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/*
 *  mogltk
 *  Copyright (C) 1999-2004 Nicolas "Pixel" Noble
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* $Id: mcolor.cc,v 1.11 2007-07-27 14:10:20 pixel Exp $ */

#include <SDL.h>
#include <SDL_opengl.h>
#include "engine.h"
#include "mcolor.h"

Color mogltk::ColorP::Min(0, 0, 0, 0), mogltk::ColorP::Max = WHITE;

mogltk::ColorP::ColorP(const Color & ac) : c(ac) {
}

mogltk::ColorP::ColorP(Uint8 ar, Uint8 ag, Uint8 ab, Uint8 aa) : c(ar, ag, ab, aa) {
}

void mogltk::ColorP::Bind() {
    glColor4d((double) MIN(MAX(c.R, Min.R), Max.R) / 255, (double) MIN(MAX(c.G, Min.G), Max.G) / 255, (double) MIN(MAX(c.B, Min.B), Max.B) / 255, (double) MIN(MAX(c.A, Min.A), Max.A) / 255);
}

Uint32 mogltk::ColorP::toSDL(SDL_PixelFormat * f) {
    if (!f)
	f = mogltk::engine::base_o->getsurface()->format;
    
    return SDL_MapRGBA(f, MIN(MAX(c.R, Min.R), Max.R), MIN(MAX(c.G, Min.G), Max.G), MIN(MAX(c.B, Min.B), Max.B), MIN(MAX(c.A, Min.A), Max.A));
}

void mogltk::ColorP::fromSDL(Uint32 p, SDL_PixelFormat * f) {
    if (!f)
	f = mogltk::engine::base_o->getsurface()->format;

    SDL_GetRGBA(p, f, &c.R, &c.G, &c.B, &c.A);    
}

void mogltk::ColorP::fromHSV(double H, double S, double V) {
    H = H / 60.0;
    int Hi = ((int) H) % 6;
    double f = H - Hi;
    double p = V * (1 - S);
    double q = V * (1 - f * S);
    double t = V * (1 - (1 - f) * S);
    double R, G, B;

    switch (Hi) {
        case 0: R = V; G = t; B = p; break;
        case 1: R = q; G = V; B = p; break;
        case 2: R = p; G = V; B = t; break;
        case 3: R = p; G = q; B = V; break;
        case 4: R = t; G = p; B = V; break;
        case 5: R = V; G = p; B = q; break;
    }

    c.R = R * 255; c.G = G * 255; c.B = B * 255;
}

void mogltk::ColorP::toHSV(double * H, double * S, double * V) {
    double R, G, B, cMAX, cMIN;

    R = ((double) c.R) / 255;
    G = ((double) c.G) / 255;
    B = ((double) c.B) / 255;

    cMAX = MAX(MAX(R, G), B);
    cMIN = MIN(MIN(R, G), B);

    if (cMAX == cMIN) {
        *H = 0;
        *S = 0;
        *V = cMAX;
        return;
    }

    if ((cMAX == R) && (G >= B)) {
        *H = 60 * ((G - B) / (cMAX - cMIN));
    } else if ((cMAX == R) && (G < B)) {
        *H = 60 * ((G - B) / (cMAX - cMIN)) + 360;
    } else if (cMAX == G) {
        *H = 60 * ((B - R) / (cMAX - cMIN)) + 120;
    } else {
        *H = 60 * ((R - G) / (cMAX - cMIN)) + 240;
    }

    if (cMAX == 0) {
        *S = 0;
    } else {
        *S = (cMAX - cMIN) / cMAX;
    }
    *V = cMAX;
}

void mogltk::ColorP::Norm() {
    c.R = MIN(MAX(c.R, Min.R), Max.R);
    c.G = MIN(MAX(c.R, Min.G), Max.G);
    c.B = MIN(MAX(c.R, Min.B), Max.B);
    c.A = MIN(MAX(c.R, Min.A), Max.A);
}

bool mogltk::ColorP::operator==(const ColorP & nc) {
    return c == nc.c;
}

Color * mogltk::ColorP::operator->() {
    return &c;
}