summaryrefslogtreecommitdiff
path: root/lib/sprite.cc
blob: 8b93a0f824d1782f3a936d6c2273a2b281cd278b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
/*
 *  mogltk
 *  Copyright (C) 1999-2004 Nicolas "Pixel" Noble
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* $Id: sprite.cc,v 1.17 2006-10-28 16:50:47 pixel Exp $ */

#include <SDL.h>
#include "engine.h"
#include "base.h"
#include "sprite.h"

#define TEXSIZE 1024

mogltk::Sprite * mogltk::Sprite::Cursor;

mogltk::Sprite::TexList * mogltk::Sprite::TexList::header = 0;

mogltk::Sprite::Sprite(Handle * h, int asx, int asy) throw (GeneralException) : sx(asx), sy(asy) {
    alloc();
    for (int y = 0; y < sy; y++) {
        h->read(tlist->GetTex()->GetPixels() + TEXSIZE * y + posx, sx * 4);
    }
}

mogltk::Sprite::Sprite(Uint8 * p, int asx, int asy) : sx(asx), sy(asy) {
    alloc();
    for (int y = 0; y < sy; y++) {
	bcopy(p, tlist->GetTex()->GetPixels() + TEXSIZE * y + posx, sx * 4);
	p += sx * 4;
    }
}

mogltk::Sprite::~Sprite() {
    if (prev)
	prev->next = next;
    else
	tlist->sprheader = next;

    if (next)
	next->prev = prev;

    if (!tlist->sprheader) {
	delete tlist;
    }
}

void mogltk::Sprite::alloc() {
    /* FIXMEEEEEEEEEEEEE */
    bool found = false;
    TexList * p;

    for (p = tlist; p && !found; p = p->GetNext()) {
	for (posy = 0; (posy < (TEXSIZE - sy)) && !found; posy++) {
	    for (posx = 0; (posx < (TEXSIZE - sx)) && !found; posx++) {
		if (p->sprheader->canfit(posx, posy, posx + sx, posy + sy)) {
		    found = true;
		}
	    }
	}
    }
    
    if (!found) {
	printm(M_INFO, "Allocating a new Texture for sprites\n");
	posx = posy = 0;
	p = new TexList(TEXSIZE);
    }
    
    tlist = p;
}

mogltk::Sprite::TexList::TexList(int size) {
    tex = new Texture(size, size, true);
    tex->name = "Sprite Texture.";

    if (header)
	header->prev = this;
    prev = 0;
    next = header;
    header = this;    
}

mogltk::Sprite::TexList::~TexList() {
    delete tex;

    if (prev)
	prev->next = next;
    else
	header = next;

    if (next)
	next->prev = prev;
}

const mogltk::Texture * mogltk::Sprite::TexList::GetTex() const {
    return tex;
}

mogltk::Texture * mogltk::Sprite::TexList::GetTex() {
    return tex;
}

const mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetHead() {
    return header;
}

const mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetNext() const {
    return next;
}

mogltk::Sprite::TexList * mogltk::Sprite::TexList::GetNext() {
    return next;
}

void mogltk::Sprite::TexList::Bind() const {
    tex->Bind();
}

SDL_Surface * mogltk::Sprite::TexList::GetSurface() {
    return tex->GetSurface();
}


bool mogltk::Sprite::intersect(int x1, int y1, int x2, int y2) const {
    int sx1 = posx, sy1 = posy, sx2 = posx + sx, sy2 = posy + sy;
    
    return !((sx1 >= x2) || (sx2 <= x1) || (sy1 >= y1) || (sy2 <= y2));
}

bool mogltk::Sprite::canfit(int x1, int y1, int x2, int y2) const {
    if (!intersect(x1, y1, x2, y2))
	return true;
    else
	if (next)
	    return next->canfit(x1, y1, x2, y2);
	else
	    return false;
}

void mogltk::Sprite::draw(int dx, int dy, ColorP c, float sx, float sy) {
    bool locked = false;

    if (SDL_MUSTLOCK(mogltk::engine::base_o->getsurface())) {
	locked = true;
	SDL_LockSurface(mogltk::engine::base_o->getsurface());
    }
    
    SDL_Rect src, dst;
    
    src.x = posx; src.y = posy; src.w = sx; src.h = sy;
    dst.x = dx;   dst.y = dy;   dst.w = sx; dst.h = sy;

    SDL_BlitSurface(tlist->GetSurface(), &src, mogltk::engine::base_o->getsurface(), &dst);
    
    if (locked)
	SDL_UnlockSurface(mogltk::engine::base_o->getsurface());
}

void mogltk::Sprite::Bind() {
    tlist->Bind();
}

int mogltk::Sprite::GetPX() {
    return posx;
}

int mogltk::Sprite::GetPY() {
    return posy;
}

int mogltk::Sprite::GetSX() {
    return sx;
}

int mogltk::Sprite::GetSY() {
    return sy;
}