diff options
-rw-r--r-- | include/engine.h | 1 | ||||
-rw-r--r-- | lib/engine.cc | 38 | ||||
-rw-r--r-- | lib/glbase.cc | 1 | ||||
-rw-r--r-- | src/test.cc | 99 |
4 files changed, 89 insertions, 50 deletions
diff --git a/include/engine.h b/include/engine.h index 6925b5f..d739bde 100644 --- a/include/engine.h +++ b/include/engine.h @@ -11,6 +11,7 @@ namespace mogltk { static int setup() throw(GeneralException); static int GetInited(); static SDL_RWops * RWFromHandle(Handle *) throw (GeneralException); + static void pollevents(); private: static int inited; }; diff --git a/lib/engine.cc b/lib/engine.cc index 84014c7..d065346 100644 --- a/lib/engine.cc +++ b/lib/engine.cc @@ -13,6 +13,8 @@ int mogltk::engine::setup() throw(GeneralException) { throw GeneralException(_("Unable to start SDL base system")); } atexit(SDL_Quit); + + SDL_ShowCursor(0); inited = 1; @@ -87,3 +89,39 @@ SDL_RWops * mogltk::engine::RWFromHandle(Handle * h) throw (GeneralException) { } return r; } + +void mogltk::engine::pollevents() { + SDL_Event event; + + while(true) { + SDL_WaitEvent(&event); + switch(event.type) { + case SDL_VIDEOEXPOSE: + printm(M_INFO, "Needs to redraw\n"); + return; + case SDL_MOUSEMOTION: + printm(M_INFO, "Mouse has gone over the screen - (%i, %i)\n", event.motion.x, event.motion.y); + break; + case SDL_QUIT: + printm(M_INFO, "Quit requested\n"); + exit(0); + break; + case SDL_ACTIVEEVENT: + switch (event.active.state) { + case SDL_APPMOUSEFOCUS: + printm(M_INFO, String("Application ") + (event.active.gain ? "gained" : "loosed") + " mouse focus\n"); + break; + case SDL_APPINPUTFOCUS: + printm(M_INFO, String("Application ") + (event.active.gain ? "gained" : "loosed") + " input focus\n"); + break; + case SDL_APPACTIVE: + printm(M_INFO, String("Application was ") + (event.active.gain ? "restored" : "iconified")); + break; + } + break; + default: + printm(M_INFO, "Unknow event: %i\n", event.type); + break; + } + } +} diff --git a/lib/glbase.cc b/lib/glbase.cc index 0db56db..346421f 100644 --- a/lib/glbase.cc +++ b/lib/glbase.cc @@ -120,6 +120,7 @@ void mogltk::glbase::Leave2DMode(void) { void mogltk::glbase::Flip() { SDL_GL_SwapBuffers(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + mogltk::engine::pollevents(); } bool mogltk::glbase::is2D() { diff --git a/src/test.cc b/src/test.cc index d4dacc9..bd98ef3 100644 --- a/src/test.cc +++ b/src/test.cc @@ -21,60 +21,59 @@ virtual int startup() throw (GeneralException) { mogltk::texture * mytex = new mogltk::texture(pattern, true); delete pattern; - mogltk::glbase::Enter2DMode(); + while (true) { + mogltk::glbase::Enter2DMode(); - mytex->Bind(); - glBegin(GL_TRIANGLE_STRIP); - glColor3d(0, 0, 0); - glTexCoord2i(0, 0); - glVertex2f(50, 50); - glColor3d(1, 0, 0); - glTexCoord2i(511, 0); - glVertex2f(561, 50); - glColor3d(0, 1, 0); - glTexCoord2i(0, 511); - glVertex2f(50, 561); - glColor3d(0, 0, 1); - glTexCoord2i(511, 511); - glVertex2f(561, 561); - glEnd(); + mytex->Bind(); + glBegin(GL_TRIANGLE_STRIP); + glColor3d(0, 0, 0); + glTexCoord2i(0, 0); + glVertex2f(50, 50); + glColor3d(1, 0, 0); + glTexCoord2i(511, 0); + glVertex2f(561, 50); + glColor3d(0, 1, 0); + glTexCoord2i(0, 511); + glVertex2f(50, 561); + glColor3d(0, 0, 1); + glTexCoord2i(511, 511); + glVertex2f(561, 561); + glEnd(); - mogltk::texture::Unbind(); - glBegin(GL_TRIANGLE_STRIP); - glColor3d(0, 0, 0); - glVertex2f(400, 100); - glColor3d(1, 0, 0); - glVertex2f(450, 100); - glColor3d(0, 1, 0); - glVertex2f(400, 150); - glColor3d(0, 0, 1); - glVertex2f(450, 150); - glEnd(); + mogltk::texture::Unbind(); + glBegin(GL_TRIANGLE_STRIP); + glColor3d(0, 0, 0); + glVertex2f(400, 100); + glColor3d(1, 0, 0); + glVertex2f(450, 100); + glColor3d(0, 1, 0); + glVertex2f(400, 150); + glColor3d(0, 0, 1); + glVertex2f(450, 150); + glEnd(); - glBegin(GL_TRIANGLE_STRIP); - CORNFLOWERBLUE.Bind(); - glVertex2f( 5, 5); - DEEPSKYBLUE.Bind(); - glVertex2f(150, 5); - MIDNIGHTBLUE.Bind(); - glVertex2f( 5, 80); - NAVY.Bind(); - glVertex2f(150, 80); - glEnd(); - font.setshadow(1); - font.putcursor(10, 30); - font.setcolor(WHITE); - font.printf( - "PixelPawa!\n" - "It works!!\n" - "I can't believe it!\n" - ); - mogltk::glbase::Leave2DMode(); - mogltk::glbase::Flip(); - -// sleep(15); - getchar(); + glBegin(GL_TRIANGLE_STRIP); + CORNFLOWERBLUE.Bind(); + glVertex2f( 5, 5); + DEEPSKYBLUE.Bind(); + glVertex2f(150, 5); + MIDNIGHTBLUE.Bind(); + glVertex2f( 5, 80); + NAVY.Bind(); + glVertex2f(150, 80); + glEnd(); + font.setshadow(1); + font.putcursor(10, 30); + font.setcolor(WHITE); + font.printf( + "PixelPawa!\n" + "It works!!\n" + "I can't believe it!\n" + ); + mogltk::glbase::Leave2DMode(); + mogltk::glbase::Flip(); + } delete mytex; |