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/*
 *  mogltk
 *  Copyright (C) 1999-2004 Nicolas "Pixel" Noble
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* $Id: font.h,v 1.12 2006-10-28 16:50:46 pixel Exp $ */

#ifndef __FONT_H__
#define __FONT_H__

#include <SDL.h>
#include <stdarg.h>
#include <BString.h>
#include <Handle.h>
#include <Texture.h>
#include <mcolor.h>
#include <base.h>

namespace mogltk {
    class Font : public Base {
      public:
          Font(Handle *);
	  virtual ~Font();
	virtual void drawentry(Uint16, int, int, ColorP = WHITE);
        void drawtotex(Texture *, Uint16, int, int, ColorP = WHITE);
	void putcursor(int, int);
	void putentry(Uint16, ColorP = WHITE);
	void putentryontex(Texture *, Uint16, ColorP = WHITE);
	void drawchar(unsigned char, ColorP = WHITE);
	void drawcharontex(Texture *, unsigned char, ColorP = WHITE);
	void newline(void);
	int printf(const ugly_string &, ...);
	int printf(const char *, ...);
	int printf(const ugly_string &, va_list);
        rect size(const ugly_string &, ...);
	rect size(const char *, ...);
	rect size(const ugly_string &, va_list);
        rect printtotex(Texture *, const ugly_string &, ...);
	rect printtotex(Texture *, const char *, ...);
	rect printtotex(Texture *, const ugly_string &, va_list);
        Texture * printtex(rect *, const ugly_string &, ...);
	Texture * printtex(rect *, const char *, ...);
	Texture * printtex(rect *, const ugly_string &, va_list);
	void setcolor(ColorP);
	void setshadow(int);
	void setwspace(int);
	int findchar(unsigned char) const;
	int singletextsize(const String &) const;
	
      protected:
        Uint8 * sizes;
	Uint16 nbentries, nbcT, nbT;
	Uint8 flags, maxX, maxY, nbcU, nbcV, base, inter;
	int cx, cy, ox;
	ColorP textcolor;
	int shadow, wspace;
	Texture * alloctexture();
	void Bind(int);
      private:
        void checknbind(int, ColorP);
	Texture ** fonttex;
	Texture ** fontcache[16];
	Uint16 * corresp;
    };
    extern Font * SystemFont;
    extern Font * FixedFont;
};

#endif