diff options
-rw-r--r-- | configure.ac | 3 | ||||
-rw-r--r-- | include/glbase.h | 2 | ||||
-rw-r--r-- | include/gltexture.h | 4 | ||||
-rw-r--r-- | lib/engine.cc | 8 | ||||
-rw-r--r-- | lib/glbase.cc | 4 | ||||
-rw-r--r-- | lib/gltexture.cc | 70 | ||||
-rw-r--r-- | src/test.cc | 33 |
7 files changed, 73 insertions, 51 deletions
diff --git a/configure.ac b/configure.ac index 5983291..ab76acb 100644 --- a/configure.ac +++ b/configure.ac @@ -3,10 +3,12 @@ AC_PREREQ(2.56) AC_INIT([mogltk], [0.0.1], [pixel@nobis-crew.org]) +AC_CANONICAL_TARGET AM_INIT_AUTOMAKE(mogltk, 0.0.1) AC_CONFIG_SRCDIR([intl/bindtextdom.c]) AM_CONFIG_HEADER(config.h) + AM_MAINTAINER_MODE # Checks for programs. @@ -36,6 +38,7 @@ AC_SEARCH_LIBS(gluPerspective, GLU, , [ LDFLAGS="-L/usr/X11R6/lib $LDFLAGS" AC_SEARCH_LIBS(gluPerspective, GLU, , AC_MSG_ERROR([can't find GLU])) ]) +AC_SEARCH_LIBS(IMG_Load_RW, SDL_image, , [AC_MSG_ERROR([can't find SDL_image])]) # Checks for header files. AC_FUNC_ALLOCA diff --git a/include/glbase.h b/include/glbase.h index 27c4f75..b83f044 100644 --- a/include/glbase.h +++ b/include/glbase.h @@ -1,8 +1,8 @@ #ifndef __GLBASE_H__ #define __GLBASE_H__ -#include <GL/gl.h> #include <SDL.h> +#include <SDL_opengl.h> #include <Exceptions.h> namespace mogltk { diff --git a/include/gltexture.h b/include/gltexture.h index 9cbfe54..2a5ab0b 100644 --- a/include/gltexture.h +++ b/include/gltexture.h @@ -1,14 +1,16 @@ #ifndef __GLTEXTURE_H__ #define __GLTEXTURE_H__ -#include <GL/gl.h> #include <SDL.h> +#include <SDL_opengl.h> +#include <Handle.h> #include <Exceptions.h> namespace mogltk { class texture : public Base { public: texture(int = 256, int = 256, bool = false) throw (GeneralException); + texture(Handle *, bool = false) throw (GeneralException); virtual ~texture(); SDL_Surface * GetSurface(); void Generate(); diff --git a/lib/engine.cc b/lib/engine.cc index bcf5dc0..84014c7 100644 --- a/lib/engine.cc +++ b/lib/engine.cc @@ -26,7 +26,6 @@ int mogltk::engine::GetInited() { class embedRWops : public Base { public: embedRWops(Handle *); - ~embedRWops(); int seek(int, int); int read(void *, int, int); int write(const void *, int, int); @@ -34,11 +33,7 @@ class embedRWops : public Base { Handle * h; }; -embedRWops::embedRWops(Handle * ah) : h(new Handle(*ah)) {} - -embedRWops::~embedRWops() { - delete h; -} +embedRWops::embedRWops(Handle * ah) : h(ah) {} int embedRWops::seek(int offset, int whence) { return h->seek(offset, whence); @@ -73,6 +68,7 @@ static int embedRWwrite(SDL_RWops * context, const void * ptr, int size, int num static int embedRWclose(SDL_RWops * context) { if (context->hidden.unknown.data1) { delete ((embedRWops *)(context->hidden.unknown.data1)); + context->hidden.unknown.data1 = 0; return 0; } return -1; diff --git a/lib/glbase.cc b/lib/glbase.cc index aa98d30..0db56db 100644 --- a/lib/glbase.cc +++ b/lib/glbase.cc @@ -1,8 +1,8 @@ +#include <SDL.h> +#include <SDL_opengl.h> #include "glbase.h" #include "engine.h" #include "generic.h" -#include <SDL.h> -#include <SDL_opengl.h> #define DEBUG 1 diff --git a/lib/gltexture.cc b/lib/gltexture.cc index 3b1ee78..49a5157 100644 --- a/lib/gltexture.cc +++ b/lib/gltexture.cc @@ -1,9 +1,12 @@ #include <sys/types.h> -#include <GL/gl.h> -#include <GL/glu.h> #include <SDL.h> +#include <SDL_image.h> +#include <SDL_opengl.h> #include <generic.h> #include "gltexture.h" +#include "engine.h" + +#define _(x) x #define DEBUG 1 @@ -17,7 +20,7 @@ mogltk::texture * mogltk::texture::active = 0; mogltk::texture::texture(int w, int h, bool plane) throw (GeneralException) : width(w), height(h), texture_allocated(false), planar(plane), tainted(true) { if ((BITCOUNT(w) != 1) || (BITCOUNT(h) != 1)) - throw GeneralException("Size of the texture not a power of 2!"); + throw GeneralException(_("Size of the texture not a power of 2!")); if (!(surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, #if SDL_BYTEORDER == SDL_BIG_ENDIAN @@ -32,8 +35,57 @@ mogltk::texture::texture(int w, int h, bool plane) throw (GeneralException) : wi 0xff000000 #endif ))) { - throw GeneralException("Can't create RGB Surface"); + throw GeneralException(_("Can't create RGB Surface")); + } + +#ifdef TRACE_TEXTURES + next = 0; + prev = footer; + footer = this; + if (!header) { + header = this; } + if (prev) { + prev->next = this; + } +#endif +} + +mogltk::texture::texture(Handle * h, bool plane) throw (GeneralException) : + texture_allocated(false), planar(plane), tainted(true) { + + SDL_Surface * temp; + + if (!(temp = IMG_Load_RW(engine::RWFromHandle(h), 1))) + throw GeneralException(_("Can't load image from Handle ") + h->GetName()); + + width = temp->w; + height = temp->h; + + if ((BITCOUNT(width) != 1) || (BITCOUNT(height) != 1)) { + SDL_FreeSurface(temp); + throw GeneralException(_("Size of the texture not a power of 2!")); + } + + if (!(surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + 0xff000000, + 0x00ff0000, + 0x0000ff00, + 0x000000ff +#else + 0x000000ff, + 0x0000ff00, + 0x00ff0000, + 0xff000000 +#endif + ))) { + SDL_FreeSurface(temp); + throw GeneralException(_("Can't create RGB Surface")); + } + + SDL_BlitSurface(temp, 0, surface, 0); + SDL_FreeSurface(temp); #ifdef TRACE_TEXTURES next = 0; @@ -87,21 +139,21 @@ void mogltk::texture::Generate() { glGenTextures(1, &tex); #ifdef DEBUG - printm(M_INFO, "Generated texture index: %i\n", tex); + printm(M_INFO, _("Generated texture index: %i\n"), tex); #endif glBindTexture(GL_TEXTURE_2D, tex); if (planar) { #ifdef DEBUG - printm(M_INFO, "Generating planar texture: %i\n", tex); + printm(M_INFO, _("Generating planar texture: %i\n"), tex); #endif glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels); } else { #ifdef DEBUG - printm(M_INFO, "Generating 3D texture: %i\n", tex); + printm(M_INFO, _("Generating 3D texture: %i\n"), tex); #endif glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); @@ -122,7 +174,7 @@ void mogltk::texture::Bind(bool expand) { if (active == this) return; #ifdef DEBUG - printm(M_INFO, "Binding texture index %i.\n", tex); + printm(M_INFO, _("Binding texture index %i.\n"), tex); #endif glBindTexture(GL_TEXTURE_2D, tex); if (expand) { @@ -167,7 +219,7 @@ void mogltk::texture::Unbind(void) { glDisable(GL_TEXTURE_2D); active = 0; #ifdef DEBUG - printm(M_INFO, "Unbinding texture.\n"); + printm(M_INFO, _("Unbinding texture.\n")); #endif } diff --git a/src/test.cc b/src/test.cc index cf8ef8f..011feb4 100644 --- a/src/test.cc +++ b/src/test.cc @@ -17,39 +17,8 @@ virtual int startup() throw (GeneralException) { verbosity = M_INFO; - mogltk::texture * mytex = new mogltk::texture(256, 256, true); + mogltk::texture * mytex = new mogltk::texture(&Input("pattern6.bmp"), true); - texture = (Uint8 *) mytex->GetSurface()->pixels; - - for (int y = 0; y < 256; y++) { - for (int x = 0; x < 256; x++) { - //int r = random() % 256; - int r = 255; - texture[(x + y * 256) * 4 + 0] = r; - texture[(x + y * 256) * 4 + 1] = r; - texture[(x + y * 256) * 4 + 2] = r; - texture[(x + y * 256) * 4 + 3] = 255; - } - } - - SDL_Surface * s; - - if (!(s = SDL_LoadBMP("pattern6.bmp"))) { - throw GeneralException("Error: could not load texture."); - } - SDL_BlitSurface(s, NULL, mytex->GetSurface(), NULL); - -/* - for (int y = 0; y < 256; y += 2) { - for (int x = 0; x < 256; x += 2) { - texture[(x + y * 256) * 4 + 0] = 0; - texture[(x + y * 256) * 4 + 1] = 0; - texture[(x + y * 256) * 4 + 2] = 255; - texture[(x + y * 256) * 4 + 3] = 0; - } - } -*/ - mogltk::glbase::Enter2DMode(); mytex->Bind(); |