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/*
* mogltk
* Copyright (C) 1999-2004 Nicolas "Pixel" Noble
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* $Id: glfont.cc,v 1.26 2006-10-28 16:50:46 pixel Exp $ */
#include "engine.h"
#include "glbase.h"
#include "glfont.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
mogltk::glfont::glfont(Handle * ffont) : Font(ffont) {
}
mogltk::glfont::~glfont() {
}
void mogltk::glfont::drawentry(Uint16 entry, int x, int y, ColorP c) {
bool was2D;
int trueentry, cx, cy, px, py;
was2D = mogltk::engine::glbase_o->is2D();
if (!was2D)
mogltk::engine::glbase_o->Enter2DMode();
if (shadow) {
int os = shadow;
shadow = 0;
drawentry(entry, x + os, y + os, BLACK);
shadow = os;
}
y -= base;
Bind(entry / nbcT);
c.Bind();
trueentry = entry % nbcT;
cx = trueentry % nbcU;
cy = trueentry / nbcU;
px = cx * maxX;
py = cy * maxY;
glBegin(GL_TRIANGLE_STRIP);
glTexCoord2i(px , py ); glVertex2i(x , y );
glTexCoord2i(px + maxX , py ); glVertex2i(x + maxX , y );
glTexCoord2i(px , py + maxY ); glVertex2i(x , y + maxY );
glTexCoord2i(px + maxX , py + maxY ); glVertex2i(x + maxX , y + maxY );
glEnd();
if (!was2D)
mogltk::engine::glbase_o->Leave2DMode();
}
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