1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
#ifndef __GLBASE_H__
#define __GLBASE_H__
#include <SDL.h>
#include <SDL_opengl.h>
#include <Exceptions.h>
#include "base.h"
namespace mogltk {
class glbase : public base {
public:
glbase(int w = 640, int h = 480, int flags = 0) throw(GeneralException);
virtual ~glbase();
void Enter2DMode(void);
void Leave2DMode(void);
virtual void Flip(void);
bool is2D(void);
static void glVertex(GLshort, GLshort, GLshort = 0, GLshort = 1);
static void glVertex(GLint, GLint, GLint = 0, GLint = 1);
static void glVertex(GLfloat, GLfloat, GLfloat = 0.0, GLfloat = 1.0);
static void glVertex(GLdouble, GLdouble, GLdouble = 0.0, GLdouble = 1.0);
private:
int twoD;
};
};
#endif
|