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#ifndef __GLFONT_H__
#define __GLFONT_H__

#include <SDL.h>
#include "font.h"

namespace mogltk {
    class glfont : public font {
      public:
          glfont(Handle *);
	  virtual ~glfont();
	void drawentry(Uint16, int, int, glColorP = WHITE);

      protected:
	virtual gltexture * alloctexture();
	
      private:
	void Bind(int);
    };
};

#endif