {
throw GeneralException("File not found or error loading shared object file: " + fname + "; Error #" + String((int) GetLastError()));
}
init_ptr_t init_ptr = (init_ptr_t) GetProcAddress(handle, "init_plugin");
if (!init_ptr) {
throw GeneralException("No init pointer on plugin " + fname);
}
init_ptr(L);
}
#else
#include <dlfcn.h>
void LuaLoadPlugin(const String & fname, Lua * L) throw (GeneralException) {
void * handle = dlopen(("./" + fname + ".so").to_charp(), RTLD_NOW | RTLD_GLOBAL);
if (!handle) {
throw GeneralException("File not found or error loading shared object file: " + fname + "; " + dlerror());
}
init_ptr_t init_ptr = (init_ptr_t) dlsym(handle, "init_plugin");
if (!init_ptr) {
throw GeneralException("No init pointer on plugin " + fname);
}
init_ptr(L);
}
#endif
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