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#ifndef __GLCOLOR_H__
#define __GLCOLOR_H__

#include <Exceptions.h>
#include <Color.h>
#include "mcolor.h"

namespace mogltk {
    class glColorP : public ColorP {
      public:
          glColorP(const Color &);
	  glColorP(Uint8, Uint8, Uint8, Uint8);
	void Bind();
    };
};

#endif