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authorpixel <pixel>2004-11-27 21:44:50 +0000
committerpixel <pixel>2004-11-27 21:44:50 +0000
commit1ae229afb9bff4a3636c08632032b509e1e80ec4 (patch)
tree9a78b288fcff587617d5174d8e74b7bdd6d41aa3
parent70b1a3c1c6b7f33b3af777bedaa784e34ef81719 (diff)
Large dos2unix commit...
-rw-r--r--include/base.h114
-rw-r--r--include/engine.h202
-rw-r--r--include/font.h166
-rw-r--r--include/gettext.h126
-rw-r--r--include/glbase.h106
-rw-r--r--include/glfont.h76
-rw-r--r--include/glshape.h114
-rw-r--r--include/glsprite.h88
-rw-r--r--include/glwidgets.h76
-rw-r--r--include/mcolor.h92
-rw-r--r--include/shape.h394
-rw-r--r--include/sprite.h146
-rw-r--r--include/texture.h126
-rw-r--r--lib/base.cc356
-rw-r--r--lib/engine.cc818
-rw-r--r--lib/font.cc1410
-rw-r--r--lib/glfont.cc144
-rw-r--r--lib/glshape.cc506
-rw-r--r--lib/glsprite.cc210
-rw-r--r--lib/glwidgets.cc58
-rw-r--r--lib/mcolor.cc132
-rw-r--r--lib/shape.cc1856
-rw-r--r--lib/sprite.cc380
-rw-r--r--lib/texture.cc722
-rw-r--r--src/test.cc2616
25 files changed, 5517 insertions, 5517 deletions
diff --git a/include/base.h b/include/base.h
index 8a2ccbf..8573cff 100644
--- a/include/base.h
+++ b/include/base.h
@@ -1,57 +1,57 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: base.h,v 1.8 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __BASE_H__
-#define __BASE_H__
-
-#include <SDL.h>
-#include <Exceptions.h>
-#include <texture.h>
-
-namespace mogltk {
- struct rect {
- int x, y, w, h;
- };
- class base : public Base {
- public:
- base(int w = 640, int h = 480, int flags = 0) throw(GeneralException);
- virtual ~base();
- int GetWidth(void);
- int GetHeight(void);
- virtual void Flip(bool clear = true);
- SDL_Surface * getsurface();
- virtual void Enter2DMode();
- virtual void Leave2DMode();
- virtual bool is2D();
- virtual void changeviewport(int x = 0, int y = 0, unsigned int w = 0, unsigned int h = 0);
- void ToggleFullscreen();
- virtual texture * GrabTexture();
- virtual SDL_Surface * GrabSurface();
- protected:
- base(int, int, int, int);
- void setsurface(SDL_Surface *) throw (GeneralException);
- private:
- int width, height;
- SDL_Surface * surface;
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: base.h,v 1.9 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __BASE_H__
+#define __BASE_H__
+
+#include <SDL.h>
+#include <Exceptions.h>
+#include <texture.h>
+
+namespace mogltk {
+ struct rect {
+ int x, y, w, h;
+ };
+ class base : public Base {
+ public:
+ base(int w = 640, int h = 480, int flags = 0) throw(GeneralException);
+ virtual ~base();
+ int GetWidth(void);
+ int GetHeight(void);
+ virtual void Flip(bool clear = true);
+ SDL_Surface * getsurface();
+ virtual void Enter2DMode();
+ virtual void Leave2DMode();
+ virtual bool is2D();
+ virtual void changeviewport(int x = 0, int y = 0, unsigned int w = 0, unsigned int h = 0);
+ void ToggleFullscreen();
+ virtual texture * GrabTexture();
+ virtual SDL_Surface * GrabSurface();
+ protected:
+ base(int, int, int, int);
+ void setsurface(SDL_Surface *) throw (GeneralException);
+ private:
+ int width, height;
+ SDL_Surface * surface;
+ };
+};
+
+#endif
diff --git a/include/engine.h b/include/engine.h
index 9d12e95..95b12f7 100644
--- a/include/engine.h
+++ b/include/engine.h
@@ -1,101 +1,101 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: engine.h,v 1.18 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __ENGINE_H__
-#define __ENGINE_H__
-
-#include <SDL.h>
-#include <Handle.h>
-#include <Exceptions.h>
-#include <base.h>
-#include <glbase.h>
-#include <widgets.h>
-
-namespace mogltk {
- class engine : public Base {
- public:
- class keyevent : public Base {
- public:
- keyevent();
- virtual ~keyevent();
- virtual void down(SDL_keysym) = 0;
- virtual void up(SDL_keysym) = 0;
- protected:
- keyevent * old_handler, * new_handler;
- };
- class mouseevent : public Base {
- public:
- mouseevent();
- virtual ~mouseevent();
- virtual void move(SDL_MouseMotionEvent) = 0;
- virtual void action(SDL_MouseButtonEvent) = 0;
- protected:
- mouseevent * old_handler, * new_handler;
- };
- static int setup() throw(GeneralException);
- static int postsetup() throw(GeneralException);
- static int GetInited();
- static SDL_RWops * RWFromHandle(Handle *) throw (GeneralException);
- static void pollevents() throw (GeneralException);
- static void setappactive(bool);
- static bool getappactive();
- static void setcursorvisible(bool);
- static bool getcursorvisible();
- static void quit();
- static bool quitrequested();
- static int mouseX();
- static int mouseY();
- static int mouseZ();
- static void setmouseX(int);
- static void setmouseY(int);
- static void setmouseZ(int);
- static int mousebuttons();
- static double FPS();
- static void lockmouse();
- static void unlockmouse();
- static void setkeyevent(keyevent *);
- static void setmouseevent(mouseevent *);
- static keyevent * getkeyevent();
- static mouseevent * getmouseevent();
- static glbase * glbase_o;
- static base * base_o;
- static widget * root;
- private:
- static bool inited;
- static bool postsetuped;
- static bool appactive;
- static bool cursorvisible;
- static bool quitrequest;
- static int mx;
- static int my;
- static int mz;
- static int mbuttons;
- static int frames;
- static double curfps;
- static Uint32 curticks;
- static int locked;
- static keyevent * keyevent_h;
- static mouseevent * mouseevent_h;
- static void updatemouse();
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: engine.h,v 1.19 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __ENGINE_H__
+#define __ENGINE_H__
+
+#include <SDL.h>
+#include <Handle.h>
+#include <Exceptions.h>
+#include <base.h>
+#include <glbase.h>
+#include <widgets.h>
+
+namespace mogltk {
+ class engine : public Base {
+ public:
+ class keyevent : public Base {
+ public:
+ keyevent();
+ virtual ~keyevent();
+ virtual void down(SDL_keysym) = 0;
+ virtual void up(SDL_keysym) = 0;
+ protected:
+ keyevent * old_handler, * new_handler;
+ };
+ class mouseevent : public Base {
+ public:
+ mouseevent();
+ virtual ~mouseevent();
+ virtual void move(SDL_MouseMotionEvent) = 0;
+ virtual void action(SDL_MouseButtonEvent) = 0;
+ protected:
+ mouseevent * old_handler, * new_handler;
+ };
+ static int setup() throw(GeneralException);
+ static int postsetup() throw(GeneralException);
+ static int GetInited();
+ static SDL_RWops * RWFromHandle(Handle *) throw (GeneralException);
+ static void pollevents() throw (GeneralException);
+ static void setappactive(bool);
+ static bool getappactive();
+ static void setcursorvisible(bool);
+ static bool getcursorvisible();
+ static void quit();
+ static bool quitrequested();
+ static int mouseX();
+ static int mouseY();
+ static int mouseZ();
+ static void setmouseX(int);
+ static void setmouseY(int);
+ static void setmouseZ(int);
+ static int mousebuttons();
+ static double FPS();
+ static void lockmouse();
+ static void unlockmouse();
+ static void setkeyevent(keyevent *);
+ static void setmouseevent(mouseevent *);
+ static keyevent * getkeyevent();
+ static mouseevent * getmouseevent();
+ static glbase * glbase_o;
+ static base * base_o;
+ static widget * root;
+ private:
+ static bool inited;
+ static bool postsetuped;
+ static bool appactive;
+ static bool cursorvisible;
+ static bool quitrequest;
+ static int mx;
+ static int my;
+ static int mz;
+ static int mbuttons;
+ static int frames;
+ static double curfps;
+ static Uint32 curticks;
+ static int locked;
+ static keyevent * keyevent_h;
+ static mouseevent * mouseevent_h;
+ static void updatemouse();
+ };
+};
+
+#endif
diff --git a/include/font.h b/include/font.h
index 0ad075f..d69fc50 100644
--- a/include/font.h
+++ b/include/font.h
@@ -1,83 +1,83 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: font.h,v 1.8 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __FONT_H__
-#define __FONT_H__
-
-#include <SDL.h>
-#include <stdarg.h>
-#include <BString.h>
-#include <Handle.h>
-#include <texture.h>
-#include <mcolor.h>
-#include <base.h>
-
-namespace mogltk {
- class font : public Base {
- public:
- font(Handle *);
- virtual ~font();
- virtual void drawentry(Uint16, int, int, ColorP = WHITE);
- void drawtotex(texture *, Uint16, int, int, ColorP = WHITE);
- void putcursor(int, int);
- void putentry(Uint16, ColorP = WHITE);
- void putentryontex(texture *, Uint16, ColorP = WHITE);
- void drawchar(char, ColorP = WHITE);
- void drawcharontex(texture *, char, ColorP = WHITE);
- void newline(void);
- int printf(const ugly_string &, ...);
- int printf(const char *, ...);
- int printf(const ugly_string &, va_list);
- rect size(const ugly_string &, ...);
- rect size(const char *, ...);
- rect size(const ugly_string &, va_list);
- rect printtotex(texture *, const ugly_string &, ...);
- rect printtotex(texture *, const char *, ...);
- rect printtotex(texture *, const ugly_string &, va_list);
- texture * printtex(rect *, const ugly_string &, ...);
- texture * printtex(rect *, const char *, ...);
- texture * printtex(rect *, const ugly_string &, va_list);
- void setcolor(ColorP);
- void setshadow(int);
- void setwspace(int);
- int findchar(char) const;
- int singletextsize(const String &) const;
-
- protected:
- Uint8 * sizes;
- Uint16 nbentries, nbcT, nbT;
- Uint8 flags, maxX, maxY, nbcU, nbcV, base, inter;
- int cx, cy, ox;
- ColorP textcolor;
- int shadow, wspace;
- texture * alloctexture();
- void Bind(int);
- private:
- void checknbind(int, ColorP);
- texture ** fonttex;
- texture ** fontcache[16];
- Uint16 * corresp;
- };
- extern font * SystemFont;
- extern font * FixedFont;
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: font.h,v 1.9 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __FONT_H__
+#define __FONT_H__
+
+#include <SDL.h>
+#include <stdarg.h>
+#include <BString.h>
+#include <Handle.h>
+#include <texture.h>
+#include <mcolor.h>
+#include <base.h>
+
+namespace mogltk {
+ class font : public Base {
+ public:
+ font(Handle *);
+ virtual ~font();
+ virtual void drawentry(Uint16, int, int, ColorP = WHITE);
+ void drawtotex(texture *, Uint16, int, int, ColorP = WHITE);
+ void putcursor(int, int);
+ void putentry(Uint16, ColorP = WHITE);
+ void putentryontex(texture *, Uint16, ColorP = WHITE);
+ void drawchar(char, ColorP = WHITE);
+ void drawcharontex(texture *, char, ColorP = WHITE);
+ void newline(void);
+ int printf(const ugly_string &, ...);
+ int printf(const char *, ...);
+ int printf(const ugly_string &, va_list);
+ rect size(const ugly_string &, ...);
+ rect size(const char *, ...);
+ rect size(const ugly_string &, va_list);
+ rect printtotex(texture *, const ugly_string &, ...);
+ rect printtotex(texture *, const char *, ...);
+ rect printtotex(texture *, const ugly_string &, va_list);
+ texture * printtex(rect *, const ugly_string &, ...);
+ texture * printtex(rect *, const char *, ...);
+ texture * printtex(rect *, const ugly_string &, va_list);
+ void setcolor(ColorP);
+ void setshadow(int);
+ void setwspace(int);
+ int findchar(char) const;
+ int singletextsize(const String &) const;
+
+ protected:
+ Uint8 * sizes;
+ Uint16 nbentries, nbcT, nbT;
+ Uint8 flags, maxX, maxY, nbcU, nbcV, base, inter;
+ int cx, cy, ox;
+ ColorP textcolor;
+ int shadow, wspace;
+ texture * alloctexture();
+ void Bind(int);
+ private:
+ void checknbind(int, ColorP);
+ texture ** fonttex;
+ texture ** fontcache[16];
+ Uint16 * corresp;
+ };
+ extern font * SystemFont;
+ extern font * FixedFont;
+};
+
+#endif
diff --git a/include/gettext.h b/include/gettext.h
index b530d9c..c4fe094 100644
--- a/include/gettext.h
+++ b/include/gettext.h
@@ -1,63 +1,63 @@
-/* Convenience header for conditional use of GNU <libintl.h>.
- Copyright (C) 1995-1998, 2000-2002 Free Software Foundation, Inc.
-
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU Library General Public License as published
- by the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- USA. */
-
-#ifndef _LIBGETTEXT_H
-#define _LIBGETTEXT_H 1
-
-/* NLS can be disabled through the configure --disable-nls option. */
-#if ENABLE_NLS
-
-/* Get declarations of GNU message catalog functions. */
-# include <libintl.h>
-
-#else
-
-/* Disabled NLS.
- The casts to 'const char *' serve the purpose of producing warnings
- for invalid uses of the value returned from these functions.
- On pre-ANSI systems without 'const', the config.h file is supposed to
- contain "#define const". */
-# define gettext(Msgid) ((const char *) (Msgid))
-# define dgettext(Domainname, Msgid) ((const char *) (Msgid))
-# define dcgettext(Domainname, Msgid, Category) ((const char *) (Msgid))
-# define ngettext(Msgid1, Msgid2, N) \
- ((N) == 1 ? (const char *) (Msgid1) : (const char *) (Msgid2))
-# define dngettext(Domainname, Msgid1, Msgid2, N) \
- ((N) == 1 ? (const char *) (Msgid1) : (const char *) (Msgid2))
-# define dcngettext(Domainname, Msgid1, Msgid2, N, Category) \
- ((N) == 1 ? (const char *) (Msgid1) : (const char *) (Msgid2))
-# define textdomain(Domainname) ((const char *) (Domainname))
-# define bindtextdomain(Domainname, Dirname) ((const char *) (Dirname))
-# define bind_textdomain_codeset(Domainname, Codeset) ((const char *) (Codeset))
-# define setlocale(a, b)
-
-#endif
-
-/* A pseudo function call that serves as a marker for the automated
- extraction of messages, but does not call gettext(). The run-time
- translation is done at a different place in the code.
- The argument, String, should be a literal string. Concatenated strings
- and other string expressions won't work.
- The macro's expansion is not parenthesized, so that it is suitable as
- initializer for static 'char[]' or 'const char[]' variables. */
-#define gettext_noop(String) String
-
-#define _(Text) dgettext ("Baltisot", Text)
-#define N_(Text) Text
-
-#endif /* _LIBGETTEXT_H */
+/* Convenience header for conditional use of GNU <libintl.h>.
+ Copyright (C) 1995-1998, 2000-2002 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify it
+ under the terms of the GNU Library General Public License as published
+ by the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ USA. */
+
+#ifndef _LIBGETTEXT_H
+#define _LIBGETTEXT_H 1
+
+/* NLS can be disabled through the configure --disable-nls option. */
+#if ENABLE_NLS
+
+/* Get declarations of GNU message catalog functions. */
+# include <libintl.h>
+
+#else
+
+/* Disabled NLS.
+ The casts to 'const char *' serve the purpose of producing warnings
+ for invalid uses of the value returned from these functions.
+ On pre-ANSI systems without 'const', the config.h file is supposed to
+ contain "#define const". */
+# define gettext(Msgid) ((const char *) (Msgid))
+# define dgettext(Domainname, Msgid) ((const char *) (Msgid))
+# define dcgettext(Domainname, Msgid, Category) ((const char *) (Msgid))
+# define ngettext(Msgid1, Msgid2, N) \
+ ((N) == 1 ? (const char *) (Msgid1) : (const char *) (Msgid2))
+# define dngettext(Domainname, Msgid1, Msgid2, N) \
+ ((N) == 1 ? (const char *) (Msgid1) : (const char *) (Msgid2))
+# define dcngettext(Domainname, Msgid1, Msgid2, N, Category) \
+ ((N) == 1 ? (const char *) (Msgid1) : (const char *) (Msgid2))
+# define textdomain(Domainname) ((const char *) (Domainname))
+# define bindtextdomain(Domainname, Dirname) ((const char *) (Dirname))
+# define bind_textdomain_codeset(Domainname, Codeset) ((const char *) (Codeset))
+# define setlocale(a, b)
+
+#endif
+
+/* A pseudo function call that serves as a marker for the automated
+ extraction of messages, but does not call gettext(). The run-time
+ translation is done at a different place in the code.
+ The argument, String, should be a literal string. Concatenated strings
+ and other string expressions won't work.
+ The macro's expansion is not parenthesized, so that it is suitable as
+ initializer for static 'char[]' or 'const char[]' variables. */
+#define gettext_noop(String) String
+
+#define _(Text) dgettext ("Baltisot", Text)
+#define N_(Text) Text
+
+#endif /* _LIBGETTEXT_H */
diff --git a/include/glbase.h b/include/glbase.h
index 031821e..4528d78 100644
--- a/include/glbase.h
+++ b/include/glbase.h
@@ -1,53 +1,53 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glbase.h,v 1.10 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __GLBASE_H__
-#define __GLBASE_H__
-
-#include <SDL.h>
-#include <SDL_opengl.h>
-#include <Exceptions.h>
-#include <base.h>
-
-namespace mogltk {
- class glbase : public base {
- public:
- glbase(int w = 640, int h = 480, int flags = 0) throw(GeneralException);
- virtual ~glbase();
- virtual void Enter2DMode(void);
- virtual void Leave2DMode(void);
- virtual void Flip(bool clear = true);
- virtual bool is2D(void);
- virtual void changeviewport(int x = 0, int y = 0, unsigned int w = 0, unsigned int h = 0);
- void changefovy(GLdouble);
- static void glVertex(GLshort, GLshort, GLshort = 0, GLshort = 1);
- static void glVertex(GLint, GLint, GLint = 0, GLint = 1);
- static void glVertex(GLfloat, GLfloat, GLfloat = 0.0, GLfloat = 1.0);
- static void glVertex(GLdouble, GLdouble, GLdouble = 0.0, GLdouble = 1.0);
- virtual texture * GrabTexture();
- virtual SDL_Surface * GrabSurface();
- private:
- int twoD;
- GLdouble ratio, fovy;
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glbase.h,v 1.11 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __GLBASE_H__
+#define __GLBASE_H__
+
+#include <SDL.h>
+#include <SDL_opengl.h>
+#include <Exceptions.h>
+#include <base.h>
+
+namespace mogltk {
+ class glbase : public base {
+ public:
+ glbase(int w = 640, int h = 480, int flags = 0) throw(GeneralException);
+ virtual ~glbase();
+ virtual void Enter2DMode(void);
+ virtual void Leave2DMode(void);
+ virtual void Flip(bool clear = true);
+ virtual bool is2D(void);
+ virtual void changeviewport(int x = 0, int y = 0, unsigned int w = 0, unsigned int h = 0);
+ void changefovy(GLdouble);
+ static void glVertex(GLshort, GLshort, GLshort = 0, GLshort = 1);
+ static void glVertex(GLint, GLint, GLint = 0, GLint = 1);
+ static void glVertex(GLfloat, GLfloat, GLfloat = 0.0, GLfloat = 1.0);
+ static void glVertex(GLdouble, GLdouble, GLdouble = 0.0, GLdouble = 1.0);
+ virtual texture * GrabTexture();
+ virtual SDL_Surface * GrabSurface();
+ private:
+ int twoD;
+ GLdouble ratio, fovy;
+ };
+};
+
+#endif
diff --git a/include/glfont.h b/include/glfont.h
index 185b316..bd36f68 100644
--- a/include/glfont.h
+++ b/include/glfont.h
@@ -1,38 +1,38 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glfont.h,v 1.14 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __GLFONT_H__
-#define __GLFONT_H__
-
-#include <SDL.h>
-#include <font.h>
-#include <mcolor.h>
-
-namespace mogltk {
- class glfont : public font {
- public:
- glfont(Handle *);
- virtual ~glfont();
- void drawentry(Uint16, int, int, ColorP = WHITE);
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glfont.h,v 1.15 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __GLFONT_H__
+#define __GLFONT_H__
+
+#include <SDL.h>
+#include <font.h>
+#include <mcolor.h>
+
+namespace mogltk {
+ class glfont : public font {
+ public:
+ glfont(Handle *);
+ virtual ~glfont();
+ void drawentry(Uint16, int, int, ColorP = WHITE);
+ };
+};
+
+#endif
diff --git a/include/glshape.h b/include/glshape.h
index 9ee541d..0226ac2 100644
--- a/include/glshape.h
+++ b/include/glshape.h
@@ -1,57 +1,57 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glshape.h,v 1.13 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __GLSHAPE_H__
-#define __GLSHAPE_H__
-
-#include <Exceptions.h>
-#include <BString.h>
-#include <mcolor.h>
-#include <texture.h>
-#include <shape.h>
-
-namespace mogltk {
- class glshape : public shape {
- public:
- virtual void pixel(int x, int y, ColorP = WHITE);
- virtual void box(int x1, int y1, int x2, int y2, ColorP = WHITE);
- virtual void box3d(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, int = 2, bool = false);
- virtual void box(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP);
- virtual void obox(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE);
- virtual void obox(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP);
- virtual void hline(int x1, int x2, int y, ColorP = DOS_WHITE);
- virtual void hline(int x1, int x2, int y, ColorP, ColorP);
- virtual void vline(int x, int y1, int y2, ColorP = DOS_WHITE);
- virtual void vline(int x, int y1, int y2, ColorP, ColorP);
- virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx = 0, int ty = 0, double = 1.0, ColorP = WHITE);
- virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP = WHITE);
- virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx = 0, int ty = 0, double = 1.0);
- virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx1, int ty1, int tx2, int ty2);
- virtual void fdraw(fill * f, ColorP = WHITE, int sx = 0, int sy = 0);
- virtual void sdraw(fill * f, ColorP = WHITE, int sx = 0, int sy = 0);
- private:
- bool Enter(bool);
- virtual bool Enter();
- virtual void Leave(bool);
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glshape.h,v 1.14 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __GLSHAPE_H__
+#define __GLSHAPE_H__
+
+#include <Exceptions.h>
+#include <BString.h>
+#include <mcolor.h>
+#include <texture.h>
+#include <shape.h>
+
+namespace mogltk {
+ class glshape : public shape {
+ public:
+ virtual void pixel(int x, int y, ColorP = WHITE);
+ virtual void box(int x1, int y1, int x2, int y2, ColorP = WHITE);
+ virtual void box3d(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, int = 2, bool = false);
+ virtual void box(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP);
+ virtual void obox(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE);
+ virtual void obox(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP);
+ virtual void hline(int x1, int x2, int y, ColorP = DOS_WHITE);
+ virtual void hline(int x1, int x2, int y, ColorP, ColorP);
+ virtual void vline(int x, int y1, int y2, ColorP = DOS_WHITE);
+ virtual void vline(int x, int y1, int y2, ColorP, ColorP);
+ virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx = 0, int ty = 0, double = 1.0, ColorP = WHITE);
+ virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP = WHITE);
+ virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx = 0, int ty = 0, double = 1.0);
+ virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx1, int ty1, int tx2, int ty2);
+ virtual void fdraw(fill * f, ColorP = WHITE, int sx = 0, int sy = 0);
+ virtual void sdraw(fill * f, ColorP = WHITE, int sx = 0, int sy = 0);
+ private:
+ bool Enter(bool);
+ virtual bool Enter();
+ virtual void Leave(bool);
+ };
+};
+
+#endif
diff --git a/include/glsprite.h b/include/glsprite.h
index 031f1b8..3758a3c 100644
--- a/include/glsprite.h
+++ b/include/glsprite.h
@@ -1,44 +1,44 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glsprite.h,v 1.5 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __GLSPRITE_H__
-#define __GLSPRITE_H__
-
-#include <vector>
-#include <Exceptions.h>
-#include <Handle.h>
-#include <mcolor.h>
-#include <texture.h>
-#include <sprite.h>
-
-namespace mogltk {
- class glSprite : public Sprite {
- public:
- glSprite(Handle *, int, int);
- glSprite(Uint8 *, int, int);
- virtual ~glSprite();
- virtual void draw(int, int, ColorP = WHITE, float = 1.0, float = 1.0);
- void bindcorner(float, float);
- virtual void drawrotate(int, int, double, ColorP = WHITE);
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glsprite.h,v 1.6 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __GLSPRITE_H__
+#define __GLSPRITE_H__
+
+#include <vector>
+#include <Exceptions.h>
+#include <Handle.h>
+#include <mcolor.h>
+#include <texture.h>
+#include <sprite.h>
+
+namespace mogltk {
+ class glSprite : public Sprite {
+ public:
+ glSprite(Handle *, int, int);
+ glSprite(Uint8 *, int, int);
+ virtual ~glSprite();
+ virtual void draw(int, int, ColorP = WHITE, float = 1.0, float = 1.0);
+ void bindcorner(float, float);
+ virtual void drawrotate(int, int, double, ColorP = WHITE);
+ };
+};
+
+#endif
diff --git a/include/glwidgets.h b/include/glwidgets.h
index 7b4eea8..f4c6c39 100644
--- a/include/glwidgets.h
+++ b/include/glwidgets.h
@@ -1,38 +1,38 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glwidgets.h,v 1.7 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __GLWIDGETS_H__
-#define __GLWIDGETS_H__
-
-#include <widgets.h>
-
-namespace mogltk {
- namespace widgets {
- class glRoot : public Root {
- public:
- glRoot(shape *);
- protected:
- virtual void draw();
- };
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glwidgets.h,v 1.8 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __GLWIDGETS_H__
+#define __GLWIDGETS_H__
+
+#include <widgets.h>
+
+namespace mogltk {
+ namespace widgets {
+ class glRoot : public Root {
+ public:
+ glRoot(shape *);
+ protected:
+ virtual void draw();
+ };
+ };
+};
+
+#endif
diff --git a/include/mcolor.h b/include/mcolor.h
index abb1e10..e718af4 100644
--- a/include/mcolor.h
+++ b/include/mcolor.h
@@ -1,46 +1,46 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: mcolor.h,v 1.7 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __MCOLOR_H__
-#define __MCOLOR_H__
-
-#include <SDL.h>
-#include <Exceptions.h>
-#include <Color.h>
-
-namespace mogltk {
- class ColorP : public Base {
- public:
- ColorP(const Color & = WHITE);
- ColorP(Uint8, Uint8, Uint8, Uint8);
- bool operator==(const ColorP &);
- Color * operator->();
- void Bind();
- void Norm();
- Uint32 toSDL(SDL_PixelFormat * = 0);
- void fromSDL(Uint32, SDL_PixelFormat * = 0);
- static Color Min;
- static Color Max;
- Color c;
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: mcolor.h,v 1.8 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __MCOLOR_H__
+#define __MCOLOR_H__
+
+#include <SDL.h>
+#include <Exceptions.h>
+#include <Color.h>
+
+namespace mogltk {
+ class ColorP : public Base {
+ public:
+ ColorP(const Color & = WHITE);
+ ColorP(Uint8, Uint8, Uint8, Uint8);
+ bool operator==(const ColorP &);
+ Color * operator->();
+ void Bind();
+ void Norm();
+ Uint32 toSDL(SDL_PixelFormat * = 0);
+ void fromSDL(Uint32, SDL_PixelFormat * = 0);
+ static Color Min;
+ static Color Max;
+ Color c;
+ };
+};
+
+#endif
diff --git a/include/shape.h b/include/shape.h
index a3d3bcb..d5932cd 100644
--- a/include/shape.h
+++ b/include/shape.h
@@ -1,197 +1,197 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: shape.h,v 1.14 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __SHAPE_H__
-#define __SHAPE_H__
-
-#include <vector>
-#include <Exceptions.h>
-#include <BString.h>
-#include <mcolor.h>
-#include <texture.h>
-
-namespace mogltk {
- typedef enum {
- LEFT,
- CENTER,
- RIGHT
- } align_t;
- class fillwalker : public Base {
- public:
- fillwalker();
- virtual ~fillwalker();
- virtual void step(int x, int y);
- };
- class segwalker : public Base {
- public:
- segwalker();
- virtual ~segwalker();
- virtual void step(int x1, int y1, int x2, int y2);
- };
- class fill : public Base {
- public:
- fill();
- virtual ~fill();
- void walk(fillwalker *);
- void swalk(segwalker *);
- void insert(int, int, int, int);
- void insertfix(int, int);
- int GetMinX() const;
- int GetMinY() const;
- int GetMaxX() const;
- int GetMaxY() const;
- texture * GetTexture();
- texture * Talloc();
- texture * GetSTexture();
- texture * STalloc();
- Color last;
- private:
- void insert(int, int);
- struct segment {
- int x1, y1, x2, y2;
- };
- class sline : public Base {
- public:
- sline(int, fill *);
- virtual ~sline();
- int GetY() const;
- void insert(int, int);
- void insertfix(int, int);
- void walk(fillwalker *);
- private:
- class point : public Base {
- public:
- point(int, sline *);
- virtual ~point();
- int GetX() const;
- int GetY() const;
- void walk(fillwalker *);
- point * look(int);
- private:
- int x;
- point * next;
- sline * header;
- };
- int y;
- sline * next;
- fill * header;
- sline * look(int);
- protected:
- point * pheader;
- friend class point;
- private:
- int count() const;
- };
- int minX, minY, maxX, maxY;
- texture * cached;
- texture * scached;
- std::vector<segment> segments;
- protected:
- sline * header;
- friend class sline;
- };
- class shape : public Base {
- public:
- shape(SDL_Surface * = 0);
- virtual void pixel(int x, int y, ColorP = WHITE);
- virtual void circle(int x, int y, int r, ColorP = WHITE);
- virtual void pcircle(int x, int y, int r, ColorP = WHITE);
- virtual fill * fcircle(int x, int y, int r);
- virtual void fdraw(fill *, ColorP = WHITE, int sx = 0, int sy = 0);
- virtual void sdraw(fill *, ColorP = WHITE, int sx = 0, int sy = 0);
- virtual void box(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE);
- virtual void box3d(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, int = 2, bool = false);
- virtual void box(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP);
- virtual void obox(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE);
- virtual void obox3d(int x1, int y1, int x2, int y2, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false);
- virtual void obox(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP);
- virtual void hline(int x1, int x2, int y, ColorP = DOS_WHITE);
- virtual void hline3d(int x1, int x2, int y, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false);
- virtual void hline(int x1, int x2, int y, ColorP, ColorP);
- virtual void vline(int x, int y1, int y2, ColorP = DOS_WHITE);
- virtual void vline3d(int x, int y1, int y2, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false);
- virtual void vline(int x, int y1, int y2, ColorP, ColorP);
- virtual void line(int x1, int y1, int x2, int y2, ColorP = WHITE);
- virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx = 0, int ty = 0, double = 1.0, ColorP = WHITE);
- virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP = WHITE);
- virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx = 0, int ty = 0, double = 1.0);
- virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx1, int ty1, int tx2, int ty2);
- virtual void window(int x1, int y1, int x2, int y2,
- const String & title = "",
- ColorP titlecolor = DOS_HIGH_WHITE,
- ColorP titlebackcolor = DOS_MAGENTA,
- ColorP front = DOS_WHITE,
- ColorP shade1 = DOS_HIGH_WHITE,
- ColorP shade2 = DOS_GRAY);
- virtual void text(int x, int y, const String &,
- ColorP textcolor = DOS_HIGH_WHITE,
- align_t align = LEFT);
- virtual void text3d(int x, int y, const String &,
- ColorP textcolor = DOS_BLACK,
- ColorP shade1 = DOS_HIGH_WHITE,
- ColorP shade2 = DOS_GRAY,
- align_t align = LEFT,
- bool bevel = false);
- virtual void button(int x1, int y1, int x2, int y2, const String &,
- bool bevel = false,
- ColorP front = DOS_WHITE,
- ColorP shade1 = DOS_HIGH_WHITE,
- ColorP shade2 = DOS_GRAY,
- ColorP round = DOS_BLACK,
- ColorP textcolor = DOS_BLACK,
- ColorP tshade1 = DOS_HIGH_WHITE,
- ColorP tshade2 = DOS_GRAY);
- SDL_Surface * GetSurf();
- private:
- void bsubline_1(int x1, int y1, int x2, int y2, ColorP = WHITE);
- void bsubline_2(int x1, int y1, int x2, int y2, ColorP = WHITE);
- void bsubline_3(int x1, int y1, int x2, int y2, ColorP = WHITE);
- void bsubline_4(int x1, int y1, int x2, int y2, ColorP = WHITE);
- virtual bool Enter();
- virtual void Leave(bool);
- SDL_Surface * surf;
- };
-
- class filldrawer : public fillwalker {
- public:
- filldrawer(fill *, texture *, ColorP = DOS_WHITE);
- virtual ~filldrawer();
- virtual void step(int x, int y);
- private:
- fill * f;
- texture * t;
- ColorP c;
- int oldx, oldy;
- };
- class segdrawer : public segwalker {
- public:
- segdrawer(fill *, texture *, ColorP = DOS_WHITE);
- virtual ~segdrawer();
- virtual void step(int x1, int y1, int x2, int y2);
- private:
- fill * f;
- texture * t;
- ColorP c;
- shape * sh;
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: shape.h,v 1.15 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __SHAPE_H__
+#define __SHAPE_H__
+
+#include <vector>
+#include <Exceptions.h>
+#include <BString.h>
+#include <mcolor.h>
+#include <texture.h>
+
+namespace mogltk {
+ typedef enum {
+ LEFT,
+ CENTER,
+ RIGHT
+ } align_t;
+ class fillwalker : public Base {
+ public:
+ fillwalker();
+ virtual ~fillwalker();
+ virtual void step(int x, int y);
+ };
+ class segwalker : public Base {
+ public:
+ segwalker();
+ virtual ~segwalker();
+ virtual void step(int x1, int y1, int x2, int y2);
+ };
+ class fill : public Base {
+ public:
+ fill();
+ virtual ~fill();
+ void walk(fillwalker *);
+ void swalk(segwalker *);
+ void insert(int, int, int, int);
+ void insertfix(int, int);
+ int GetMinX() const;
+ int GetMinY() const;
+ int GetMaxX() const;
+ int GetMaxY() const;
+ texture * GetTexture();
+ texture * Talloc();
+ texture * GetSTexture();
+ texture * STalloc();
+ Color last;
+ private:
+ void insert(int, int);
+ struct segment {
+ int x1, y1, x2, y2;
+ };
+ class sline : public Base {
+ public:
+ sline(int, fill *);
+ virtual ~sline();
+ int GetY() const;
+ void insert(int, int);
+ void insertfix(int, int);
+ void walk(fillwalker *);
+ private:
+ class point : public Base {
+ public:
+ point(int, sline *);
+ virtual ~point();
+ int GetX() const;
+ int GetY() const;
+ void walk(fillwalker *);
+ point * look(int);
+ private:
+ int x;
+ point * next;
+ sline * header;
+ };
+ int y;
+ sline * next;
+ fill * header;
+ sline * look(int);
+ protected:
+ point * pheader;
+ friend class point;
+ private:
+ int count() const;
+ };
+ int minX, minY, maxX, maxY;
+ texture * cached;
+ texture * scached;
+ std::vector<segment> segments;
+ protected:
+ sline * header;
+ friend class sline;
+ };
+ class shape : public Base {
+ public:
+ shape(SDL_Surface * = 0);
+ virtual void pixel(int x, int y, ColorP = WHITE);
+ virtual void circle(int x, int y, int r, ColorP = WHITE);
+ virtual void pcircle(int x, int y, int r, ColorP = WHITE);
+ virtual fill * fcircle(int x, int y, int r);
+ virtual void fdraw(fill *, ColorP = WHITE, int sx = 0, int sy = 0);
+ virtual void sdraw(fill *, ColorP = WHITE, int sx = 0, int sy = 0);
+ virtual void box(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE);
+ virtual void box3d(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, int = 2, bool = false);
+ virtual void box(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP);
+ virtual void obox(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE);
+ virtual void obox3d(int x1, int y1, int x2, int y2, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false);
+ virtual void obox(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP);
+ virtual void hline(int x1, int x2, int y, ColorP = DOS_WHITE);
+ virtual void hline3d(int x1, int x2, int y, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false);
+ virtual void hline(int x1, int x2, int y, ColorP, ColorP);
+ virtual void vline(int x, int y1, int y2, ColorP = DOS_WHITE);
+ virtual void vline3d(int x, int y1, int y2, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false);
+ virtual void vline(int x, int y1, int y2, ColorP, ColorP);
+ virtual void line(int x1, int y1, int x2, int y2, ColorP = WHITE);
+ virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx = 0, int ty = 0, double = 1.0, ColorP = WHITE);
+ virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP = WHITE);
+ virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx = 0, int ty = 0, double = 1.0);
+ virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx1, int ty1, int tx2, int ty2);
+ virtual void window(int x1, int y1, int x2, int y2,
+ const String & title = "",
+ ColorP titlecolor = DOS_HIGH_WHITE,
+ ColorP titlebackcolor = DOS_MAGENTA,
+ ColorP front = DOS_WHITE,
+ ColorP shade1 = DOS_HIGH_WHITE,
+ ColorP shade2 = DOS_GRAY);
+ virtual void text(int x, int y, const String &,
+ ColorP textcolor = DOS_HIGH_WHITE,
+ align_t align = LEFT);
+ virtual void text3d(int x, int y, const String &,
+ ColorP textcolor = DOS_BLACK,
+ ColorP shade1 = DOS_HIGH_WHITE,
+ ColorP shade2 = DOS_GRAY,
+ align_t align = LEFT,
+ bool bevel = false);
+ virtual void button(int x1, int y1, int x2, int y2, const String &,
+ bool bevel = false,
+ ColorP front = DOS_WHITE,
+ ColorP shade1 = DOS_HIGH_WHITE,
+ ColorP shade2 = DOS_GRAY,
+ ColorP round = DOS_BLACK,
+ ColorP textcolor = DOS_BLACK,
+ ColorP tshade1 = DOS_HIGH_WHITE,
+ ColorP tshade2 = DOS_GRAY);
+ SDL_Surface * GetSurf();
+ private:
+ void bsubline_1(int x1, int y1, int x2, int y2, ColorP = WHITE);
+ void bsubline_2(int x1, int y1, int x2, int y2, ColorP = WHITE);
+ void bsubline_3(int x1, int y1, int x2, int y2, ColorP = WHITE);
+ void bsubline_4(int x1, int y1, int x2, int y2, ColorP = WHITE);
+ virtual bool Enter();
+ virtual void Leave(bool);
+ SDL_Surface * surf;
+ };
+
+ class filldrawer : public fillwalker {
+ public:
+ filldrawer(fill *, texture *, ColorP = DOS_WHITE);
+ virtual ~filldrawer();
+ virtual void step(int x, int y);
+ private:
+ fill * f;
+ texture * t;
+ ColorP c;
+ int oldx, oldy;
+ };
+ class segdrawer : public segwalker {
+ public:
+ segdrawer(fill *, texture *, ColorP = DOS_WHITE);
+ virtual ~segdrawer();
+ virtual void step(int x1, int y1, int x2, int y2);
+ private:
+ fill * f;
+ texture * t;
+ ColorP c;
+ shape * sh;
+ };
+};
+
+#endif
diff --git a/include/sprite.h b/include/sprite.h
index 5c7f041..dd701f5 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -1,73 +1,73 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: sprite.h,v 1.11 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __SPRITE_H__
-#define __SPRITE_H__
-
-#include <vector>
-#include <Exceptions.h>
-#include <Handle.h>
-#include <mcolor.h>
-#include <texture.h>
-
-namespace mogltk {
- class Sprite : public Base {
- public:
- Sprite(Handle *, int, int) throw (GeneralException);
- Sprite(Uint8 *, int, int);
- virtual ~Sprite();
- virtual void draw(int, int, ColorP = WHITE, float = 1.0, float = 1.0);
- int GetSX();
- int GetSY();
- static Sprite * Cursor;
- protected:
- void Bind();
- int GetPX();
- int GetPY();
- private:
- class TexList : public Base {
- public:
- TexList(int);
- virtual ~TexList();
- Sprite * sprheader;
- const texture * GetTex() const;
- texture * GetTex();
- static const TexList * GetHead();
- const TexList * GetNext() const;
- TexList * GetNext();
- void Bind() const;
- SDL_Surface * GetSurface();
- private:
- texture * tex;
- static TexList * header;
- TexList * next, * prev;
- };
- Sprite * next, * prev;
- TexList * tlist;
- int sx, sy, posx, posy;
- void alloc();
- bool canfit(int, int, int, int) const;
- bool intersect(int, int, int, int) const;
- };
-
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: sprite.h,v 1.12 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __SPRITE_H__
+#define __SPRITE_H__
+
+#include <vector>
+#include <Exceptions.h>
+#include <Handle.h>
+#include <mcolor.h>
+#include <texture.h>
+
+namespace mogltk {
+ class Sprite : public Base {
+ public:
+ Sprite(Handle *, int, int) throw (GeneralException);
+ Sprite(Uint8 *, int, int);
+ virtual ~Sprite();
+ virtual void draw(int, int, ColorP = WHITE, float = 1.0, float = 1.0);
+ int GetSX();
+ int GetSY();
+ static Sprite * Cursor;
+ protected:
+ void Bind();
+ int GetPX();
+ int GetPY();
+ private:
+ class TexList : public Base {
+ public:
+ TexList(int);
+ virtual ~TexList();
+ Sprite * sprheader;
+ const texture * GetTex() const;
+ texture * GetTex();
+ static const TexList * GetHead();
+ const TexList * GetNext() const;
+ TexList * GetNext();
+ void Bind() const;
+ SDL_Surface * GetSurface();
+ private:
+ texture * tex;
+ static TexList * header;
+ TexList * next, * prev;
+ };
+ Sprite * next, * prev;
+ TexList * tlist;
+ int sx, sy, posx, posy;
+ void alloc();
+ bool canfit(int, int, int, int) const;
+ bool intersect(int, int, int, int) const;
+ };
+
+};
+
+#endif
diff --git a/include/texture.h b/include/texture.h
index 8bff668..ceaacd1 100644
--- a/include/texture.h
+++ b/include/texture.h
@@ -1,63 +1,63 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: texture.h,v 1.7 2004-07-15 14:21:30 pixel Exp $ */
-
-#ifndef __TEXTURE_H__
-#define __TEXTURE_H__
-
-#include <SDL.h>
-#include <SDL_opengl.h>
-#include <Handle.h>
-#include <Exceptions.h>
-#include <generic.h>
-
-namespace mogltk {
- class texture : public Base {
- public:
- texture(int, int, bool = false) throw (GeneralException);
- texture(Handle *, bool = false) throw (GeneralException);
- texture(int, int, int, int);
- virtual ~texture();
- SDL_Surface * GetSurface();
- Uint32 * GetPixels();
- SDL_PixelFormat * GetFormat();
- static SDL_Surface * LoadNTEX(Handle * h) throw (GeneralException) ;
- void Generate();
- void Bind(bool = true);
- GLuint GetWidth();
- GLuint GetHeight();
- static void Unbind(void);
- void Taint(void);
- static void Taintall(void);
- void DumpBMP(const String &);
- private:
- GLuint width, height, tex;
- bool texture_allocated;
- SDL_Surface * surface;
- bool planar, tainted, taintable;
- static texture * header;
- static texture * footer;
- texture * next, * prev;
- static texture * active;
- void recTaint(void);
- };
-};
-
-#endif
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: texture.h,v 1.8 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __TEXTURE_H__
+#define __TEXTURE_H__
+
+#include <SDL.h>
+#include <SDL_opengl.h>
+#include <Handle.h>
+#include <Exceptions.h>
+#include <generic.h>
+
+namespace mogltk {
+ class texture : public Base {
+ public:
+ texture(int, int, bool = false) throw (GeneralException);
+ texture(Handle *, bool = false) throw (GeneralException);
+ texture(int, int, int, int);
+ virtual ~texture();
+ SDL_Surface * GetSurface();
+ Uint32 * GetPixels();
+ SDL_PixelFormat * GetFormat();
+ static SDL_Surface * LoadNTEX(Handle * h) throw (GeneralException) ;
+ void Generate();
+ void Bind(bool = true);
+ GLuint GetWidth();
+ GLuint GetHeight();
+ static void Unbind(void);
+ void Taint(void);
+ static void Taintall(void);
+ void DumpBMP(const String &);
+ private:
+ GLuint width, height, tex;
+ bool texture_allocated;
+ SDL_Surface * surface;
+ bool planar, tainted, taintable;
+ static texture * header;
+ static texture * footer;
+ texture * next, * prev;
+ static texture * active;
+ void recTaint(void);
+ };
+};
+
+#endif
diff --git a/lib/base.cc b/lib/base.cc
index d1ba7ef..61426eb 100644
--- a/lib/base.cc
+++ b/lib/base.cc
@@ -1,178 +1,178 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: base.cc,v 1.12 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <stdio.h>
-#include <SDL.h>
-#include "base.h"
-#include "engine.h"
-#include "generic.h"
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-#include "gettext.h"
-
-mogltk::base::base(int w, int h, int flags) throw(GeneralException) : surface(0) {
- width = w;
- height = h;
-
- mogltk::engine::setup();
- if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
- throw GeneralException(String("Couldn't initialise Video SubSystem: ") + SDL_GetError());
- }
-
- if (!(surface = SDL_SetVideoMode(width, height, 0, flags | SDL_HWSURFACE))) {
- throw GeneralException(String("Couldn't set SDL mode: ") + SDL_GetError());
- }
-
- mogltk::engine::base_o = this;
-
- float ratio = surface->w;
- ratio /= surface->h;
-
- printm(M_INFO, "Video resolution: %dx%dx%d (ratio = %3.2f)\n", surface->w, surface->h, surface->format->BitsPerPixel, ratio);
-
- SDL_ShowCursor(SDL_DISABLE);
- SDL_FillRect(surface, NULL, 0);
- SDL_Flip(surface);
- SDL_FillRect(surface, NULL, 0);
- mogltk::engine::postsetup();
-}
-
-mogltk::base::~base() {
-}
-
-int mogltk::base::GetWidth(void) {
- return width;
-}
-
-int mogltk::base::GetHeight(void) {
- return height;
-}
-
-void mogltk::base::Flip(bool clear) {
- mogltk::engine::pollevents();
- SDL_Flip(surface);
- if (clear)
- SDL_FillRect(surface, NULL, 0);
-}
-
-mogltk::base::base(int w, int h, int flags, int) : surface(0) {
- width = w;
- height = h;
-
- SDL_ShowCursor(SDL_DISABLE);
-}
-
-void mogltk::base::setsurface(SDL_Surface * _surface) throw (GeneralException) {
- if (surface)
- throw GeneralException("Can't set video surface twice");
- surface = _surface;
-}
-
-SDL_Surface * mogltk::base::getsurface() {
- return surface;
-}
-
-void mogltk::base::Enter2DMode() {
-}
-
-void mogltk::base::Leave2DMode() {
-}
-
-bool mogltk::base::is2D() {
- return true;
-}
-
-void mogltk::base::changeviewport(int x, int y, unsigned int w, unsigned int h) {
- SDL_Rect r;
-
- if ((w == 0) && (h == 0)) {
- w = GetWidth() - x;
- h = GetHeight() - y;
- }
-
- r.x = x;
- r.y = y;
- r.w = w;
- r.h = h;
-
- SDL_SetClipRect(surface, &r);
-}
-
-void mogltk::base::ToggleFullscreen() {
- int newflags = surface->flags;
-
- if (surface->flags & SDL_FULLSCREEN)
- newflags &= ~SDL_FULLSCREEN;
- else
- newflags |= SDL_FULLSCREEN;
-
- texture::Taintall();
-
- surface = SDL_SetVideoMode(surface->w, surface->h, surface->format->BitsPerPixel,
- SDL_HWSURFACE | newflags);
-}
-
-inline static unsigned int nextpower(unsigned int n) {
- unsigned int i;
-
- if (!n)
- return n;
-
- if (ISPOT(n))
- return n;
-
- for (i = 31; i >= 0; i--) {
- if ((n >> i) & 1) {
- return 1 << (i + 1);
- }
- }
-}
-
-mogltk::texture * mogltk::base::GrabTexture() {
- int w = nextpower(GetWidth());
- int h = nextpower(GetHeight());
- texture * r = new texture(w, h);
-
- SDL_BlitSurface(getsurface(), NULL, r->GetSurface(), NULL);
-
- return r;
-}
-
-SDL_Surface * mogltk::base::GrabSurface() {
- SDL_Surface * r = SDL_CreateRGBSurface(SDL_SWSURFACE, GetWidth(), GetHeight(), 24,
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- 0xff000000,
- 0x00ff0000,
- 0x0000ff00,
- 0x00000000
-#else
- 0x000000ff,
- 0x0000ff00,
- 0x00ff0000,
- 0x00000000
-#endif
- );
-
- SDL_BlitSurface(getsurface(), NULL, r, NULL);
-
- return r;
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: base.cc,v 1.13 2004-11-27 21:44:52 pixel Exp $ */
+
+#include <stdio.h>
+#include <SDL.h>
+#include "base.h"
+#include "engine.h"
+#include "generic.h"
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+#include "gettext.h"
+
+mogltk::base::base(int w, int h, int flags) throw(GeneralException) : surface(0) {
+ width = w;
+ height = h;
+
+ mogltk::engine::setup();
+ if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
+ throw GeneralException(String("Couldn't initialise Video SubSystem: ") + SDL_GetError());
+ }
+
+ if (!(surface = SDL_SetVideoMode(width, height, 0, flags | SDL_HWSURFACE))) {
+ throw GeneralException(String("Couldn't set SDL mode: ") + SDL_GetError());
+ }
+
+ mogltk::engine::base_o = this;
+
+ float ratio = surface->w;
+ ratio /= surface->h;
+
+ printm(M_INFO, "Video resolution: %dx%dx%d (ratio = %3.2f)\n", surface->w, surface->h, surface->format->BitsPerPixel, ratio);
+
+ SDL_ShowCursor(SDL_DISABLE);
+ SDL_FillRect(surface, NULL, 0);
+ SDL_Flip(surface);
+ SDL_FillRect(surface, NULL, 0);
+ mogltk::engine::postsetup();
+}
+
+mogltk::base::~base() {
+}
+
+int mogltk::base::GetWidth(void) {
+ return width;
+}
+
+int mogltk::base::GetHeight(void) {
+ return height;
+}
+
+void mogltk::base::Flip(bool clear) {
+ mogltk::engine::pollevents();
+ SDL_Flip(surface);
+ if (clear)
+ SDL_FillRect(surface, NULL, 0);
+}
+
+mogltk::base::base(int w, int h, int flags, int) : surface(0) {
+ width = w;
+ height = h;
+
+ SDL_ShowCursor(SDL_DISABLE);
+}
+
+void mogltk::base::setsurface(SDL_Surface * _surface) throw (GeneralException) {
+ if (surface)
+ throw GeneralException("Can't set video surface twice");
+ surface = _surface;
+}
+
+SDL_Surface * mogltk::base::getsurface() {
+ return surface;
+}
+
+void mogltk::base::Enter2DMode() {
+}
+
+void mogltk::base::Leave2DMode() {
+}
+
+bool mogltk::base::is2D() {
+ return true;
+}
+
+void mogltk::base::changeviewport(int x, int y, unsigned int w, unsigned int h) {
+ SDL_Rect r;
+
+ if ((w == 0) && (h == 0)) {
+ w = GetWidth() - x;
+ h = GetHeight() - y;
+ }
+
+ r.x = x;
+ r.y = y;
+ r.w = w;
+ r.h = h;
+
+ SDL_SetClipRect(surface, &r);
+}
+
+void mogltk::base::ToggleFullscreen() {
+ int newflags = surface->flags;
+
+ if (surface->flags & SDL_FULLSCREEN)
+ newflags &= ~SDL_FULLSCREEN;
+ else
+ newflags |= SDL_FULLSCREEN;
+
+ texture::Taintall();
+
+ surface = SDL_SetVideoMode(surface->w, surface->h, surface->format->BitsPerPixel,
+ SDL_HWSURFACE | newflags);
+}
+
+inline static unsigned int nextpower(unsigned int n) {
+ unsigned int i;
+
+ if (!n)
+ return n;
+
+ if (ISPOT(n))
+ return n;
+
+ for (i = 31; i >= 0; i--) {
+ if ((n >> i) & 1) {
+ return 1 << (i + 1);
+ }
+ }
+}
+
+mogltk::texture * mogltk::base::GrabTexture() {
+ int w = nextpower(GetWidth());
+ int h = nextpower(GetHeight());
+ texture * r = new texture(w, h);
+
+ SDL_BlitSurface(getsurface(), NULL, r->GetSurface(), NULL);
+
+ return r;
+}
+
+SDL_Surface * mogltk::base::GrabSurface() {
+ SDL_Surface * r = SDL_CreateRGBSurface(SDL_SWSURFACE, GetWidth(), GetHeight(), 24,
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ 0xff000000,
+ 0x00ff0000,
+ 0x0000ff00,
+ 0x00000000
+#else
+ 0x000000ff,
+ 0x0000ff00,
+ 0x00ff0000,
+ 0x00000000
+#endif
+ );
+
+ SDL_BlitSurface(getsurface(), NULL, r, NULL);
+
+ return r;
+}
diff --git a/lib/engine.cc b/lib/engine.cc
index 9da6777..e0e1efd 100644
--- a/lib/engine.cc
+++ b/lib/engine.cc
@@ -1,409 +1,409 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: engine.cc,v 1.26 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <SDL.h>
-#include <Input.h>
-#include "engine.h"
-#include "glfont.h"
-#include "glsprite.h"
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-#include "gettext.h"
-
-bool mogltk::engine::inited = false, mogltk::engine::postsetuped = false;
-bool mogltk::engine::appactive = false, mogltk::engine::cursorvisible = false, mogltk::engine::quitrequest = false;
-int mogltk::engine::mx, mogltk::engine::my, mogltk::engine::mz = 0, mogltk::engine::mbuttons;
-int mogltk::engine::frames, mogltk::engine::locked = 0;
-double mogltk::engine::curfps = -1;
-Uint32 mogltk::engine::curticks;
-mogltk::widget * mogltk::engine::root = 0;
-
-mogltk::glbase * mogltk::engine::glbase_o = 0;
-mogltk::base * mogltk::engine::base_o = 0;
-
-mogltk::engine::keyevent * mogltk::engine::keyevent_h = 0;
-mogltk::engine::mouseevent * mogltk::engine::mouseevent_h = 0;
-
-#define UPDATERATE 1000
-
-mogltk::engine::keyevent::keyevent() {
- new_handler = 0;
- if ((old_handler = getkeyevent()))
- old_handler->new_handler = this;
- setkeyevent(this);
-}
-
-mogltk::engine::keyevent::~keyevent() {
- if (new_handler)
- new_handler->old_handler = old_handler;
- if (old_handler)
- old_handler->new_handler = new_handler;
-
- if (getkeyevent() == this)
- setkeyevent(old_handler);
-}
-
-void mogltk::engine::keyevent::up(SDL_keysym) {
- printm(M_INFO, "Generic keyevent::up called\n");
-}
-
-void mogltk::engine::keyevent::down(SDL_keysym) {
- printm(M_INFO, "Generic keyevent::down called\n");
-}
-
-class keyhandler_t : public mogltk::engine::keyevent {
- virtual void down(SDL_keysym keysym) {
- if (keysym.sym == SDLK_ESCAPE)
- mogltk::engine::quit();
- else if ((keysym.sym == SDLK_RETURN) && (keysym.mod & KMOD_ALT))
- mogltk::engine::base_o->ToggleFullscreen();
- else if (old_handler)
- old_handler->down(keysym);
- }
- virtual void up(SDL_keysym keysym) {
- if (old_handler)
- old_handler->up(keysym);
- }
-} basic_keyhandler;
-
-mogltk::engine::mouseevent::mouseevent() {
- new_handler = 0;
- if ((old_handler = getmouseevent()))
- old_handler->new_handler = this;
- setmouseevent(this);
-}
-
-mogltk::engine::mouseevent::~mouseevent() {
- if (new_handler)
- new_handler->old_handler = old_handler;
- if (old_handler)
- old_handler->new_handler = new_handler;
-
- if (getmouseevent() == this)
- setmouseevent(old_handler);
-}
-
-void mogltk::engine::mouseevent::move(SDL_MouseMotionEvent) {
- printm(M_INFO, "Generic mouseevent::move called\n");
-}
-
-void mogltk::engine::mouseevent::action(SDL_MouseButtonEvent) {
- printm(M_INFO, "Generic mouseevent::action called\n");
-}
-
-int mogltk::engine::setup() throw(GeneralException) {
- if (inited) {
- printm(M_WARNING, FUNCNAME + _(" called twice, ignoring second call.\n"));
- return -1;
- }
- if (SDL_Init(0) < 0) {
- throw GeneralException(FUNCNAME + _(": Unable to start SDL base system"));
- }
- atexit(SDL_Quit);
-
- inited = true;
-
- return 0;
-}
-
-int mogltk::engine::postsetup() throw(GeneralException) {
- if (postsetuped) {
- printm(M_WARNING, FUNCNAME + _(" called twice, ignoring second call.\n"));
- return -1;
- }
-
- SDL_EnableUNICODE(1);
- curticks = SDL_GetTicks();
-
- postsetuped = true;
-
- if (glbase_o) {
- mogltk::SystemFont = new mogltk::glfont(&Input("font.bin"));
- mogltk::FixedFont = new mogltk::glfont(&Input("fixed-font.bin"));
- Sprite::Cursor = new mogltk::glSprite(&Input("cursor.rgba"), 25, 25);
- } else {
- mogltk::SystemFont = new mogltk::font(&Input("font.bin"));
- mogltk::FixedFont = new mogltk::font(&Input("fixed-font.bin"));
- Sprite::Cursor = new mogltk::Sprite(&Input("cursor.rgba"), 25, 25);
- }
-
- return 0;
-}
-
-int mogltk::engine::GetInited() {
- return inited;
-}
-
-class embedRWops : public Base {
- public:
- embedRWops(Handle *);
- int seek(int, int);
- int read(void *, int, int);
- int write(const void *, int, int);
- private:
- Handle * h;
-};
-
-embedRWops::embedRWops(Handle * ah) : h(ah) {}
-
-int embedRWops::seek(int offset, int whence) {
- return h->seek(offset, whence);
-}
-
-int embedRWops::read(void * ptr, int size, int num) {
- return h->read(ptr, size * num);
-}
-
-int embedRWops::write(const void * ptr, int size, int num) {
- return h->write(ptr, size * num);
-}
-
-static int embedRWseek(SDL_RWops * context, int offset, int whence) {
- if (context->hidden.unknown.data1)
- return ((embedRWops *)(context->hidden.unknown.data1))->seek(offset, whence);
- return -1;
-}
-
-static int embedRWread(SDL_RWops * context, void * ptr, int size, int num) {
- if (context->hidden.unknown.data1)
- return ((embedRWops *)(context->hidden.unknown.data1))->read(ptr, size, num);
- return -1;
-}
-
-static int embedRWwrite(SDL_RWops * context, const void * ptr, int size, int num) {
- if (context->hidden.unknown.data1)
- return ((embedRWops *)(context->hidden.unknown.data1))->write(ptr, size, num);
- return -1;
-}
-
-static int embedRWclose(SDL_RWops * context) {
- if (context->hidden.unknown.data1) {
- delete ((embedRWops *)(context->hidden.unknown.data1));
- context->hidden.unknown.data1 = 0;
- return 0;
- }
- return -1;
-}
-
-SDL_RWops * mogltk::engine::RWFromHandle(Handle * h) throw (GeneralException) {
- SDL_RWops * r = 0;
- if (h) {
- if (!(r = SDL_AllocRW()))
- throw GeneralException(_("Couldn't allocate memory for SDL_RWops"));
- r->hidden.unknown.data1 = (void *) new embedRWops(h);
- r->seek = embedRWseek;
- r->read = embedRWread;
- r->write = embedRWwrite;
- r->close = embedRWclose;
- }
- return r;
-}
-
-void mogltk::engine::pollevents() throw (GeneralException) {
- SDL_Event event;
- bool hastoreturn = appactive;
-
- if (!postsetuped)
- postsetup();
-
- if (appactive) {
- Uint32 ticks = SDL_GetTicks();
- frames++;
- if (ticks - curticks > UPDATERATE) {
- curfps = (double) frames * 1000 / (ticks - curticks);
- frames = 0;
- curticks = ticks;
- }
- } else {
- curfps = -1;
- }
-
- while(true) {
- if (hastoreturn || quitrequest)
- if (!SDL_PollEvent(NULL)) {
- updatemouse();
- return;
- }
- if (!SDL_WaitEvent(&event)) {
- throw GeneralException("Error polling for SDL Event");
- }
- switch(event.type) {
- case SDL_ACTIVEEVENT:
- switch (event.active.state) {
- case SDL_APPMOUSEFOCUS:
- printm(M_INFO, String("Application ") + (event.active.gain ? "gained" : "loosed") + " mouse focus\n");
- if (cursorvisible)
- hastoreturn = true;
- break;
- case SDL_APPINPUTFOCUS:
- printm(M_INFO, String("Application ") + (event.active.gain ? "gained" : "loosed") + " input focus\n");
- if (cursorvisible)
- hastoreturn = true;
- break;
- case SDL_APPACTIVE:
- printm(M_INFO, String("Application was ") + (event.active.gain ? "restored" : "iconified"));
- if (cursorvisible)
- hastoreturn = true;
- break;
- }
- break;
- case SDL_KEYDOWN:
- case SDL_KEYUP:
- printm(M_INFO, String("Key ") + event.key.keysym.scancode + " on keyboard " + event.key.which + (event.key.state == SDL_PRESSED ? " pressed" : " released") + "\n");
- printm(M_INFO, "SDL keysym: %i - Unicode: %04x = `%c`- modifiers: %04x\n", event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.unicode, event.key.keysym.mod);
- if (keyevent_h) {
- if (event.key.state == SDL_PRESSED) {
- keyevent_h->down(event.key.keysym);
- } else {
- keyevent_h->up(event.key.keysym);
- }
- }
- break;
- case SDL_MOUSEMOTION:
- printm(M_INFO, "Mouse slept over the screen - (%i, %i)\n", event.motion.x, event.motion.y);
- if (locked) {
- if (!((event.motion.x == mx) && (event.motion.y == my))) {
- SDL_WarpMouse(mx, my);
- }
- }
- if (cursorvisible)
- hastoreturn = true;
- if (mouseevent_h) {
- mouseevent_h->move(event.motion);
- }
- break;
- case SDL_MOUSEBUTTONDOWN:
- case SDL_MOUSEBUTTONUP:
- printm(M_INFO, String().set("Mouse button %02x ", event.button.button) + String((event.button.state == SDL_PRESSED ? "pressed" : "released")) + " at (" + event.button.x + ", " + event.button.y + ")\n");
- if (event.button.state == SDL_PRESSED) {
- if (event.button.button == SDL_BUTTON_WHEELUP) {
- mz--;
- }
- if (event.button.button == SDL_BUTTON_WHEELDOWN) {
- mz++;
- }
- }
- if (mouseevent_h) {
- mouseevent_h->action(event.button);
- }
- break;
- case SDL_QUIT:
- printm(M_INFO, "Quit requested\n");
- hastoreturn = quitrequest = true;
- break;
- case SDL_VIDEOEXPOSE:
- printm(M_INFO, "Needs to redraw\n");
- hastoreturn = true;
- break;
- default:
- printm(M_INFO, "Unknow event: %i\n", event.type);
- break;
- }
- }
-}
-
-void mogltk::engine::setappactive(bool p) {
- appactive = p;
-}
-
-bool mogltk::engine::getappactive() {
- return appactive;
-}
-
-void mogltk::engine::setcursorvisible(bool p) {
- cursorvisible = p;
-}
-
-bool mogltk::engine::getcursorvisible() {
- return cursorvisible;
-}
-
-void mogltk::engine::quit() {
- quitrequest = true;
-}
-
-bool mogltk::engine::quitrequested() {
- return quitrequest;
-}
-
-void mogltk::engine::updatemouse() {
- mbuttons = SDL_GetMouseState(&mx, &my);
-}
-
-int mogltk::engine::mouseX() {
- return mx;
-}
-
-int mogltk::engine::mouseY() {
- return my;
-}
-
-int mogltk::engine::mouseZ() {
- return mz;
-}
-
-void mogltk::engine::setmouseX(int _mx) {
- mx = _mx;
- SDL_WarpMouse(mx, my);
-}
-
-void mogltk::engine::setmouseY(int _my) {
- my = _my;
- SDL_WarpMouse(mx, my);
-}
-
-void mogltk::engine::setmouseZ(int _mz) {
- mz = _mz;
-}
-
-int mogltk::engine::mousebuttons() {
- return mbuttons;
-}
-
-double mogltk::engine::FPS() {
- return curfps;
-}
-
-void mogltk::engine::lockmouse() {
- locked = 1;
-}
-
-void mogltk::engine::unlockmouse() {
- locked = 0;
-}
-
-void mogltk::engine::setkeyevent(keyevent * k) {
- keyevent_h = k;
-}
-
-void mogltk::engine::setmouseevent(mouseevent * m) {
- mouseevent_h = m;
-}
-
-mogltk::engine::keyevent * mogltk::engine::getkeyevent() {
- return keyevent_h;
-}
-
-mogltk::engine::mouseevent * mogltk::engine::getmouseevent() {
- return mouseevent_h;
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: engine.cc,v 1.27 2004-11-27 21:44:52 pixel Exp $ */
+
+#include <SDL.h>
+#include <Input.h>
+#include "engine.h"
+#include "glfont.h"
+#include "glsprite.h"
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+#include "gettext.h"
+
+bool mogltk::engine::inited = false, mogltk::engine::postsetuped = false;
+bool mogltk::engine::appactive = false, mogltk::engine::cursorvisible = false, mogltk::engine::quitrequest = false;
+int mogltk::engine::mx, mogltk::engine::my, mogltk::engine::mz = 0, mogltk::engine::mbuttons;
+int mogltk::engine::frames, mogltk::engine::locked = 0;
+double mogltk::engine::curfps = -1;
+Uint32 mogltk::engine::curticks;
+mogltk::widget * mogltk::engine::root = 0;
+
+mogltk::glbase * mogltk::engine::glbase_o = 0;
+mogltk::base * mogltk::engine::base_o = 0;
+
+mogltk::engine::keyevent * mogltk::engine::keyevent_h = 0;
+mogltk::engine::mouseevent * mogltk::engine::mouseevent_h = 0;
+
+#define UPDATERATE 1000
+
+mogltk::engine::keyevent::keyevent() {
+ new_handler = 0;
+ if ((old_handler = getkeyevent()))
+ old_handler->new_handler = this;
+ setkeyevent(this);
+}
+
+mogltk::engine::keyevent::~keyevent() {
+ if (new_handler)
+ new_handler->old_handler = old_handler;
+ if (old_handler)
+ old_handler->new_handler = new_handler;
+
+ if (getkeyevent() == this)
+ setkeyevent(old_handler);
+}
+
+void mogltk::engine::keyevent::up(SDL_keysym) {
+ printm(M_INFO, "Generic keyevent::up called\n");
+}
+
+void mogltk::engine::keyevent::down(SDL_keysym) {
+ printm(M_INFO, "Generic keyevent::down called\n");
+}
+
+class keyhandler_t : public mogltk::engine::keyevent {
+ virtual void down(SDL_keysym keysym) {
+ if (keysym.sym == SDLK_ESCAPE)
+ mogltk::engine::quit();
+ else if ((keysym.sym == SDLK_RETURN) && (keysym.mod & KMOD_ALT))
+ mogltk::engine::base_o->ToggleFullscreen();
+ else if (old_handler)
+ old_handler->down(keysym);
+ }
+ virtual void up(SDL_keysym keysym) {
+ if (old_handler)
+ old_handler->up(keysym);
+ }
+} basic_keyhandler;
+
+mogltk::engine::mouseevent::mouseevent() {
+ new_handler = 0;
+ if ((old_handler = getmouseevent()))
+ old_handler->new_handler = this;
+ setmouseevent(this);
+}
+
+mogltk::engine::mouseevent::~mouseevent() {
+ if (new_handler)
+ new_handler->old_handler = old_handler;
+ if (old_handler)
+ old_handler->new_handler = new_handler;
+
+ if (getmouseevent() == this)
+ setmouseevent(old_handler);
+}
+
+void mogltk::engine::mouseevent::move(SDL_MouseMotionEvent) {
+ printm(M_INFO, "Generic mouseevent::move called\n");
+}
+
+void mogltk::engine::mouseevent::action(SDL_MouseButtonEvent) {
+ printm(M_INFO, "Generic mouseevent::action called\n");
+}
+
+int mogltk::engine::setup() throw(GeneralException) {
+ if (inited) {
+ printm(M_WARNING, FUNCNAME + _(" called twice, ignoring second call.\n"));
+ return -1;
+ }
+ if (SDL_Init(0) < 0) {
+ throw GeneralException(FUNCNAME + _(": Unable to start SDL base system"));
+ }
+ atexit(SDL_Quit);
+
+ inited = true;
+
+ return 0;
+}
+
+int mogltk::engine::postsetup() throw(GeneralException) {
+ if (postsetuped) {
+ printm(M_WARNING, FUNCNAME + _(" called twice, ignoring second call.\n"));
+ return -1;
+ }
+
+ SDL_EnableUNICODE(1);
+ curticks = SDL_GetTicks();
+
+ postsetuped = true;
+
+ if (glbase_o) {
+ mogltk::SystemFont = new mogltk::glfont(&Input("font.bin"));
+ mogltk::FixedFont = new mogltk::glfont(&Input("fixed-font.bin"));
+ Sprite::Cursor = new mogltk::glSprite(&Input("cursor.rgba"), 25, 25);
+ } else {
+ mogltk::SystemFont = new mogltk::font(&Input("font.bin"));
+ mogltk::FixedFont = new mogltk::font(&Input("fixed-font.bin"));
+ Sprite::Cursor = new mogltk::Sprite(&Input("cursor.rgba"), 25, 25);
+ }
+
+ return 0;
+}
+
+int mogltk::engine::GetInited() {
+ return inited;
+}
+
+class embedRWops : public Base {
+ public:
+ embedRWops(Handle *);
+ int seek(int, int);
+ int read(void *, int, int);
+ int write(const void *, int, int);
+ private:
+ Handle * h;
+};
+
+embedRWops::embedRWops(Handle * ah) : h(ah) {}
+
+int embedRWops::seek(int offset, int whence) {
+ return h->seek(offset, whence);
+}
+
+int embedRWops::read(void * ptr, int size, int num) {
+ return h->read(ptr, size * num);
+}
+
+int embedRWops::write(const void * ptr, int size, int num) {
+ return h->write(ptr, size * num);
+}
+
+static int embedRWseek(SDL_RWops * context, int offset, int whence) {
+ if (context->hidden.unknown.data1)
+ return ((embedRWops *)(context->hidden.unknown.data1))->seek(offset, whence);
+ return -1;
+}
+
+static int embedRWread(SDL_RWops * context, void * ptr, int size, int num) {
+ if (context->hidden.unknown.data1)
+ return ((embedRWops *)(context->hidden.unknown.data1))->read(ptr, size, num);
+ return -1;
+}
+
+static int embedRWwrite(SDL_RWops * context, const void * ptr, int size, int num) {
+ if (context->hidden.unknown.data1)
+ return ((embedRWops *)(context->hidden.unknown.data1))->write(ptr, size, num);
+ return -1;
+}
+
+static int embedRWclose(SDL_RWops * context) {
+ if (context->hidden.unknown.data1) {
+ delete ((embedRWops *)(context->hidden.unknown.data1));
+ context->hidden.unknown.data1 = 0;
+ return 0;
+ }
+ return -1;
+}
+
+SDL_RWops * mogltk::engine::RWFromHandle(Handle * h) throw (GeneralException) {
+ SDL_RWops * r = 0;
+ if (h) {
+ if (!(r = SDL_AllocRW()))
+ throw GeneralException(_("Couldn't allocate memory for SDL_RWops"));
+ r->hidden.unknown.data1 = (void *) new embedRWops(h);
+ r->seek = embedRWseek;
+ r->read = embedRWread;
+ r->write = embedRWwrite;
+ r->close = embedRWclose;
+ }
+ return r;
+}
+
+void mogltk::engine::pollevents() throw (GeneralException) {
+ SDL_Event event;
+ bool hastoreturn = appactive;
+
+ if (!postsetuped)
+ postsetup();
+
+ if (appactive) {
+ Uint32 ticks = SDL_GetTicks();
+ frames++;
+ if (ticks - curticks > UPDATERATE) {
+ curfps = (double) frames * 1000 / (ticks - curticks);
+ frames = 0;
+ curticks = ticks;
+ }
+ } else {
+ curfps = -1;
+ }
+
+ while(true) {
+ if (hastoreturn || quitrequest)
+ if (!SDL_PollEvent(NULL)) {
+ updatemouse();
+ return;
+ }
+ if (!SDL_WaitEvent(&event)) {
+ throw GeneralException("Error polling for SDL Event");
+ }
+ switch(event.type) {
+ case SDL_ACTIVEEVENT:
+ switch (event.active.state) {
+ case SDL_APPMOUSEFOCUS:
+ printm(M_INFO, String("Application ") + (event.active.gain ? "gained" : "loosed") + " mouse focus\n");
+ if (cursorvisible)
+ hastoreturn = true;
+ break;
+ case SDL_APPINPUTFOCUS:
+ printm(M_INFO, String("Application ") + (event.active.gain ? "gained" : "loosed") + " input focus\n");
+ if (cursorvisible)
+ hastoreturn = true;
+ break;
+ case SDL_APPACTIVE:
+ printm(M_INFO, String("Application was ") + (event.active.gain ? "restored" : "iconified"));
+ if (cursorvisible)
+ hastoreturn = true;
+ break;
+ }
+ break;
+ case SDL_KEYDOWN:
+ case SDL_KEYUP:
+ printm(M_INFO, String("Key ") + event.key.keysym.scancode + " on keyboard " + event.key.which + (event.key.state == SDL_PRESSED ? " pressed" : " released") + "\n");
+ printm(M_INFO, "SDL keysym: %i - Unicode: %04x = `%c`- modifiers: %04x\n", event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.unicode, event.key.keysym.mod);
+ if (keyevent_h) {
+ if (event.key.state == SDL_PRESSED) {
+ keyevent_h->down(event.key.keysym);
+ } else {
+ keyevent_h->up(event.key.keysym);
+ }
+ }
+ break;
+ case SDL_MOUSEMOTION:
+ printm(M_INFO, "Mouse slept over the screen - (%i, %i)\n", event.motion.x, event.motion.y);
+ if (locked) {
+ if (!((event.motion.x == mx) && (event.motion.y == my))) {
+ SDL_WarpMouse(mx, my);
+ }
+ }
+ if (cursorvisible)
+ hastoreturn = true;
+ if (mouseevent_h) {
+ mouseevent_h->move(event.motion);
+ }
+ break;
+ case SDL_MOUSEBUTTONDOWN:
+ case SDL_MOUSEBUTTONUP:
+ printm(M_INFO, String().set("Mouse button %02x ", event.button.button) + String((event.button.state == SDL_PRESSED ? "pressed" : "released")) + " at (" + event.button.x + ", " + event.button.y + ")\n");
+ if (event.button.state == SDL_PRESSED) {
+ if (event.button.button == SDL_BUTTON_WHEELUP) {
+ mz--;
+ }
+ if (event.button.button == SDL_BUTTON_WHEELDOWN) {
+ mz++;
+ }
+ }
+ if (mouseevent_h) {
+ mouseevent_h->action(event.button);
+ }
+ break;
+ case SDL_QUIT:
+ printm(M_INFO, "Quit requested\n");
+ hastoreturn = quitrequest = true;
+ break;
+ case SDL_VIDEOEXPOSE:
+ printm(M_INFO, "Needs to redraw\n");
+ hastoreturn = true;
+ break;
+ default:
+ printm(M_INFO, "Unknow event: %i\n", event.type);
+ break;
+ }
+ }
+}
+
+void mogltk::engine::setappactive(bool p) {
+ appactive = p;
+}
+
+bool mogltk::engine::getappactive() {
+ return appactive;
+}
+
+void mogltk::engine::setcursorvisible(bool p) {
+ cursorvisible = p;
+}
+
+bool mogltk::engine::getcursorvisible() {
+ return cursorvisible;
+}
+
+void mogltk::engine::quit() {
+ quitrequest = true;
+}
+
+bool mogltk::engine::quitrequested() {
+ return quitrequest;
+}
+
+void mogltk::engine::updatemouse() {
+ mbuttons = SDL_GetMouseState(&mx, &my);
+}
+
+int mogltk::engine::mouseX() {
+ return mx;
+}
+
+int mogltk::engine::mouseY() {
+ return my;
+}
+
+int mogltk::engine::mouseZ() {
+ return mz;
+}
+
+void mogltk::engine::setmouseX(int _mx) {
+ mx = _mx;
+ SDL_WarpMouse(mx, my);
+}
+
+void mogltk::engine::setmouseY(int _my) {
+ my = _my;
+ SDL_WarpMouse(mx, my);
+}
+
+void mogltk::engine::setmouseZ(int _mz) {
+ mz = _mz;
+}
+
+int mogltk::engine::mousebuttons() {
+ return mbuttons;
+}
+
+double mogltk::engine::FPS() {
+ return curfps;
+}
+
+void mogltk::engine::lockmouse() {
+ locked = 1;
+}
+
+void mogltk::engine::unlockmouse() {
+ locked = 0;
+}
+
+void mogltk::engine::setkeyevent(keyevent * k) {
+ keyevent_h = k;
+}
+
+void mogltk::engine::setmouseevent(mouseevent * m) {
+ mouseevent_h = m;
+}
+
+mogltk::engine::keyevent * mogltk::engine::getkeyevent() {
+ return keyevent_h;
+}
+
+mogltk::engine::mouseevent * mogltk::engine::getmouseevent() {
+ return mouseevent_h;
+}
diff --git a/lib/font.cc b/lib/font.cc
index 1683387..2a17d20 100644
--- a/lib/font.cc
+++ b/lib/font.cc
@@ -1,705 +1,705 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: font.cc,v 1.14 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <stdarg.h>
-#include <SDL.h>
-#include <Input.h>
-#include "base.h"
-#include "font.h"
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-#include "engine.h"
-
-Uint8 prescale2[4] = { 0, 85, 170, 255 }, prescale3[8] = { 0, 36, 72, 109, 145, 182, 218, 255 };
-
-#define STRBUFSIZ 512
-
-/*
-
-font file format
-================
-
-off|siz|description
----+---+-------------------------------
- 0 | 2 | Number of entries = nbentries
- 2 | 1 | Flags
- 3 | 1 | maxX (maximum width)
- 4 | 1 | maxY (maximum height)
- 5 | 1 | base (bottom line from top)
- 6 | 1 | inter (size of the interline)
- 7 | X | char entries
-7+X| Y | char map
-
-X = (maxX * maxY + 1) * nbentries
-Y = nbentries * 4
-
-
-Flags:
-=====
-
-0000000R
-
-R = RGBA (=1) or Alpha (=0)
-
-RGBA in 1232 format:
-ABBGGGRR
-
-
-Each entries:
-============
-
-off|siz|description
----+---+-------------------------------
- 0 | 1 | True size of the entry
- 1 | Z | Datas
-
-Z = maxX * maxY
-Datas are stored in order X first, then Y.
-
-Char map:
-========
-
-nbentries entries, each entry = 4 bytes = 2 uint16
-
-off|siz|description
----+---+-------------------------------
- 0 | 2 | Unicode (?)
- 2 | 2 | Corresponding char entry
-
-I'm not sure about my word 'Unicode'. I write this only to say it's an attempt
-to make the fonts "internationals". If the "unicode" is < 255, then it should
-match only one byte in the string. Otherwise, it should match two bytes.
-
-
-Variables comments
-==================
-
-nbcU = number of chars on X by texture
-nbcV = number of chars on Y by texture
-nbcT = number of char by texture
-nbT = number of textures
-
-*/
-
-mogltk::ColorP colorcached[16] = {
- DOS_BLACK,
- DOS_BLUE,
- DOS_GREEN,
- DOS_CYAN,
- DOS_RED,
- DOS_MAGENTA,
- DOS_BRAWN,
- DOS_WHITE,
- DOS_GRAY,
- DOS_HIGH_BLUE,
- DOS_HIGH_GREEN,
- DOS_HIGH_CYAN,
- DOS_HIGH_RED,
- DOS_HIGH_MAGENTA,
- DOS_YELLOW,
- DOS_HIGH_WHITE
-};
-
-mogltk::font::font(Handle * ffont) : textcolor(255, 255, 255, 255), shadow(0), wspace(0) {
- int i, j;
-
- nbentries = ffont->readU16();
- flags = ffont->readU8();
- maxX = ffont->readU8();
- maxY = ffont->readU8();
- base = ffont->readU8();
- inter = ffont->readU8();
-
- nbcU = 256 / maxX;
- nbcV = 256 / maxY;
-
- nbcT = nbcU * nbcV;
-
- nbT = nbentries / nbcT;
-
- if (nbentries % nbcT) {
- nbT++;
- }
-
- printm(M_INFO, "Creating font texture: %i entries, flags = 0x%02x, maxX = %i, maxY = %i\n", nbentries, flags, maxX, maxY);
- printm(M_INFO, "Which makes %i texture(s), with %i char by texture, %i on X, and %i on Y\n", nbT, nbcT, nbcU, nbcV);
-
- fonttex = (texture **) malloc(nbT * sizeof(texture *));
- for (i = 0; i < 16; i++) {
- fontcache[i] = (texture **) malloc(nbT * sizeof(texture *));
- }
-
- for (i = 0; i < nbT; i++) {
- fonttex[i] = alloctexture();
- for (j = 0; j < 15; j++) {
- fontcache[j][i] = 0;
- }
- fontcache[15][i] = fonttex[i];
- }
-
- sizes = (Uint8 *) malloc(nbentries * sizeof(Uint8));
-
- Uint8 * curtex = (Uint8 *) fonttex[0]->GetSurface()->pixels;
- Uint32 curU = 0, curV = 0, curT = 0;
- for (i = 0; i < nbentries; i++) {
- sizes[i] = ffont->readU8();
- for (int v = 0; v < maxY; v++) {
- for (int u = 0; u < maxX; u++) {
- Uint8 f;
- f = ffont->readU8();
- if (flags & 1) {
- Uint8 r, g, b, a;
- r = f & 3;
- g = (f >> 2) & 7;
- b = (f >> 5) & 3;
- a = (f >> 7) & 1;
- curtex[(curU + u + (curV + v) * 256) * 4 + 0] = prescale2[r];
- curtex[(curU + u + (curV + v) * 256) * 4 + 1] = prescale3[g];
- curtex[(curU + u + (curV + v) * 256) * 4 + 2] = prescale2[b];
- curtex[(curU + u + (curV + v) * 256) * 4 + 3] = a ? 255 : 0;
- } else {
- curtex[(curU + u + (curV + v) * 256) * 4 + 0] = 255;
- curtex[(curU + u + (curV + v) * 256) * 4 + 1] = 255;
- curtex[(curU + u + (curV + v) * 256) * 4 + 2] = 255;
- curtex[(curU + u + (curV + v) * 256) * 4 + 3] = f;
- }
- }
- }
- if (((curU += maxX) + maxX) > 256) {
- curU = 0;
- if (((curV += maxY) + maxY) > 256) {
- curV = 0;
- if ((curT + 1) != nbT)
- curtex = (Uint8 *) fonttex[++curT]->GetSurface()->pixels;
- }
- }
- }
-
- corresp = (Uint16 *) malloc(nbentries * 2 * sizeof(Uint16));
-
- for (i = 0; i < 2 * nbentries; i++) {
- corresp[i] = ffont->readU16();
- }
-}
-
-mogltk::font::~font() {
- int i, j;
- for (i = 0; i < nbT; i++)
- for (j = 0; j < 16; j++)
- if (fontcache[j][i])
- delete fontcache[j][i];
-
- for (i = 0; i < 16; i++)
- free((void *&) fontcache[i]);
-
- free((void *&) fonttex);
- free(sizes);
-}
-
-void mogltk::font::drawentry(Uint16 entry, int x, int y, ColorP c) {
- bool locked = false;
- int trueentry, cx, cy, px, py;
- SDL_Rect src, dst;
-
- if (SDL_MUSTLOCK(mogltk::engine::base_o->getsurface())) {
- locked = true;
- SDL_LockSurface(mogltk::engine::base_o->getsurface());
- }
-
- if (shadow) {
- int os = shadow;
- shadow = 0;
-
- drawentry(entry, x + os, y + os, BLACK);
-
- shadow = os;
- }
-
- checknbind(entry / nbcT, c);
-
- y -= base;
-
- trueentry = entry % nbcT;
- cx = trueentry % nbcU;
- cy = trueentry / nbcU;
- px = cx * maxX;
- py = cy * maxY;
-
- src.x = px; src.y = py; src.w = maxX; src.h = maxY;
- dst.x = x; dst.y = y; dst.w = maxX; dst.h = maxY;
-
- SDL_BlitSurface(fonttex[entry / nbcT]->GetSurface(), &src, mogltk::engine::base_o->getsurface(), &dst);
-
- if (locked)
- SDL_UnlockSurface(mogltk::engine::base_o->getsurface());
-}
-
-void mogltk::font::drawtotex(texture * t, Uint16 entry, int x, int y, ColorP c) {
- bool locked = false;
- int trueentry, cx, cy, px, py;
- SDL_Rect src, dst;
-
- if (SDL_MUSTLOCK(t->GetSurface())) {
- locked = true;
- SDL_LockSurface(t->GetSurface());
- }
-
- if (shadow) {
- int os = shadow;
- shadow = 0;
-
- drawtotex(t, entry, x + os, y + os, BLACK);
-
- shadow = os;
- }
-
- checknbind(entry / nbcT, c);
-
- y -= base;
-
- trueentry = entry % nbcT;
- cx = trueentry % nbcU;
- cy = trueentry / nbcU;
- px = cx * maxX;
- py = cy * maxY;
-
- src.x = px; src.y = py; src.w = maxX; src.h = maxY;
- dst.x = x; dst.y = y; dst.w = maxX; dst.h = maxY;
-
- SDL_BlitSurface(fonttex[entry / nbcT]->GetSurface(), &src, t->GetSurface(), &dst);
-
- if (locked)
- SDL_UnlockSurface(t->GetSurface());
-}
-
-void mogltk::font::putcursor(int x, int y) {
- cx = ox = x;
- cy = y;
-}
-
-void mogltk::font::putentry(Uint16 entry, ColorP c) {
- drawentry(entry, cx, cy, c);
- cx += sizes[entry] + wspace;
-}
-
-void mogltk::font::putentryontex(texture * t, Uint16 entry, ColorP c) {
- drawtotex(t, entry, cx, cy, c);
- cx += sizes[entry] + wspace;
-}
-
-void mogltk::font::drawchar(char ch, ColorP c) {
- Uint16 * p;
- int i;
-
- for (i = 0, p = corresp; i < nbentries; i++, p++) {
- if (*(p++) == ch) {
- putentry(*p, c);
- return;
- }
- }
-}
-
-void mogltk::font::drawcharontex(texture * t, char ch, ColorP c) {
- Uint16 * p;
- int i;
-
- for (i = 0, p = corresp; i < nbentries; i++, p++) {
- if (*(p++) == ch) {
- putentryontex(t, *p, c);
- return;
- }
- }
-}
-
-int mogltk::font::findchar(char ch) const {
- Uint16 * p;
- int i;
-
- for (i = 0, p = corresp; i < nbentries; i++, p++) {
- if (*(p++) == ch) {
- return *p;
- }
- }
-
- return -1;
-}
-
-void mogltk::font::newline(void) {
- cx = ox;
- cy += inter;
-}
-
-int mogltk::font::printf(const ugly_string & m, va_list ap) {
- char * p;
- static char buffer[STRBUFSIZ + 1];
- int r;
-
-#ifdef HAVE_VSNPRINTF
- r = vsnprintf(buffer, STRBUFSIZ, m.p, ap);
-#else
- r = vsprintf(buffer, m.p, ap);
-#endif
-
- for (p = buffer; *p; p++) {
- if (*p == '\n') {
- newline();
- } else {
- drawchar(*p, textcolor);
- }
- }
-
- return r;
-}
-
-int mogltk::font::printf(const ugly_string & m, ...) {
- va_list ap;
- int r;
-
- va_start(ap, m);
- r = printf(m, ap);
- va_end(ap);
-
- return r;
-}
-
-int mogltk::font::printf(const char * p, ...) {
- ugly_string m;
- va_list ap;
- int r;
-
- m.p = p;
-
- va_start(ap, p);
- r = printf(m, ap);
- va_end(ap);
-
- return r;
-}
-
-mogltk::rect mogltk::font::size(const ugly_string & m, va_list ap) {
- char * p;
- static char buffer[STRBUFSIZ + 1];
- rect r;
- int mw, w;
-
- r.x = cx;
- r.y = cy;
- r.h = inter;
- r.w = 0;
- mw = 0;
- w = 0;
-
-#ifdef HAVE_VSNPRINTF
- vsnprintf(buffer, STRBUFSIZ, m.p, ap);
-#else
- vsprintf(buffer, m.p, ap);
-#endif
-
- for (p = buffer; *p; p++) {
- if (*p == '\n') {
- if (*(p+1)) {
- r.h += inter;
- if (w > mw) {
- mw = w;
- }
- w = 0;
- }
- } else {
- w += sizes[findchar(*p)] + wspace;
- }
- }
-
- if (w > mw) {
- mw = w;
- }
-
- r.w = mw;
-
- return r;
-}
-
-mogltk::rect mogltk::font::size(const ugly_string & m, ...) {
- va_list ap;
- rect r;
-
- va_start(ap, m);
- r = size(m, ap);
- va_end(ap);
-
- return r;
-}
-
-mogltk::rect mogltk::font::size(const char * p, ...) {
- ugly_string m;
- va_list ap;
- rect r;
-
- m.p = p;
-
- va_start(ap, p);
- r = size(m, ap);
- va_end(ap);
-
- return r;
-}
-
-mogltk::rect mogltk::font::printtotex(texture * t, const ugly_string & m, va_list ap) {
- char * p;
- static char buffer[STRBUFSIZ + 1];
- rect r;
- int mw, w;
-
- r.x = cx;
- r.y = cy;
- r.h = inter;
- r.w = 0;
- mw = 0;
- w = 0;
-
-#ifdef HAVE_VSNPRINTF
- vsnprintf(buffer, STRBUFSIZ, m.p, ap);
-#else
- vsprintf(buffer, m.p, ap);
-#endif
-
- for (p = buffer; *p; p++) {
- if (*p == '\n') {
- if (*(p+1)) {
- r.h += inter;
- if (w > mw) {
- mw = w;
- }
- w = 0;
- }
- } else {
- w += sizes[findchar(*p)] + wspace;
- }
- }
-
- if (w > mw) {
- mw = w;
- }
-
- r.w = mw;
-
- for (p = buffer; *p; p++) {
- if (*p == '\n') {
- newline();
- } else {
- drawcharontex(t, *p, textcolor);
- }
- }
-
- return r;
-}
-
-mogltk::rect mogltk::font::printtotex(texture * t, const ugly_string & m, ...) {
- va_list ap;
- rect r;
-
- va_start(ap, m);
- r = printtotex(t, m, ap);
- va_end(ap);
-
- return r;
-}
-
-mogltk::rect mogltk::font::printtotex(texture * t, const char * p, ...) {
- ugly_string m;
- va_list ap;
- rect r;
-
- m.p = p;
-
- va_start(ap, p);
- r = printtotex(t, m, ap);
- va_end(ap);
-
- return r;
-}
-
-inline static unsigned int nextpower(unsigned int n) {
- unsigned int i;
-
- if (!n)
- return n;
-
- if (ISPOT(n))
- return n;
-
- for (i = 31; i >= 0; i--) {
- if ((n >> i) & 1) {
- return 1 << (i + 1);
- }
- }
-}
-
-mogltk::texture * mogltk::font::printtex(rect * _r, const ugly_string & m, va_list ap) {
- rect r;
- char * p;
- static char buffer[STRBUFSIZ + 1];
- int mw, w, pw, ph;
- texture * t;
- int ocx, ocy, oox;
-
- ocx = cx;
- ocy = cy;
- oox = ox;
-
- cx = ox = 0;
- cy = base;
-
- r.x = cx;
- r.y = cy;
- r.h = inter;
- r.w = 0;
- mw = 0;
- w = 0;
-
-#ifdef HAVE_VSNPRINTF
- vsnprintf(buffer, STRBUFSIZ, m.p, ap);
-#else
- vsprintf(buffer, m.p, ap);
-#endif
-
- for (p = buffer; *p; p++) {
- if (*p == '\n') {
- if (*(p+1)) {
- r.h += inter;
- if (w > mw) {
- mw = w;
- }
- w = 0;
- }
- } else {
- w += sizes[findchar(*p)] + wspace;
- }
- }
-
- if (w > mw) {
- mw = w;
- }
-
- r.w = mw;
-
- pw = nextpower(r.w);
- ph = nextpower(r.h);
-
- t = new texture(pw, ph);
-
- for (p = buffer; *p; p++) {
- if (*p == '\n') {
- newline();
- } else {
- drawcharontex(t, *p, textcolor);
- }
- }
-
- if (_r)
- *_r = r;
-
- return t;
-}
-
-mogltk::texture * mogltk::font::printtex(rect * r, const ugly_string & m, ...) {
- va_list ap;
- texture * t;
-
- va_start(ap, m);
- t = printtex(r, m, ap);
- va_end(ap);
-
- return t;
-}
-
-mogltk::texture * mogltk::font::printtex(rect * r, const char * p, ...) {
- ugly_string m;
- va_list ap;
- texture * t;
-
- m.p = p;
-
- va_start(ap, p);
- t = printtex(r, m, ap);
- va_end(ap);
-
- return t;
-}
-
-void mogltk::font::setcolor(ColorP c) {
- textcolor = c;
-}
-
-void mogltk::font::setshadow(int s) {
- shadow = s;
-}
-
-void mogltk::font::setwspace(int w) {
- wspace = w;
-}
-
-int mogltk::font::singletextsize(const String & s) const {
- unsigned int i;
- int r = 0;
-
- for (i = 0; i < s.strlen(); i++) {
- r += sizes[findchar(s[i])] + wspace;
- }
-
- return r;
-}
-
-mogltk::font * mogltk::SystemFont;
-mogltk::font * mogltk::FixedFont;
-
-mogltk::texture * mogltk::font::alloctexture() {
- return new mogltk::texture(256, 256);
-}
-
-void mogltk::font::Bind(int f) {
- fonttex[f]->Bind();
-}
-
-void mogltk::font::checknbind(int index, ColorP c) {
- int i, x, y;
- ColorP oldmax = ColorP::Max, t;
- ColorP::Max = c.c;
- SDL_PixelFormat * f = fonttex[0]->GetSurface()->format;
-
- for (i = 0; i < 15; i++)
- if (c == colorcached[i])
- break;
-
- if (!fontcache[i][index]) {
- fontcache[i][index] = alloctexture();
- for (y = 0; y < 256; y++) {
- for (x = 0; x < 256; x++) {
- t.fromSDL(fontcache[15][index]->GetPixels()[(y << 8) + x], f);
- fontcache[i][index]->GetPixels()[(y << 8) + x] = t.toSDL(f);
- }
- }
- }
-
- fonttex[index] = fontcache[i][index];
-
- ColorP::Max = oldmax.c;
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: font.cc,v 1.15 2004-11-27 21:44:53 pixel Exp $ */
+
+#include <stdarg.h>
+#include <SDL.h>
+#include <Input.h>
+#include "base.h"
+#include "font.h"
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+#include "engine.h"
+
+Uint8 prescale2[4] = { 0, 85, 170, 255 }, prescale3[8] = { 0, 36, 72, 109, 145, 182, 218, 255 };
+
+#define STRBUFSIZ 512
+
+/*
+
+font file format
+================
+
+off|siz|description
+---+---+-------------------------------
+ 0 | 2 | Number of entries = nbentries
+ 2 | 1 | Flags
+ 3 | 1 | maxX (maximum width)
+ 4 | 1 | maxY (maximum height)
+ 5 | 1 | base (bottom line from top)
+ 6 | 1 | inter (size of the interline)
+ 7 | X | char entries
+7+X| Y | char map
+
+X = (maxX * maxY + 1) * nbentries
+Y = nbentries * 4
+
+
+Flags:
+=====
+
+0000000R
+
+R = RGBA (=1) or Alpha (=0)
+
+RGBA in 1232 format:
+ABBGGGRR
+
+
+Each entries:
+============
+
+off|siz|description
+---+---+-------------------------------
+ 0 | 1 | True size of the entry
+ 1 | Z | Datas
+
+Z = maxX * maxY
+Datas are stored in order X first, then Y.
+
+Char map:
+========
+
+nbentries entries, each entry = 4 bytes = 2 uint16
+
+off|siz|description
+---+---+-------------------------------
+ 0 | 2 | Unicode (?)
+ 2 | 2 | Corresponding char entry
+
+I'm not sure about my word 'Unicode'. I write this only to say it's an attempt
+to make the fonts "internationals". If the "unicode" is < 255, then it should
+match only one byte in the string. Otherwise, it should match two bytes.
+
+
+Variables comments
+==================
+
+nbcU = number of chars on X by texture
+nbcV = number of chars on Y by texture
+nbcT = number of char by texture
+nbT = number of textures
+
+*/
+
+mogltk::ColorP colorcached[16] = {
+ DOS_BLACK,
+ DOS_BLUE,
+ DOS_GREEN,
+ DOS_CYAN,
+ DOS_RED,
+ DOS_MAGENTA,
+ DOS_BRAWN,
+ DOS_WHITE,
+ DOS_GRAY,
+ DOS_HIGH_BLUE,
+ DOS_HIGH_GREEN,
+ DOS_HIGH_CYAN,
+ DOS_HIGH_RED,
+ DOS_HIGH_MAGENTA,
+ DOS_YELLOW,
+ DOS_HIGH_WHITE
+};
+
+mogltk::font::font(Handle * ffont) : textcolor(255, 255, 255, 255), shadow(0), wspace(0) {
+ int i, j;
+
+ nbentries = ffont->readU16();
+ flags = ffont->readU8();
+ maxX = ffont->readU8();
+ maxY = ffont->readU8();
+ base = ffont->readU8();
+ inter = ffont->readU8();
+
+ nbcU = 256 / maxX;
+ nbcV = 256 / maxY;
+
+ nbcT = nbcU * nbcV;
+
+ nbT = nbentries / nbcT;
+
+ if (nbentries % nbcT) {
+ nbT++;
+ }
+
+ printm(M_INFO, "Creating font texture: %i entries, flags = 0x%02x, maxX = %i, maxY = %i\n", nbentries, flags, maxX, maxY);
+ printm(M_INFO, "Which makes %i texture(s), with %i char by texture, %i on X, and %i on Y\n", nbT, nbcT, nbcU, nbcV);
+
+ fonttex = (texture **) malloc(nbT * sizeof(texture *));
+ for (i = 0; i < 16; i++) {
+ fontcache[i] = (texture **) malloc(nbT * sizeof(texture *));
+ }
+
+ for (i = 0; i < nbT; i++) {
+ fonttex[i] = alloctexture();
+ for (j = 0; j < 15; j++) {
+ fontcache[j][i] = 0;
+ }
+ fontcache[15][i] = fonttex[i];
+ }
+
+ sizes = (Uint8 *) malloc(nbentries * sizeof(Uint8));
+
+ Uint8 * curtex = (Uint8 *) fonttex[0]->GetSurface()->pixels;
+ Uint32 curU = 0, curV = 0, curT = 0;
+ for (i = 0; i < nbentries; i++) {
+ sizes[i] = ffont->readU8();
+ for (int v = 0; v < maxY; v++) {
+ for (int u = 0; u < maxX; u++) {
+ Uint8 f;
+ f = ffont->readU8();
+ if (flags & 1) {
+ Uint8 r, g, b, a;
+ r = f & 3;
+ g = (f >> 2) & 7;
+ b = (f >> 5) & 3;
+ a = (f >> 7) & 1;
+ curtex[(curU + u + (curV + v) * 256) * 4 + 0] = prescale2[r];
+ curtex[(curU + u + (curV + v) * 256) * 4 + 1] = prescale3[g];
+ curtex[(curU + u + (curV + v) * 256) * 4 + 2] = prescale2[b];
+ curtex[(curU + u + (curV + v) * 256) * 4 + 3] = a ? 255 : 0;
+ } else {
+ curtex[(curU + u + (curV + v) * 256) * 4 + 0] = 255;
+ curtex[(curU + u + (curV + v) * 256) * 4 + 1] = 255;
+ curtex[(curU + u + (curV + v) * 256) * 4 + 2] = 255;
+ curtex[(curU + u + (curV + v) * 256) * 4 + 3] = f;
+ }
+ }
+ }
+ if (((curU += maxX) + maxX) > 256) {
+ curU = 0;
+ if (((curV += maxY) + maxY) > 256) {
+ curV = 0;
+ if ((curT + 1) != nbT)
+ curtex = (Uint8 *) fonttex[++curT]->GetSurface()->pixels;
+ }
+ }
+ }
+
+ corresp = (Uint16 *) malloc(nbentries * 2 * sizeof(Uint16));
+
+ for (i = 0; i < 2 * nbentries; i++) {
+ corresp[i] = ffont->readU16();
+ }
+}
+
+mogltk::font::~font() {
+ int i, j;
+ for (i = 0; i < nbT; i++)
+ for (j = 0; j < 16; j++)
+ if (fontcache[j][i])
+ delete fontcache[j][i];
+
+ for (i = 0; i < 16; i++)
+ free((void *&) fontcache[i]);
+
+ free((void *&) fonttex);
+ free(sizes);
+}
+
+void mogltk::font::drawentry(Uint16 entry, int x, int y, ColorP c) {
+ bool locked = false;
+ int trueentry, cx, cy, px, py;
+ SDL_Rect src, dst;
+
+ if (SDL_MUSTLOCK(mogltk::engine::base_o->getsurface())) {
+ locked = true;
+ SDL_LockSurface(mogltk::engine::base_o->getsurface());
+ }
+
+ if (shadow) {
+ int os = shadow;
+ shadow = 0;
+
+ drawentry(entry, x + os, y + os, BLACK);
+
+ shadow = os;
+ }
+
+ checknbind(entry / nbcT, c);
+
+ y -= base;
+
+ trueentry = entry % nbcT;
+ cx = trueentry % nbcU;
+ cy = trueentry / nbcU;
+ px = cx * maxX;
+ py = cy * maxY;
+
+ src.x = px; src.y = py; src.w = maxX; src.h = maxY;
+ dst.x = x; dst.y = y; dst.w = maxX; dst.h = maxY;
+
+ SDL_BlitSurface(fonttex[entry / nbcT]->GetSurface(), &src, mogltk::engine::base_o->getsurface(), &dst);
+
+ if (locked)
+ SDL_UnlockSurface(mogltk::engine::base_o->getsurface());
+}
+
+void mogltk::font::drawtotex(texture * t, Uint16 entry, int x, int y, ColorP c) {
+ bool locked = false;
+ int trueentry, cx, cy, px, py;
+ SDL_Rect src, dst;
+
+ if (SDL_MUSTLOCK(t->GetSurface())) {
+ locked = true;
+ SDL_LockSurface(t->GetSurface());
+ }
+
+ if (shadow) {
+ int os = shadow;
+ shadow = 0;
+
+ drawtotex(t, entry, x + os, y + os, BLACK);
+
+ shadow = os;
+ }
+
+ checknbind(entry / nbcT, c);
+
+ y -= base;
+
+ trueentry = entry % nbcT;
+ cx = trueentry % nbcU;
+ cy = trueentry / nbcU;
+ px = cx * maxX;
+ py = cy * maxY;
+
+ src.x = px; src.y = py; src.w = maxX; src.h = maxY;
+ dst.x = x; dst.y = y; dst.w = maxX; dst.h = maxY;
+
+ SDL_BlitSurface(fonttex[entry / nbcT]->GetSurface(), &src, t->GetSurface(), &dst);
+
+ if (locked)
+ SDL_UnlockSurface(t->GetSurface());
+}
+
+void mogltk::font::putcursor(int x, int y) {
+ cx = ox = x;
+ cy = y;
+}
+
+void mogltk::font::putentry(Uint16 entry, ColorP c) {
+ drawentry(entry, cx, cy, c);
+ cx += sizes[entry] + wspace;
+}
+
+void mogltk::font::putentryontex(texture * t, Uint16 entry, ColorP c) {
+ drawtotex(t, entry, cx, cy, c);
+ cx += sizes[entry] + wspace;
+}
+
+void mogltk::font::drawchar(char ch, ColorP c) {
+ Uint16 * p;
+ int i;
+
+ for (i = 0, p = corresp; i < nbentries; i++, p++) {
+ if (*(p++) == ch) {
+ putentry(*p, c);
+ return;
+ }
+ }
+}
+
+void mogltk::font::drawcharontex(texture * t, char ch, ColorP c) {
+ Uint16 * p;
+ int i;
+
+ for (i = 0, p = corresp; i < nbentries; i++, p++) {
+ if (*(p++) == ch) {
+ putentryontex(t, *p, c);
+ return;
+ }
+ }
+}
+
+int mogltk::font::findchar(char ch) const {
+ Uint16 * p;
+ int i;
+
+ for (i = 0, p = corresp; i < nbentries; i++, p++) {
+ if (*(p++) == ch) {
+ return *p;
+ }
+ }
+
+ return -1;
+}
+
+void mogltk::font::newline(void) {
+ cx = ox;
+ cy += inter;
+}
+
+int mogltk::font::printf(const ugly_string & m, va_list ap) {
+ char * p;
+ static char buffer[STRBUFSIZ + 1];
+ int r;
+
+#ifdef HAVE_VSNPRINTF
+ r = vsnprintf(buffer, STRBUFSIZ, m.p, ap);
+#else
+ r = vsprintf(buffer, m.p, ap);
+#endif
+
+ for (p = buffer; *p; p++) {
+ if (*p == '\n') {
+ newline();
+ } else {
+ drawchar(*p, textcolor);
+ }
+ }
+
+ return r;
+}
+
+int mogltk::font::printf(const ugly_string & m, ...) {
+ va_list ap;
+ int r;
+
+ va_start(ap, m);
+ r = printf(m, ap);
+ va_end(ap);
+
+ return r;
+}
+
+int mogltk::font::printf(const char * p, ...) {
+ ugly_string m;
+ va_list ap;
+ int r;
+
+ m.p = p;
+
+ va_start(ap, p);
+ r = printf(m, ap);
+ va_end(ap);
+
+ return r;
+}
+
+mogltk::rect mogltk::font::size(const ugly_string & m, va_list ap) {
+ char * p;
+ static char buffer[STRBUFSIZ + 1];
+ rect r;
+ int mw, w;
+
+ r.x = cx;
+ r.y = cy;
+ r.h = inter;
+ r.w = 0;
+ mw = 0;
+ w = 0;
+
+#ifdef HAVE_VSNPRINTF
+ vsnprintf(buffer, STRBUFSIZ, m.p, ap);
+#else
+ vsprintf(buffer, m.p, ap);
+#endif
+
+ for (p = buffer; *p; p++) {
+ if (*p == '\n') {
+ if (*(p+1)) {
+ r.h += inter;
+ if (w > mw) {
+ mw = w;
+ }
+ w = 0;
+ }
+ } else {
+ w += sizes[findchar(*p)] + wspace;
+ }
+ }
+
+ if (w > mw) {
+ mw = w;
+ }
+
+ r.w = mw;
+
+ return r;
+}
+
+mogltk::rect mogltk::font::size(const ugly_string & m, ...) {
+ va_list ap;
+ rect r;
+
+ va_start(ap, m);
+ r = size(m, ap);
+ va_end(ap);
+
+ return r;
+}
+
+mogltk::rect mogltk::font::size(const char * p, ...) {
+ ugly_string m;
+ va_list ap;
+ rect r;
+
+ m.p = p;
+
+ va_start(ap, p);
+ r = size(m, ap);
+ va_end(ap);
+
+ return r;
+}
+
+mogltk::rect mogltk::font::printtotex(texture * t, const ugly_string & m, va_list ap) {
+ char * p;
+ static char buffer[STRBUFSIZ + 1];
+ rect r;
+ int mw, w;
+
+ r.x = cx;
+ r.y = cy;
+ r.h = inter;
+ r.w = 0;
+ mw = 0;
+ w = 0;
+
+#ifdef HAVE_VSNPRINTF
+ vsnprintf(buffer, STRBUFSIZ, m.p, ap);
+#else
+ vsprintf(buffer, m.p, ap);
+#endif
+
+ for (p = buffer; *p; p++) {
+ if (*p == '\n') {
+ if (*(p+1)) {
+ r.h += inter;
+ if (w > mw) {
+ mw = w;
+ }
+ w = 0;
+ }
+ } else {
+ w += sizes[findchar(*p)] + wspace;
+ }
+ }
+
+ if (w > mw) {
+ mw = w;
+ }
+
+ r.w = mw;
+
+ for (p = buffer; *p; p++) {
+ if (*p == '\n') {
+ newline();
+ } else {
+ drawcharontex(t, *p, textcolor);
+ }
+ }
+
+ return r;
+}
+
+mogltk::rect mogltk::font::printtotex(texture * t, const ugly_string & m, ...) {
+ va_list ap;
+ rect r;
+
+ va_start(ap, m);
+ r = printtotex(t, m, ap);
+ va_end(ap);
+
+ return r;
+}
+
+mogltk::rect mogltk::font::printtotex(texture * t, const char * p, ...) {
+ ugly_string m;
+ va_list ap;
+ rect r;
+
+ m.p = p;
+
+ va_start(ap, p);
+ r = printtotex(t, m, ap);
+ va_end(ap);
+
+ return r;
+}
+
+inline static unsigned int nextpower(unsigned int n) {
+ unsigned int i;
+
+ if (!n)
+ return n;
+
+ if (ISPOT(n))
+ return n;
+
+ for (i = 31; i >= 0; i--) {
+ if ((n >> i) & 1) {
+ return 1 << (i + 1);
+ }
+ }
+}
+
+mogltk::texture * mogltk::font::printtex(rect * _r, const ugly_string & m, va_list ap) {
+ rect r;
+ char * p;
+ static char buffer[STRBUFSIZ + 1];
+ int mw, w, pw, ph;
+ texture * t;
+ int ocx, ocy, oox;
+
+ ocx = cx;
+ ocy = cy;
+ oox = ox;
+
+ cx = ox = 0;
+ cy = base;
+
+ r.x = cx;
+ r.y = cy;
+ r.h = inter;
+ r.w = 0;
+ mw = 0;
+ w = 0;
+
+#ifdef HAVE_VSNPRINTF
+ vsnprintf(buffer, STRBUFSIZ, m.p, ap);
+#else
+ vsprintf(buffer, m.p, ap);
+#endif
+
+ for (p = buffer; *p; p++) {
+ if (*p == '\n') {
+ if (*(p+1)) {
+ r.h += inter;
+ if (w > mw) {
+ mw = w;
+ }
+ w = 0;
+ }
+ } else {
+ w += sizes[findchar(*p)] + wspace;
+ }
+ }
+
+ if (w > mw) {
+ mw = w;
+ }
+
+ r.w = mw;
+
+ pw = nextpower(r.w);
+ ph = nextpower(r.h);
+
+ t = new texture(pw, ph);
+
+ for (p = buffer; *p; p++) {
+ if (*p == '\n') {
+ newline();
+ } else {
+ drawcharontex(t, *p, textcolor);
+ }
+ }
+
+ if (_r)
+ *_r = r;
+
+ return t;
+}
+
+mogltk::texture * mogltk::font::printtex(rect * r, const ugly_string & m, ...) {
+ va_list ap;
+ texture * t;
+
+ va_start(ap, m);
+ t = printtex(r, m, ap);
+ va_end(ap);
+
+ return t;
+}
+
+mogltk::texture * mogltk::font::printtex(rect * r, const char * p, ...) {
+ ugly_string m;
+ va_list ap;
+ texture * t;
+
+ m.p = p;
+
+ va_start(ap, p);
+ t = printtex(r, m, ap);
+ va_end(ap);
+
+ return t;
+}
+
+void mogltk::font::setcolor(ColorP c) {
+ textcolor = c;
+}
+
+void mogltk::font::setshadow(int s) {
+ shadow = s;
+}
+
+void mogltk::font::setwspace(int w) {
+ wspace = w;
+}
+
+int mogltk::font::singletextsize(const String & s) const {
+ unsigned int i;
+ int r = 0;
+
+ for (i = 0; i < s.strlen(); i++) {
+ r += sizes[findchar(s[i])] + wspace;
+ }
+
+ return r;
+}
+
+mogltk::font * mogltk::SystemFont;
+mogltk::font * mogltk::FixedFont;
+
+mogltk::texture * mogltk::font::alloctexture() {
+ return new mogltk::texture(256, 256);
+}
+
+void mogltk::font::Bind(int f) {
+ fonttex[f]->Bind();
+}
+
+void mogltk::font::checknbind(int index, ColorP c) {
+ int i, x, y;
+ ColorP oldmax = ColorP::Max, t;
+ ColorP::Max = c.c;
+ SDL_PixelFormat * f = fonttex[0]->GetSurface()->format;
+
+ for (i = 0; i < 15; i++)
+ if (c == colorcached[i])
+ break;
+
+ if (!fontcache[i][index]) {
+ fontcache[i][index] = alloctexture();
+ for (y = 0; y < 256; y++) {
+ for (x = 0; x < 256; x++) {
+ t.fromSDL(fontcache[15][index]->GetPixels()[(y << 8) + x], f);
+ fontcache[i][index]->GetPixels()[(y << 8) + x] = t.toSDL(f);
+ }
+ }
+ }
+
+ fonttex[index] = fontcache[i][index];
+
+ ColorP::Max = oldmax.c;
+}
diff --git a/lib/glfont.cc b/lib/glfont.cc
index ba3ed77..350f721 100644
--- a/lib/glfont.cc
+++ b/lib/glfont.cc
@@ -1,72 +1,72 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glfont.cc,v 1.23 2004-07-15 14:21:31 pixel Exp $ */
-
-#include "engine.h"
-#include "glbase.h"
-#include "glfont.h"
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-mogltk::glfont::glfont(Handle * ffont) : font(ffont) {
-}
-
-mogltk::glfont::~glfont() {
-}
-
-void mogltk::glfont::drawentry(Uint16 entry, int x, int y, ColorP c) {
- bool was2D;
- int trueentry, cx, cy, px, py;
-
- was2D = mogltk::engine::glbase_o->is2D();
-
- if (!was2D)
- mogltk::engine::glbase_o->Enter2DMode();
-
- if (shadow) {
- int os = shadow;
- shadow = 0;
-
- drawentry(entry, x + os, y + os, BLACK);
-
- shadow = os;
- }
-
- y -= base;
-
- Bind(entry / nbcT);
- c.Bind();
- trueentry = entry % nbcT;
- cx = trueentry % nbcU;
- cy = trueentry / nbcU;
- px = cx * maxX;
- py = cy * maxY;
-
- glBegin(GL_TRIANGLE_STRIP);
- glTexCoord2i(px , py ); glVertex2i(x , y );
- glTexCoord2i(px + maxX , py ); glVertex2i(x + maxX , y );
- glTexCoord2i(px , py + maxY ); glVertex2i(x , y + maxY );
- glTexCoord2i(px + maxX , py + maxY ); glVertex2i(x + maxX , y + maxY );
- glEnd();
-
- if (!was2D)
- mogltk::engine::glbase_o->Leave2DMode();
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glfont.cc,v 1.24 2004-11-27 21:44:53 pixel Exp $ */
+
+#include "engine.h"
+#include "glbase.h"
+#include "glfont.h"
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+mogltk::glfont::glfont(Handle * ffont) : font(ffont) {
+}
+
+mogltk::glfont::~glfont() {
+}
+
+void mogltk::glfont::drawentry(Uint16 entry, int x, int y, ColorP c) {
+ bool was2D;
+ int trueentry, cx, cy, px, py;
+
+ was2D = mogltk::engine::glbase_o->is2D();
+
+ if (!was2D)
+ mogltk::engine::glbase_o->Enter2DMode();
+
+ if (shadow) {
+ int os = shadow;
+ shadow = 0;
+
+ drawentry(entry, x + os, y + os, BLACK);
+
+ shadow = os;
+ }
+
+ y -= base;
+
+ Bind(entry / nbcT);
+ c.Bind();
+ trueentry = entry % nbcT;
+ cx = trueentry % nbcU;
+ cy = trueentry / nbcU;
+ px = cx * maxX;
+ py = cy * maxY;
+
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(px , py ); glVertex2i(x , y );
+ glTexCoord2i(px + maxX , py ); glVertex2i(x + maxX , y );
+ glTexCoord2i(px , py + maxY ); glVertex2i(x , y + maxY );
+ glTexCoord2i(px + maxX , py + maxY ); glVertex2i(x + maxX , y + maxY );
+ glEnd();
+
+ if (!was2D)
+ mogltk::engine::glbase_o->Leave2DMode();
+}
diff --git a/lib/glshape.cc b/lib/glshape.cc
index 617e1dd..937173d 100644
--- a/lib/glshape.cc
+++ b/lib/glshape.cc
@@ -1,253 +1,253 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glshape.cc,v 1.14 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <SDL_opengl.h>
-#include "glbase.h"
-#include "glshape.h"
-#include "texture.h"
-#include "glfont.h"
-#include "engine.h"
-
-#define ENTER bool was2d = Enter(true)
-#define ENTERT bool was2d = Enter(false)
-#define LEAVE Leave(was2d)
-
-void mogltk::glshape::box(int x1, int y1, int x2, int y2, ColorP c) {
- ENTER;
-
- c.Bind();
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2i(x1, y1);
- glVertex2i(x2 + 1, y1);
- glVertex2i(x1, y2 + 1);
- glVertex2i(x2 + 1, y2 + 1);
- glEnd();
-
- LEAVE;
-}
-
-void mogltk::glshape::box(int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4) {
- ENTER;
-
- glBegin(GL_TRIANGLE_STRIP);
- c1.Bind(); glVertex2i(x1, y1);
- c2.Bind(); glVertex2i(x2 + 1, y1);
- c3.Bind(); glVertex2i(x1, y2 + 1);
- c4.Bind(); glVertex2i(x2 + 1, y2 + 1);
- glEnd();
-
- LEAVE;
-}
-
-void mogltk::glshape::hline(int x1, int x2, int y, ColorP c1, ColorP c2) {
- box(x1, y, x2, y, c1, c2, c1, c2);
-}
-
-void mogltk::glshape::hline(int x1, int x2, int y, ColorP c) {
- box(x1, y, x2, y, c, c, c, c);
-}
-
-void mogltk::glshape::vline(int x, int y1, int y2, ColorP c1, ColorP c2) {
- box(x, y1, x, y2, c1, c1, c2, c2);
-}
-
-void mogltk::glshape::vline(int x, int y1, int y2, ColorP c) {
- box(x, y1, x, y2, c, c, c, c);
-}
-
-void mogltk::glshape::pixel(int x, int y, ColorP c) {
- box(x, y, x, y, c);
-}
-
-void mogltk::glshape::obox(int x1, int y1, int x2, int y2, ColorP c) {
- ENTER;
- shape::obox(x1, y1, x2, y2, c);
- LEAVE;
-}
-
-void mogltk::glshape::obox(int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4) {
- ENTER;
-
- hline(x1, x2, y1, c1, c2);
- hline(x1, x2, y2, c3, c4);
- vline(x1, y1 + 1, y2 - 1, c1, c3);
- vline(x2, y1 + 1, y2 - 1, c2, c4);
-
- LEAVE;
-}
-
-void mogltk::glshape::tbox(mogltk::texture * t, int x1, int y1, int x2, int y2, int tx, int ty, double f, ColorP c) {
- tbox(t, x1, y1, x2, y2, tx, ty, tx + (int) ((x2 - x1) * f), ty + (int) ((y2 - y1) * f), c);
-}
-void mogltk::glshape::tbox(mogltk::texture * t, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP c) {
- ENTERT;
-
- c.Bind();
- t->Bind();
- glBegin(GL_TRIANGLE_STRIP);
- glTexCoord2i(tx1, ty1); glVertex2i(x1, y1);
- glTexCoord2i(tx2 + 1, ty1); glVertex2i(x2 + 1, y1);
- glTexCoord2i(tx1, ty2 + 1); glVertex2i(x1, y2 + 1);
- glTexCoord2i(tx2 + 1, ty2 + 1); glVertex2i(x2 + 1, y2 + 1);
- glEnd();
-
- LEAVE;
-}
-
-void mogltk::glshape::tbox(mogltk::texture * t, int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4, int tx, int ty, double f) {
- tbox(t, x1, y1, x2, y2, c1, c2, c3, c4, tx, ty, tx + (int) ((x2 - x1) * f), ty + (int) ((y2 - y1) * f));
-}
-
-void mogltk::glshape::tbox(mogltk::texture * t, int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4, int tx1, int ty1, int tx2, int ty2) {
- ENTERT;
-
- t->Bind();
- glBegin(GL_TRIANGLE_STRIP);
- c1.Bind(); glTexCoord2i(tx1, ty1); glVertex2i(x1, y1);
- c2.Bind(); glTexCoord2i(tx2 + 1, ty1); glVertex2i(x2 + 1, y1);
- c3.Bind(); glTexCoord2i(tx1, ty2 + 1); glVertex2i(x1, y2 + 1);
- c4.Bind(); glTexCoord2i(tx2 + 1, ty2 + 1); glVertex2i(x2 + 1, y2 + 1);
- glEnd();
-
- LEAVE;
-}
-
-void mogltk::glshape::box3d(int x1, int y1, int x2, int y2, ColorP face, ColorP shade1, ColorP shade2, int depth, bool bevel) {
- ENTER;
-
- if (!bevel) {
- shade1.Bind();
- } else {
- shade2.Bind();
- }
- glBegin(GL_TRIANGLE_FAN);
- glVertex2i(x1, y1);
- glVertex2i(x2 + 1, y1);
- glVertex2i(x2 + 1 - depth, y1 + depth);
- glVertex2i(x1 + depth, y2 + 1 - depth);
- glVertex2i(x1, y2 + 1);
- glEnd();
-
- if (!bevel) {
- shade2.Bind();
- } else {
- shade1.Bind();
- }
- glBegin(GL_TRIANGLE_FAN);
- glVertex2i(x2 + 1, y2 + 1);
- glVertex2i(x1, y2 + 1);
- glVertex2i(x1 + depth, y2 + 1 - depth);
- glVertex2i(x2 + 1 - depth, y1 + depth);
- glVertex2i(x2 + 1, y1);
- glEnd();
-
- face.Bind();
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2i(x1 + depth, y1 + depth);
- glVertex2i(x2 + 1 - depth, y1 + depth);
- glVertex2i(x1 + depth, y2 + 1 - depth);
- glVertex2i(x2 + 1 - depth, y2 + 1 - depth);
- glEnd();
-
- LEAVE;
-}
-
-bool mogltk::glshape::Enter(bool unbind) {
- bool was2D = mogltk::engine::glbase_o->is2D();
-
- if (!was2D)
- mogltk::engine::glbase_o->Enter2DMode();
-
- if (unbind) mogltk::texture::Unbind();
-
- return was2D;
-}
-
-bool mogltk::glshape::Enter() {
- return Enter(true);
-}
-
-void mogltk::glshape::Leave(bool was2D) {
- if (!was2D)
- mogltk::engine::glbase_o->Leave2DMode();
-}
-
-void mogltk::glshape::fdraw(fill * f, ColorP c, int sx, int sy) {
- ENTERT;
-
- if (!f)
- return;
-
- texture * t = f->GetTexture();
-
- if (!t) {
- filldrawer * w = new filldrawer(f, t = f->Talloc(), WHITE);
- f->walk(w);
- delete w;
- }
-
- c.Bind();
- t->Bind();
- int w = t->GetWidth();
- int h = t->GetHeight();
- int x = f->GetMinX() + sx;
- int y = f->GetMinY() + sy;
-
- glBegin(GL_TRIANGLE_STRIP);
- glTexCoord2i(0, 0); glVertex2i(x , y );
- glTexCoord2i(w, 0); glVertex2i(x + w, y );
- glTexCoord2i(0, h); glVertex2i(x , y + h);
- glTexCoord2i(w, h); glVertex2i(x + w, y + h);
- glEnd();
-
- LEAVE;
-}
-
-void mogltk::glshape::sdraw(fill * f, ColorP c, int sx, int sy) {
- ENTERT;
-
- if (!f)
- return;
-
- texture * t = f->GetSTexture();
-
- if (!t) {
- segdrawer * w = new segdrawer(f, t = f->STalloc(), WHITE);
- f->swalk(w);
- delete w;
- }
-
- c.Bind();
- t->Bind();
- int w = t->GetWidth();
- int h = t->GetHeight();
- int x = f->GetMinX() + sx;
- int y = f->GetMinY() + sy;
-
- glBegin(GL_TRIANGLE_STRIP);
- glTexCoord2i(0, 0); glVertex2i(x , y );
- glTexCoord2i(w, 0); glVertex2i(x + w, y );
- glTexCoord2i(0, h); glVertex2i(x , y + h);
- glTexCoord2i(w, h); glVertex2i(x + w, y + h);
- glEnd();
-
- LEAVE;
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glshape.cc,v 1.15 2004-11-27 21:44:53 pixel Exp $ */
+
+#include <SDL_opengl.h>
+#include "glbase.h"
+#include "glshape.h"
+#include "texture.h"
+#include "glfont.h"
+#include "engine.h"
+
+#define ENTER bool was2d = Enter(true)
+#define ENTERT bool was2d = Enter(false)
+#define LEAVE Leave(was2d)
+
+void mogltk::glshape::box(int x1, int y1, int x2, int y2, ColorP c) {
+ ENTER;
+
+ c.Bind();
+ glBegin(GL_TRIANGLE_STRIP);
+ glVertex2i(x1, y1);
+ glVertex2i(x2 + 1, y1);
+ glVertex2i(x1, y2 + 1);
+ glVertex2i(x2 + 1, y2 + 1);
+ glEnd();
+
+ LEAVE;
+}
+
+void mogltk::glshape::box(int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4) {
+ ENTER;
+
+ glBegin(GL_TRIANGLE_STRIP);
+ c1.Bind(); glVertex2i(x1, y1);
+ c2.Bind(); glVertex2i(x2 + 1, y1);
+ c3.Bind(); glVertex2i(x1, y2 + 1);
+ c4.Bind(); glVertex2i(x2 + 1, y2 + 1);
+ glEnd();
+
+ LEAVE;
+}
+
+void mogltk::glshape::hline(int x1, int x2, int y, ColorP c1, ColorP c2) {
+ box(x1, y, x2, y, c1, c2, c1, c2);
+}
+
+void mogltk::glshape::hline(int x1, int x2, int y, ColorP c) {
+ box(x1, y, x2, y, c, c, c, c);
+}
+
+void mogltk::glshape::vline(int x, int y1, int y2, ColorP c1, ColorP c2) {
+ box(x, y1, x, y2, c1, c1, c2, c2);
+}
+
+void mogltk::glshape::vline(int x, int y1, int y2, ColorP c) {
+ box(x, y1, x, y2, c, c, c, c);
+}
+
+void mogltk::glshape::pixel(int x, int y, ColorP c) {
+ box(x, y, x, y, c);
+}
+
+void mogltk::glshape::obox(int x1, int y1, int x2, int y2, ColorP c) {
+ ENTER;
+ shape::obox(x1, y1, x2, y2, c);
+ LEAVE;
+}
+
+void mogltk::glshape::obox(int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4) {
+ ENTER;
+
+ hline(x1, x2, y1, c1, c2);
+ hline(x1, x2, y2, c3, c4);
+ vline(x1, y1 + 1, y2 - 1, c1, c3);
+ vline(x2, y1 + 1, y2 - 1, c2, c4);
+
+ LEAVE;
+}
+
+void mogltk::glshape::tbox(mogltk::texture * t, int x1, int y1, int x2, int y2, int tx, int ty, double f, ColorP c) {
+ tbox(t, x1, y1, x2, y2, tx, ty, tx + (int) ((x2 - x1) * f), ty + (int) ((y2 - y1) * f), c);
+}
+void mogltk::glshape::tbox(mogltk::texture * t, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP c) {
+ ENTERT;
+
+ c.Bind();
+ t->Bind();
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(tx1, ty1); glVertex2i(x1, y1);
+ glTexCoord2i(tx2 + 1, ty1); glVertex2i(x2 + 1, y1);
+ glTexCoord2i(tx1, ty2 + 1); glVertex2i(x1, y2 + 1);
+ glTexCoord2i(tx2 + 1, ty2 + 1); glVertex2i(x2 + 1, y2 + 1);
+ glEnd();
+
+ LEAVE;
+}
+
+void mogltk::glshape::tbox(mogltk::texture * t, int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4, int tx, int ty, double f) {
+ tbox(t, x1, y1, x2, y2, c1, c2, c3, c4, tx, ty, tx + (int) ((x2 - x1) * f), ty + (int) ((y2 - y1) * f));
+}
+
+void mogltk::glshape::tbox(mogltk::texture * t, int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4, int tx1, int ty1, int tx2, int ty2) {
+ ENTERT;
+
+ t->Bind();
+ glBegin(GL_TRIANGLE_STRIP);
+ c1.Bind(); glTexCoord2i(tx1, ty1); glVertex2i(x1, y1);
+ c2.Bind(); glTexCoord2i(tx2 + 1, ty1); glVertex2i(x2 + 1, y1);
+ c3.Bind(); glTexCoord2i(tx1, ty2 + 1); glVertex2i(x1, y2 + 1);
+ c4.Bind(); glTexCoord2i(tx2 + 1, ty2 + 1); glVertex2i(x2 + 1, y2 + 1);
+ glEnd();
+
+ LEAVE;
+}
+
+void mogltk::glshape::box3d(int x1, int y1, int x2, int y2, ColorP face, ColorP shade1, ColorP shade2, int depth, bool bevel) {
+ ENTER;
+
+ if (!bevel) {
+ shade1.Bind();
+ } else {
+ shade2.Bind();
+ }
+ glBegin(GL_TRIANGLE_FAN);
+ glVertex2i(x1, y1);
+ glVertex2i(x2 + 1, y1);
+ glVertex2i(x2 + 1 - depth, y1 + depth);
+ glVertex2i(x1 + depth, y2 + 1 - depth);
+ glVertex2i(x1, y2 + 1);
+ glEnd();
+
+ if (!bevel) {
+ shade2.Bind();
+ } else {
+ shade1.Bind();
+ }
+ glBegin(GL_TRIANGLE_FAN);
+ glVertex2i(x2 + 1, y2 + 1);
+ glVertex2i(x1, y2 + 1);
+ glVertex2i(x1 + depth, y2 + 1 - depth);
+ glVertex2i(x2 + 1 - depth, y1 + depth);
+ glVertex2i(x2 + 1, y1);
+ glEnd();
+
+ face.Bind();
+ glBegin(GL_TRIANGLE_STRIP);
+ glVertex2i(x1 + depth, y1 + depth);
+ glVertex2i(x2 + 1 - depth, y1 + depth);
+ glVertex2i(x1 + depth, y2 + 1 - depth);
+ glVertex2i(x2 + 1 - depth, y2 + 1 - depth);
+ glEnd();
+
+ LEAVE;
+}
+
+bool mogltk::glshape::Enter(bool unbind) {
+ bool was2D = mogltk::engine::glbase_o->is2D();
+
+ if (!was2D)
+ mogltk::engine::glbase_o->Enter2DMode();
+
+ if (unbind) mogltk::texture::Unbind();
+
+ return was2D;
+}
+
+bool mogltk::glshape::Enter() {
+ return Enter(true);
+}
+
+void mogltk::glshape::Leave(bool was2D) {
+ if (!was2D)
+ mogltk::engine::glbase_o->Leave2DMode();
+}
+
+void mogltk::glshape::fdraw(fill * f, ColorP c, int sx, int sy) {
+ ENTERT;
+
+ if (!f)
+ return;
+
+ texture * t = f->GetTexture();
+
+ if (!t) {
+ filldrawer * w = new filldrawer(f, t = f->Talloc(), WHITE);
+ f->walk(w);
+ delete w;
+ }
+
+ c.Bind();
+ t->Bind();
+ int w = t->GetWidth();
+ int h = t->GetHeight();
+ int x = f->GetMinX() + sx;
+ int y = f->GetMinY() + sy;
+
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(0, 0); glVertex2i(x , y );
+ glTexCoord2i(w, 0); glVertex2i(x + w, y );
+ glTexCoord2i(0, h); glVertex2i(x , y + h);
+ glTexCoord2i(w, h); glVertex2i(x + w, y + h);
+ glEnd();
+
+ LEAVE;
+}
+
+void mogltk::glshape::sdraw(fill * f, ColorP c, int sx, int sy) {
+ ENTERT;
+
+ if (!f)
+ return;
+
+ texture * t = f->GetSTexture();
+
+ if (!t) {
+ segdrawer * w = new segdrawer(f, t = f->STalloc(), WHITE);
+ f->swalk(w);
+ delete w;
+ }
+
+ c.Bind();
+ t->Bind();
+ int w = t->GetWidth();
+ int h = t->GetHeight();
+ int x = f->GetMinX() + sx;
+ int y = f->GetMinY() + sy;
+
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(0, 0); glVertex2i(x , y );
+ glTexCoord2i(w, 0); glVertex2i(x + w, y );
+ glTexCoord2i(0, h); glVertex2i(x , y + h);
+ glTexCoord2i(w, h); glVertex2i(x + w, y + h);
+ glEnd();
+
+ LEAVE;
+}
diff --git a/lib/glsprite.cc b/lib/glsprite.cc
index 0a98149..7091ca3 100644
--- a/lib/glsprite.cc
+++ b/lib/glsprite.cc
@@ -1,105 +1,105 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glsprite.cc,v 1.9 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <SDL.h>
-#include "glbase.h"
-#include "glsprite.h"
-#include "engine.h"
-
-#define TEXSIZE 256
-
-mogltk::glSprite::glSprite(Handle * h, int asx, int asy) : Sprite(h, asx, asy) {
-}
-
-mogltk::glSprite::glSprite(Uint8 * p, int asx, int asy) : Sprite(p, asx, asy) {
-}
-
-mogltk::glSprite::~glSprite() {
-}
-
-void mogltk::glSprite::draw(int dx, int dy, ColorP c, float sx, float sy) {
- bool was2D;
-
- if (!(was2D = mogltk::engine::glbase_o->is2D()))
- mogltk::engine::glbase_o->Enter2DMode();
-
- c.Bind();
-
- Bind();
- glBegin(GL_TRIANGLE_STRIP);
- glTexCoord2i(GetPX() , GetPY() ); glVertex2i(dx , dy );
- glTexCoord2i(GetPX() + GetSX(), GetPY() ); glVertex2i(dx + GetSX() * sx, dy );
- glTexCoord2i(GetPX() , GetPY() + GetSY()); glVertex2i(dx , dy + GetSY() * sy);
- glTexCoord2i(GetPX() + GetSX(), GetPY() + GetSY()); glVertex2i(dx + GetSX() * sx, dy + GetSY() * sy);
- glEnd();
-
- if (!was2D)
- mogltk::engine::glbase_o->Leave2DMode();
-}
-
-void mogltk::glSprite::bindcorner(float fx, float fy) {
- if (fx > 1)
- fx = 1;
- if (fy > 1)
- fy = 1;
- if (fx < 0)
- fx = 0;
- if (fy < 0)
- fy = 0;
- glTexCoord2i(GetPX() + fx * GetSX(), GetPY() + fy * GetSY());
-}
-
-void mogltk::glSprite::drawrotate(int cx, int cy, double a, ColorP c) {
- bool was2D;
-
- int sx, sy;
-
- sx = GetSX() / 2;
- sy = GetSY() / 2;
-
- was2D = mogltk::engine::glbase_o->is2D();
-
- if (!was2D)
- mogltk::engine::glbase_o->Enter2DMode();
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glTranslated(cx, cy, 0);
- glRotated(a, 0, 0, 1);
-
-// glMatrixMode(GL_TEXTURE);
-// glRotated(a, 0, 0, 1);
-
- c.Bind();
-
- Bind();
- glBegin(GL_TRIANGLE_STRIP);
- glTexCoord2i(GetPX() , GetPY() ); glVertex2i( - sx, - sy);
- glTexCoord2i(GetPX() + GetSX(), GetPY() ); glVertex2i(GetSX() - sx, - sy);
- glTexCoord2i(GetPX() , GetPY() + GetSY()); glVertex2i( - sx, GetSY() - sy);
- glTexCoord2i(GetPX() + GetSX(), GetPY() + GetSY()); glVertex2i(GetSX() - sx, GetSY() - sy);
- glEnd();
-
- glPopMatrix();
-
- if (!was2D)
- mogltk::engine::glbase_o->Leave2DMode();
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glsprite.cc,v 1.10 2004-11-27 21:44:53 pixel Exp $ */
+
+#include <SDL.h>
+#include "glbase.h"
+#include "glsprite.h"
+#include "engine.h"
+
+#define TEXSIZE 256
+
+mogltk::glSprite::glSprite(Handle * h, int asx, int asy) : Sprite(h, asx, asy) {
+}
+
+mogltk::glSprite::glSprite(Uint8 * p, int asx, int asy) : Sprite(p, asx, asy) {
+}
+
+mogltk::glSprite::~glSprite() {
+}
+
+void mogltk::glSprite::draw(int dx, int dy, ColorP c, float sx, float sy) {
+ bool was2D;
+
+ if (!(was2D = mogltk::engine::glbase_o->is2D()))
+ mogltk::engine::glbase_o->Enter2DMode();
+
+ c.Bind();
+
+ Bind();
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(GetPX() , GetPY() ); glVertex2i(dx , dy );
+ glTexCoord2i(GetPX() + GetSX(), GetPY() ); glVertex2i(dx + GetSX() * sx, dy );
+ glTexCoord2i(GetPX() , GetPY() + GetSY()); glVertex2i(dx , dy + GetSY() * sy);
+ glTexCoord2i(GetPX() + GetSX(), GetPY() + GetSY()); glVertex2i(dx + GetSX() * sx, dy + GetSY() * sy);
+ glEnd();
+
+ if (!was2D)
+ mogltk::engine::glbase_o->Leave2DMode();
+}
+
+void mogltk::glSprite::bindcorner(float fx, float fy) {
+ if (fx > 1)
+ fx = 1;
+ if (fy > 1)
+ fy = 1;
+ if (fx < 0)
+ fx = 0;
+ if (fy < 0)
+ fy = 0;
+ glTexCoord2i(GetPX() + fx * GetSX(), GetPY() + fy * GetSY());
+}
+
+void mogltk::glSprite::drawrotate(int cx, int cy, double a, ColorP c) {
+ bool was2D;
+
+ int sx, sy;
+
+ sx = GetSX() / 2;
+ sy = GetSY() / 2;
+
+ was2D = mogltk::engine::glbase_o->is2D();
+
+ if (!was2D)
+ mogltk::engine::glbase_o->Enter2DMode();
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glTranslated(cx, cy, 0);
+ glRotated(a, 0, 0, 1);
+
+// glMatrixMode(GL_TEXTURE);
+// glRotated(a, 0, 0, 1);
+
+ c.Bind();
+
+ Bind();
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(GetPX() , GetPY() ); glVertex2i( - sx, - sy);
+ glTexCoord2i(GetPX() + GetSX(), GetPY() ); glVertex2i(GetSX() - sx, - sy);
+ glTexCoord2i(GetPX() , GetPY() + GetSY()); glVertex2i( - sx, GetSY() - sy);
+ glTexCoord2i(GetPX() + GetSX(), GetPY() + GetSY()); glVertex2i(GetSX() - sx, GetSY() - sy);
+ glEnd();
+
+ glPopMatrix();
+
+ if (!was2D)
+ mogltk::engine::glbase_o->Leave2DMode();
+}
diff --git a/lib/glwidgets.cc b/lib/glwidgets.cc
index 5183ff5..be3617f 100644
--- a/lib/glwidgets.cc
+++ b/lib/glwidgets.cc
@@ -1,29 +1,29 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glwidgets.cc,v 1.7 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <SDL.h>
-#include <SDL_opengl.h>
-#include "mcolor.h"
-#include "glwidgets.h"
-
-void mogltk::widgets::glRoot::draw() {
- Shaper()->box(GetAX(), GetAY(), GetAX2(), GetAY2());
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glwidgets.cc,v 1.8 2004-11-27 21:44:53 pixel Exp $ */
+
+#include <SDL.h>
+#include <SDL_opengl.h>
+#include "mcolor.h"
+#include "glwidgets.h"
+
+void mogltk::widgets::glRoot::draw() {
+ Shaper()->box(GetAX(), GetAY(), GetAX2(), GetAY2());
+}
diff --git a/lib/mcolor.cc b/lib/mcolor.cc
index e355615..df75007 100644
--- a/lib/mcolor.cc
+++ b/lib/mcolor.cc
@@ -1,66 +1,66 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: mcolor.cc,v 1.6 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <SDL.h>
-#include <SDL_opengl.h>
-#include "engine.h"
-#include "mcolor.h"
-
-Color mogltk::ColorP::Min(0, 0, 0, 0), mogltk::ColorP::Max = WHITE;
-
-mogltk::ColorP::ColorP(const Color & ac) : c(ac) {
-}
-
-mogltk::ColorP::ColorP(Uint8 ar, Uint8 ag, Uint8 ab, Uint8 aa) : c(ar, ag, ab, aa) {
-}
-
-void mogltk::ColorP::Bind() {
- glColor4d((double) MIN(MAX(c.R, Min.R), Max.R) / 255, (double) MIN(MAX(c.G, Min.G), Max.G) / 255, (double) MIN(MAX(c.B, Min.B), Max.B) / 255, (double) MIN(MAX(c.A, Min.A), Max.A) / 255);
-}
-
-Uint32 mogltk::ColorP::toSDL(SDL_PixelFormat * f) {
- if (!f)
- f = mogltk::engine::base_o->getsurface()->format;
-
- return SDL_MapRGBA(f, MIN(MAX(c.R, Min.R), Max.R), MIN(MAX(c.G, Min.G), Max.G), MIN(MAX(c.B, Min.B), Max.B), MIN(MAX(c.A, Min.A), Max.A));
-}
-
-void mogltk::ColorP::fromSDL(Uint32 p, SDL_PixelFormat * f) {
- if (!f)
- f = mogltk::engine::base_o->getsurface()->format;
-
- SDL_GetRGBA(p, f, &c.R, &c.G, &c.B, &c.A);
-}
-
-void mogltk::ColorP::Norm() {
- c.R = MIN(MAX(c.R, Min.R), Max.R);
- c.G = MIN(MAX(c.R, Min.G), Max.G);
- c.B = MIN(MAX(c.R, Min.B), Max.B);
- c.A = MIN(MAX(c.R, Min.A), Max.A);
-}
-
-bool mogltk::ColorP::operator==(const ColorP & nc) {
- return c == nc.c;
-}
-
-Color * mogltk::ColorP::operator->() {
- return &c;
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: mcolor.cc,v 1.7 2004-11-27 21:44:53 pixel Exp $ */
+
+#include <SDL.h>
+#include <SDL_opengl.h>
+#include "engine.h"
+#include "mcolor.h"
+
+Color mogltk::ColorP::Min(0, 0, 0, 0), mogltk::ColorP::Max = WHITE;
+
+mogltk::ColorP::ColorP(const Color & ac) : c(ac) {
+}
+
+mogltk::ColorP::ColorP(Uint8 ar, Uint8 ag, Uint8 ab, Uint8 aa) : c(ar, ag, ab, aa) {
+}
+
+void mogltk::ColorP::Bind() {
+ glColor4d((double) MIN(MAX(c.R, Min.R), Max.R) / 255, (double) MIN(MAX(c.G, Min.G), Max.G) / 255, (double) MIN(MAX(c.B, Min.B), Max.B) / 255, (double) MIN(MAX(c.A, Min.A), Max.A) / 255);
+}
+
+Uint32 mogltk::ColorP::toSDL(SDL_PixelFormat * f) {
+ if (!f)
+ f = mogltk::engine::base_o->getsurface()->format;
+
+ return SDL_MapRGBA(f, MIN(MAX(c.R, Min.R), Max.R), MIN(MAX(c.G, Min.G), Max.G), MIN(MAX(c.B, Min.B), Max.B), MIN(MAX(c.A, Min.A), Max.A));
+}
+
+void mogltk::ColorP::fromSDL(Uint32 p, SDL_PixelFormat * f) {
+ if (!f)
+ f = mogltk::engine::base_o->getsurface()->format;
+
+ SDL_GetRGBA(p, f, &c.R, &c.G, &c.B, &c.A);
+}
+
+void mogltk::ColorP::Norm() {
+ c.R = MIN(MAX(c.R, Min.R), Max.R);
+ c.G = MIN(MAX(c.R, Min.G), Max.G);
+ c.B = MIN(MAX(c.R, Min.B), Max.B);
+ c.A = MIN(MAX(c.R, Min.A), Max.A);
+}
+
+bool mogltk::ColorP::operator==(const ColorP & nc) {
+ return c == nc.c;
+}
+
+Color * mogltk::ColorP::operator->() {
+ return &c;
+}
diff --git a/lib/shape.cc b/lib/shape.cc
index 032ea23..2a493cb 100644
--- a/lib/shape.cc
+++ b/lib/shape.cc
@@ -1,928 +1,928 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: shape.cc,v 1.17 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <math.h>
-#include <limits.h>
-#include <SDL.h>
-#include <sys/types.h>
-#include <generic.h>
-#include "engine.h"
-#include "base.h"
-#include "shape.h"
-#include "texture.h"
-#include "font.h"
-
-#define ENTER bool flag = Enter()
-#define LEAVE Leave(flag)
-
-mogltk::fillwalker::fillwalker() {
-}
-
-mogltk::fillwalker::~fillwalker() {
-}
-
-void mogltk::fillwalker::step(int x, int y) {
-}
-
-mogltk::segwalker::segwalker() {
-}
-
-mogltk::segwalker::~segwalker() {
-}
-
-void mogltk::segwalker::step(int x1, int y1, int x2, int y2) {
-}
-
-mogltk::fill::fill() : minX(INT_MAX), minY(INT_MAX), maxX(INT_MIN), maxY(INT_MIN), cached(0), scached(0), header(0) {
-}
-
-mogltk::fill::~fill() {
- if (header)
- delete header;
-
- if (cached)
- delete cached;
-
- if (scached)
- delete scached;
-}
-
-void mogltk::fill::walk(fillwalker * w) {
- if (header)
- header->walk(w);
-}
-
-void mogltk::fill::swalk(segwalker * s) {
- std::vector<struct segment>::iterator i;
-
- for (i = segments.begin(); i != segments.end(); i++) {
- s->step(i->x1, i->y1, i->x2, i->y2);
- }
-}
-
-void mogltk::fill::insert(int x, int y) {
- if (cached) {
- delete cached;
- cached = 0;
- }
-
- if (scached) {
- delete scached;
- scached = 0;
- }
-
- if (!header) {
- new sline(y, this);
- }
- header->insert(x, y);
-
- if (x > maxX)
- maxX = x;
-
- if (x < minX)
- minX = x;
-
- if (y > maxY)
- maxY = y;
-
- if (y < minY)
- minY = y;
-}
-
-void mogltk::fill::insert(int x1, int y1, int x2, int y2) {
- int dx, dy, y;
- double x, i, i2;
-
- struct segment s;
- s.x1 = x1;
- s.y1 = y1;
- s.x2 = x2;
- s.y2 = y2;
- segments.push_back(s);
-
- if (y1 == y2)
- return;
-
- if (y2 < y1) {
- SWAP(x1, x2);
- SWAP(y1, y2);
- }
-
- dx = x1 - x2;
- dy = y1 - y2;
-
- x = x1;
- i = ((double) dx) / ((double) dy);
- i2 = i / 2;
- for (y = y1; y < y2; y++, x += i)
- insert(x + i2, y);
-}
-
-void mogltk::fill::insertfix(int x, int y) {
- if (!header)
- return;
-
- header->insertfix(x, y);
-}
-
-int mogltk::fill::GetMaxX() const {
- return maxX;
-}
-
-int mogltk::fill::GetMaxY() const {
- return maxY;
-}
-
-int mogltk::fill::GetMinX() const {
- return minX;
-}
-
-int mogltk::fill::GetMinY() const {
- return minY;
-}
-
-mogltk::texture * mogltk::fill::GetTexture() {
- return cached;
-}
-
-mogltk::texture * mogltk::fill::GetSTexture() {
- return scached;
-}
-
-mogltk::texture * mogltk::fill::Talloc() {
- if (cached)
- return cached;
-
- int x; int y;
-
- for (x = 1; x <= (maxX - minX); x <<= 1);
- for (y = 1; y <= (maxY - minY); y <<= 1);
-
- cached = new texture(x, y, true);
- return cached;
-}
-
-mogltk::texture * mogltk::fill::STalloc() {
- if (scached)
- return scached;
-
- int x; int y;
-
- for (x = 1; x <= (maxX - minX); x <<= 1);
- for (y = 1; y <= (maxY - minY); y <<= 1);
-
- scached = new texture(x, y, true);
- return scached;
-}
-
-mogltk::fill::sline::sline(int _y, fill * _header) : y(_y), header(_header), pheader(0) {
- if (!header->header) {
- header->header = this;
- } else {
- if (header->header->y > y) {
- next = header->header;
- header->header = this;
- } else {
- sline * p;
- for (p = header->header; p->next; p = p->next) {
- if (p->next->y > y) {
- next = p->next;
- p->next = this;
- return;
- }
- }
- p->next = this;
- next = 0;
- }
- }
-}
-
-mogltk::fill::sline::~sline() {
- if (pheader)
- delete pheader;
- if (next)
- delete next;
-}
-
-int mogltk::fill::sline::GetY() const {
- return y;
-}
-
-void mogltk::fill::sline::insert(int ax, int ay) {
- sline * f;
-
- if (ay == y) {
- if (!pheader)
- new point(ax, this);
- else if (!pheader->look(ax))
- new point(ax, this);
- } else {
- f = header->header->look(ay);
-
- if (!f) {
- f = new sline(ay, header);
- }
-
- f->insert(ax, ay);
- }
-}
-
-void mogltk::fill::sline::insertfix(int ax, int ay) {
- sline * f;
-
- if (ay == y) {
- if (count() & 1) {
- insert(ax, ay);
- }
- } else {
- f = header->header->look(ay);
- if (!f)
- return;
-
- f->insertfix(ax, ay);
- }
-}
-
-int mogltk::fill::sline::count() const {
- int r = 0;
-
- if (next)
- r = next->count();
-
- return r + 1;
-}
-
-void mogltk::fill::sline::walk(fillwalker * w) {
- if (pheader)
- pheader->walk(w);
- if (next)
- next->walk(w);
-}
-
-mogltk::fill::sline::point::point(int _x, sline * _header) : x(_x), header(_header) {
- if (!header->pheader) {
- header->pheader = this;
- } else {
- if (header->pheader->x > x) {
- next = header->pheader;
- header->pheader = this;
- } else {
- point * p;
- for (p = header->pheader; p->next; p = p->next) {
- if (p->next->x > x) {
- next = p->next;
- p->next = this;
- return;
- }
- }
- p->next = this;
- next = 0;
- }
- }
-}
-
-mogltk::fill::sline::point::~point() {
- if (next)
- delete next;
-}
-
-int mogltk::fill::sline::point::GetX() const {
- return x;
-}
-
-int mogltk::fill::sline::point::GetY() const {
- return header->GetY();
-}
-
-void mogltk::fill::sline::point::walk(fillwalker * w) {
- w->step(GetX(), GetY());
- if (next)
- next->walk(w);
-}
-
-mogltk::fill::sline::point * mogltk::fill::sline::point::look(int _x) {
- if (x > _x)
- return 0;
-
- if (x == _x)
- return this;
-
- if (!next)
- return 0;
-
- return next->look(_x);
-}
-
-mogltk::fill::sline * mogltk::fill::sline::look(int _y) {
- if (y > _y)
- return 0;
-
- if (y == _y)
- return this;
-
- if (!next)
- return 0;
-
- return next->look(_y);
-}
-
-mogltk::shape::shape(SDL_Surface * _surf) : surf(_surf) {
- if (!surf)
- surf = mogltk::engine::base_o->getsurface();
-}
-
-SDL_Surface * mogltk::shape::GetSurf() {
- return surf;
-}
-
-void mogltk::shape::box(int x1, int y1, int x2, int y2, ColorP c) {
- ENTER;
-
- SDL_Rect rect;
-
- rect.x = x1; rect.y = y1; rect.w = x2 - x1 + 1; rect.h = y2 - y1 + 1;
- SDL_FillRect(surf, &rect, c.toSDL(surf->format));
-
- LEAVE;
-}
-
-void mogltk::shape::hline(int x1, int x2, int y, ColorP c) {
- for (; x1 <= x2; x1++) {
- pixel(x1, y, c);
- }
-}
-
-void mogltk::shape::hline3d(int x1, int x2, int y, ColorP shade1, ColorP shade2, bool bevel) {
- ENTER;
-
- if (!bevel) {
- hline(x1, x2, y, shade2);
- hline(x1, x2, y + 1, shade1);
- } else {
- hline(x1, x2, y, shade1);
- hline(x1, x2, y + 1, shade2);
- }
-
- LEAVE;
-}
-
-void mogltk::shape::vline(int x, int y1, int y2, ColorP c) {
- for (; y1 <= y2; y1++) {
- pixel(x, y1, c);
- }
-}
-
-void mogltk::shape::vline3d(int x, int y1, int y2, ColorP shade1, ColorP shade2, bool bevel) {
- ENTER;
-
- if (!bevel) {
- vline(x, y1, y2, shade2);
- vline(x + 1, y1, y2, shade1);
- } else {
- vline(x, y1, y2, shade1);
- vline(x + 1, y1, y2, shade2);
- }
-
- LEAVE;
-}
-
-void mogltk::shape::bsubline_1(int x1, int y1, int x2, int y2, ColorP c) {
- int x, y, ddx, ddy, e;
- ddx = abs(x2 - x1);
- ddy = abs(y2 - y1) << 1;
- e = ddx - ddy;
- ddx <<= 1;
-
- if (x1 > x2) {
- SWAP(x1, x2);
- SWAP(y1, y2);
- }
-
- ENTER;
-
- for (x = x1, y = y1; x <= x2; x++) {
- pixel(x, y, c);
- if (e < 0) {
- y++;
- e += ddx - ddy;
- } else {
- e -= ddy;
- }
- }
-
- LEAVE;
-}
-
-void mogltk::shape::bsubline_2(int x1, int y1, int x2, int y2, ColorP c) {
- int x, y, ddx, ddy, e;
- ddx = abs(x2 - x1) << 1;
- ddy = abs(y2 - y1);
- e = ddy - ddx;
- ddy <<= 1;
-
- if (y1 > y2) {
- SWAP(x1, x2);
- SWAP(y1, y2);
- }
-
- ENTER;
-
- for (y = y1, x = x1; y <= y2; y++) {
- pixel(x, y, c);
- if (e < 0) {
- x++;
- e += ddy - ddx;
- } else {
- e -= ddx;
- }
- }
-
- LEAVE;
-}
-
-void mogltk::shape::bsubline_3(int x1, int y1, int x2, int y2, ColorP c) {
- int x, y, ddx, ddy, e;
- ddx = abs(x1 - x2) << 1;
- ddy = abs(y2 - y1);
- e = ddy - ddx;
- ddy <<= 1;
-
- if (y1 > y2) {
- SWAP(x1, x2);
- SWAP(y1, y2);
- }
-
- ENTER;
-
- for (y = y1, x = x1; y <= y2; y++) {
- pixel(x, y, c);
- if (e < 0) {
- x--;
- e += ddy - ddx;
- } else {
- e -= ddx;
- }
- }
-
- LEAVE;
-}
-
-void mogltk::shape::bsubline_4(int x1, int y1, int x2, int y2, ColorP c) {
- int x, y, ddx, ddy, e;
- ddy = abs(y2 - y1) << 1;
- ddx = abs(x1 - x2);
- e = ddx - ddy;
- ddx <<= 1;
-
- if (x1 > x2) {
- SWAP(x1, x2);
- SWAP(y1, y2);
- }
-
- for (x = x1, y = y1; x <= x2; x++) {
- pixel(x, y, c);
- if (e < 0) {
- y--;
- e += ddx - ddy;
- } else {
- e -= ddy;
- }
- }
-}
-
-void mogltk::shape::line(int x1, int y1, int x2, int y2, ColorP c) {
- if ((x1 == x2) && (y1 == y2)) {
- printm(M_INFO, "Line is a pixel...\n");
- pixel(x1, y1, c);
- return;
- }
-
- if (x1 == x2) {
- vline(x1, MIN(y1, y2), MAX(y1, y2), c);
- return;
- }
-
- if (y1 == y2) {
- hline(MIN(x1, x2), MAX(x1, x2), y1, c);
- return;
- }
-
- float k = float(y2 - y1) / float(x2 - x1);
-
- if ((k >= 0) && (k <= 1)) {
- bsubline_1(x1, y1, x2, y2, c);
- } else if (k > 1) {
- bsubline_2(x1, y1, x2, y2, c);
- } else if ((k < 0) && (k >= -1)) {
- bsubline_4(x1, y1, x2, y2, c);
- } else {
- bsubline_3(x1, y1, x2, y2, c);
- }
-}
-
-void mogltk::shape::pixel(int x, int y, ColorP c) {
- ENTER;
-
- int bpp = surf->format->BytesPerPixel;
- Uint8 *p = (Uint8 *)surf->pixels + y * surf->pitch + x * bpp;
- Uint32 pixel = c.toSDL(surf->format);
-
- if ((x < 0) || (y < 0) || (x >= surf->w) || (y >= surf->h)) {
- printm(M_INFO, "Pixel culling, out of bounds.\n");
- return;
- }
-
- switch(bpp) {
- case 1:
- *p = pixel;
- break;
-
- case 2:
- *(Uint16 *)p = pixel;
- break;
-
- case 3:
- if(SDL_BYTEORDER == SDL_BIG_ENDIAN) {
- p[0] = (pixel >> 16) & 0xff;
- p[1] = (pixel >> 8) & 0xff;
- p[2] = pixel & 0xff;
- } else {
- p[0] = pixel & 0xff;
- p[1] = (pixel >> 8) & 0xff;
- p[2] = (pixel >> 16) & 0xff;
- }
- break;
-
- case 4:
- *(Uint32 *)p = pixel;
- break;
- }
-
- LEAVE;
-}
-
-void mogltk::shape::circle(int x0, int y0, int r, ColorP c) {
- ENTER;
-
- int x = 0;
- int y = r - 1;
- int d = 3 - 2 * r;
- int dI = 10 - 4 * r;
- int rI = 6;
-
- while (x <= y) {
- pixel(x0 + x, y0 + y, c);
- pixel(x0 - x, y0 + y, c);
- pixel(x0 + x, y0 - y, c);
- pixel(x0 - x, y0 - y, c);
- pixel(x0 + y, y0 + x, c);
- pixel(x0 - y, y0 + x, c);
- pixel(x0 + y, y0 - x, c);
- pixel(x0 - y, y0 - x, c);
- if (d >= 0) {
- d += dI;
- dI += 8;
- y -= 1;
- } else {
- d += rI;
- dI += 4;
- }
- rI += 4;
- x += 1;
- }
-
- LEAVE;
-}
-
-mogltk::fill * mogltk::shape::fcircle(int x0, int y0, int r) {
- int x = 0;
- int y = r - 1;
- int d = 3 - 2 * r;
- int dI = 10 - 4 * r;
- int rI = 6;
- mogltk::fill * f = new fill();
- bool t = false;
- int ox = 0, oy = 0;
-
- while (x <= y) {
-/*
- if (t) {
- f->insert(x0 - x, y0 - y);
- f->insert(x0 + x, y0 - y);
- f->insert(x0 - x, y0 + y);
- f->insert(x0 + x, y0 + y);
- }
- f->insert(x0 - y, y0 - x);
- f->insert(x0 + y, y0 - x);
- f->insert(x0 - y, y0 + x);
- f->insert(x0 + y, y0 + x);
-*/
- if (t) {
- f->insert(x0 - ox, y0 - oy, x0 - x, y0 - y);
- f->insert(x0 + ox, y0 - oy, x0 + x, y0 - y);
- f->insert(x0 - ox, y0 + oy, x0 - x, y0 + y);
- f->insert(x0 + ox, y0 + oy, x0 + x, y0 + y);
- f->insert(x0 - oy, y0 - ox, x0 - y, y0 - x);
- f->insert(x0 + oy, y0 - ox, x0 + y, y0 - x);
- f->insert(x0 - oy, y0 + ox, x0 - y, y0 + x);
- f->insert(x0 + oy, y0 + ox, x0 + y, y0 + x);
- }
- ox = x;
- oy = y;
- t = true;
- if (d >= 0) {
- d += dI;
- dI += 8;
- y -= 1;
- } else {
- d += rI;
- dI += 4;
- }
- rI += 4;
- x += 1;
- }
- return f;
-}
-
-void mogltk::shape::pcircle(int x, int y, int r, ColorP c) {
- fill * f = fcircle(x, y, r);
- fdraw(f, c);
- delete f;
-}
-
-mogltk::filldrawer::filldrawer(fill * _f, texture * _t, ColorP _c) : f(_f), t(_t), c(_c), oldx(-1), oldy(-1) {
-}
-
-mogltk::filldrawer::~filldrawer() {
-}
-
-void mogltk::filldrawer::step(int x, int y) {
- if (oldy != y) {
- oldx = -1;
- }
- if (oldx == -1) {
- oldx = x;
- } else {
-/* s->hline(oldx, x, y, c); */
- Uint32 * p = t->GetPixels();
- int i,
- first = t->GetWidth() * (y - f->GetMinY()) + oldx - f->GetMinX(),
- last = first - oldx + x;
- SDL_PixelFormat * format = t->GetFormat();
-
- for (i = first; i <= last; i++) {
- if (i > (t->GetWidth() * t->GetHeight())) {
- printm(M_ERROR, "Big problem here. i = %i and W, H = %i, %i\n", i, t->GetWidth(), t->GetHeight());
- printm(M_ERROR, "Initially, wanted to draw hline(%i, %i, %i)\n", oldx, x, y);
- printm(M_ERROR, "With MinX = %i and MinY = %i --> hline(%i, %i, %i)\n", f->GetMinX(), f->GetMinY(), oldx - f->GetMinX(), x - f->GetMinX(), y - f->GetMinY());
- printm(M_ERROR, "For info, MaxX = %i and MaxY = %i\n", f->GetMaxX(), f->GetMaxY());
- exit(-1);
- }
- p[i] = c.toSDL(format);
- }
-
- oldx = -1;
- }
- oldy = y;
-}
-
-void mogltk::shape::fdraw(fill * f, ColorP c, int sx, int sy) {
- ENTER;
- if (!f)
- return;
- if (!f->GetTexture()) {
- filldrawer * w = new filldrawer(f, f->Talloc(), c);
- f->walk(w);
- delete w;
- f->last = c.c;
- }
- SDL_PixelFormat * format = f->GetTexture()->GetFormat();
-
- if (f->last == c.c) {
- Uint32 * p = f->GetTexture()->GetPixels();
- int i, n = f->GetTexture()->GetWidth() * f->GetTexture()->GetHeight();
- for (i = 0; i < n; i++)
- if (p[i] & 0xff000000)
- p[i] = c.toSDL(format);
- }
- SDL_Rect r;
- r.x = f->GetMinX() + sx;
- r.y = f->GetMinY() + sy;
- SDL_BlitSurface(f->GetTexture()->GetSurface(), 0, surf, &r);
-
- f->last = c.c;
- LEAVE;
-}
-
-mogltk::segdrawer::segdrawer(fill * _f, texture * _t, ColorP _c) : f(_f), t(_t), c(_c), sh(new shape(_t->GetSurface())) {
-}
-
-mogltk::segdrawer::~segdrawer() {
- delete sh;
-}
-
-void mogltk::segdrawer::step(int x1, int y1, int x2, int y2) {
- sh->line(x1 - f->GetMinX(), y1 - f->GetMinY(), x2 - f->GetMinX(), y2 - f->GetMinY(), c);
-}
-
-void mogltk::shape::sdraw(fill * f, ColorP c, int sx, int sy) {
- ENTER;
-
- if (!f)
- return;
-
- if (!f->GetSTexture()) {
- segdrawer * w = new segdrawer(f, f->STalloc(), c);
- f->swalk(w);
- delete w;
- f->last = c.c;
- }
- SDL_PixelFormat * format = f->GetSTexture()->GetFormat();
-
- if (f->last == c.c) {
- Uint32 * p = f->GetSTexture()->GetPixels();
- int i, n = f->GetSTexture()->GetWidth() * f->GetSTexture()->GetHeight();
- for (i = 0; i < n; i++)
- if (p[i] & 0xff000000)
- p[i] = c.toSDL(format);
- }
- SDL_Rect r;
- r.x = f->GetMinX() + sx;
- r.y = f->GetMinY() + sy;
- SDL_BlitSurface(f->GetSTexture()->GetSurface(), 0, surf, &r);
-
- f->last = c.c;
- LEAVE;
-}
-
-void mogltk::shape::obox(int x1, int y1, int x2, int y2, ColorP c) {
- ENTER;
-
- hline(x1, x2, y1, c);
- hline(x1, x2, y2, c);
- vline(x1, y1 + 1, y2 - 1, c);
- vline(x2, y1 + 1, y2 - 1, c);
-
- LEAVE;
-}
-
-void mogltk::shape::box3d(int x1, int y1, int x2, int y2, ColorP face, ColorP shade1, ColorP shade2, int depth, bool bevel) {
- ENTER;
-
- int i;
-
- for (i = 0; i < depth; i++) {
- hline(x1 + i, x2 - i, y1 + i, bevel ? shade2 : shade1);
- vline(x1 + i, y1 + i, y2 - i, bevel ? shade2 : shade1);
- }
-
- for (i = 0; i < depth; i++) {
- hline(x1 + i, x2 - i, y2 - i, bevel ? shade1 : shade2);
- vline(x2 - i, y1 + i, y2 - i, bevel ? shade1 : shade2);
- }
-
- box(x1 + depth, y1 + depth, x2 - depth, y2 - depth, face);
-
- LEAVE;
-}
-
-void mogltk::shape::obox3d(int x1, int y1, int x2, int y2, ColorP shade1, ColorP shade2, bool bevel) {
- ENTER;
-
- if (!bevel) {
- obox(x1 + 1, y1 + 1, x2, y2, shade1);
- obox(x1, y1, x2 - 1, y2 - 1, shade2);
- } else {
- obox(x1, y1, x2 - 1, y2 - 1, shade1);
- obox(x1 + 1, y1 + 1, x2, y2, shade2);
- }
-
- LEAVE;
-}
-
-void mogltk::shape::window(int x1, int y1, int x2, int y2, const String & title,
- ColorP titlecolor, ColorP titlebackcolor,
- ColorP front, ColorP shade1, ColorP shade2) {
- ENTER;
-
- box3d(x1, y1, x2, y2, front, shade1, shade2);
- hline3d(x1 + 2, x2 - 2, y1 + 19, shade1, shade2, 1);
- box(x1 + 2, y1 + 2, x2 - 2, y1 + 18, titlebackcolor);
- text((x1 + x2) / 2, y1 + 2, title, titlecolor, CENTER);
-
- LEAVE;
-}
-
-void mogltk::shape::text(int x, int y, const String & text, ColorP textcolor, align_t align) {
- int tsize = SystemFont->singletextsize(text);
- switch (align) {
- case LEFT:
- SystemFont->putcursor(x, y);
- break;
- case CENTER:
- SystemFont->putcursor(x - (tsize / 2), y);
- break;
- case RIGHT:
- SystemFont->putcursor(x - tsize, y);
- break;
- }
- SystemFont->setcolor(textcolor);
- SystemFont->setshadow(0);
- SystemFont->printf(text);
-}
-
-void mogltk::shape::text3d(int x, int y, const String & atext, ColorP textcolor,
- ColorP shade1, ColorP shade2,
- align_t align, bool bevel) {
- ENTER;
-
- SystemFont->setwspace(1);
- if (!bevel) {
- text(x - 1, y - 1, atext, shade2, align);
- text(x + 1, y + 1, atext, shade1, align);
- } else {
- text(x - 1, y - 1, atext, shade1, align);
- text(x + 1, y + 1, atext, shade2, align);
- }
- text(x, y, atext, textcolor, align);
- SystemFont->setwspace(0);
-
- LEAVE;
-}
-
-void mogltk::shape::button(int x1, int y1, int x2, int y2,
- const String & atext, bool bevel,
- ColorP front, ColorP shade1, ColorP shade2,
- ColorP round, ColorP textcolor,
- ColorP tshade1, ColorP tshade2) {
- ENTER;
-
- box3d(x1, y1, x2, y2, front, shade1, shade2, 2, bevel);
- hline(x1, x2, y1 - 1, round);
- hline(x1, x2, y2 + 1, round);
- vline(x1 - 1, y1, y2, round);
- vline(x2 + 1, y1, y2, round);
- pixel(x1, y1, round);
- pixel(x1, y2, round);
- pixel(x2, y1, round);
- pixel(x2, y2, round);
- text3d((x1 + x2) / 2, (y1 + y2) / 2 - 8, atext, textcolor, tshade1, tshade2, CENTER, bevel);
-
- LEAVE;
-}
-
-bool mogltk::shape::Enter() {
- if (SDL_MUSTLOCK(surf)) {
- SDL_LockSurface(surf);
- return true;
- } else {
- return false;
- }
-}
-
-void mogltk::shape::Leave(bool locked) {
- if (locked)
- SDL_UnlockSurface(surf);
-}
-
-void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, int tx, int ty, double f, ColorP c) {
-}
-
-void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP c) {
-}
-
-void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx, int ty, double f) {
-}
-
-void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx1, int ty1, int tx2, int ty2) {
-}
-
-void mogltk::shape::vline(int x, int y1, int y2, ColorP c1, ColorP c2) {
-}
-
-void mogltk::shape::hline(int x1, int x2, int y, ColorP c1, ColorP c2) {
-}
-
-void mogltk::shape::box(int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4) {
-}
-
-void mogltk::shape::obox(int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4) {
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: shape.cc,v 1.18 2004-11-27 21:44:53 pixel Exp $ */
+
+#include <math.h>
+#include <limits.h>
+#include <SDL.h>
+#include <sys/types.h>
+#include <generic.h>
+#include "engine.h"
+#include "base.h"
+#include "shape.h"
+#include "texture.h"
+#include "font.h"
+
+#define ENTER bool flag = Enter()
+#define LEAVE Leave(flag)
+
+mogltk::fillwalker::fillwalker() {
+}
+
+mogltk::fillwalker::~fillwalker() {
+}
+
+void mogltk::fillwalker::step(int x, int y) {
+}
+
+mogltk::segwalker::segwalker() {
+}
+
+mogltk::segwalker::~segwalker() {
+}
+
+void mogltk::segwalker::step(int x1, int y1, int x2, int y2) {
+}
+
+mogltk::fill::fill() : minX(INT_MAX), minY(INT_MAX), maxX(INT_MIN), maxY(INT_MIN), cached(0), scached(0), header(0) {
+}
+
+mogltk::fill::~fill() {
+ if (header)
+ delete header;
+
+ if (cached)
+ delete cached;
+
+ if (scached)
+ delete scached;
+}
+
+void mogltk::fill::walk(fillwalker * w) {
+ if (header)
+ header->walk(w);
+}
+
+void mogltk::fill::swalk(segwalker * s) {
+ std::vector<struct segment>::iterator i;
+
+ for (i = segments.begin(); i != segments.end(); i++) {
+ s->step(i->x1, i->y1, i->x2, i->y2);
+ }
+}
+
+void mogltk::fill::insert(int x, int y) {
+ if (cached) {
+ delete cached;
+ cached = 0;
+ }
+
+ if (scached) {
+ delete scached;
+ scached = 0;
+ }
+
+ if (!header) {
+ new sline(y, this);
+ }
+ header->insert(x, y);
+
+ if (x > maxX)
+ maxX = x;
+
+ if (x < minX)
+ minX = x;
+
+ if (y > maxY)
+ maxY = y;
+
+ if (y < minY)
+ minY = y;
+}
+
+void mogltk::fill::insert(int x1, int y1, int x2, int y2) {
+ int dx, dy, y;
+ double x, i, i2;
+
+ struct segment s;
+ s.x1 = x1;
+ s.y1 = y1;
+ s.x2 = x2;
+ s.y2 = y2;
+ segments.push_back(s);
+
+ if (y1 == y2)
+ return;
+
+ if (y2 < y1) {
+ SWAP(x1, x2);
+ SWAP(y1, y2);
+ }
+
+ dx = x1 - x2;
+ dy = y1 - y2;
+
+ x = x1;
+ i = ((double) dx) / ((double) dy);
+ i2 = i / 2;
+ for (y = y1; y < y2; y++, x += i)
+ insert(x + i2, y);
+}
+
+void mogltk::fill::insertfix(int x, int y) {
+ if (!header)
+ return;
+
+ header->insertfix(x, y);
+}
+
+int mogltk::fill::GetMaxX() const {
+ return maxX;
+}
+
+int mogltk::fill::GetMaxY() const {
+ return maxY;
+}
+
+int mogltk::fill::GetMinX() const {
+ return minX;
+}
+
+int mogltk::fill::GetMinY() const {
+ return minY;
+}
+
+mogltk::texture * mogltk::fill::GetTexture() {
+ return cached;
+}
+
+mogltk::texture * mogltk::fill::GetSTexture() {
+ return scached;
+}
+
+mogltk::texture * mogltk::fill::Talloc() {
+ if (cached)
+ return cached;
+
+ int x; int y;
+
+ for (x = 1; x <= (maxX - minX); x <<= 1);
+ for (y = 1; y <= (maxY - minY); y <<= 1);
+
+ cached = new texture(x, y, true);
+ return cached;
+}
+
+mogltk::texture * mogltk::fill::STalloc() {
+ if (scached)
+ return scached;
+
+ int x; int y;
+
+ for (x = 1; x <= (maxX - minX); x <<= 1);
+ for (y = 1; y <= (maxY - minY); y <<= 1);
+
+ scached = new texture(x, y, true);
+ return scached;
+}
+
+mogltk::fill::sline::sline(int _y, fill * _header) : y(_y), header(_header), pheader(0) {
+ if (!header->header) {
+ header->header = this;
+ } else {
+ if (header->header->y > y) {
+ next = header->header;
+ header->header = this;
+ } else {
+ sline * p;
+ for (p = header->header; p->next; p = p->next) {
+ if (p->next->y > y) {
+ next = p->next;
+ p->next = this;
+ return;
+ }
+ }
+ p->next = this;
+ next = 0;
+ }
+ }
+}
+
+mogltk::fill::sline::~sline() {
+ if (pheader)
+ delete pheader;
+ if (next)
+ delete next;
+}
+
+int mogltk::fill::sline::GetY() const {
+ return y;
+}
+
+void mogltk::fill::sline::insert(int ax, int ay) {
+ sline * f;
+
+ if (ay == y) {
+ if (!pheader)
+ new point(ax, this);
+ else if (!pheader->look(ax))
+ new point(ax, this);
+ } else {
+ f = header->header->look(ay);
+
+ if (!f) {
+ f = new sline(ay, header);
+ }
+
+ f->insert(ax, ay);
+ }
+}
+
+void mogltk::fill::sline::insertfix(int ax, int ay) {
+ sline * f;
+
+ if (ay == y) {
+ if (count() & 1) {
+ insert(ax, ay);
+ }
+ } else {
+ f = header->header->look(ay);
+ if (!f)
+ return;
+
+ f->insertfix(ax, ay);
+ }
+}
+
+int mogltk::fill::sline::count() const {
+ int r = 0;
+
+ if (next)
+ r = next->count();
+
+ return r + 1;
+}
+
+void mogltk::fill::sline::walk(fillwalker * w) {
+ if (pheader)
+ pheader->walk(w);
+ if (next)
+ next->walk(w);
+}
+
+mogltk::fill::sline::point::point(int _x, sline * _header) : x(_x), header(_header) {
+ if (!header->pheader) {
+ header->pheader = this;
+ } else {
+ if (header->pheader->x > x) {
+ next = header->pheader;
+ header->pheader = this;
+ } else {
+ point * p;
+ for (p = header->pheader; p->next; p = p->next) {
+ if (p->next->x > x) {
+ next = p->next;
+ p->next = this;
+ return;
+ }
+ }
+ p->next = this;
+ next = 0;
+ }
+ }
+}
+
+mogltk::fill::sline::point::~point() {
+ if (next)
+ delete next;
+}
+
+int mogltk::fill::sline::point::GetX() const {
+ return x;
+}
+
+int mogltk::fill::sline::point::GetY() const {
+ return header->GetY();
+}
+
+void mogltk::fill::sline::point::walk(fillwalker * w) {
+ w->step(GetX(), GetY());
+ if (next)
+ next->walk(w);
+}
+
+mogltk::fill::sline::point * mogltk::fill::sline::point::look(int _x) {
+ if (x > _x)
+ return 0;
+
+ if (x == _x)
+ return this;
+
+ if (!next)
+ return 0;
+
+ return next->look(_x);
+}
+
+mogltk::fill::sline * mogltk::fill::sline::look(int _y) {
+ if (y > _y)
+ return 0;
+
+ if (y == _y)
+ return this;
+
+ if (!next)
+ return 0;
+
+ return next->look(_y);
+}
+
+mogltk::shape::shape(SDL_Surface * _surf) : surf(_surf) {
+ if (!surf)
+ surf = mogltk::engine::base_o->getsurface();
+}
+
+SDL_Surface * mogltk::shape::GetSurf() {
+ return surf;
+}
+
+void mogltk::shape::box(int x1, int y1, int x2, int y2, ColorP c) {
+ ENTER;
+
+ SDL_Rect rect;
+
+ rect.x = x1; rect.y = y1; rect.w = x2 - x1 + 1; rect.h = y2 - y1 + 1;
+ SDL_FillRect(surf, &rect, c.toSDL(surf->format));
+
+ LEAVE;
+}
+
+void mogltk::shape::hline(int x1, int x2, int y, ColorP c) {
+ for (; x1 <= x2; x1++) {
+ pixel(x1, y, c);
+ }
+}
+
+void mogltk::shape::hline3d(int x1, int x2, int y, ColorP shade1, ColorP shade2, bool bevel) {
+ ENTER;
+
+ if (!bevel) {
+ hline(x1, x2, y, shade2);
+ hline(x1, x2, y + 1, shade1);
+ } else {
+ hline(x1, x2, y, shade1);
+ hline(x1, x2, y + 1, shade2);
+ }
+
+ LEAVE;
+}
+
+void mogltk::shape::vline(int x, int y1, int y2, ColorP c) {
+ for (; y1 <= y2; y1++) {
+ pixel(x, y1, c);
+ }
+}
+
+void mogltk::shape::vline3d(int x, int y1, int y2, ColorP shade1, ColorP shade2, bool bevel) {
+ ENTER;
+
+ if (!bevel) {
+ vline(x, y1, y2, shade2);
+ vline(x + 1, y1, y2, shade1);
+ } else {
+ vline(x, y1, y2, shade1);
+ vline(x + 1, y1, y2, shade2);
+ }
+
+ LEAVE;
+}
+
+void mogltk::shape::bsubline_1(int x1, int y1, int x2, int y2, ColorP c) {
+ int x, y, ddx, ddy, e;
+ ddx = abs(x2 - x1);
+ ddy = abs(y2 - y1) << 1;
+ e = ddx - ddy;
+ ddx <<= 1;
+
+ if (x1 > x2) {
+ SWAP(x1, x2);
+ SWAP(y1, y2);
+ }
+
+ ENTER;
+
+ for (x = x1, y = y1; x <= x2; x++) {
+ pixel(x, y, c);
+ if (e < 0) {
+ y++;
+ e += ddx - ddy;
+ } else {
+ e -= ddy;
+ }
+ }
+
+ LEAVE;
+}
+
+void mogltk::shape::bsubline_2(int x1, int y1, int x2, int y2, ColorP c) {
+ int x, y, ddx, ddy, e;
+ ddx = abs(x2 - x1) << 1;
+ ddy = abs(y2 - y1);
+ e = ddy - ddx;
+ ddy <<= 1;
+
+ if (y1 > y2) {
+ SWAP(x1, x2);
+ SWAP(y1, y2);
+ }
+
+ ENTER;
+
+ for (y = y1, x = x1; y <= y2; y++) {
+ pixel(x, y, c);
+ if (e < 0) {
+ x++;
+ e += ddy - ddx;
+ } else {
+ e -= ddx;
+ }
+ }
+
+ LEAVE;
+}
+
+void mogltk::shape::bsubline_3(int x1, int y1, int x2, int y2, ColorP c) {
+ int x, y, ddx, ddy, e;
+ ddx = abs(x1 - x2) << 1;
+ ddy = abs(y2 - y1);
+ e = ddy - ddx;
+ ddy <<= 1;
+
+ if (y1 > y2) {
+ SWAP(x1, x2);
+ SWAP(y1, y2);
+ }
+
+ ENTER;
+
+ for (y = y1, x = x1; y <= y2; y++) {
+ pixel(x, y, c);
+ if (e < 0) {
+ x--;
+ e += ddy - ddx;
+ } else {
+ e -= ddx;
+ }
+ }
+
+ LEAVE;
+}
+
+void mogltk::shape::bsubline_4(int x1, int y1, int x2, int y2, ColorP c) {
+ int x, y, ddx, ddy, e;
+ ddy = abs(y2 - y1) << 1;
+ ddx = abs(x1 - x2);
+ e = ddx - ddy;
+ ddx <<= 1;
+
+ if (x1 > x2) {
+ SWAP(x1, x2);
+ SWAP(y1, y2);
+ }
+
+ for (x = x1, y = y1; x <= x2; x++) {
+ pixel(x, y, c);
+ if (e < 0) {
+ y--;
+ e += ddx - ddy;
+ } else {
+ e -= ddy;
+ }
+ }
+}
+
+void mogltk::shape::line(int x1, int y1, int x2, int y2, ColorP c) {
+ if ((x1 == x2) && (y1 == y2)) {
+ printm(M_INFO, "Line is a pixel...\n");
+ pixel(x1, y1, c);
+ return;
+ }
+
+ if (x1 == x2) {
+ vline(x1, MIN(y1, y2), MAX(y1, y2), c);
+ return;
+ }
+
+ if (y1 == y2) {
+ hline(MIN(x1, x2), MAX(x1, x2), y1, c);
+ return;
+ }
+
+ float k = float(y2 - y1) / float(x2 - x1);
+
+ if ((k >= 0) && (k <= 1)) {
+ bsubline_1(x1, y1, x2, y2, c);
+ } else if (k > 1) {
+ bsubline_2(x1, y1, x2, y2, c);
+ } else if ((k < 0) && (k >= -1)) {
+ bsubline_4(x1, y1, x2, y2, c);
+ } else {
+ bsubline_3(x1, y1, x2, y2, c);
+ }
+}
+
+void mogltk::shape::pixel(int x, int y, ColorP c) {
+ ENTER;
+
+ int bpp = surf->format->BytesPerPixel;
+ Uint8 *p = (Uint8 *)surf->pixels + y * surf->pitch + x * bpp;
+ Uint32 pixel = c.toSDL(surf->format);
+
+ if ((x < 0) || (y < 0) || (x >= surf->w) || (y >= surf->h)) {
+ printm(M_INFO, "Pixel culling, out of bounds.\n");
+ return;
+ }
+
+ switch(bpp) {
+ case 1:
+ *p = pixel;
+ break;
+
+ case 2:
+ *(Uint16 *)p = pixel;
+ break;
+
+ case 3:
+ if(SDL_BYTEORDER == SDL_BIG_ENDIAN) {
+ p[0] = (pixel >> 16) & 0xff;
+ p[1] = (pixel >> 8) & 0xff;
+ p[2] = pixel & 0xff;
+ } else {
+ p[0] = pixel & 0xff;
+ p[1] = (pixel >> 8) & 0xff;
+ p[2] = (pixel >> 16) & 0xff;
+ }
+ break;
+
+ case 4:
+ *(Uint32 *)p = pixel;
+ break;
+ }
+
+ LEAVE;
+}
+
+void mogltk::shape::circle(int x0, int y0, int r, ColorP c) {
+ ENTER;
+
+ int x = 0;
+ int y = r - 1;
+ int d = 3 - 2 * r;
+ int dI = 10 - 4 * r;
+ int rI = 6;
+
+ while (x <= y) {
+ pixel(x0 + x, y0 + y, c);
+ pixel(x0 - x, y0 + y, c);
+ pixel(x0 + x, y0 - y, c);
+ pixel(x0 - x, y0 - y, c);
+ pixel(x0 + y, y0 + x, c);
+ pixel(x0 - y, y0 + x, c);
+ pixel(x0 + y, y0 - x, c);
+ pixel(x0 - y, y0 - x, c);
+ if (d >= 0) {
+ d += dI;
+ dI += 8;
+ y -= 1;
+ } else {
+ d += rI;
+ dI += 4;
+ }
+ rI += 4;
+ x += 1;
+ }
+
+ LEAVE;
+}
+
+mogltk::fill * mogltk::shape::fcircle(int x0, int y0, int r) {
+ int x = 0;
+ int y = r - 1;
+ int d = 3 - 2 * r;
+ int dI = 10 - 4 * r;
+ int rI = 6;
+ mogltk::fill * f = new fill();
+ bool t = false;
+ int ox = 0, oy = 0;
+
+ while (x <= y) {
+/*
+ if (t) {
+ f->insert(x0 - x, y0 - y);
+ f->insert(x0 + x, y0 - y);
+ f->insert(x0 - x, y0 + y);
+ f->insert(x0 + x, y0 + y);
+ }
+ f->insert(x0 - y, y0 - x);
+ f->insert(x0 + y, y0 - x);
+ f->insert(x0 - y, y0 + x);
+ f->insert(x0 + y, y0 + x);
+*/
+ if (t) {
+ f->insert(x0 - ox, y0 - oy, x0 - x, y0 - y);
+ f->insert(x0 + ox, y0 - oy, x0 + x, y0 - y);
+ f->insert(x0 - ox, y0 + oy, x0 - x, y0 + y);
+ f->insert(x0 + ox, y0 + oy, x0 + x, y0 + y);
+ f->insert(x0 - oy, y0 - ox, x0 - y, y0 - x);
+ f->insert(x0 + oy, y0 - ox, x0 + y, y0 - x);
+ f->insert(x0 - oy, y0 + ox, x0 - y, y0 + x);
+ f->insert(x0 + oy, y0 + ox, x0 + y, y0 + x);
+ }
+ ox = x;
+ oy = y;
+ t = true;
+ if (d >= 0) {
+ d += dI;
+ dI += 8;
+ y -= 1;
+ } else {
+ d += rI;
+ dI += 4;
+ }
+ rI += 4;
+ x += 1;
+ }
+ return f;
+}
+
+void mogltk::shape::pcircle(int x, int y, int r, ColorP c) {
+ fill * f = fcircle(x, y, r);
+ fdraw(f, c);
+ delete f;
+}
+
+mogltk::filldrawer::filldrawer(fill * _f, texture * _t, ColorP _c) : f(_f), t(_t), c(_c), oldx(-1), oldy(-1) {
+}
+
+mogltk::filldrawer::~filldrawer() {
+}
+
+void mogltk::filldrawer::step(int x, int y) {
+ if (oldy != y) {
+ oldx = -1;
+ }
+ if (oldx == -1) {
+ oldx = x;
+ } else {
+/* s->hline(oldx, x, y, c); */
+ Uint32 * p = t->GetPixels();
+ int i,
+ first = t->GetWidth() * (y - f->GetMinY()) + oldx - f->GetMinX(),
+ last = first - oldx + x;
+ SDL_PixelFormat * format = t->GetFormat();
+
+ for (i = first; i <= last; i++) {
+ if (i > (t->GetWidth() * t->GetHeight())) {
+ printm(M_ERROR, "Big problem here. i = %i and W, H = %i, %i\n", i, t->GetWidth(), t->GetHeight());
+ printm(M_ERROR, "Initially, wanted to draw hline(%i, %i, %i)\n", oldx, x, y);
+ printm(M_ERROR, "With MinX = %i and MinY = %i --> hline(%i, %i, %i)\n", f->GetMinX(), f->GetMinY(), oldx - f->GetMinX(), x - f->GetMinX(), y - f->GetMinY());
+ printm(M_ERROR, "For info, MaxX = %i and MaxY = %i\n", f->GetMaxX(), f->GetMaxY());
+ exit(-1);
+ }
+ p[i] = c.toSDL(format);
+ }
+
+ oldx = -1;
+ }
+ oldy = y;
+}
+
+void mogltk::shape::fdraw(fill * f, ColorP c, int sx, int sy) {
+ ENTER;
+ if (!f)
+ return;
+ if (!f->GetTexture()) {
+ filldrawer * w = new filldrawer(f, f->Talloc(), c);
+ f->walk(w);
+ delete w;
+ f->last = c.c;
+ }
+ SDL_PixelFormat * format = f->GetTexture()->GetFormat();
+
+ if (f->last == c.c) {
+ Uint32 * p = f->GetTexture()->GetPixels();
+ int i, n = f->GetTexture()->GetWidth() * f->GetTexture()->GetHeight();
+ for (i = 0; i < n; i++)
+ if (p[i] & 0xff000000)
+ p[i] = c.toSDL(format);
+ }
+ SDL_Rect r;
+ r.x = f->GetMinX() + sx;
+ r.y = f->GetMinY() + sy;
+ SDL_BlitSurface(f->GetTexture()->GetSurface(), 0, surf, &r);
+
+ f->last = c.c;
+ LEAVE;
+}
+
+mogltk::segdrawer::segdrawer(fill * _f, texture * _t, ColorP _c) : f(_f), t(_t), c(_c), sh(new shape(_t->GetSurface())) {
+}
+
+mogltk::segdrawer::~segdrawer() {
+ delete sh;
+}
+
+void mogltk::segdrawer::step(int x1, int y1, int x2, int y2) {
+ sh->line(x1 - f->GetMinX(), y1 - f->GetMinY(), x2 - f->GetMinX(), y2 - f->GetMinY(), c);
+}
+
+void mogltk::shape::sdraw(fill * f, ColorP c, int sx, int sy) {
+ ENTER;
+
+ if (!f)
+ return;
+
+ if (!f->GetSTexture()) {
+ segdrawer * w = new segdrawer(f, f->STalloc(), c);
+ f->swalk(w);
+ delete w;
+ f->last = c.c;
+ }
+ SDL_PixelFormat * format = f->GetSTexture()->GetFormat();
+
+ if (f->last == c.c) {
+ Uint32 * p = f->GetSTexture()->GetPixels();
+ int i, n = f->GetSTexture()->GetWidth() * f->GetSTexture()->GetHeight();
+ for (i = 0; i < n; i++)
+ if (p[i] & 0xff000000)
+ p[i] = c.toSDL(format);
+ }
+ SDL_Rect r;
+ r.x = f->GetMinX() + sx;
+ r.y = f->GetMinY() + sy;
+ SDL_BlitSurface(f->GetSTexture()->GetSurface(), 0, surf, &r);
+
+ f->last = c.c;
+ LEAVE;
+}
+
+void mogltk::shape::obox(int x1, int y1, int x2, int y2, ColorP c) {
+ ENTER;
+
+ hline(x1, x2, y1, c);
+ hline(x1, x2, y2, c);
+ vline(x1, y1 + 1, y2 - 1, c);
+ vline(x2, y1 + 1, y2 - 1, c);
+
+ LEAVE;
+}
+
+void mogltk::shape::box3d(int x1, int y1, int x2, int y2, ColorP face, ColorP shade1, ColorP shade2, int depth, bool bevel) {
+ ENTER;
+
+ int i;
+
+ for (i = 0; i < depth; i++) {
+ hline(x1 + i, x2 - i, y1 + i, bevel ? shade2 : shade1);
+ vline(x1 + i, y1 + i, y2 - i, bevel ? shade2 : shade1);
+ }
+
+ for (i = 0; i < depth; i++) {
+ hline(x1 + i, x2 - i, y2 - i, bevel ? shade1 : shade2);
+ vline(x2 - i, y1 + i, y2 - i, bevel ? shade1 : shade2);
+ }
+
+ box(x1 + depth, y1 + depth, x2 - depth, y2 - depth, face);
+
+ LEAVE;
+}
+
+void mogltk::shape::obox3d(int x1, int y1, int x2, int y2, ColorP shade1, ColorP shade2, bool bevel) {
+ ENTER;
+
+ if (!bevel) {
+ obox(x1 + 1, y1 + 1, x2, y2, shade1);
+ obox(x1, y1, x2 - 1, y2 - 1, shade2);
+ } else {
+ obox(x1, y1, x2 - 1, y2 - 1, shade1);
+ obox(x1 + 1, y1 + 1, x2, y2, shade2);
+ }
+
+ LEAVE;
+}
+
+void mogltk::shape::window(int x1, int y1, int x2, int y2, const String & title,
+ ColorP titlecolor, ColorP titlebackcolor,
+ ColorP front, ColorP shade1, ColorP shade2) {
+ ENTER;
+
+ box3d(x1, y1, x2, y2, front, shade1, shade2);
+ hline3d(x1 + 2, x2 - 2, y1 + 19, shade1, shade2, 1);
+ box(x1 + 2, y1 + 2, x2 - 2, y1 + 18, titlebackcolor);
+ text((x1 + x2) / 2, y1 + 2, title, titlecolor, CENTER);
+
+ LEAVE;
+}
+
+void mogltk::shape::text(int x, int y, const String & text, ColorP textcolor, align_t align) {
+ int tsize = SystemFont->singletextsize(text);
+ switch (align) {
+ case LEFT:
+ SystemFont->putcursor(x, y);
+ break;
+ case CENTER:
+ SystemFont->putcursor(x - (tsize / 2), y);
+ break;
+ case RIGHT:
+ SystemFont->putcursor(x - tsize, y);
+ break;
+ }
+ SystemFont->setcolor(textcolor);
+ SystemFont->setshadow(0);
+ SystemFont->printf(text);
+}
+
+void mogltk::shape::text3d(int x, int y, const String & atext, ColorP textcolor,
+ ColorP shade1, ColorP shade2,
+ align_t align, bool bevel) {
+ ENTER;
+
+ SystemFont->setwspace(1);
+ if (!bevel) {
+ text(x - 1, y - 1, atext, shade2, align);
+ text(x + 1, y + 1, atext, shade1, align);
+ } else {
+ text(x - 1, y - 1, atext, shade1, align);
+ text(x + 1, y + 1, atext, shade2, align);
+ }
+ text(x, y, atext, textcolor, align);
+ SystemFont->setwspace(0);
+
+ LEAVE;
+}
+
+void mogltk::shape::button(int x1, int y1, int x2, int y2,
+ const String & atext, bool bevel,
+ ColorP front, ColorP shade1, ColorP shade2,
+ ColorP round, ColorP textcolor,
+ ColorP tshade1, ColorP tshade2) {
+ ENTER;
+
+ box3d(x1, y1, x2, y2, front, shade1, shade2, 2, bevel);
+ hline(x1, x2, y1 - 1, round);
+ hline(x1, x2, y2 + 1, round);
+ vline(x1 - 1, y1, y2, round);
+ vline(x2 + 1, y1, y2, round);
+ pixel(x1, y1, round);
+ pixel(x1, y2, round);
+ pixel(x2, y1, round);
+ pixel(x2, y2, round);
+ text3d((x1 + x2) / 2, (y1 + y2) / 2 - 8, atext, textcolor, tshade1, tshade2, CENTER, bevel);
+
+ LEAVE;
+}
+
+bool mogltk::shape::Enter() {
+ if (SDL_MUSTLOCK(surf)) {
+ SDL_LockSurface(surf);
+ return true;
+ } else {
+ return false;
+ }
+}
+
+void mogltk::shape::Leave(bool locked) {
+ if (locked)
+ SDL_UnlockSurface(surf);
+}
+
+void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, int tx, int ty, double f, ColorP c) {
+}
+
+void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP c) {
+}
+
+void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx, int ty, double f) {
+}
+
+void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx1, int ty1, int tx2, int ty2) {
+}
+
+void mogltk::shape::vline(int x, int y1, int y2, ColorP c1, ColorP c2) {
+}
+
+void mogltk::shape::hline(int x1, int x2, int y, ColorP c1, ColorP c2) {
+}
+
+void mogltk::shape::box(int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4) {
+}
+
+void mogltk::shape::obox(int x1, int y1, int x2, int y2, ColorP c1, ColorP c2, ColorP c3, ColorP c4) {
+}
diff --git a/lib/sprite.cc b/lib/sprite.cc
index b3160b8..ef5d7a8 100644
--- a/lib/sprite.cc
+++ b/lib/sprite.cc
@@ -1,190 +1,190 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: sprite.cc,v 1.13 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <SDL.h>
-#include "engine.h"
-#include "base.h"
-#include "sprite.h"
-
-#define TEXSIZE 1024
-
-mogltk::Sprite * mogltk::Sprite::Cursor;
-
-mogltk::Sprite::TexList * mogltk::Sprite::TexList::header = 0;
-
-mogltk::Sprite::Sprite(Handle * h, int asx, int asy) throw (GeneralException) : sx(asx), sy(asy) {
- alloc();
- for (int y = 0; y < sy; y++) {
- h->read(tlist->GetTex()->GetPixels() + TEXSIZE * y + posx, sx * 4);
- }
-}
-
-mogltk::Sprite::Sprite(Uint8 * p, int asx, int asy) : sx(asx), sy(asy) {
- alloc();
- for (int y = 0; y < sy; y++) {
- bcopy(p, tlist->GetTex()->GetPixels() + TEXSIZE * y + posx, sx * 4);
- p += sx * 4;
- }
-}
-
-mogltk::Sprite::~Sprite() {
- if (prev)
- prev->next = next;
- else
- tlist->sprheader = next;
-
- if (next)
- next->prev = prev;
-
- if (!tlist->sprheader) {
- delete tlist;
- }
-}
-
-void mogltk::Sprite::alloc() {
- /* FIXMEEEEEEEEEEEEE */
- bool found = false;
- TexList * p;
-
- for (p = tlist; p && !found; p = p->GetNext()) {
- for (posy = 0; (posy < (TEXSIZE - sy)) && !found; posy++) {
- for (posx = 0; (posx < (TEXSIZE - sx)) && !found; posx++) {
- if (p->sprheader->canfit(posx, posy, posx + sx, posy + sy)) {
- found = true;
- }
- }
- }
- }
-
- if (!found) {
- printm(M_INFO, "Allocating a new texture for sprites\n");
- posx = posy = 0;
- p = new TexList(TEXSIZE);
- }
-
- tlist = p;
-}
-
-mogltk::Sprite::TexList::TexList(int size) {
- tex = new texture(size, size, true);
-
- if (header)
- header->prev = this;
- prev = 0;
- next = header;
- header = this;
-}
-
-mogltk::Sprite::TexList::~TexList() {
- delete tex;
-
- if (prev)
- prev->next = next;
- else
- header = next;
-
- if (next)
- next->prev = prev;
-}
-
-const mogltk::texture * mogltk::Sprite::TexList::GetTex() const {
- return tex;
-}
-
-mogltk::texture * mogltk::Sprite::TexList::GetTex() {
- return tex;
-}
-
-const mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetHead() {
- return header;
-}
-
-const mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetNext() const {
- return next;
-}
-
-mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetNext() {
- return next;
-}
-
-void mogltk::Sprite::TexList::Bind() const {
- tex->Bind();
-}
-
-SDL_Surface * mogltk::Sprite::TexList::GetSurface() {
- return tex->GetSurface();
-}
-
-
-bool mogltk::Sprite::intersect(int x1, int y1, int x2, int y2) const {
- int sx1 = posx, sy1 = posy, sx2 = posx + sx, sy2 = posy + sy;
-
- return !((sx1 >= x2) || (sx2 <= x1) || (sy1 >= y1) || (sy2 <= y2));
-}
-
-bool mogltk::Sprite::canfit(int x1, int y1, int x2, int y2) const {
- if (!intersect(x1, y1, x2, y2))
- return true;
- else
- if (next)
- return next->canfit(x1, y1, x2, y2);
- else
- return false;
-}
-
-void mogltk::Sprite::draw(int dx, int dy, ColorP c, float sx, float sy) {
- bool locked = false;
-
- if (SDL_MUSTLOCK(mogltk::engine::base_o->getsurface())) {
- locked = true;
- SDL_LockSurface(mogltk::engine::base_o->getsurface());
- }
-
- SDL_Rect src, dst;
-
- src.x = posx; src.y = posy; src.w = sx; src.h = sy;
- dst.x = dx; dst.y = dy; dst.w = sx; dst.h = sy;
-
- SDL_BlitSurface(tlist->GetSurface(), &src, mogltk::engine::base_o->getsurface(), &dst);
-
- if (locked)
- SDL_UnlockSurface(mogltk::engine::base_o->getsurface());
-}
-
-void mogltk::Sprite::Bind() {
- tlist->Bind();
-}
-
-int mogltk::Sprite::GetPX() {
- return posx;
-}
-
-int mogltk::Sprite::GetPY() {
- return posy;
-}
-
-int mogltk::Sprite::GetSX() {
- return sx;
-}
-
-int mogltk::Sprite::GetSY() {
- return sy;
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: sprite.cc,v 1.14 2004-11-27 21:44:53 pixel Exp $ */
+
+#include <SDL.h>
+#include "engine.h"
+#include "base.h"
+#include "sprite.h"
+
+#define TEXSIZE 1024
+
+mogltk::Sprite * mogltk::Sprite::Cursor;
+
+mogltk::Sprite::TexList * mogltk::Sprite::TexList::header = 0;
+
+mogltk::Sprite::Sprite(Handle * h, int asx, int asy) throw (GeneralException) : sx(asx), sy(asy) {
+ alloc();
+ for (int y = 0; y < sy; y++) {
+ h->read(tlist->GetTex()->GetPixels() + TEXSIZE * y + posx, sx * 4);
+ }
+}
+
+mogltk::Sprite::Sprite(Uint8 * p, int asx, int asy) : sx(asx), sy(asy) {
+ alloc();
+ for (int y = 0; y < sy; y++) {
+ bcopy(p, tlist->GetTex()->GetPixels() + TEXSIZE * y + posx, sx * 4);
+ p += sx * 4;
+ }
+}
+
+mogltk::Sprite::~Sprite() {
+ if (prev)
+ prev->next = next;
+ else
+ tlist->sprheader = next;
+
+ if (next)
+ next->prev = prev;
+
+ if (!tlist->sprheader) {
+ delete tlist;
+ }
+}
+
+void mogltk::Sprite::alloc() {
+ /* FIXMEEEEEEEEEEEEE */
+ bool found = false;
+ TexList * p;
+
+ for (p = tlist; p && !found; p = p->GetNext()) {
+ for (posy = 0; (posy < (TEXSIZE - sy)) && !found; posy++) {
+ for (posx = 0; (posx < (TEXSIZE - sx)) && !found; posx++) {
+ if (p->sprheader->canfit(posx, posy, posx + sx, posy + sy)) {
+ found = true;
+ }
+ }
+ }
+ }
+
+ if (!found) {
+ printm(M_INFO, "Allocating a new texture for sprites\n");
+ posx = posy = 0;
+ p = new TexList(TEXSIZE);
+ }
+
+ tlist = p;
+}
+
+mogltk::Sprite::TexList::TexList(int size) {
+ tex = new texture(size, size, true);
+
+ if (header)
+ header->prev = this;
+ prev = 0;
+ next = header;
+ header = this;
+}
+
+mogltk::Sprite::TexList::~TexList() {
+ delete tex;
+
+ if (prev)
+ prev->next = next;
+ else
+ header = next;
+
+ if (next)
+ next->prev = prev;
+}
+
+const mogltk::texture * mogltk::Sprite::TexList::GetTex() const {
+ return tex;
+}
+
+mogltk::texture * mogltk::Sprite::TexList::GetTex() {
+ return tex;
+}
+
+const mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetHead() {
+ return header;
+}
+
+const mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetNext() const {
+ return next;
+}
+
+mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetNext() {
+ return next;
+}
+
+void mogltk::Sprite::TexList::Bind() const {
+ tex->Bind();
+}
+
+SDL_Surface * mogltk::Sprite::TexList::GetSurface() {
+ return tex->GetSurface();
+}
+
+
+bool mogltk::Sprite::intersect(int x1, int y1, int x2, int y2) const {
+ int sx1 = posx, sy1 = posy, sx2 = posx + sx, sy2 = posy + sy;
+
+ return !((sx1 >= x2) || (sx2 <= x1) || (sy1 >= y1) || (sy2 <= y2));
+}
+
+bool mogltk::Sprite::canfit(int x1, int y1, int x2, int y2) const {
+ if (!intersect(x1, y1, x2, y2))
+ return true;
+ else
+ if (next)
+ return next->canfit(x1, y1, x2, y2);
+ else
+ return false;
+}
+
+void mogltk::Sprite::draw(int dx, int dy, ColorP c, float sx, float sy) {
+ bool locked = false;
+
+ if (SDL_MUSTLOCK(mogltk::engine::base_o->getsurface())) {
+ locked = true;
+ SDL_LockSurface(mogltk::engine::base_o->getsurface());
+ }
+
+ SDL_Rect src, dst;
+
+ src.x = posx; src.y = posy; src.w = sx; src.h = sy;
+ dst.x = dx; dst.y = dy; dst.w = sx; dst.h = sy;
+
+ SDL_BlitSurface(tlist->GetSurface(), &src, mogltk::engine::base_o->getsurface(), &dst);
+
+ if (locked)
+ SDL_UnlockSurface(mogltk::engine::base_o->getsurface());
+}
+
+void mogltk::Sprite::Bind() {
+ tlist->Bind();
+}
+
+int mogltk::Sprite::GetPX() {
+ return posx;
+}
+
+int mogltk::Sprite::GetPY() {
+ return posy;
+}
+
+int mogltk::Sprite::GetSX() {
+ return sx;
+}
+
+int mogltk::Sprite::GetSY() {
+ return sy;
+}
diff --git a/lib/texture.cc b/lib/texture.cc
index 8303910..ea504ab 100644
--- a/lib/texture.cc
+++ b/lib/texture.cc
@@ -1,361 +1,361 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: texture.cc,v 1.9 2004-07-15 14:21:31 pixel Exp $ */
-
-#include <sys/types.h>
-#include <SDL.h>
-#include <SDL_opengl.h>
-#include <generic.h>
-#include "texture.h"
-#include "engine.h"
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-#include "gettext.h"
-
-#define DEBUG 1
-
-mogltk::texture * mogltk::texture::header = 0;
-mogltk::texture * mogltk::texture::footer = 0;
-
-mogltk::texture * mogltk::texture::active = 0;
-
-mogltk::texture::texture(int w, int h, bool plane) throw (GeneralException) : width(w), height(h),
- texture_allocated(false), planar(plane), tainted(true), taintable(true) {
- if ((!ISPOT(w)) || (!ISPOT(h)))
- throw GeneralException(_("Size of the texture not a power of 2!"));
-
- if (!(surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- 0xff000000,
- 0x00ff0000,
- 0x0000ff00,
- 0x000000ff
-#else
- 0x000000ff,
- 0x0000ff00,
- 0x00ff0000,
- 0xff000000
-#endif
- ))) {
- throw GeneralException(_("Can't create RGB Surface"));
- }
-
- SDL_FillRect(surface, 0, 0);
-
- next = 0;
- prev = footer;
- footer = this;
- if (!header) {
- header = this;
- }
- if (prev) {
- prev->next = this;
- }
-}
-
-mogltk::texture::texture(Handle * h, bool plane) throw (GeneralException) :
- texture_allocated(false), planar(plane), tainted(true), taintable(true) {
-
- SDL_Surface * temp;
-
- temp = LoadNTEX(h);
- width = temp->w;
- height = temp->h;
-
-#ifdef DEBUG
- printm(M_INFO, "Creating texture from file: size %ix%i\n", height, width);
-#endif
-
- if ((!ISPOT(width)) || (!ISPOT(height))) {
- SDL_FreeSurface(temp);
- throw GeneralException(_("Size of the texture not a power of 2!"));
- }
-
- SDL_PixelFormat f;
-
- f.palette = 0;
- f.BitsPerPixel = 32;
- f.BytesPerPixel = 4;
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- f.Amask = 0x000000ff;
- f.Bmask = 0x0000ff00;
- f.Gmask = 0x00ff0000;
- f.Rmask = 0xff000000;
- f.Ashift = 0;
- f.Bshift = 8;
- f.Gshift = 16;
- f.Rshift = 24;
-#else
- f.Rmask = 0x000000ff;
- f.Gmask = 0x0000ff00;
- f.Bmask = 0x00ff0000;
- f.Amask = 0xff000000;
- f.Rshift = 0;
- f.Gshift = 8;
- f.Bshift = 16;
- f.Ashift = 24;
-#endif
- f.Rloss = 0;
- f.Gloss = 0;
- f.Bloss = 0;
- f.Aloss = 0;
-
- if (!(surface = SDL_ConvertSurface(temp, &f, 0))) {
- throw GeneralException("Could not convert texture to OpenGL format");
- }
-
- SDL_FreeSurface(temp);
-
- next = 0;
- prev = footer;
- footer = this;
- if (!header) {
- header = this;
- }
- if (prev) {
- prev->next = this;
- }
-}
-
-inline static unsigned int nextpower(unsigned int n) {
- unsigned int i;
-
- if (!n)
- return n;
-
- if (ISPOT(n))
- return n;
-
- for (i = 31; i >= 0; i--) {
- if ((n >> i) & 1) {
- return 1 << (i + 1);
- }
- }
-}
-
-mogltk::texture::texture(int x, int y, int w, int h) : width(nextpower(w)), height(nextpower(h)),
- texture_allocated(true), planar(false), tainted(false), taintable(false) {
- glGenTextures(1, &tex);
- glBindTexture(GL_TEXTURE_2D, tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, x, y, w, h);
-}
-
-mogltk::texture::~texture() {
- if (surface) {
- SDL_FreeSurface(surface);
- }
-
- if (texture_allocated) {
- glDeleteTextures(1, &tex);
- }
-
- if (prev) {
- prev->next = next;
- }
-
- if (next) {
- next->prev = prev;
- }
-
- if (this == footer) {
- footer = prev;
- }
-
- if (this == header) {
- header = next;
- }
-}
-
-Uint32 * mogltk::texture::GetPixels() {
- if (surface)
- return (Uint32 *) surface->pixels;
- else
- return 0;
-}
-
-SDL_Surface * mogltk::texture::GetSurface() {
- return surface;
-}
-
-SDL_PixelFormat * mogltk::texture::GetFormat() {
- if (surface)
- return surface->format;
- else
- return 0;
-}
-
-void mogltk::texture::Generate() {
- if (texture_allocated) {
- glDeleteTextures(1, &tex);
- }
-
- glGenTextures(1, &tex);
-#ifdef DEBUG
- printm(M_INFO, _("Generated texture index: %i\n"), tex);
-#endif
-
- glBindTexture(GL_TEXTURE_2D, tex);
-
-#if 0
- if (planar) {
-#ifdef DEBUG
- printm(M_INFO, _("Generating planar texture: %i\n"), tex);
-#endif
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
- } else {
-#endif
-#ifdef DEBUG
- printm(M_INFO, _("Generating 3D texture: %i\n"), tex);
-#endif
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, width, height, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
-// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
-#if 0
- }
-#endif
-
- texture_allocated = true;
- tainted = false;
-}
-
-void mogltk::texture::Bind(bool expand) {
- if ((!texture_allocated) || tainted)
- Generate();
- glEnable(GL_TEXTURE_2D);
- if (active == this)
- return;
- glBindTexture(GL_TEXTURE_2D, tex);
- if (expand) {
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glScaled(1 / (double) width, 1 / (double) height, 1);
- glMatrixMode(GL_MODELVIEW);
- }
-
- active = this;
-
- if (header == this)
- return;
-
- if (prev) {
- prev->next = next;
- }
-
- if (next) {
- next->prev = prev;
- }
-
- if (footer = this) {
- footer = prev;
- }
-
- next = header;
- prev = 0;
- header->prev = this;
- header = this;
-}
-
-GLuint mogltk::texture::GetWidth() {
- return width;
-}
-
-GLuint mogltk::texture::GetHeight() {
- return height;
-}
-
-void mogltk::texture::Unbind(void) {
- if (active) {
- glBindTexture(GL_TEXTURE_2D, 0);
- glDisable(GL_TEXTURE_2D);
- active = 0;
- }
-}
-
-void mogltk::texture::Taint(void) {
- if (taintable)
- tainted = true;
-}
-
-void mogltk::texture::Taintall(void) {
- if (header)
- header->recTaint();
-}
-
-void mogltk::texture::recTaint(void) {
- Taint();
- if (next)
- next->recTaint();
-}
-
-#ifdef WORDS_BIGENDIAN
-#define NTEX_SIGNATURE 0x4e544558
-#else
-#define NTEX_SIGNATURE 0x5845544e
-#endif
-
-SDL_Surface * mogltk::texture::LoadNTEX(Handle * h) throw (GeneralException) {
- SDL_Surface * r;
- char buffer[5];
- Uint16 height, width;
-
- h->read(buffer, 4);
- buffer[4] = 0;
- if (*((Uint32 *) buffer) != NTEX_SIGNATURE)
- throw GeneralException("Texture file " + h->GetName() + " corrupted");
-
- height = h->readU16();
- width = h->readU16();
-
- if (!(r = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- 0xff000000,
- 0x00ff0000,
- 0x0000ff00,
- 0x000000ff
-#else
- 0x000000ff,
- 0x0000ff00,
- 0x00ff0000,
- 0xff000000
-#endif
- ))) {
- throw GeneralException(_("Can't create RGB Surface for LoadNTEX"));
- }
-
- h->read(r->pixels, height * width * 4);
-
- return r;
-}
-
-void mogltk::texture::DumpBMP(const String & n) {
- if (surface)
- SDL_SaveBMP(surface, n.to_charp());
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: texture.cc,v 1.10 2004-11-27 21:44:53 pixel Exp $ */
+
+#include <sys/types.h>
+#include <SDL.h>
+#include <SDL_opengl.h>
+#include <generic.h>
+#include "texture.h"
+#include "engine.h"
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+#include "gettext.h"
+
+#define DEBUG 1
+
+mogltk::texture * mogltk::texture::header = 0;
+mogltk::texture * mogltk::texture::footer = 0;
+
+mogltk::texture * mogltk::texture::active = 0;
+
+mogltk::texture::texture(int w, int h, bool plane) throw (GeneralException) : width(w), height(h),
+ texture_allocated(false), planar(plane), tainted(true), taintable(true) {
+ if ((!ISPOT(w)) || (!ISPOT(h)))
+ throw GeneralException(_("Size of the texture not a power of 2!"));
+
+ if (!(surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ 0xff000000,
+ 0x00ff0000,
+ 0x0000ff00,
+ 0x000000ff
+#else
+ 0x000000ff,
+ 0x0000ff00,
+ 0x00ff0000,
+ 0xff000000
+#endif
+ ))) {
+ throw GeneralException(_("Can't create RGB Surface"));
+ }
+
+ SDL_FillRect(surface, 0, 0);
+
+ next = 0;
+ prev = footer;
+ footer = this;
+ if (!header) {
+ header = this;
+ }
+ if (prev) {
+ prev->next = this;
+ }
+}
+
+mogltk::texture::texture(Handle * h, bool plane) throw (GeneralException) :
+ texture_allocated(false), planar(plane), tainted(true), taintable(true) {
+
+ SDL_Surface * temp;
+
+ temp = LoadNTEX(h);
+ width = temp->w;
+ height = temp->h;
+
+#ifdef DEBUG
+ printm(M_INFO, "Creating texture from file: size %ix%i\n", height, width);
+#endif
+
+ if ((!ISPOT(width)) || (!ISPOT(height))) {
+ SDL_FreeSurface(temp);
+ throw GeneralException(_("Size of the texture not a power of 2!"));
+ }
+
+ SDL_PixelFormat f;
+
+ f.palette = 0;
+ f.BitsPerPixel = 32;
+ f.BytesPerPixel = 4;
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ f.Amask = 0x000000ff;
+ f.Bmask = 0x0000ff00;
+ f.Gmask = 0x00ff0000;
+ f.Rmask = 0xff000000;
+ f.Ashift = 0;
+ f.Bshift = 8;
+ f.Gshift = 16;
+ f.Rshift = 24;
+#else
+ f.Rmask = 0x000000ff;
+ f.Gmask = 0x0000ff00;
+ f.Bmask = 0x00ff0000;
+ f.Amask = 0xff000000;
+ f.Rshift = 0;
+ f.Gshift = 8;
+ f.Bshift = 16;
+ f.Ashift = 24;
+#endif
+ f.Rloss = 0;
+ f.Gloss = 0;
+ f.Bloss = 0;
+ f.Aloss = 0;
+
+ if (!(surface = SDL_ConvertSurface(temp, &f, 0))) {
+ throw GeneralException("Could not convert texture to OpenGL format");
+ }
+
+ SDL_FreeSurface(temp);
+
+ next = 0;
+ prev = footer;
+ footer = this;
+ if (!header) {
+ header = this;
+ }
+ if (prev) {
+ prev->next = this;
+ }
+}
+
+inline static unsigned int nextpower(unsigned int n) {
+ unsigned int i;
+
+ if (!n)
+ return n;
+
+ if (ISPOT(n))
+ return n;
+
+ for (i = 31; i >= 0; i--) {
+ if ((n >> i) & 1) {
+ return 1 << (i + 1);
+ }
+ }
+}
+
+mogltk::texture::texture(int x, int y, int w, int h) : width(nextpower(w)), height(nextpower(h)),
+ texture_allocated(true), planar(false), tainted(false), taintable(false) {
+ glGenTextures(1, &tex);
+ glBindTexture(GL_TEXTURE_2D, tex);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, x, y, w, h);
+}
+
+mogltk::texture::~texture() {
+ if (surface) {
+ SDL_FreeSurface(surface);
+ }
+
+ if (texture_allocated) {
+ glDeleteTextures(1, &tex);
+ }
+
+ if (prev) {
+ prev->next = next;
+ }
+
+ if (next) {
+ next->prev = prev;
+ }
+
+ if (this == footer) {
+ footer = prev;
+ }
+
+ if (this == header) {
+ header = next;
+ }
+}
+
+Uint32 * mogltk::texture::GetPixels() {
+ if (surface)
+ return (Uint32 *) surface->pixels;
+ else
+ return 0;
+}
+
+SDL_Surface * mogltk::texture::GetSurface() {
+ return surface;
+}
+
+SDL_PixelFormat * mogltk::texture::GetFormat() {
+ if (surface)
+ return surface->format;
+ else
+ return 0;
+}
+
+void mogltk::texture::Generate() {
+ if (texture_allocated) {
+ glDeleteTextures(1, &tex);
+ }
+
+ glGenTextures(1, &tex);
+#ifdef DEBUG
+ printm(M_INFO, _("Generated texture index: %i\n"), tex);
+#endif
+
+ glBindTexture(GL_TEXTURE_2D, tex);
+
+#if 0
+ if (planar) {
+#ifdef DEBUG
+ printm(M_INFO, _("Generating planar texture: %i\n"), tex);
+#endif
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
+ } else {
+#endif
+#ifdef DEBUG
+ printm(M_INFO, _("Generating 3D texture: %i\n"), tex);
+#endif
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, width, height, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
+// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
+#if 0
+ }
+#endif
+
+ texture_allocated = true;
+ tainted = false;
+}
+
+void mogltk::texture::Bind(bool expand) {
+ if ((!texture_allocated) || tainted)
+ Generate();
+ glEnable(GL_TEXTURE_2D);
+ if (active == this)
+ return;
+ glBindTexture(GL_TEXTURE_2D, tex);
+ if (expand) {
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+ glScaled(1 / (double) width, 1 / (double) height, 1);
+ glMatrixMode(GL_MODELVIEW);
+ }
+
+ active = this;
+
+ if (header == this)
+ return;
+
+ if (prev) {
+ prev->next = next;
+ }
+
+ if (next) {
+ next->prev = prev;
+ }
+
+ if (footer = this) {
+ footer = prev;
+ }
+
+ next = header;
+ prev = 0;
+ header->prev = this;
+ header = this;
+}
+
+GLuint mogltk::texture::GetWidth() {
+ return width;
+}
+
+GLuint mogltk::texture::GetHeight() {
+ return height;
+}
+
+void mogltk::texture::Unbind(void) {
+ if (active) {
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDisable(GL_TEXTURE_2D);
+ active = 0;
+ }
+}
+
+void mogltk::texture::Taint(void) {
+ if (taintable)
+ tainted = true;
+}
+
+void mogltk::texture::Taintall(void) {
+ if (header)
+ header->recTaint();
+}
+
+void mogltk::texture::recTaint(void) {
+ Taint();
+ if (next)
+ next->recTaint();
+}
+
+#ifdef WORDS_BIGENDIAN
+#define NTEX_SIGNATURE 0x4e544558
+#else
+#define NTEX_SIGNATURE 0x5845544e
+#endif
+
+SDL_Surface * mogltk::texture::LoadNTEX(Handle * h) throw (GeneralException) {
+ SDL_Surface * r;
+ char buffer[5];
+ Uint16 height, width;
+
+ h->read(buffer, 4);
+ buffer[4] = 0;
+ if (*((Uint32 *) buffer) != NTEX_SIGNATURE)
+ throw GeneralException("Texture file " + h->GetName() + " corrupted");
+
+ height = h->readU16();
+ width = h->readU16();
+
+ if (!(r = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ 0xff000000,
+ 0x00ff0000,
+ 0x0000ff00,
+ 0x000000ff
+#else
+ 0x000000ff,
+ 0x0000ff00,
+ 0x00ff0000,
+ 0xff000000
+#endif
+ ))) {
+ throw GeneralException(_("Can't create RGB Surface for LoadNTEX"));
+ }
+
+ h->read(r->pixels, height * width * 4);
+
+ return r;
+}
+
+void mogltk::texture::DumpBMP(const String & n) {
+ if (surface)
+ SDL_SaveBMP(surface, n.to_charp());
+}
diff --git a/src/test.cc b/src/test.cc
index 3219004..410cfb2 100644
--- a/src/test.cc
+++ b/src/test.cc
@@ -1,1308 +1,1308 @@
-#include <sys/types.h>
-#define _USE_MATH_DEFINES
-#include <math.h>
-#include <SDL.h>
-#include <vector>
-//#include <lua.h>
-//#include <lauxlib.h>
-//#include <lualib.h>
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#else
-#endif
-//#include "gettext.h"
-#include <Exceptions.h>
-#include <generic.h>
-#include <Main.h>
-#include <Input.h>
-#include <Output.h>
-#include <Buffer.h>
-//#include <BLua.h>
-//#include <LuaHandle.h>
-#include "glbase.h"
-#include "texture.h"
-#include "glfont.h"
-#include "glwidgets.h"
-#include "engine.h"
-#include "glsprite.h"
-#include "glshape.h"
-#include "glwidgets.h"
-
-#if 1
-
-#define TRTIME 1500
-#define SPIN .50
-#define TILT .20
-
-#define NBSTARS 300
-#define STARSRATE 300.0
-
-#define SPHERE
-
-int zoom = 1;
-
-#define centerx 320
-#define centery 240
-
-struct tdvect {
- double x, y, z;
-};
-
-std::vector<tdvect> points;
-std::vector<tdvect> ppoints;
-
-#if 0
-static int myprint(lua_State * L) {
- const char * t = lua_tostring(L, -1);
-
- Base::printm(M_INFO, "From LUA: %s\n", t);
-
- return 0;
-}
-
-static int myluaputstar(lua_State * L) {
- tdvect t;
-
- t.x = lua_tonumber(L, -3);
- t.y = lua_tonumber(L, -2);
- t.z = lua_tonumber(L, -1);
-
- points.push_back(t);
-
- return 0;
-}
-
-int myluaerror(lua_State * L) {
- int n = lua_gettop(L);
- int i;
- String t;
-
- Base::printm(M_ERROR, "Got an LUA error\n");
- Base::printm(M_ERROR, "Inspecting LUA stack\n");
-
- if (n == 0) {
- Base::printm(M_ERROR, "Stack empty\n");
- return 0;
- }
-
- for (i = 1; i <= n; i++) {
- switch(lua_type(L, i)) {
- case LUA_TNONE:
- t = "Invalid";
- break;
- case LUA_TNIL:
- t = "(Nil)";
- break;
- case LUA_TNUMBER:
- t.set("(Number) %f", lua_tonumber(L, i));
- break;
- case LUA_TBOOLEAN:
- t.set("(Bool) %s", lua_toboolean(L, i) ? "true" : "false");
- break;
- case LUA_TSTRING:
- t.set("(String) %s", lua_tostring(L, i));
- break;
- case LUA_TTABLE:
- t.set("(Table)");
- break;
- case LUA_TFUNCTION:
- t = "(Function)";
- break;
- default:
- t = "Unknown";
- }
-
- Base::printm(M_ERROR, String(i) + ": " + t + "\n");
- }
-
- return 0;
-
- getchar();
-}
-#endif
-
-unsigned int swap32(unsigned int w) {
- return (w >> 24) | ((w >> 8) & 0x0000ff00) | ((w << 8) & 0x00ff0000) | (w << 24);
-}
-
-unsigned int readB32(FILE * f) {
- unsigned int r;
- fread(&r, 1, 4, f);
- return swap32(r);
-}
-
-unsigned short readB16(FILE * f) {
- unsigned char t[2];
- fread(t, 1, 2, f);
- return t[1] | (t[0] << 8);
-}
-
-float tofloat(unsigned int w) {
- return *((float *) &w);
-}
-
-char * sread(FILE * f) {
- char temp[256], * p = temp;
-
- do {
- *p = fgetc(f);
- } while (*(p++));
-
- return strdup(temp);
-}
-
-char * pname[16] = {
- "Unknown (not a float)",
- "ScalX",
- "ScalY",
- "ScalZ",
- "Unknown (not a float)",
- "Unknown (not a float)",
- "TransX",
- "TransY",
- "TransZ",
- "Unknown",
- "Unknown",
- "Unknown",
- "Unknown",
- "Unknown",
- "Unknown",
- "Unknown"
-};
-
-#define OUTPUT stdout
-
-unsigned short entries;
-struct tdvect * mesh;
-
-int bdlload(char * name) {
- FILE * bdl;
- int i, j;
- char sig[9], sec[5], ** bnames;
- unsigned int length, fpos, namespos, tpos, npos, r;
- unsigned short * unks;
- float f;
-
- if (!(bdl = fopen(name, "rb")))
- exit(-1);
-
- fread(sig, 1, 8, bdl);
- sig[8] = 0;
-
- if (strcmp(sig, "J3D2bdl4")) {
- fprintf(OUTPUT, "File not bdl.\n");
- exit(-1);
- }
-
- fprintf(OUTPUT, "Looking for section JNT1...\n");
-
- fseek(bdl, 32, SEEK_SET);
-
- do {
- fread(sec, 1, 4, bdl);
- sec[4] = 0;
- length = readB32(bdl);
- fprintf(OUTPUT, "Found section `%s' @ %08x, size %08x\n", sec, ftell(bdl) - 8, length);
- fseek(bdl, length - 8, SEEK_CUR);
- } while (strcmp(sec, "JNT1"));
-
- fseek(bdl, -length, SEEK_CUR);
- fpos = ftell(bdl);
-
- fprintf(OUTPUT, "Found it at 0x%08x\n", fpos);
-
- fseek(bdl, 8, SEEK_CUR);
-
- entries = readB16(bdl);
- if (readB16(bdl) != 0xffff) {
- fprintf(OUTPUT, "Something's wrong, not found FFFF\n");
- }
- if (readB32(bdl) != 0x18) {
- fprintf(OUTPUT, "Something's wrong, bones not at 0x18, can't go on.\n");
- exit(-1);
- }
- if (readB32(bdl) != (0x18 + entries * 0x40)) {
- fprintf(OUTPUT, "Something's wrong, bone index not at expected place, can't go on.\n");
- exit(-1);
- }
-
- namespos = readB32(bdl);
-
- fprintf(OUTPUT, "Reading names.\n");
-
- bnames = (char **) malloc(entries * sizeof(char *));
- unks = (unsigned short *) malloc(entries * sizeof(unsigned short));
- mesh = (struct tdvect *) malloc(entries * sizeof(struct tdvect));
-
- fseek(bdl, namespos + fpos + 4, SEEK_SET);
-
- for (i = 0; i < entries; i++) {
- unks[i] = readB16(bdl);
- npos = readB16(bdl) + fpos + namespos;
- tpos = ftell(bdl);
- fseek(bdl, npos, SEEK_SET);
- bnames[i] = sread(bdl);
- fseek(bdl, tpos, SEEK_SET);
- }
- for (i = 0; i < entries; i++) {
- fprintf(OUTPUT, "%02x: (%04x) `%s'\n", i, unks[i], bnames[i]);
- }
-
- fprintf(OUTPUT, "Dumping bones\n");
-
- fseek(bdl, fpos + 0x18, SEEK_SET);
-
- for (i = 0; i < entries; i++) {
- fprintf(OUTPUT, "Bone #%02x (%s):\n", i, bnames[i]);
- for (j = 0; j < 16; j++) {
- r = readB32(bdl);
- f = tofloat(r);
- fprintf(OUTPUT, "%x: %08x - %9.5f - %s\n", j, r, f, pname[j]);
- switch(j) {
- case 6:
- mesh[i].x = f;
- break;
- case 7:
- mesh[i].y = f;
- break;
- case 8:
- mesh[i].z = f;
- break;
- }
- }
- }
-
- return 0;
-}
-
-
-CODE_BEGINS
-
-#if 0
-void checkluastack(lua_State * L) {
- int n = lua_gettop(L);
- int i, j;
- String t;
-
- printm(M_INFO, "Inspecting LUA stack\n");
-
- if (n == 0) {
- printm(M_INFO, "Stack empty\n");
- return;
- }
-
- for (i = 1; i <= n; i++) {
- switch(lua_type(L, i)) {
- case LUA_TNONE:
- t = "Invalid";
- break;
- case LUA_TNIL:
- t = "(Nil)";
- break;
- case LUA_TNUMBER:
- t.set("(Number) %f", lua_tonumber(L, i));
- break;
- case LUA_TBOOLEAN:
- t.set("(Bool) %s", lua_toboolean(L, i) ? "true" : "false");
- break;
- case LUA_TSTRING:
- t.set("(String) %s", lua_tostring(L, i));
- break;
- case LUA_TTABLE:
- printm(M_INFO, String(i) + ": (Table) Exploring:\n");
- lua_pushnil(L); /* first key */
- j = 0;
- while (lua_next(L, -2) != 0) {
- /* `key' is at index -2 and `value' at index -1 */
- printm(M_INFO, " %s - %s\n", lua_typename(L, lua_type(L, -2)),
- lua_typename(L, lua_type(L, -1)));
- lua_pop(L, 1); /* removes `value'; keeps `key' for next iteration */
- }
- t = "";
- break;
- case LUA_TFUNCTION:
- t = "(Function)";
- break;
- default:
- t = "Unknown";
- }
-
- if (t != "")
- printm(M_INFO, String(i) + ": " + t + "\n");
- }
-}
-#endif
-
-void putstar(double x, double y, double z, mogltk::Sprite * s) {
- double tx, ty, tz;
- double spin, tilt;
-
- spin = (mogltk::engine::mouseX() - centerx) / 80.0;
- tilt = (mogltk::engine::mouseY() - centery) / 80.0;
-
- // Spin --> around y
-
- tx = x * cos(spin) + z * sin(spin);
- tz = -x * sin(spin) + z * cos(spin);
-
- x = tx;
- z = tz;
-
-
- // tilt --> around x
-
- ty = y * cos(tilt) + z * sin(tilt);
- tz = -y * sin(tilt) + z * cos(tilt);
-
- y = ty;
- z = tz;
-
- tdvect t;
- t.x = x;
- t.y = y;
- t.z = z;
-
-// s->draw(centerx + t.x * zoom * mogltk::engine::mouseZ() - s->GetSX() / 2, centery + t.y * zoom * mogltk::engine::mouseZ() - s->GetSY() / 2);
- ppoints.push_back(t);
-}
-
-double t;
-
-#ifdef STARSCAPE
-int starsx[NBSTARS];
-int starsy[NBSTARS];
-#endif
-
-#ifdef SPHERE
-double starst[NBSTARS];
-double starso[NBSTARS];
-#endif
-
-//lua_State * L;
-
-void initstars() {
- int i;
-#ifdef STARSCAPE
- for (i = 0; i < NBSTARS; i++) {
- starsx[i] = rand() % 640;
- starsy[i] = rand() % 480;
- }
-
- t = 0;
-#endif
-#ifdef RING
- t = 0;
-#endif
-#ifdef SPHERE
- t = 0;
- for (i = 0; i < NBSTARS; i++) {
- starst[i] = -(rand() % 3000) / 1000.0;
- starso[i] = 2 * ((rand() % 1000) / 1000.0) * M_PI;
- }
-#endif
-#ifdef LUA
- L = lua_open();
- luaopen_math(L);
- lua_pop(L, 1);
- lua_atpanic(L, myluaerror);
- luaL_loadfile(L, "particules.lua");
- lua_call(L, 0, 0);
- lua_pushstring(L, "putstar");
- lua_pushcfunction(L, myluaputstar);
- lua_settable(L, LUA_GLOBALSINDEX);
- lua_pushstring(L, "print");
- lua_pushcfunction(L, myprint);
- lua_settable(L, LUA_GLOBALSINDEX);
- lua_pushstring(L, "initstars");
- lua_gettable(L, LUA_GLOBALSINDEX);
- lua_call(L, 0, 0);
-#endif
-}
-
-void displaystars(mogltk::Sprite * s) {
- int i;
- double x, y, z, st;
- tdvect tv;
-
-#ifdef STARSCAPE
- for (i = 0; i < NBSTARS; i++) {
- s->draw(starsx[i], starsy[i]);
- }
-#endif
-#ifdef RING
- for (i = 0; i < NBSTARS; i++) {
- putstar(cos(t + i * 2 * M_PI / NBSTARS), 0, sin(t + i * 2 * M_PI / NBSTARS), s);
- }
-#endif
-#ifdef SPHERE
- for (i = 0; i < NBSTARS; i++) {
- st = t - starst[i];
-
- y = st / 3.0;
-
- x = cos(st * 2 * M_PI + starso[i]) * sin(y * M_PI);
- z = sin(st * 2 * M_PI + starso[i]) * sin(y * M_PI);
-
- y = cos(y * M_PI);
-
- putstar(x, y, z, s);
- }
-#endif
-#ifdef LUA
- lua_pushstring(L, "displaystars");
- lua_gettable(L, LUA_GLOBALSINDEX);
- lua_call(L, 0, 0);
-
- for (std::vector<tdvect>::iterator i = points.begin(); i != points.end(); i++) {
- tv = *i;
- putstar(tv.x, tv.y, tv.z, s);
- }
- points.clear();
-#endif
-#ifdef BDL
- for (i = 0; i < entries; i++) {
- putstar(mesh[i].x / 20, mesh[i].y / 20, mesh[i].z / 20, s);
- }
-#endif
- while (!ppoints.empty()) {
- std::vector<tdvect>::iterator m = ppoints.begin();
- for (std::vector<tdvect>::iterator i = ppoints.begin(); i != ppoints.end(); i++) {
- if (i->z > m->z)
- m = i;
- }
- tv = *m;
- ppoints.erase(m);
- // Only bare projecting... for now...
- s->draw(centerx + tv.x * zoom * mogltk::engine::mouseZ() - s->GetSX() / 2, centery + tv.y * zoom * mogltk::engine::mouseZ() - s->GetSY() / 2);
- }
-}
-
-void incrementstars(double nt) {
- int i;
-
-#ifdef STARSCAPE
- while ((t + (1 / STARSRATE)) <= nt) {
- t += 1 / STARSRATE;
-
- for (i = 0; i < NBSTARS; i++) {
- if ((++starsx[i]) >= 640) {
- starsx[i] = 0;
- starsy[i] = rand() % 480;
- }
- }
- }
-#endif
-#ifdef RING
- t = nt;
-#endif
-#ifdef SPHERE
- t = nt;
-
- for (i = 0; i < NBSTARS; i++) {
- if ((starst[i] + 3) < t) {
- starst[i] += 3.0;
- starso[i] = 2 * ((rand() % 1000) / 1000.0) * M_PI;
- }
- }
-#endif
-#ifdef LUA
- t = nt;
-
- lua_pushstring(L, "incstars");
- lua_gettable(L, LUA_GLOBALSINDEX);
- lua_pushnumber(L, t);
- lua_call(L, 1, 0);
-#endif
-}
-
-class testkey_t : public mogltk::engine::keyevent {
- public:
- virtual void down(SDL_keysym keysym) {
- if (keysym.sym == SDLK_SPACE && !start_transit) {
- start_transit = true;
- transit_time = SDL_GetTicks();
- } else if (old_handler)
- old_handler->down(keysym);
- }
- virtual void up(SDL_keysym keysym) {
- if (old_handler)
- old_handler->up(keysym);
- }
- bool start_transit;
- Uint32 transit_time;
-} * testkey;
-
-void affiche_grille(mogltk::shape * sh, mogltk::texture * tex, int grille[41][31][2]) {
- int x, y, tx1, tx2, ty1, ty2;
- static mogltk::ColorP w = WHITE;
-
- w.Bind();
- tex->Bind();
-
-// sh->box(0, 0, 640, 480, BLACK);
- for (y = 0; y < 30; y++) {
- for (x = 0; x < 40; x++) {
- tx1 = x * 20;
- ty1 = y * 20;
- tx2 = x * 20 + 20;
- ty2 = y * 20 + 20;
-
-#if 1
- glBegin(GL_TRIANGLE_STRIP);
- glTexCoord2i(tx1, ty1); glVertex2i(grille[x ][y ][0], grille[x ][y ][1]);
- glTexCoord2i(tx2, ty1); glVertex2i(grille[x + 1][y ][0], grille[x + 1][y ][1]);
- glTexCoord2i(tx1, ty2); glVertex2i(grille[x ][y + 1][0], grille[x ][y + 1][1]);
- glTexCoord2i(tx2, ty2); glVertex2i(grille[x + 1][y + 1][0], grille[x + 1][y + 1][1]);
- glEnd();
-#else
- sh->line(grille[x ][y ][0], grille[x ][y ][1],
- grille[x + 1][y ][0], grille[x + 1][y ][1]);
- sh->line(grille[x + 1][y ][0], grille[x + 1][y ][1],
- grille[x + 1][y + 1][0], grille[x + 1][y + 1][1]);
- sh->line(grille[x + 1][y + 1][0], grille[x + 1][y + 1][1],
- grille[x ][y + 1][0], grille[x ][y + 1][1]);
- sh->line(grille[x ][y + 1][0], grille[x ][y + 1][1],
- grille[x ][y ][0], grille[x ][y ][1]);
-#endif
- }
- }
-}
-
-virtual int startup() throw (GeneralException) {
- bool flag = false, flag2 = false;
- mogltk::texture * sshot = 0, * plastex = new mogltk::texture(1024, 512);
- int x, y, sx1, sx2, sy1, sy2, lastframe, curframe, px, py, lasttick = 0, curtick = 0, oldblend, seconds = 0, newseconds = 0;
- double t = 0;
- verbosity = M_INFO;
- String str;
- bool got_transit = false;
- Uint8 * plasma = (Uint8 *) malloc(640 * 480), * pplasma;
- int grille[41][31][2];
- double seeds[41][31];
- double speeds[41][31];
-
-#if 0
- srand(25);
- for (y = 0; y < 31; y++) {
- for (x = 0; x < 41; x++) {
- seeds[x][y] = 1.2 * (double) (rand() % 10000) / 10000;
- speeds[x][y] = 2.6 * (double) (rand() % 10000) / 10000;
- }
- }
-#endif
-
- testkey = new testkey_t();
-
- mogltk::engine::setmouseZ(50);
-
-#if 0
-
-#if 0
- Lua * l = new Lua();
- LuaInput::pushconstruct(l);
- LuaOutput::pushconstruct(l);
- LuaBuffer::pushconstruct(l);
- l->open_math();
- l->declarefunc("print", myprint);
-#if 0
- l->load(&Input("particules.lua"), false);
- l->dump(&Output("particules.out"));
- l->call();
-#else
- l->load(&Input("particules.out"));
-#endif
-// l->call("testing");
- delete l;
-#endif
-
-// bdlload("cl.bdl");
-
-#endif
-
- Input pl("plasma.raw");
- pl.read(plasma, 640 * 480);
-
- pplasma = (Uint8 *) plastex->GetPixels();
-
- for (y = 0; y < 480; y++) {
- for (x = 0; x < 640; x++) {
- pplasma[((y * 1024) + x) * 4 + 3] = 255 - plasma[(y * 640) + x];
- }
- }
-
- new Archive("datas.paq");
-
-#if 1
- mogltk::base * gl = new mogltk::glbase();
- mogltk::shape * sh = new mogltk::glshape();
- mogltk::font * font = new mogltk::glfont(&Input("font-2.bin"));
- mogltk::glSprite * s = new mogltk::glSprite(&Input("cursor.rgba"), 25, 25);
- mogltk::texture * sol = new mogltk::texture(&Input("sol.tex"));
- mogltk::glSprite * logo = new mogltk::glSprite(&Input("logo.raw"), 165, 124);
-#if 0
- mogltk::Sprite * p = new mogltk::glSprite(&Input("particule.rgba"), 16, 16);
- mogltk::glSprite * spr = new mogltk::glSprite(&Input("015_Over-Mind.raw"), 347, 328);
- mogltk::glSprite * eD1 = new mogltk::glSprite(&Input("elkyaD1.raw"), 53, 100);
- mogltk::glSprite * eG1 = new mogltk::glSprite(&Input("elkyaG1.raw"), 53, 100);
- mogltk::glSprite * eM1 = new mogltk::glSprite(&Input("elkyaM1.raw"), 53, 100);
-// mogltk::glSprite * spr = new mogltk::glSprite(&Input("test.raw"), 200, 200);
-#endif
- mogltk::widget * w = new mogltk::widgets::Root(sh);
-#else
- mogltk::base * gl = new mogltk::base();
- mogltk::shape * sh = new mogltk::shape();
- mogltk::font * font = new mogltk::font(&Input("font-2.bin"));
- mogltk::Sprite * s = new mogltk::Sprite(&Input("cursor.rgba"), 25, 25);
- mogltk::Sprite * p = new mogltk::Sprite(&Input("particule.rgba"), 16, 16);
- mogltk::Sprite * spr = new mogltk::Sprite(&Input("015_Over-Mind.raw"), 347, 328);
- mogltk::widget * w = new mogltk::Root(sh);
-#endif
-
- mogltk::texture * ttex = 0;
-
- font->setcolor(WHITE);
- font->setshadow(2);
-#if 0
- mogltk::rect textrect;
- mogltk::texture * text = font->printtex(&textrect,
- "PixelPawa!\n"
- "It works!!\n"
- "I can't believe it!\n"
- );
- SDL_SaveBMP(text->GetSurface(), "test-font.bmp");
- textrect.x = 10;
- textrect.y = 30;
-#endif
-
- mogltk::engine::setcursorvisible(true);
- mogltk::engine::setappactive(true);
-
-#if 0
- mogltk::texture * mytex = new mogltk::texture(&Input("pattern6.tex"), true);
-
- Color AlphaBlue(AQUA);
- AlphaBlue.A = 50;
-
- mogltk::fill * f = sh->fcircle(320, 240, 50);
-
- initstars();
-
- px = 200;
- py = 350;
-#endif
-#if 0
- new mogltk::widgets::Button(0, sh,
- new mogltk::widgets::SmartBox(sh, w, 120, 50, 100, 100, "Test"),
- 12, 30, 50, 20, "Toto");
-#endif
- new mogltk::widgets::Frame(sh, w, 10, 10, 600, 400);
- //new mogltk::widgets::MsgBox(sh, w, "Test", "Blablabla\nCeci est un test de la\nclasse MsgBox.");
-
- class tLabel : public mogltk::widgets::Label {
- public:
- tLabel(mogltk::shape * sh, mogltk::widget * father) : Label(sh, father, 250, 200, 16, 16, "I"), tick(0) { set_timed_event(500); }
- virtual bool process_event(int mx, int my, mogltk::event_t event) {
- if (Label::process_event(mx, my, event))
- return true;
-
- if (event == mogltk::E_TIMER) {
- set_timed_event(500);
- tick = (tick + 1) % 4;
- switch (tick) {
- case 0:
- caption = "I";
- break;
- case 1:
- caption = "/";
- break;
- case 2:
- caption = "-";
- break;
- case 3:
- caption = "\\";
- break;
- }
- }
- }
- private:
- int tick;
- };
-
- mogltk::widgets::ContextMenu * c, * c2;
- //c = new mogltk::widgets::ContextMenu(sh, w, 20, 20);
- mogltk::widgets::Menu * sm;
-
- new mogltk::widgets::SmartBox(sh, w, 250, 300, 100, 70, "SmartBox");
- sm = new mogltk::widgets::Menu(sh, w);
-
- sm->addnode("Toto", 0);
- sm->addnode("Titi", 0);
- sm->addnode("Tutu", 0);
-
-#if 0
- c->addnode("Test", 0);
- c->addnode("Test2", 0);
- c->addline();
- c->addnode("Test3", 0);
- c->addnode("Test of a long entry", 0);
-
- c2 = c->createsub("Sub");
- c2->addnode("A sub", 0);
- c2->createsub("subsub")->addnode("Toto", 0);
- c2->SetEnabled(0, false);
-#endif
-
- c = sm->createsub("Sub Menu");
- c->addnode("Blah1", 0);
- c->addnode("Blah2", 0);
- c->addnode("Blah3", 0);
- c->addline();
- c2 = c->createsub("SubBlah");
- c2->addnode("SubBlah1", 0);
- c2->addnode("SubBlah2", 0);
-
- sm->MoveOnTop();
-
- new tLabel(sh, w);
-
- w->mainloop();
-
- while (!mogltk::engine::quitrequested()) {
-#if 0
- sx1 = 320 + 320 * sin(0.983 * t + 3.15);
- sx2 = 320 + 320 * sin(0.537 * t + 5.32);
- sy1 = 240 + 240 * sin(0.692 * t + 8.21);
- sy2 = 240 + 240 * sin(1.029 * t + 2.42);
-#endif
-
- gl->Enter2DMode();
-
-#if 1
- if (got_transit)
- goto do_transit;
-#endif
-
-#if 0
- w->fulldraw();
-
- sh->tbox(mytex, 50, 50, 561, 561, BLACK, RED, LIME, BLUE);
- //sh->box(400, 100, 450, 150, BLACK, RED, LIME, BLUE);
-
- sh->box(5, 5, 150, 80, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
- mogltk::ColorP::Max.A = 100;
- //sh->box(5, 5, 400, 300, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
- mogltk::ColorP::Max.A = 255;
-#if 1
- font->setshadow(1);
- font->putcursor(10, 30);
- mogltk::ColorP::Max.A = sy1 / 2;
- font->setcolor(Color(sy1 / 2, sy1 / 2, sy1 / 2, sy1 / 2));
- font->printf(
- "PixelPawa!\n"
- "It works!!\n"
- "I can't believe it!\n"
- );
- mogltk::ColorP::Max.A = 255;
- font->setcolor(WHITE);
-#else
- sh->tbox(text, textrect.x, textrect.y, textrect.x + textrect.w, textrect.y + textrect.h);
-#endif
-
- sh->box3d(50, 150, 150, 200);
- sh->obox3d(50, 250, 150, 300);
- sh->window(50, 350, 150, 400, "Titre plus beau ;)");
- sh->box3d(180, 130, 320, 220);
- sh->button(200, 150, 300, 200, "Bouton");
-
- sh->fdraw(f, BLUE);
- sh->sdraw(f);
-
- eM1->drawrotate(500, 400, sx1);
-
- curtick = (SDL_GetTicks() / 250) % 4;
-
- if (curtick != lasttick) {
- px -= 10;
- py += 5;
-
- if (px < -53)
- px = 640;
- if (px > 640)
- px = -53;
- if (py > 480)
- py = -100;
- lasttick = curtick;
- }
-
- switch(curtick) {
- case 0:
- eM1->draw(px, py, WHITE, 1, 1);
- break;
- case 1:
- eD1->draw(px, py, WHITE, 1, 1);
- break;
- case 2:
- eM1->draw(px, py, WHITE, 1, 1);
- break;
- case 3:
- eG1->draw(px, py, WHITE, 1, 1);
- break;
- }
-
- sh->box(MIN(sx1, sx2), MIN(sy1, sy2), MAX(sx1, sx2), MAX(sy1, sy2), AlphaBlue);
- mogltk::ColorP::Min.A = 200;
- sh->obox(MIN(sx1, sx2), MIN(sy1, sy2), MAX(sx1, sx2), MAX(sy1, sy2), AlphaBlue);
- mogltk::ColorP::Min.A = 0;
-
- p->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 8);
- sh->line(320, 240, mogltk::engine::mouseX(), mogltk::engine::mouseY());
-
- mogltk::ColorP::Min.A = 200;
- p->draw(sx1 - 8, sy1 - 8, AlphaBlue);
- p->draw(sx2 - 8, sy2 - 8, AlphaBlue);
-
- displaystars(p);
- incrementstars(t);
-
- sh->box(0, 0, 640, 480, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
-
-#endif
-// sh->box(0, 0, 640, 480, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
-
- int x, y;
-
-#if 0
- for (y = 0; y < 31; y++) {
- for (x = 0; x < 41; x++) {
- grille[x][y][0] = x * 16 + 8 * sin(t * 6 + (x + y) / 2.0);
- grille[x][y][1] = y * 16 + 8 * cos(t * 6 + (x + y) / 2.0);
- }
- }
-#endif
- double dis, xdis, ydis, xpos, ypos, norm, tt, tt1;
-
- t += 48;
-
- tt = t - (((int) t) / 58) * 58;
-
- if (tt <= 20) {
- flag = flag2 = false;
- for (y = 0; y < 31; y++) {
- for (x = 0; x < 41; x++) {
- xpos = x - 20.5;
- ypos = y - 15.5;
- norm = sqrt(xpos * xpos + ypos * ypos);
- xpos /= norm;
- ypos /= norm;
- dis = sin(t * 6 - norm);
- xdis = dis * sin(xpos);
- ydis = dis * sin(ypos);
- grille[x][y][0] = (((x * 16 + 16 * xdis) - 320) * 1.08) + 320;
- grille[x][y][1] = (((y * 16 + 16 * ydis) - 240) * 1.08) + 240;
- }
- }
-
- affiche_grille(sh, sol, grille);
- if (tt < 4)
- sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * ((4 - tt) / 4)));
- else if (tt > 16)
- sh->box(0, 0, 640, 480, Color(0, 0, 0, 255 * ((tt - 16) / 4)));
- } else if (tt <= 23) {
- tt -= 20;
- sh->box(0, 0, 640, 480, BLACK);
- for (y = 0; y < 31; y++) {
- for (x = 0; x < 41; x++) {
- grille[x][y][0] = ((((x * 16 + 8 * sin(t * 6 + (x + y) / 2.0)) - 320) * 1.08) + 320) * tt / 3;
- grille[x][y][1] = ((((y * 16 + 8 * cos(t * 6 + (x + y) / 2.0)) - 200) * 1.08) + 200) * tt / 3;
- }
- }
- affiche_grille(sh, sol, grille);
- } else if (tt <= 36) {
- for (y = 0; y < 31; y++) {
- for (x = 0; x < 41; x++) {
- grille[x][y][0] = (((x * 16 + 8 * sin(t * 6 + (x + y) / 2.0)) - 320) * 1.08) + 320;
- grille[x][y][1] = (((y * 16 + 8 * cos(t * 6 + (x + y) / 2.0)) - 200) * 1.08) + 200;
- }
- }
- affiche_grille(sh, sol, grille);
- } else if (tt <= 38) {
- tt -= 36;
- if (!flag2) {
- sshot = gl->GrabTexture();
- flag2 = true;
- }
- sh->tbox(sshot, 0, 0, 640, 480);
- if (tt <= 0.1) {
- sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * (tt / 0.1)));
- } else if (tt < 0.5) {
- tt -= 0.1;
- sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * ((0.4 - tt) / 0.4)));
- sh->box(0, 0, 640, 480, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127 * (tt / 0.4)));
- } else {
- sh->box(0, 0, 640, 480, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127));
- }
- for (y = 0; y < 15; y++) {
- for (x = 0; x < 20; x++) {
- sh->obox(x * 32, y * 32, x * 32 + 32, y * 32 + 32, WHITE);
- }
- }
- } else if (tt <= 42) {
- int xx, yy, tyy;
- double ttt;
- tt -= 38;
- sh->box(0, 0, 640, 480, BLACK);
- for (y = 14; y >= 0; y--) {
- for (x = 19; x >= 0; x--) {
- double d = (33.0 - x - y) / 16.5;
- xx = x * 32;
- tyy = y * 32;
- if (tt <= d) {
- yy = y * 32;
- } else {
- ttt = tt - d;
- yy = y * 32 + ttt * ttt * ttt * 60;
- }
- sh->tbox(sshot, xx, yy, xx + 32, yy + 32, xx, tyy, xx + 32, tyy + 32);
- sh->box(xx, yy, xx + 32, yy + 32, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127));
- sh->obox(xx, yy, xx + 32, yy + 32, WHITE);
- }
- }
- } else if (tt <= 43) {
- sh->box(0, 0, 640, 480, BLACK);
- } else if (tt <= 48) {
- tt -= 43;
- sh->tbox(sol, 0, 0, 640, 480, 0, 0, 800, 600);
- glDisable(GL_BLEND);
- glEnable(GL_ALPHA_TEST);
- glAlphaFunc(GL_GREATER, tt / 5);
- sh->tbox(plastex, 0, 0, 640, 480);
- glDisable(GL_ALPHA_TEST);
- glEnable(GL_BLEND);
- } else if (tt <= 56) {
- sh->tbox(sol, 0, 0, 640, 480, 0, 0, 800, 600);
- } else if (tt <= 58) {
- if (!flag) {
- if (sshot)
- delete sshot;
- testkey->start_transit = true;
- testkey->transit_time = SDL_GetTicks();
- flag = true;
- } else {
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- sh->box(0, 0, 640, 480, Color(255, 255, 255, 1));
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
- }
-
- logo->draw(10, 10, Color(255, 255, 255, 100));
-
-
- font->putcursor(530, 460);
- font->printf("FPS: %.2f\n", mogltk::engine::FPS());
-// font->printf("mx: %i\n", mogltk::engine::mouseX());
-// font->printf("my: %i\n", mogltk::engine::mouseY());
-// font->printf("t: %.2fs\n", SDL_GetTicks() / 1000.0);
-// mogltk::ColorP::Max.A = 50;
-// s->draw(mogltk::engine::mouseX() - 6, mogltk::engine::mouseY() - 3, BLACK);
-// mogltk::ColorP::Max.A = 255;
-// s->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 6);
-
-do_transit:
- mogltk::ColorP::Min.A = 0;
- mogltk::ColorP::Max.A = 255;
- if (testkey->start_transit) {
- double t;
- int x, y;
- Uint8 * pixels;
- if (!got_transit) {
- lastframe = 0;
- got_transit = true;
- ttex = gl->GrabTexture();
- pixels = (Uint8 *) ttex->GetPixels();
- oldblend = 20;
-#if 1
- for (y = 0; y < 480; y++) {
- for (x = 0; x < 640; x++) {
-#if 0
- pixels[(y * 1024 + x) * 4 + 0] ^= 255;
- pixels[(y * 1024 + x) * 4 + 1] ^= 255;
- pixels[(y * 1024 + x) * 4 + 2] ^= 255;
-#endif
-#if 0
- pixels[(y * 1024 + x) * 4 + 3] = plasma[y * 640 + x];
-#endif
-#if 1
- pixels[(y * 1024 + x) * 4 + 3] = 30;
-#endif
-#if 0
- pixels[(y * 1024 + x) * 4 + 3] = 7;
-#endif
-#if 0
- pixels[(y * 1024 + x) * 4 + 3] = 1;
-#endif
- }
- }
-#endif
- }
- pixels = (Uint8 *) ttex->GetPixels();
- t = (double) (SDL_GetTicks() - testkey->transit_time) / TRTIME;
- curframe = 45 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
- if (t >= 1.0) {
- testkey->start_transit = false;
- }
-#if 0
- mogltk::ColorP::Max.A = 255 * (TRTIME - SDL_GetTicks() + testkey->transit_time) / TRTIME;
- mogltk::ColorP::Min.R = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
- mogltk::ColorP::Min.G = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
- mogltk::ColorP::Min.B = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
- sh->tbox(ttex, 0, 0, 640, 480);
- mogltk::ColorP::Max.A = 255;
- mogltk::ColorP::Min.R = 0;
- mogltk::ColorP::Min.G = 0;
- mogltk::ColorP::Min.B = 0;
-#endif
-#if 0
- for (y = 0; y < 10; y++) {
- for (x = 0; x < 10; x++) {
- int cx, cy, tx1, ty1, tx2, ty2;
- cx = x * 64 + 32;
- cy = y * 48 + 24;
- tx1 = x * 64;
- ty1 = y * 48;
- tx2 = x * 64 + 64;
- ty2 = y * 48 + 48;
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glTranslated(cx, cy, 0);
- glScaled((1 - t), (1 - t), 1);
- glRotated((t + ((x + y) / 30)) * 400, 0, 0, 1);
- sh->tbox(ttex, -32, -24, 32, 24, tx1, ty1, tx2, ty2);
- glPopMatrix();
- }
- }
-#endif
-#if 0
- glDisable(GL_BLEND);
- glEnable(GL_ALPHA_TEST);
- glAlphaFunc(GL_GREATER, t);
- sh->tbox(ttex, 0, 0, 640, 480);
- glDisable(GL_ALPHA_TEST);
- glEnable(GL_BLEND);
-#endif
-#if 1
- if (curframe > lastframe) {
-#if 1
- sh->box(0, 0, 640, 480, Color(40, 40, 40, 12));
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- glPushMatrix();
- glTranslated(320, 240, 0);
- glScaled(1 + 2 * t, 1 + 2 * t, 1);
- glRotated(t * 100, 0, 0, 1);
- sh->tbox(ttex, -320, -240, 320, 240);
- glPopMatrix();
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-#endif
-#if 0
- sh->box(0, 0, 640, 480, Color(25, 25, 25, 20));
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- glPushMatrix();
- glTranslated(320, 240, 0);
- glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
- glTranslated(0, curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
- glTranslated(-curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
- glTranslated(-curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
- glTranslated(0, -curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
- glTranslated(0, -curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
- glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
- glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
- glPopMatrix();
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-#endif
-#if 0
- int x0 = 320, y0 = 240;
- int x = 0;
- int y = t * 15 - 1;
- int d = 3 - 2 * t * 15;
- int dI = 10 - 4 * t * 15;
- int rI = 6;
-
- sh->box(0, 0, 640, 480, Color(25, 25, 25, oldblend));
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- oldblend = 0;
- while (x <= y) {
- oldblend += 16;
- glPushMatrix(); glTranslated(x0 + x, y0 + y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
- glPushMatrix(); glTranslated(x0 - x, y0 + y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
- glPushMatrix(); glTranslated(x0 + x, y0 - y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
- glPushMatrix(); glTranslated(x0 - x, y0 - y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
- glPushMatrix(); glTranslated(x0 + y, y0 + x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
- glPushMatrix(); glTranslated(x0 - y, y0 + x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
- glPushMatrix(); glTranslated(x0 + y, y0 - x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
- glPushMatrix(); glTranslated(x0 - y, y0 - x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
- if (d >= 0) {
- d += dI;
- dI += 8;
- y -= 1;
- } else {
- d += rI;
- dI += 4;
- }
- rI += 4;
- x += 1;
- }
- printm(M_INFO, "blends = %i\n", oldblend / 2);
- oldblend += 10;
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-#endif
-#if 0
- sh->box(0, 0, 640, 480, Color(40, 40, 40, 12));
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- glPushMatrix();
- glTranslated(320, 240, 0);
- glRotated(t * 25, 0, 0, 1);
- sh->tbox(ttex, -320, -240, 320, 240);
- glPopMatrix();
- glPushMatrix();
- glTranslated(320, 240, 0);
- glRotated(-t * 25, 0, 0, 1);
- sh->tbox(ttex, -320, -240, 320, 240);
- glPopMatrix();
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-#endif
- lastframe = curframe;
- }
-#endif
- }
- if (!testkey->start_transit && ttex) {
- delete ttex;
- ttex = 0;
- got_transit = false;
- }
-
- gl->Leave2DMode();
-
- //gl->Flip(got_transit ? false : true);
- gl->Flip(false);
- t = (double) SDL_GetTicks() / 1000.0;
- newseconds = t;
-
- if (newseconds != seconds) {
- printm(M_INFO, "FPS: %.2f\n", mogltk::engine::FPS());
- seconds = newseconds;
- }
- }
-
-// delete mytex;
-
- return 0;
-}
-CODE_ENDS
-
-#else
-
-#if 0
-CODE_BEGINS
-virtual int startup() throw (GeneralException) {
- unsigned char palette[256][3], * pixels, c;
- char outname[256];
- int width, height, x, y;
-
- if (argc != 2)
- exit(-1);
- Input i(argv[1]);
- SDL_Init(SDL_INIT_VIDEO);
- atexit(SDL_Quit);
- width = i.readU16();
- height = i.readU16();
- i.seek(12, SEEK_CUR);
- SDL_Surface * s = SDL_SetVideoMode(width, height, 24, 0);
- pixels = (unsigned char *) s->pixels;
- for (x = 0; x < 256; x++) {
- for (y = 0; y < 3; y++) {
- palette[x][y] = i.readU8();
- }
- i.seek(1, SEEK_CUR);
- }
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- c = i.readU8();
- pixels[(y * width + x) * 3 + 0] = palette[c][2];
- pixels[(y * width + x) * 3 + 1] = palette[c][1];
- pixels[(y * width + x) * 3 + 2] = palette[c][0];
- }
- }
-
- *strchr(argv[1], '.') = 0;
-
- sprintf(outname, "%s.bmp", argv[1]);
-
- SDL_SaveBMP(s, outname);
-
- SDL_Flip(s);
-
- SDL_Event event;
-
- while(true) {
- SDL_PollEvent(&event);
- switch (event.type) {
- case SDL_QUIT:
- exit(0);
- }
- }
-
- return 0;
-}
-CODE_ENDS
-
-#else
-CODE_BEGINS
-virtual int startup() throw (GeneralException) {
- unsigned char * pixels, c;
- char outname[256];
- int width, height, x, y;
-
- if (argc != 2)
- exit(-1);
- Input i(argv[1]);
- SDL_Init(SDL_INIT_VIDEO);
- atexit(SDL_Quit);
- i.seek(4, SEEK_SET);
- i.read(&width, 4);
- i.read(&height, 4);
- i.seek(4, SEEK_CUR);
- SDL_Surface * _s = SDL_SetVideoMode(width, height, 32, 0);
- SDL_Surface * s = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
- 0x000000ff,
- 0x0000ff00,
- 0x00ff0000,
- 0xff000000);
-
- pixels = (unsigned char *) s->pixels;
- *strchr(argv[1], '.') = 0;
-
- i.read(pixels, width * height * 4);
-
- sprintf(outname, "%s.bmp", argv[1]);
-
- SDL_SaveBMP(s, outname);
- SDL_BlitSurface(s, 0, _s, 0);
-
- SDL_Flip(_s);
-
- SDL_Event event;
-
- while(true) {
- SDL_PollEvent(&event);
- switch (event.type) {
- case SDL_QUIT:
- exit(0);
- }
- }
-
- return 0;
-}
-CODE_ENDS
-
-#endif
-
-#endif
+#include <sys/types.h>
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <SDL.h>
+#include <vector>
+//#include <lua.h>
+//#include <lauxlib.h>
+//#include <lualib.h>
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#else
+#endif
+//#include "gettext.h"
+#include <Exceptions.h>
+#include <generic.h>
+#include <Main.h>
+#include <Input.h>
+#include <Output.h>
+#include <Buffer.h>
+//#include <BLua.h>
+//#include <LuaHandle.h>
+#include "glbase.h"
+#include "texture.h"
+#include "glfont.h"
+#include "glwidgets.h"
+#include "engine.h"
+#include "glsprite.h"
+#include "glshape.h"
+#include "glwidgets.h"
+
+#if 1
+
+#define TRTIME 1500
+#define SPIN .50
+#define TILT .20
+
+#define NBSTARS 300
+#define STARSRATE 300.0
+
+#define SPHERE
+
+int zoom = 1;
+
+#define centerx 320
+#define centery 240
+
+struct tdvect {
+ double x, y, z;
+};
+
+std::vector<tdvect> points;
+std::vector<tdvect> ppoints;
+
+#if 0
+static int myprint(lua_State * L) {
+ const char * t = lua_tostring(L, -1);
+
+ Base::printm(M_INFO, "From LUA: %s\n", t);
+
+ return 0;
+}
+
+static int myluaputstar(lua_State * L) {
+ tdvect t;
+
+ t.x = lua_tonumber(L, -3);
+ t.y = lua_tonumber(L, -2);
+ t.z = lua_tonumber(L, -1);
+
+ points.push_back(t);
+
+ return 0;
+}
+
+int myluaerror(lua_State * L) {
+ int n = lua_gettop(L);
+ int i;
+ String t;
+
+ Base::printm(M_ERROR, "Got an LUA error\n");
+ Base::printm(M_ERROR, "Inspecting LUA stack\n");
+
+ if (n == 0) {
+ Base::printm(M_ERROR, "Stack empty\n");
+ return 0;
+ }
+
+ for (i = 1; i <= n; i++) {
+ switch(lua_type(L, i)) {
+ case LUA_TNONE:
+ t = "Invalid";
+ break;
+ case LUA_TNIL:
+ t = "(Nil)";
+ break;
+ case LUA_TNUMBER:
+ t.set("(Number) %f", lua_tonumber(L, i));
+ break;
+ case LUA_TBOOLEAN:
+ t.set("(Bool) %s", lua_toboolean(L, i) ? "true" : "false");
+ break;
+ case LUA_TSTRING:
+ t.set("(String) %s", lua_tostring(L, i));
+ break;
+ case LUA_TTABLE:
+ t.set("(Table)");
+ break;
+ case LUA_TFUNCTION:
+ t = "(Function)";
+ break;
+ default:
+ t = "Unknown";
+ }
+
+ Base::printm(M_ERROR, String(i) + ": " + t + "\n");
+ }
+
+ return 0;
+
+ getchar();
+}
+#endif
+
+unsigned int swap32(unsigned int w) {
+ return (w >> 24) | ((w >> 8) & 0x0000ff00) | ((w << 8) & 0x00ff0000) | (w << 24);
+}
+
+unsigned int readB32(FILE * f) {
+ unsigned int r;
+ fread(&r, 1, 4, f);
+ return swap32(r);
+}
+
+unsigned short readB16(FILE * f) {
+ unsigned char t[2];
+ fread(t, 1, 2, f);
+ return t[1] | (t[0] << 8);
+}
+
+float tofloat(unsigned int w) {
+ return *((float *) &w);
+}
+
+char * sread(FILE * f) {
+ char temp[256], * p = temp;
+
+ do {
+ *p = fgetc(f);
+ } while (*(p++));
+
+ return strdup(temp);
+}
+
+char * pname[16] = {
+ "Unknown (not a float)",
+ "ScalX",
+ "ScalY",
+ "ScalZ",
+ "Unknown (not a float)",
+ "Unknown (not a float)",
+ "TransX",
+ "TransY",
+ "TransZ",
+ "Unknown",
+ "Unknown",
+ "Unknown",
+ "Unknown",
+ "Unknown",
+ "Unknown",
+ "Unknown"
+};
+
+#define OUTPUT stdout
+
+unsigned short entries;
+struct tdvect * mesh;
+
+int bdlload(char * name) {
+ FILE * bdl;
+ int i, j;
+ char sig[9], sec[5], ** bnames;
+ unsigned int length, fpos, namespos, tpos, npos, r;
+ unsigned short * unks;
+ float f;
+
+ if (!(bdl = fopen(name, "rb")))
+ exit(-1);
+
+ fread(sig, 1, 8, bdl);
+ sig[8] = 0;
+
+ if (strcmp(sig, "J3D2bdl4")) {
+ fprintf(OUTPUT, "File not bdl.\n");
+ exit(-1);
+ }
+
+ fprintf(OUTPUT, "Looking for section JNT1...\n");
+
+ fseek(bdl, 32, SEEK_SET);
+
+ do {
+ fread(sec, 1, 4, bdl);
+ sec[4] = 0;
+ length = readB32(bdl);
+ fprintf(OUTPUT, "Found section `%s' @ %08x, size %08x\n", sec, ftell(bdl) - 8, length);
+ fseek(bdl, length - 8, SEEK_CUR);
+ } while (strcmp(sec, "JNT1"));
+
+ fseek(bdl, -length, SEEK_CUR);
+ fpos = ftell(bdl);
+
+ fprintf(OUTPUT, "Found it at 0x%08x\n", fpos);
+
+ fseek(bdl, 8, SEEK_CUR);
+
+ entries = readB16(bdl);
+ if (readB16(bdl) != 0xffff) {
+ fprintf(OUTPUT, "Something's wrong, not found FFFF\n");
+ }
+ if (readB32(bdl) != 0x18) {
+ fprintf(OUTPUT, "Something's wrong, bones not at 0x18, can't go on.\n");
+ exit(-1);
+ }
+ if (readB32(bdl) != (0x18 + entries * 0x40)) {
+ fprintf(OUTPUT, "Something's wrong, bone index not at expected place, can't go on.\n");
+ exit(-1);
+ }
+
+ namespos = readB32(bdl);
+
+ fprintf(OUTPUT, "Reading names.\n");
+
+ bnames = (char **) malloc(entries * sizeof(char *));
+ unks = (unsigned short *) malloc(entries * sizeof(unsigned short));
+ mesh = (struct tdvect *) malloc(entries * sizeof(struct tdvect));
+
+ fseek(bdl, namespos + fpos + 4, SEEK_SET);
+
+ for (i = 0; i < entries; i++) {
+ unks[i] = readB16(bdl);
+ npos = readB16(bdl) + fpos + namespos;
+ tpos = ftell(bdl);
+ fseek(bdl, npos, SEEK_SET);
+ bnames[i] = sread(bdl);
+ fseek(bdl, tpos, SEEK_SET);
+ }
+ for (i = 0; i < entries; i++) {
+ fprintf(OUTPUT, "%02x: (%04x) `%s'\n", i, unks[i], bnames[i]);
+ }
+
+ fprintf(OUTPUT, "Dumping bones\n");
+
+ fseek(bdl, fpos + 0x18, SEEK_SET);
+
+ for (i = 0; i < entries; i++) {
+ fprintf(OUTPUT, "Bone #%02x (%s):\n", i, bnames[i]);
+ for (j = 0; j < 16; j++) {
+ r = readB32(bdl);
+ f = tofloat(r);
+ fprintf(OUTPUT, "%x: %08x - %9.5f - %s\n", j, r, f, pname[j]);
+ switch(j) {
+ case 6:
+ mesh[i].x = f;
+ break;
+ case 7:
+ mesh[i].y = f;
+ break;
+ case 8:
+ mesh[i].z = f;
+ break;
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+CODE_BEGINS
+
+#if 0
+void checkluastack(lua_State * L) {
+ int n = lua_gettop(L);
+ int i, j;
+ String t;
+
+ printm(M_INFO, "Inspecting LUA stack\n");
+
+ if (n == 0) {
+ printm(M_INFO, "Stack empty\n");
+ return;
+ }
+
+ for (i = 1; i <= n; i++) {
+ switch(lua_type(L, i)) {
+ case LUA_TNONE:
+ t = "Invalid";
+ break;
+ case LUA_TNIL:
+ t = "(Nil)";
+ break;
+ case LUA_TNUMBER:
+ t.set("(Number) %f", lua_tonumber(L, i));
+ break;
+ case LUA_TBOOLEAN:
+ t.set("(Bool) %s", lua_toboolean(L, i) ? "true" : "false");
+ break;
+ case LUA_TSTRING:
+ t.set("(String) %s", lua_tostring(L, i));
+ break;
+ case LUA_TTABLE:
+ printm(M_INFO, String(i) + ": (Table) Exploring:\n");
+ lua_pushnil(L); /* first key */
+ j = 0;
+ while (lua_next(L, -2) != 0) {
+ /* `key' is at index -2 and `value' at index -1 */
+ printm(M_INFO, " %s - %s\n", lua_typename(L, lua_type(L, -2)),
+ lua_typename(L, lua_type(L, -1)));
+ lua_pop(L, 1); /* removes `value'; keeps `key' for next iteration */
+ }
+ t = "";
+ break;
+ case LUA_TFUNCTION:
+ t = "(Function)";
+ break;
+ default:
+ t = "Unknown";
+ }
+
+ if (t != "")
+ printm(M_INFO, String(i) + ": " + t + "\n");
+ }
+}
+#endif
+
+void putstar(double x, double y, double z, mogltk::Sprite * s) {
+ double tx, ty, tz;
+ double spin, tilt;
+
+ spin = (mogltk::engine::mouseX() - centerx) / 80.0;
+ tilt = (mogltk::engine::mouseY() - centery) / 80.0;
+
+ // Spin --> around y
+
+ tx = x * cos(spin) + z * sin(spin);
+ tz = -x * sin(spin) + z * cos(spin);
+
+ x = tx;
+ z = tz;
+
+
+ // tilt --> around x
+
+ ty = y * cos(tilt) + z * sin(tilt);
+ tz = -y * sin(tilt) + z * cos(tilt);
+
+ y = ty;
+ z = tz;
+
+ tdvect t;
+ t.x = x;
+ t.y = y;
+ t.z = z;
+
+// s->draw(centerx + t.x * zoom * mogltk::engine::mouseZ() - s->GetSX() / 2, centery + t.y * zoom * mogltk::engine::mouseZ() - s->GetSY() / 2);
+ ppoints.push_back(t);
+}
+
+double t;
+
+#ifdef STARSCAPE
+int starsx[NBSTARS];
+int starsy[NBSTARS];
+#endif
+
+#ifdef SPHERE
+double starst[NBSTARS];
+double starso[NBSTARS];
+#endif
+
+//lua_State * L;
+
+void initstars() {
+ int i;
+#ifdef STARSCAPE
+ for (i = 0; i < NBSTARS; i++) {
+ starsx[i] = rand() % 640;
+ starsy[i] = rand() % 480;
+ }
+
+ t = 0;
+#endif
+#ifdef RING
+ t = 0;
+#endif
+#ifdef SPHERE
+ t = 0;
+ for (i = 0; i < NBSTARS; i++) {
+ starst[i] = -(rand() % 3000) / 1000.0;
+ starso[i] = 2 * ((rand() % 1000) / 1000.0) * M_PI;
+ }
+#endif
+#ifdef LUA
+ L = lua_open();
+ luaopen_math(L);
+ lua_pop(L, 1);
+ lua_atpanic(L, myluaerror);
+ luaL_loadfile(L, "particules.lua");
+ lua_call(L, 0, 0);
+ lua_pushstring(L, "putstar");
+ lua_pushcfunction(L, myluaputstar);
+ lua_settable(L, LUA_GLOBALSINDEX);
+ lua_pushstring(L, "print");
+ lua_pushcfunction(L, myprint);
+ lua_settable(L, LUA_GLOBALSINDEX);
+ lua_pushstring(L, "initstars");
+ lua_gettable(L, LUA_GLOBALSINDEX);
+ lua_call(L, 0, 0);
+#endif
+}
+
+void displaystars(mogltk::Sprite * s) {
+ int i;
+ double x, y, z, st;
+ tdvect tv;
+
+#ifdef STARSCAPE
+ for (i = 0; i < NBSTARS; i++) {
+ s->draw(starsx[i], starsy[i]);
+ }
+#endif
+#ifdef RING
+ for (i = 0; i < NBSTARS; i++) {
+ putstar(cos(t + i * 2 * M_PI / NBSTARS), 0, sin(t + i * 2 * M_PI / NBSTARS), s);
+ }
+#endif
+#ifdef SPHERE
+ for (i = 0; i < NBSTARS; i++) {
+ st = t - starst[i];
+
+ y = st / 3.0;
+
+ x = cos(st * 2 * M_PI + starso[i]) * sin(y * M_PI);
+ z = sin(st * 2 * M_PI + starso[i]) * sin(y * M_PI);
+
+ y = cos(y * M_PI);
+
+ putstar(x, y, z, s);
+ }
+#endif
+#ifdef LUA
+ lua_pushstring(L, "displaystars");
+ lua_gettable(L, LUA_GLOBALSINDEX);
+ lua_call(L, 0, 0);
+
+ for (std::vector<tdvect>::iterator i = points.begin(); i != points.end(); i++) {
+ tv = *i;
+ putstar(tv.x, tv.y, tv.z, s);
+ }
+ points.clear();
+#endif
+#ifdef BDL
+ for (i = 0; i < entries; i++) {
+ putstar(mesh[i].x / 20, mesh[i].y / 20, mesh[i].z / 20, s);
+ }
+#endif
+ while (!ppoints.empty()) {
+ std::vector<tdvect>::iterator m = ppoints.begin();
+ for (std::vector<tdvect>::iterator i = ppoints.begin(); i != ppoints.end(); i++) {
+ if (i->z > m->z)
+ m = i;
+ }
+ tv = *m;
+ ppoints.erase(m);
+ // Only bare projecting... for now...
+ s->draw(centerx + tv.x * zoom * mogltk::engine::mouseZ() - s->GetSX() / 2, centery + tv.y * zoom * mogltk::engine::mouseZ() - s->GetSY() / 2);
+ }
+}
+
+void incrementstars(double nt) {
+ int i;
+
+#ifdef STARSCAPE
+ while ((t + (1 / STARSRATE)) <= nt) {
+ t += 1 / STARSRATE;
+
+ for (i = 0; i < NBSTARS; i++) {
+ if ((++starsx[i]) >= 640) {
+ starsx[i] = 0;
+ starsy[i] = rand() % 480;
+ }
+ }
+ }
+#endif
+#ifdef RING
+ t = nt;
+#endif
+#ifdef SPHERE
+ t = nt;
+
+ for (i = 0; i < NBSTARS; i++) {
+ if ((starst[i] + 3) < t) {
+ starst[i] += 3.0;
+ starso[i] = 2 * ((rand() % 1000) / 1000.0) * M_PI;
+ }
+ }
+#endif
+#ifdef LUA
+ t = nt;
+
+ lua_pushstring(L, "incstars");
+ lua_gettable(L, LUA_GLOBALSINDEX);
+ lua_pushnumber(L, t);
+ lua_call(L, 1, 0);
+#endif
+}
+
+class testkey_t : public mogltk::engine::keyevent {
+ public:
+ virtual void down(SDL_keysym keysym) {
+ if (keysym.sym == SDLK_SPACE && !start_transit) {
+ start_transit = true;
+ transit_time = SDL_GetTicks();
+ } else if (old_handler)
+ old_handler->down(keysym);
+ }
+ virtual void up(SDL_keysym keysym) {
+ if (old_handler)
+ old_handler->up(keysym);
+ }
+ bool start_transit;
+ Uint32 transit_time;
+} * testkey;
+
+void affiche_grille(mogltk::shape * sh, mogltk::texture * tex, int grille[41][31][2]) {
+ int x, y, tx1, tx2, ty1, ty2;
+ static mogltk::ColorP w = WHITE;
+
+ w.Bind();
+ tex->Bind();
+
+// sh->box(0, 0, 640, 480, BLACK);
+ for (y = 0; y < 30; y++) {
+ for (x = 0; x < 40; x++) {
+ tx1 = x * 20;
+ ty1 = y * 20;
+ tx2 = x * 20 + 20;
+ ty2 = y * 20 + 20;
+
+#if 1
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(tx1, ty1); glVertex2i(grille[x ][y ][0], grille[x ][y ][1]);
+ glTexCoord2i(tx2, ty1); glVertex2i(grille[x + 1][y ][0], grille[x + 1][y ][1]);
+ glTexCoord2i(tx1, ty2); glVertex2i(grille[x ][y + 1][0], grille[x ][y + 1][1]);
+ glTexCoord2i(tx2, ty2); glVertex2i(grille[x + 1][y + 1][0], grille[x + 1][y + 1][1]);
+ glEnd();
+#else
+ sh->line(grille[x ][y ][0], grille[x ][y ][1],
+ grille[x + 1][y ][0], grille[x + 1][y ][1]);
+ sh->line(grille[x + 1][y ][0], grille[x + 1][y ][1],
+ grille[x + 1][y + 1][0], grille[x + 1][y + 1][1]);
+ sh->line(grille[x + 1][y + 1][0], grille[x + 1][y + 1][1],
+ grille[x ][y + 1][0], grille[x ][y + 1][1]);
+ sh->line(grille[x ][y + 1][0], grille[x ][y + 1][1],
+ grille[x ][y ][0], grille[x ][y ][1]);
+#endif
+ }
+ }
+}
+
+virtual int startup() throw (GeneralException) {
+ bool flag = false, flag2 = false;
+ mogltk::texture * sshot = 0, * plastex = new mogltk::texture(1024, 512);
+ int x, y, sx1, sx2, sy1, sy2, lastframe, curframe, px, py, lasttick = 0, curtick = 0, oldblend, seconds = 0, newseconds = 0;
+ double t = 0;
+ verbosity = M_INFO;
+ String str;
+ bool got_transit = false;
+ Uint8 * plasma = (Uint8 *) malloc(640 * 480), * pplasma;
+ int grille[41][31][2];
+ double seeds[41][31];
+ double speeds[41][31];
+
+#if 0
+ srand(25);
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ seeds[x][y] = 1.2 * (double) (rand() % 10000) / 10000;
+ speeds[x][y] = 2.6 * (double) (rand() % 10000) / 10000;
+ }
+ }
+#endif
+
+ testkey = new testkey_t();
+
+ mogltk::engine::setmouseZ(50);
+
+#if 0
+
+#if 0
+ Lua * l = new Lua();
+ LuaInput::pushconstruct(l);
+ LuaOutput::pushconstruct(l);
+ LuaBuffer::pushconstruct(l);
+ l->open_math();
+ l->declarefunc("print", myprint);
+#if 0
+ l->load(&Input("particules.lua"), false);
+ l->dump(&Output("particules.out"));
+ l->call();
+#else
+ l->load(&Input("particules.out"));
+#endif
+// l->call("testing");
+ delete l;
+#endif
+
+// bdlload("cl.bdl");
+
+#endif
+
+ Input pl("plasma.raw");
+ pl.read(plasma, 640 * 480);
+
+ pplasma = (Uint8 *) plastex->GetPixels();
+
+ for (y = 0; y < 480; y++) {
+ for (x = 0; x < 640; x++) {
+ pplasma[((y * 1024) + x) * 4 + 3] = 255 - plasma[(y * 640) + x];
+ }
+ }
+
+ new Archive("datas.paq");
+
+#if 1
+ mogltk::base * gl = new mogltk::glbase();
+ mogltk::shape * sh = new mogltk::glshape();
+ mogltk::font * font = new mogltk::glfont(&Input("font-2.bin"));
+ mogltk::glSprite * s = new mogltk::glSprite(&Input("cursor.rgba"), 25, 25);
+ mogltk::texture * sol = new mogltk::texture(&Input("sol.tex"));
+ mogltk::glSprite * logo = new mogltk::glSprite(&Input("logo.raw"), 165, 124);
+#if 0
+ mogltk::Sprite * p = new mogltk::glSprite(&Input("particule.rgba"), 16, 16);
+ mogltk::glSprite * spr = new mogltk::glSprite(&Input("015_Over-Mind.raw"), 347, 328);
+ mogltk::glSprite * eD1 = new mogltk::glSprite(&Input("elkyaD1.raw"), 53, 100);
+ mogltk::glSprite * eG1 = new mogltk::glSprite(&Input("elkyaG1.raw"), 53, 100);
+ mogltk::glSprite * eM1 = new mogltk::glSprite(&Input("elkyaM1.raw"), 53, 100);
+// mogltk::glSprite * spr = new mogltk::glSprite(&Input("test.raw"), 200, 200);
+#endif
+ mogltk::widget * w = new mogltk::widgets::Root(sh);
+#else
+ mogltk::base * gl = new mogltk::base();
+ mogltk::shape * sh = new mogltk::shape();
+ mogltk::font * font = new mogltk::font(&Input("font-2.bin"));
+ mogltk::Sprite * s = new mogltk::Sprite(&Input("cursor.rgba"), 25, 25);
+ mogltk::Sprite * p = new mogltk::Sprite(&Input("particule.rgba"), 16, 16);
+ mogltk::Sprite * spr = new mogltk::Sprite(&Input("015_Over-Mind.raw"), 347, 328);
+ mogltk::widget * w = new mogltk::Root(sh);
+#endif
+
+ mogltk::texture * ttex = 0;
+
+ font->setcolor(WHITE);
+ font->setshadow(2);
+#if 0
+ mogltk::rect textrect;
+ mogltk::texture * text = font->printtex(&textrect,
+ "PixelPawa!\n"
+ "It works!!\n"
+ "I can't believe it!\n"
+ );
+ SDL_SaveBMP(text->GetSurface(), "test-font.bmp");
+ textrect.x = 10;
+ textrect.y = 30;
+#endif
+
+ mogltk::engine::setcursorvisible(true);
+ mogltk::engine::setappactive(true);
+
+#if 0
+ mogltk::texture * mytex = new mogltk::texture(&Input("pattern6.tex"), true);
+
+ Color AlphaBlue(AQUA);
+ AlphaBlue.A = 50;
+
+ mogltk::fill * f = sh->fcircle(320, 240, 50);
+
+ initstars();
+
+ px = 200;
+ py = 350;
+#endif
+#if 0
+ new mogltk::widgets::Button(0, sh,
+ new mogltk::widgets::SmartBox(sh, w, 120, 50, 100, 100, "Test"),
+ 12, 30, 50, 20, "Toto");
+#endif
+ new mogltk::widgets::Frame(sh, w, 10, 10, 600, 400);
+ //new mogltk::widgets::MsgBox(sh, w, "Test", "Blablabla\nCeci est un test de la\nclasse MsgBox.");
+
+ class tLabel : public mogltk::widgets::Label {
+ public:
+ tLabel(mogltk::shape * sh, mogltk::widget * father) : Label(sh, father, 250, 200, 16, 16, "I"), tick(0) { set_timed_event(500); }
+ virtual bool process_event(int mx, int my, mogltk::event_t event) {
+ if (Label::process_event(mx, my, event))
+ return true;
+
+ if (event == mogltk::E_TIMER) {
+ set_timed_event(500);
+ tick = (tick + 1) % 4;
+ switch (tick) {
+ case 0:
+ caption = "I";
+ break;
+ case 1:
+ caption = "/";
+ break;
+ case 2:
+ caption = "-";
+ break;
+ case 3:
+ caption = "\\";
+ break;
+ }
+ }
+ }
+ private:
+ int tick;
+ };
+
+ mogltk::widgets::ContextMenu * c, * c2;
+ //c = new mogltk::widgets::ContextMenu(sh, w, 20, 20);
+ mogltk::widgets::Menu * sm;
+
+ new mogltk::widgets::SmartBox(sh, w, 250, 300, 100, 70, "SmartBox");
+ sm = new mogltk::widgets::Menu(sh, w);
+
+ sm->addnode("Toto", 0);
+ sm->addnode("Titi", 0);
+ sm->addnode("Tutu", 0);
+
+#if 0
+ c->addnode("Test", 0);
+ c->addnode("Test2", 0);
+ c->addline();
+ c->addnode("Test3", 0);
+ c->addnode("Test of a long entry", 0);
+
+ c2 = c->createsub("Sub");
+ c2->addnode("A sub", 0);
+ c2->createsub("subsub")->addnode("Toto", 0);
+ c2->SetEnabled(0, false);
+#endif
+
+ c = sm->createsub("Sub Menu");
+ c->addnode("Blah1", 0);
+ c->addnode("Blah2", 0);
+ c->addnode("Blah3", 0);
+ c->addline();
+ c2 = c->createsub("SubBlah");
+ c2->addnode("SubBlah1", 0);
+ c2->addnode("SubBlah2", 0);
+
+ sm->MoveOnTop();
+
+ new tLabel(sh, w);
+
+ w->mainloop();
+
+ while (!mogltk::engine::quitrequested()) {
+#if 0
+ sx1 = 320 + 320 * sin(0.983 * t + 3.15);
+ sx2 = 320 + 320 * sin(0.537 * t + 5.32);
+ sy1 = 240 + 240 * sin(0.692 * t + 8.21);
+ sy2 = 240 + 240 * sin(1.029 * t + 2.42);
+#endif
+
+ gl->Enter2DMode();
+
+#if 1
+ if (got_transit)
+ goto do_transit;
+#endif
+
+#if 0
+ w->fulldraw();
+
+ sh->tbox(mytex, 50, 50, 561, 561, BLACK, RED, LIME, BLUE);
+ //sh->box(400, 100, 450, 150, BLACK, RED, LIME, BLUE);
+
+ sh->box(5, 5, 150, 80, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+ mogltk::ColorP::Max.A = 100;
+ //sh->box(5, 5, 400, 300, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+ mogltk::ColorP::Max.A = 255;
+#if 1
+ font->setshadow(1);
+ font->putcursor(10, 30);
+ mogltk::ColorP::Max.A = sy1 / 2;
+ font->setcolor(Color(sy1 / 2, sy1 / 2, sy1 / 2, sy1 / 2));
+ font->printf(
+ "PixelPawa!\n"
+ "It works!!\n"
+ "I can't believe it!\n"
+ );
+ mogltk::ColorP::Max.A = 255;
+ font->setcolor(WHITE);
+#else
+ sh->tbox(text, textrect.x, textrect.y, textrect.x + textrect.w, textrect.y + textrect.h);
+#endif
+
+ sh->box3d(50, 150, 150, 200);
+ sh->obox3d(50, 250, 150, 300);
+ sh->window(50, 350, 150, 400, "Titre plus beau ;)");
+ sh->box3d(180, 130, 320, 220);
+ sh->button(200, 150, 300, 200, "Bouton");
+
+ sh->fdraw(f, BLUE);
+ sh->sdraw(f);
+
+ eM1->drawrotate(500, 400, sx1);
+
+ curtick = (SDL_GetTicks() / 250) % 4;
+
+ if (curtick != lasttick) {
+ px -= 10;
+ py += 5;
+
+ if (px < -53)
+ px = 640;
+ if (px > 640)
+ px = -53;
+ if (py > 480)
+ py = -100;
+ lasttick = curtick;
+ }
+
+ switch(curtick) {
+ case 0:
+ eM1->draw(px, py, WHITE, 1, 1);
+ break;
+ case 1:
+ eD1->draw(px, py, WHITE, 1, 1);
+ break;
+ case 2:
+ eM1->draw(px, py, WHITE, 1, 1);
+ break;
+ case 3:
+ eG1->draw(px, py, WHITE, 1, 1);
+ break;
+ }
+
+ sh->box(MIN(sx1, sx2), MIN(sy1, sy2), MAX(sx1, sx2), MAX(sy1, sy2), AlphaBlue);
+ mogltk::ColorP::Min.A = 200;
+ sh->obox(MIN(sx1, sx2), MIN(sy1, sy2), MAX(sx1, sx2), MAX(sy1, sy2), AlphaBlue);
+ mogltk::ColorP::Min.A = 0;
+
+ p->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 8);
+ sh->line(320, 240, mogltk::engine::mouseX(), mogltk::engine::mouseY());
+
+ mogltk::ColorP::Min.A = 200;
+ p->draw(sx1 - 8, sy1 - 8, AlphaBlue);
+ p->draw(sx2 - 8, sy2 - 8, AlphaBlue);
+
+ displaystars(p);
+ incrementstars(t);
+
+ sh->box(0, 0, 640, 480, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+
+#endif
+// sh->box(0, 0, 640, 480, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+
+ int x, y;
+
+#if 0
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ grille[x][y][0] = x * 16 + 8 * sin(t * 6 + (x + y) / 2.0);
+ grille[x][y][1] = y * 16 + 8 * cos(t * 6 + (x + y) / 2.0);
+ }
+ }
+#endif
+ double dis, xdis, ydis, xpos, ypos, norm, tt, tt1;
+
+ t += 48;
+
+ tt = t - (((int) t) / 58) * 58;
+
+ if (tt <= 20) {
+ flag = flag2 = false;
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ xpos = x - 20.5;
+ ypos = y - 15.5;
+ norm = sqrt(xpos * xpos + ypos * ypos);
+ xpos /= norm;
+ ypos /= norm;
+ dis = sin(t * 6 - norm);
+ xdis = dis * sin(xpos);
+ ydis = dis * sin(ypos);
+ grille[x][y][0] = (((x * 16 + 16 * xdis) - 320) * 1.08) + 320;
+ grille[x][y][1] = (((y * 16 + 16 * ydis) - 240) * 1.08) + 240;
+ }
+ }
+
+ affiche_grille(sh, sol, grille);
+ if (tt < 4)
+ sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * ((4 - tt) / 4)));
+ else if (tt > 16)
+ sh->box(0, 0, 640, 480, Color(0, 0, 0, 255 * ((tt - 16) / 4)));
+ } else if (tt <= 23) {
+ tt -= 20;
+ sh->box(0, 0, 640, 480, BLACK);
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ grille[x][y][0] = ((((x * 16 + 8 * sin(t * 6 + (x + y) / 2.0)) - 320) * 1.08) + 320) * tt / 3;
+ grille[x][y][1] = ((((y * 16 + 8 * cos(t * 6 + (x + y) / 2.0)) - 200) * 1.08) + 200) * tt / 3;
+ }
+ }
+ affiche_grille(sh, sol, grille);
+ } else if (tt <= 36) {
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ grille[x][y][0] = (((x * 16 + 8 * sin(t * 6 + (x + y) / 2.0)) - 320) * 1.08) + 320;
+ grille[x][y][1] = (((y * 16 + 8 * cos(t * 6 + (x + y) / 2.0)) - 200) * 1.08) + 200;
+ }
+ }
+ affiche_grille(sh, sol, grille);
+ } else if (tt <= 38) {
+ tt -= 36;
+ if (!flag2) {
+ sshot = gl->GrabTexture();
+ flag2 = true;
+ }
+ sh->tbox(sshot, 0, 0, 640, 480);
+ if (tt <= 0.1) {
+ sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * (tt / 0.1)));
+ } else if (tt < 0.5) {
+ tt -= 0.1;
+ sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * ((0.4 - tt) / 0.4)));
+ sh->box(0, 0, 640, 480, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127 * (tt / 0.4)));
+ } else {
+ sh->box(0, 0, 640, 480, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127));
+ }
+ for (y = 0; y < 15; y++) {
+ for (x = 0; x < 20; x++) {
+ sh->obox(x * 32, y * 32, x * 32 + 32, y * 32 + 32, WHITE);
+ }
+ }
+ } else if (tt <= 42) {
+ int xx, yy, tyy;
+ double ttt;
+ tt -= 38;
+ sh->box(0, 0, 640, 480, BLACK);
+ for (y = 14; y >= 0; y--) {
+ for (x = 19; x >= 0; x--) {
+ double d = (33.0 - x - y) / 16.5;
+ xx = x * 32;
+ tyy = y * 32;
+ if (tt <= d) {
+ yy = y * 32;
+ } else {
+ ttt = tt - d;
+ yy = y * 32 + ttt * ttt * ttt * 60;
+ }
+ sh->tbox(sshot, xx, yy, xx + 32, yy + 32, xx, tyy, xx + 32, tyy + 32);
+ sh->box(xx, yy, xx + 32, yy + 32, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127));
+ sh->obox(xx, yy, xx + 32, yy + 32, WHITE);
+ }
+ }
+ } else if (tt <= 43) {
+ sh->box(0, 0, 640, 480, BLACK);
+ } else if (tt <= 48) {
+ tt -= 43;
+ sh->tbox(sol, 0, 0, 640, 480, 0, 0, 800, 600);
+ glDisable(GL_BLEND);
+ glEnable(GL_ALPHA_TEST);
+ glAlphaFunc(GL_GREATER, tt / 5);
+ sh->tbox(plastex, 0, 0, 640, 480);
+ glDisable(GL_ALPHA_TEST);
+ glEnable(GL_BLEND);
+ } else if (tt <= 56) {
+ sh->tbox(sol, 0, 0, 640, 480, 0, 0, 800, 600);
+ } else if (tt <= 58) {
+ if (!flag) {
+ if (sshot)
+ delete sshot;
+ testkey->start_transit = true;
+ testkey->transit_time = SDL_GetTicks();
+ flag = true;
+ } else {
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ sh->box(0, 0, 640, 480, Color(255, 255, 255, 1));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+ }
+
+ logo->draw(10, 10, Color(255, 255, 255, 100));
+
+
+ font->putcursor(530, 460);
+ font->printf("FPS: %.2f\n", mogltk::engine::FPS());
+// font->printf("mx: %i\n", mogltk::engine::mouseX());
+// font->printf("my: %i\n", mogltk::engine::mouseY());
+// font->printf("t: %.2fs\n", SDL_GetTicks() / 1000.0);
+// mogltk::ColorP::Max.A = 50;
+// s->draw(mogltk::engine::mouseX() - 6, mogltk::engine::mouseY() - 3, BLACK);
+// mogltk::ColorP::Max.A = 255;
+// s->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 6);
+
+do_transit:
+ mogltk::ColorP::Min.A = 0;
+ mogltk::ColorP::Max.A = 255;
+ if (testkey->start_transit) {
+ double t;
+ int x, y;
+ Uint8 * pixels;
+ if (!got_transit) {
+ lastframe = 0;
+ got_transit = true;
+ ttex = gl->GrabTexture();
+ pixels = (Uint8 *) ttex->GetPixels();
+ oldblend = 20;
+#if 1
+ for (y = 0; y < 480; y++) {
+ for (x = 0; x < 640; x++) {
+#if 0
+ pixels[(y * 1024 + x) * 4 + 0] ^= 255;
+ pixels[(y * 1024 + x) * 4 + 1] ^= 255;
+ pixels[(y * 1024 + x) * 4 + 2] ^= 255;
+#endif
+#if 0
+ pixels[(y * 1024 + x) * 4 + 3] = plasma[y * 640 + x];
+#endif
+#if 1
+ pixels[(y * 1024 + x) * 4 + 3] = 30;
+#endif
+#if 0
+ pixels[(y * 1024 + x) * 4 + 3] = 7;
+#endif
+#if 0
+ pixels[(y * 1024 + x) * 4 + 3] = 1;
+#endif
+ }
+ }
+#endif
+ }
+ pixels = (Uint8 *) ttex->GetPixels();
+ t = (double) (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ curframe = 45 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ if (t >= 1.0) {
+ testkey->start_transit = false;
+ }
+#if 0
+ mogltk::ColorP::Max.A = 255 * (TRTIME - SDL_GetTicks() + testkey->transit_time) / TRTIME;
+ mogltk::ColorP::Min.R = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ mogltk::ColorP::Min.G = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ mogltk::ColorP::Min.B = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ sh->tbox(ttex, 0, 0, 640, 480);
+ mogltk::ColorP::Max.A = 255;
+ mogltk::ColorP::Min.R = 0;
+ mogltk::ColorP::Min.G = 0;
+ mogltk::ColorP::Min.B = 0;
+#endif
+#if 0
+ for (y = 0; y < 10; y++) {
+ for (x = 0; x < 10; x++) {
+ int cx, cy, tx1, ty1, tx2, ty2;
+ cx = x * 64 + 32;
+ cy = y * 48 + 24;
+ tx1 = x * 64;
+ ty1 = y * 48;
+ tx2 = x * 64 + 64;
+ ty2 = y * 48 + 48;
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glTranslated(cx, cy, 0);
+ glScaled((1 - t), (1 - t), 1);
+ glRotated((t + ((x + y) / 30)) * 400, 0, 0, 1);
+ sh->tbox(ttex, -32, -24, 32, 24, tx1, ty1, tx2, ty2);
+ glPopMatrix();
+ }
+ }
+#endif
+#if 0
+ glDisable(GL_BLEND);
+ glEnable(GL_ALPHA_TEST);
+ glAlphaFunc(GL_GREATER, t);
+ sh->tbox(ttex, 0, 0, 640, 480);
+ glDisable(GL_ALPHA_TEST);
+ glEnable(GL_BLEND);
+#endif
+#if 1
+ if (curframe > lastframe) {
+#if 1
+ sh->box(0, 0, 640, 480, Color(40, 40, 40, 12));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ glPushMatrix();
+ glTranslated(320, 240, 0);
+ glScaled(1 + 2 * t, 1 + 2 * t, 1);
+ glRotated(t * 100, 0, 0, 1);
+ sh->tbox(ttex, -320, -240, 320, 240);
+ glPopMatrix();
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+#if 0
+ sh->box(0, 0, 640, 480, Color(25, 25, 25, 20));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ glPushMatrix();
+ glTranslated(320, 240, 0);
+ glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(0, curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(-curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(-curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(0, -curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(0, -curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glPopMatrix();
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+#if 0
+ int x0 = 320, y0 = 240;
+ int x = 0;
+ int y = t * 15 - 1;
+ int d = 3 - 2 * t * 15;
+ int dI = 10 - 4 * t * 15;
+ int rI = 6;
+
+ sh->box(0, 0, 640, 480, Color(25, 25, 25, oldblend));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ oldblend = 0;
+ while (x <= y) {
+ oldblend += 16;
+ glPushMatrix(); glTranslated(x0 + x, y0 + y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 - x, y0 + y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 + x, y0 - y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 - x, y0 - y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 + y, y0 + x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 - y, y0 + x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 + y, y0 - x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 - y, y0 - x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ if (d >= 0) {
+ d += dI;
+ dI += 8;
+ y -= 1;
+ } else {
+ d += rI;
+ dI += 4;
+ }
+ rI += 4;
+ x += 1;
+ }
+ printm(M_INFO, "blends = %i\n", oldblend / 2);
+ oldblend += 10;
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+#if 0
+ sh->box(0, 0, 640, 480, Color(40, 40, 40, 12));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ glPushMatrix();
+ glTranslated(320, 240, 0);
+ glRotated(t * 25, 0, 0, 1);
+ sh->tbox(ttex, -320, -240, 320, 240);
+ glPopMatrix();
+ glPushMatrix();
+ glTranslated(320, 240, 0);
+ glRotated(-t * 25, 0, 0, 1);
+ sh->tbox(ttex, -320, -240, 320, 240);
+ glPopMatrix();
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+ lastframe = curframe;
+ }
+#endif
+ }
+ if (!testkey->start_transit && ttex) {
+ delete ttex;
+ ttex = 0;
+ got_transit = false;
+ }
+
+ gl->Leave2DMode();
+
+ //gl->Flip(got_transit ? false : true);
+ gl->Flip(false);
+ t = (double) SDL_GetTicks() / 1000.0;
+ newseconds = t;
+
+ if (newseconds != seconds) {
+ printm(M_INFO, "FPS: %.2f\n", mogltk::engine::FPS());
+ seconds = newseconds;
+ }
+ }
+
+// delete mytex;
+
+ return 0;
+}
+CODE_ENDS
+
+#else
+
+#if 0
+CODE_BEGINS
+virtual int startup() throw (GeneralException) {
+ unsigned char palette[256][3], * pixels, c;
+ char outname[256];
+ int width, height, x, y;
+
+ if (argc != 2)
+ exit(-1);
+ Input i(argv[1]);
+ SDL_Init(SDL_INIT_VIDEO);
+ atexit(SDL_Quit);
+ width = i.readU16();
+ height = i.readU16();
+ i.seek(12, SEEK_CUR);
+ SDL_Surface * s = SDL_SetVideoMode(width, height, 24, 0);
+ pixels = (unsigned char *) s->pixels;
+ for (x = 0; x < 256; x++) {
+ for (y = 0; y < 3; y++) {
+ palette[x][y] = i.readU8();
+ }
+ i.seek(1, SEEK_CUR);
+ }
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ c = i.readU8();
+ pixels[(y * width + x) * 3 + 0] = palette[c][2];
+ pixels[(y * width + x) * 3 + 1] = palette[c][1];
+ pixels[(y * width + x) * 3 + 2] = palette[c][0];
+ }
+ }
+
+ *strchr(argv[1], '.') = 0;
+
+ sprintf(outname, "%s.bmp", argv[1]);
+
+ SDL_SaveBMP(s, outname);
+
+ SDL_Flip(s);
+
+ SDL_Event event;
+
+ while(true) {
+ SDL_PollEvent(&event);
+ switch (event.type) {
+ case SDL_QUIT:
+ exit(0);
+ }
+ }
+
+ return 0;
+}
+CODE_ENDS
+
+#else
+CODE_BEGINS
+virtual int startup() throw (GeneralException) {
+ unsigned char * pixels, c;
+ char outname[256];
+ int width, height, x, y;
+
+ if (argc != 2)
+ exit(-1);
+ Input i(argv[1]);
+ SDL_Init(SDL_INIT_VIDEO);
+ atexit(SDL_Quit);
+ i.seek(4, SEEK_SET);
+ i.read(&width, 4);
+ i.read(&height, 4);
+ i.seek(4, SEEK_CUR);
+ SDL_Surface * _s = SDL_SetVideoMode(width, height, 32, 0);
+ SDL_Surface * s = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
+ 0x000000ff,
+ 0x0000ff00,
+ 0x00ff0000,
+ 0xff000000);
+
+ pixels = (unsigned char *) s->pixels;
+ *strchr(argv[1], '.') = 0;
+
+ i.read(pixels, width * height * 4);
+
+ sprintf(outname, "%s.bmp", argv[1]);
+
+ SDL_SaveBMP(s, outname);
+ SDL_BlitSurface(s, 0, _s, 0);
+
+ SDL_Flip(_s);
+
+ SDL_Event event;
+
+ while(true) {
+ SDL_PollEvent(&event);
+ switch (event.type) {
+ case SDL_QUIT:
+ exit(0);
+ }
+ }
+
+ return 0;
+}
+CODE_ENDS
+
+#endif
+
+#endif