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#ifndef __MCOLOR_H__
#define __MCOLOR_H__

#include <SDL.h>
#include <Exceptions.h>
#include <Color.h>

namespace mogltk {
    class ColorP : public Base {
      public:
          ColorP(const Color & = WHITE);
	  ColorP(Uint8, Uint8, Uint8, Uint8);
	bool operator==(const ColorP &);
	Color * operator->();
	void Bind();
	void Norm();
	Uint32 toSDL(SDL_PixelFormat * = 0);
	void fromSDL(Uint32, SDL_PixelFormat * = 0);
	static Color Min;
	static Color Max;
        Color c;
    };
};

#endif