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-rw-r--r--include/gltexture.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/include/gltexture.h b/include/gltexture.h
new file mode 100644
index 0000000..c18e6ec
--- /dev/null
+++ b/include/gltexture.h
@@ -0,0 +1,26 @@
+#ifndef __GLTEXTURE_H__
+#define __GLTEXTURE_H__
+
+#include <GL/gl.h>
+#include <SDL.h>
+#include <Exceptions.h>
+
+namespace mogltk {
+ class texture : public Base {
+ public:
+ texture(int = 256, int = 256, bool = false) throw (GeneralException);
+ virtual ~texture();
+ SDL_Surface * GetSurface() throw (GeneralException);
+ void Generate() throw (GeneralException);
+ void Bind(bool = true) throw (GeneralException);
+ GLuint GetWidth();
+ GLuint GetHeight();
+ static void Unbind(void);
+ private:
+ GLuint width, height, tex;
+ SDL_Surface * surface;
+ bool planar;
+ };
+};
+
+#endif