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authorrpj <rpj>2000-12-29 07:14:46 +0000
committerrpj <rpj>2000-12-29 07:14:46 +0000
commit9e771b529dfb74600baf3c0234e247d5fa166524 (patch)
treee70bf81616d1bf8667fd8809c1608ed97f778cd7
parent0c2cb3fb140fb0d12586587001cb1ca238cf8c25 (diff)
-rw-r--r--ANNOUNCE129
-rw-r--r--README50
2 files changed, 125 insertions, 54 deletions
diff --git a/ANNOUNCE b/ANNOUNCE
index 22ed166..09ee33d 100644
--- a/ANNOUNCE
+++ b/ANNOUNCE
@@ -1,5 +1,5 @@
- PTHREADS-WIN32 SNAPSHOT 2000-09-08
+ PTHREADS-WIN32 SNAPSHOT 2000-12-29
----------------------------------
Web Site: http://sources.redhat.com/pthreads-win32/
FTP Site: ftp://sources.redhat.com/pub/pthreads-win32
@@ -26,16 +26,37 @@ Change Summary (since the last snapshot)
(See the ChangeLog file for details.)
New:
-- New non-portable function (see the README file):
- pthread_getw32threadhandle_np
+- New non-portable functions for use when statically linking the library
+ (see the README file):
+ pthread_delay_np
+ pthread_win32_process_attach_np
+ pthread_win32_process_detach_np
+ pthread_win32_thread_attach_np
+ pthread_win32_thread_detach_np
+ Also, the start of support within the library for statically
+ linked applications, but this has not been tested by statically
+ linking yet.
+- A fully working MinGW32 g++ compiled version of the library
+ is now supplied. To use with g++ compiled applications
+ please see the FAQ "How do I generate pthreadGCE.dll and
+ libpthreadw32.a for use with Mingw32", which you need to do
+ before compiling and linking applications as well.
+- Unhandled exceptions, whether SEH or C++, are no longer
+ silently caught and ignored but are passed out of threads for
+ the system to deal with. C++ applications can override
+ the default termination handler via set_terminate().
+ set_terminate() works fine for MinGW32 g++ but not yet with MS VC++
+ (see known bugs (2)) even though it's the same code. See
+ tests/exception3.c for an example of using set_terminate().
Bugs fixed:
-- Calling pthread_cancel from non-POSIX threads fixed.
-- Possible deadlock threat using pthread_cond_broadcast() reduced.
-- TSD key creation race condition;
-- Other potential race conditions
- associated with initialising various
- pthreads objects.
+- Pthread_mutex_unlock() now returns EPERM if the unlocking
+ thread does not currently hold the thread.
+- Args in the ctime_r macro in pthread.h are fixed.
+- Made semaphore.h independent of config.h when building
+ applications. Don't know how this went unnoticed for so long
+ - the default defines must have been correct for my test
+ environment.
Some new tests have been added.
@@ -45,17 +66,17 @@ Known bugs in this snapshot
1. Asynchronous cancelation only works on Intel X86 machines.
-2. Running the test "join1.c" with the library built with Mingw32
-and the GNUmakefile included, the test fails with a segmentation (invalid
-page access) exception. The fault appears to be in the assembler code
-emmitted by the compiler [to handle exception contexts] at the
-end of the try block in ptw32_threadStart().
-
-3. There are problems using the libpthreadw32.a stub archive derived
-from either of pthreadVSE.dll or pthreadVCE.dll. The cleanup1.c test
-fails. This is now an expected result of having different EH and cleanup
-handler schemes in the library and application.
+2. Under MS VC++ (only tested with version 6.0), a term_func
+ set via the standard C++ set_terminate() function is not called
+ for some reason. The code - in private.c:ptw32_threadStart() -
+ makes an explicit call to terminate() which works as expected
+ under MinGW32 g++ doesn't appear to run the term_func under
+ MC VC++ 6.0.
+3. This is an interim snapshot as there are still some additional
+ patches to go in, eg. to fix problems with errno support under
+ some circumstances. Some people are seeing compile warnings
+ to do with _errno.
Caveats
-------
@@ -212,6 +233,11 @@ The following functions are implemented:
---------------------------
pthread_mutexattr_setforcecs_np
pthread_getw32threadhandle_np
+ pthread_delay_np
+ pthread_win32_process_attach_np
+ pthread_win32_process_detach_np
+ pthread_win32_thread_attach_np
+ pthread_win32_thread_detach_np
---------------------------
Static Initializers (macros)
@@ -326,14 +352,13 @@ Application Development Environments
MSVC:
MSVC using SEH works.
-MSVC using C++ EH not tested.
+MSVC using C++ EH works.
+
+Mingw32:
+You need gcc-2.95.2-1 modified as per pthreads-win32 FAQ answer (6), with
+binutils-19990818-1 and msvcrt runtime-2000-03-27. Mingw32 must use
+the thread-safe MSVCRT library (see the FAQ).
-Mingw32: (ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/egcs-1.1.1/)
-Mingw32 must use the thread-safe MSVCRT library (see the FAQ). You can link
-against the export library libpthread32.a built under Mingw32
-but you must run your application with the version of pthread.dll built
-with MSVC. See the "Known bugs" section above.
-
Cygwin: (http://sourceware.cygnus.com/cygwin/)
Cygwin aims to provide a complete POSIX environment on top of Win32, including
threads. When this is complete, developers using Cygwin will not need
@@ -341,17 +366,24 @@ pthreads-win32. At this time, Cygwin has preliminary support for multithreaded
development, however, this is not turned on by default. We have not tested
pthreads-win32 against Cygwin.
+UWIN:
+UWIN is a complete Unix-like environment for Windows from AT&T. Pthreads-win32
+doesn't currently support UWIN (and vice versa), but that may change in the
+future.
+
Generally:
For convenience, the following pre-built files are available on the FTP site
(see Availability above):
- pthread.h - for POSIX 1c threads
- semaphore.h - for POSIX 1b semaphores
- sched.h - for POSIX 1b scheduling
- pthread.dll - built with MSVC cl compiler on NT4.0
- pthread.lib - built with MSVC cl compiler on NT4.0
- libpthread32.a - built with Mingw32 on Win98 (use with
- MSVC pthread.dll for runtime)
+ pthread.h - for POSIX 1c threads
+ semaphore.h - for POSIX 1b semaphores
+ sched.h - for POSIX 1b scheduling
+ pthreadVCE.dll - built with MSVC++ compiler using C++ EH
+ pthreadVCE.lib
+ pthreadVSE.dll - built with MSVC compiler using SEH
+ pthreadVSE.lib
+ pthreadGCE.dll - built with Mingw32 G++
+ libpthreadw32.a - derived from pthreadGCE.dll
These are the only files you need in order to build POSIX threads
applications for Win32 using either MSVC or Mingw32.
@@ -359,15 +391,32 @@ applications for Win32 using either MSVC or Mingw32.
See the FAQ file in the source tree for additional information.
-Building the library with MSVC
-------------------------------
+Building the library with MSVC from source
+------------------------------------------
+
+A simple makefile for building the library with MSVC is available. Just
+run nmake in a command shell in the pthreads source directory for targets
+to make either the VSE or VCE version of the library. Eg:
+
+ cd <PTHREADS_ROOT>\pthreads
+ nmake clean VSE
+or
+ nmake clean VCE
+
+There are currently no nmake targets to make statically linked
+versions of the library.
+
+Building the library with MinGW32 from source
+---------------------------------------------
+
+Run make in the pthreads source directory. Ie:
-A simple makefile for building the library with MSVC is available. The
-Makefile by default links the library to MSVCRT.DLL. If your application
-uses another C runtime library like LIBCMT.LIB, please edit the Makefile to
-avoid conflicts between C-libraries.
+ cd <PTHREADS_ROOT>\pthreads
+ make clean
+ make
-There is also a batch file "buildlib.bat" which will build the library.
+The GNU make utility will find the GNUmakefile in the pthreads source
+directory.
Documentation
diff --git a/README b/README
index 93bf8cd..0ca6271 100644
--- a/README
+++ b/README
@@ -160,6 +160,39 @@ pthread_delay_np (const struct timespec *interval);
0 Successful completion.
[EINVAL] The value specified by interval is invalid.
+
+BOOL
+pthread_win32_process_attach_np (void);
+
+BOOL
+pthread_win32_process_detach_np (void);
+
+BOOL
+pthread_win32_thread_attach_np (void);
+
+BOOL
+pthread_win32_thread_detach_np (void);
+
+ These functions contain the code normally run via dllMain
+ when the library is used as a dll but which need to be
+ called explicitly by an application when the library
+ is statically linked.
+
+ You will need to call pthread_win32_process_attach_np() before
+ you can call any pthread routines when statically linking.
+ You should call pthread_win32_process_detach_np() before
+ exiting your application to clean up.
+
+ pthread_win32_thread_attach_np() is currently a no-op, but
+ pthread_win32_thread_detach_np() is needed to clean up
+ after Win32 threads that have called pthreads routines
+ have exited.
+
+ These functions invariably return TRUE except for
+ pthread_win32_process_attach_np() which will return FALSE
+ if pthreads-win32 initialisation fails.
+
+
int
pthreadCancelableWait (HANDLE waitHandle);
@@ -232,9 +265,9 @@ from the FTP site (see under "Availability" below):
pthread.def
pthreadVCE.dll - built with MSVC++ compiler using C++ EH
pthreadVCE.lib
- pthreadVSE.dll - built with MSVC++ compiler using SEH
+ pthreadVSE.dll - built with MSVC compiler using SEH
pthreadVSE.lib
- pthreadGCE.dll - built with Mingw32 G++ (see "Known Bugs")
+ pthreadGCE.dll - built with Mingw32 G++
libpthreadw32.a - derived from pthreadGCE.dll
@@ -250,18 +283,7 @@ pthread_exit() will work reliably if at all.
Building applications with GNU compilers
----------------------------------------
-[Please see the section on Known Bugs above and the section
-dealing with building the library with Mingw32 before
-you build applications using the GNU compilers. Please also
-note that the pre-built pthreadGCE.dll is currently only
-a copy of the dll built by MSVC++. Note that VC++ and
-GNU exception handling is implemented completely differently
-and so automatic cleanup of objects and the propagation of
-exceptions themselves between the two schemes is not
-going to happen. You'll need to wait for the version of
-pthreadGCE.dll built be G++ itself which still has problems.]
-
-Use gcc-2.95.2 or later.
+Use gcc-2.95.2-1 or later modified as per pthreads-win32 FAQ question 6.
With pthreadGCE.dll and libpthreadw32.a in the same directory as your
application myapp.c, you could compile, link and run myapp.c under