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#include <sys/types.h>
#include <SDL.h>
#include <generic.h>
#include <Main.h>
#include <Input.h>
#include <Output.h>
#include "glbase.h"
#include "gltexture.h"
#include "glfont.h"
#include "glwidgets.h"
#include "engine.h"
#include "sprite.h"
#include "glshape.h"
CODE_BEGINS
virtual int startup() throw (GeneralException) {
verbosity = M_INFO;
mogltk::glbase::setup();
new Archive("datas.paq");
mogltk::font font(&Input("font-2.bin"));
mogltk::Sprite * s = new mogltk::Sprite(&Input("cursor.rgba"), 25, 25);
mogltk::engine::setcursorvisible(true);
mogltk::engine::setappactive(true);
Input * pattern = new Input("pattern6.tex");
mogltk::texture * mytex = new mogltk::texture(pattern, true);
delete pattern;
while (!mogltk::engine::quitrequested()) {
mogltk::glbase::Enter2DMode();
mogltk::shape::tbox(mytex, 50, 50, 561, 561, BLACK, RED, LIME, BLUE);
mogltk::shape::box(400, 100, 450, 150, BLACK, RED, LIME, BLUE);
mogltk::shape::box(5, 5, 150, 80, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
font.setshadow(1);
font.putcursor(10, 30);
font.setcolor(WHITE);
font.printf(
"PixelPawa!\n"
"It works!!\n"
"I can't believe it!\n"
);
font.putcursor(550, 400);
font.printf("FPS: %.2f\n", mogltk::engine::FPS());
font.printf("mx: %i\n", mogltk::engine::mouseX());
font.printf("my: %i\n", mogltk::engine::mouseY());
s->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 6);
mogltk::glbase::Leave2DMode();
mogltk::glbase::Flip();
}
delete mytex;
return 0;
}
CODE_ENDS
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