summaryrefslogtreecommitdiff
path: root/README.CV
blob: 698728b95b678209f45e900f5404d152d0f423b2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
README.CV -- Condition Variables
--------------------------------

The original implementation of condition variables in
pthreads-win32 was based on a discussion paper:

"Strategies for Implementing POSIX Condition Variables
on Win32": http://www.cs.wustl.edu/~schmidt/win32-cv-1.html

The changes suggested below were made on Feb 6 2001. This
file is included in the package for the benefit of anyone
interested in understanding the pthreads-win32 implementation
of condition variables and the (sometimes subtle) issues that
it attempts to resolve.

Thanks go to the individuals whose names appear throughout
the following text.

Ross Johnson

--------------------------------------------------------------------

fyi.. (more detailed problem description/demos + possible fix/patch)

regards,
alexander.


Alexander Terekhov
31.01.2001 17:43

To:   ace-bugs@cs.wustl.edu
cc:
From: Alexander Terekhov/Germany/IBM@IBMDE
Subject:  Implementation of POSIX CVs: spur.wakeups/lost
      signals/deadlocks/unfairness



    ACE VERSION:

        5.1.12 (pthread-win32 snapshot 2000-12-29)

    HOST MACHINE and OPERATING SYSTEM:

        IBM IntelliStation Z Pro, 2 x XEON 1GHz, Win2K

    TARGET MACHINE and OPERATING SYSTEM, if different from HOST:
    COMPILER NAME AND VERSION (AND PATCHLEVEL):

        Microsoft Visual C++ 6.0

    AREA/CLASS/EXAMPLE AFFECTED:

        Implementation of POSIX condition variables - OS.cpp/.h

    DOES THE PROBLEM AFFECT:

        EXECUTION? YES!

    SYNOPSIS:

        a) spurious wakeups (minor problem)
        b) lost signals
        c) broadcast deadlock
        d) unfairness (minor problem)

    DESCRIPTION:

        Please see attached copy of discussion thread
        from comp.programming.threads for more details on
        some reported problems. (i've also posted a "fyi"
        message to ace-users a week or two ago but
        unfortunately did not get any response so far).

        It seems that current implementation suffers from
        two essential problems:

        1) cond.waiters_count does not accurately reflect
           number of waiters blocked on semaphore - w/o
           proper synchronisation that could result (in the
           time window when counter is not accurate)
           in spurious wakeups organised by subsequent
           _signals  and _broadcasts.

        2) Always having (with no e.g. copy_and_clear/..)
           the same queue in use (semaphore+counter)
           neither signal nor broadcast provide 'atomic'
           behaviour with respect to other threads/subsequent
           calls to signal/broadcast/wait.

        Each problem and combination of both could produce
        various nasty things:

        a) spurious wakeups (minor problem)

             it is possible that waiter(s) which was already
             unblocked even so is still counted as blocked
             waiter. signal and broadcast will release
             semaphore which will produce a spurious wakeup
             for a 'real' waiter coming later.

        b) lost signals

             signalling thread ends up consuming its own
             signal. please see demo/discussion below.

        c) broadcast deadlock

             last_waiter processing code does not correctly
             handle the case with multiple threads
             waiting for the end of broadcast.
             please see demo/discussion below.

        d) unfairness (minor problem)

             without SignalObjectAndWait some waiter(s)
             may end up consuming broadcasted signals
             multiple times (spurious wakeups) because waiter
             thread(s) can be preempted before they call
             semaphore wait (but after count++ and mtx.unlock).

    REPEAT BY:

        See below... run problem demos programs (tennis.cpp and
        tennisb.cpp) number of times concurrently (on multiprocessor)
        and in multiple sessions or just add a couple of "Sleep"s
        as described in the attached copy of discussion thread
        from comp.programming.threads

    SAMPLE FIX/WORKAROUND:

        See attached patch to pthread-win32.. well, I can not
        claim that it is completely bug free but at least my
        test and tests provided by pthreads-win32 seem to work.
        Perhaps that will help.

        regards,
        alexander.


>> Forum: comp.programming.threads
>> Thread: pthread_cond_* implementation questions
.
.
.
David Schwartz <davids@webmaster.com> wrote:

> terekhov@my-deja.com wrote:
>
>> BTW, could you please also share your view on other perceived
>> "problems" such as nested broadcast deadlock, spurious wakeups
>> and (the latest one) lost signals??
>
>I'm not sure what you mean. The standard allows an implementation
>to do almost whatever it likes. In fact, you could implement
>pthread_cond_wait by releasing the mutex, sleeping a random
>amount of time, and then reacquiring the mutex. Of course,
>this would be a pretty poor implementation, but any code that
>didn't work under that implementation wouldn't be strictly
>compliant.

The implementation you suggested is indeed correct
one (yes, now I see it :). However it requires from
signal/broadcast nothing more than to "{ return 0; }"
That is not the case for pthread-win32 and ACE
implementations. I do think that these implementations
(basically the same implementation) have some serious
problems with wait/signal/broadcast calls. I am looking
for help to clarify whether these problems are real
or not. I think that I can demonstrate what I mean
using one or two small sample programs.
.
.
.
==========
tennis.cpp
==========

#include "ace/Synch.h"
#include "ace/Thread.h"

enum GAME_STATE {

  START_GAME,
  PLAYER_A,     // Player A playes the ball
  PLAYER_B,     // Player B playes the ball
  GAME_OVER,
  ONE_PLAYER_GONE,
  BOTH_PLAYERS_GONE

};

enum GAME_STATE             eGameState;
ACE_Mutex*                  pmtxGameStateLock;
ACE_Condition< ACE_Mutex >* pcndGameStateChange;

void*
  playerA(
    void* pParm
  )
{

  // For access to game state variable
  pmtxGameStateLock->acquire();

  // Play loop
  while ( eGameState < GAME_OVER ) {

    // Play the ball
    cout << endl << "PLAYER-A" << endl;

    // Now its PLAYER-B's turn
    eGameState = PLAYER_B;

    // Signal to PLAYER-B that now it is his turn
    pcndGameStateChange->signal();

    // Wait until PLAYER-B finishes playing the ball
    do {

      pcndGameStateChange->wait();

      if ( PLAYER_B == eGameState )
        cout << endl << "----PLAYER-A: SPURIOUS WAKEUP!!!" << endl;

    } while ( PLAYER_B == eGameState );

  }

  // PLAYER-A gone
  eGameState = (GAME_STATE)(eGameState+1);
  cout << endl << "PLAYER-A GONE" << endl;

  // No more access to state variable needed
  pmtxGameStateLock->release();

  // Signal PLAYER-A gone event
  pcndGameStateChange->broadcast();

  return 0;

}

void*
  playerB(
    void* pParm
  )
{

  // For access to game state variable
  pmtxGameStateLock->acquire();

  // Play loop
  while ( eGameState < GAME_OVER ) {

    // Play the ball
    cout << endl << "PLAYER-B" << endl;

    // Now its PLAYER-A's turn
    eGameState = PLAYER_A;

    // Signal to PLAYER-A that now it is his turn
    pcndGameStateChange->signal();

    // Wait until PLAYER-A finishes playing the ball
    do {

      pcndGameStateChange->wait();

      if ( PLAYER_A == eGameState )
        cout << endl << "----PLAYER-B: SPURIOUS WAKEUP!!!" << endl;

    } while ( PLAYER_A == eGameState );

  }

  // PLAYER-B gone
  eGameState = (GAME_STATE)(eGameState+1);
  cout << endl << "PLAYER-B GONE" << endl;

  // No more access to state variable needed
  pmtxGameStateLock->release();

  // Signal PLAYER-B gone event
  pcndGameStateChange->broadcast();

  return 0;

}


int
main (int, ACE_TCHAR *[])
{

  pmtxGameStateLock   = new ACE_Mutex();
  pcndGameStateChange = new ACE_Condition< ACE_Mutex >( *pmtxGameStateLock
);

  // Set initial state
  eGameState = START_GAME;

  // Create players
  ACE_Thread::spawn( playerA );
  ACE_Thread::spawn( playerB );

  // Give them 5 sec. to play
  Sleep( 5000 );//sleep( 5 );

  // Set game over state
  pmtxGameStateLock->acquire();
  eGameState = GAME_OVER;

  // Let them know
  pcndGameStateChange->broadcast();

  // Wait for players to stop
  do {

    pcndGameStateChange->wait();

  } while ( eGameState < BOTH_PLAYERS_GONE );

  // Cleanup
  cout << endl << "GAME OVER" << endl;
  pmtxGameStateLock->release();
  delete pcndGameStateChange;
  delete pmtxGameStateLock;

  return 0;

}

===========
tennisb.cpp
===========
#include "ace/Synch.h"
#include "ace/Thread.h"

enum GAME_STATE {

  START_GAME,
  PLAYER_A,     // Player A playes the ball
  PLAYER_B,     // Player B playes the ball
  GAME_OVER,
  ONE_PLAYER_GONE,
  BOTH_PLAYERS_GONE

};

enum GAME_STATE             eGameState;
ACE_Mutex*                  pmtxGameStateLock;
ACE_Condition< ACE_Mutex >* pcndGameStateChange;

void*
  playerA(
    void* pParm
  )
{

  // For access to game state variable
  pmtxGameStateLock->acquire();

  // Play loop
  while ( eGameState < GAME_OVER ) {

    // Play the ball
    cout << endl << "PLAYER-A" << endl;

    // Now its PLAYER-B's turn
    eGameState = PLAYER_B;

    // Signal to PLAYER-B that now it is his turn
    pcndGameStateChange->broadcast();

    // Wait until PLAYER-B finishes playing the ball
    do {

      pcndGameStateChange->wait();

      if ( PLAYER_B == eGameState )
        cout << endl << "----PLAYER-A: SPURIOUS WAKEUP!!!" << endl;

    } while ( PLAYER_B == eGameState );

  }

  // PLAYER-A gone
  eGameState = (GAME_STATE)(eGameState+1);
  cout << endl << "PLAYER-A GONE" << endl;

  // No more access to state variable needed
  pmtxGameStateLock->release();

  // Signal PLAYER-A gone event
  pcndGameStateChange->broadcast();

  return 0;

}

void*
  playerB(
    void* pParm
  )
{

  // For access to game state variable
  pmtxGameStateLock->acquire();

  // Play loop
  while ( eGameState < GAME_OVER ) {

    // Play the ball
    cout << endl << "PLAYER-B" << endl;

    // Now its PLAYER-A's turn
    eGameState = PLAYER_A;

    // Signal to PLAYER-A that now it is his turn
    pcndGameStateChange->broadcast();

    // Wait until PLAYER-A finishes playing the ball
    do {

      pcndGameStateChange->wait();

      if ( PLAYER_A == eGameState )
        cout << endl << "----PLAYER-B: SPURIOUS WAKEUP!!!" << endl;

    } while ( PLAYER_A == eGameState );

  }

  // PLAYER-B gone
  eGameState = (GAME_STATE)(eGameState+1);
  cout << endl << "PLAYER-B GONE" << endl;

  // No more access to state variable needed
  pmtxGameStateLock->release();

  // Signal PLAYER-B gone event
  pcndGameStateChange->broadcast();

  return 0;

}


int
main (int, ACE_TCHAR *[])
{

  pmtxGameStateLock   = new ACE_Mutex();
  pcndGameStateChange = new ACE_Condition< ACE_Mutex >( *pmtxGameStateLock
);

  // Set initial state
  eGameState = START_GAME;

  // Create players
  ACE_Thread::spawn( playerA );
  ACE_Thread::spawn( playerB );

  // Give them 5 sec. to play
  Sleep( 5000 );//sleep( 5 );

  // Make some noise
  pmtxGameStateLock->acquire();
  cout << endl << "---Noise ON..." << endl;
  pmtxGameStateLock->release();
  for ( int i = 0; i < 100000; i++ )
    pcndGameStateChange->broadcast();
  cout << endl << "---Noise OFF" << endl;

  // Set game over state
  pmtxGameStateLock->acquire();
  eGameState = GAME_OVER;
  cout << endl << "---Stopping the game..." << endl;

  // Let them know
  pcndGameStateChange->broadcast();

  // Wait for players to stop
  do {

    pcndGameStateChange->wait();

  } while ( eGameState < BOTH_PLAYERS_GONE );

  // Cleanup
  cout << endl << "GAME OVER" << endl;
  pmtxGameStateLock->release();
  delete pcndGameStateChange;
  delete pmtxGameStateLock;

  return 0;

}
.
.
.
David Schwartz <davids@webmaster.com> wrote:
>> > It's compliant
>>
>> That is really good.
>
>> Tomorrow (I have to go urgently now) I will try to
>> demonstrate the lost-signal "problem" of current
>> pthread-win32 and ACE-(variant w/o SingleObjectAndWait)
>> implementations: players start suddenly drop their balls :-)
>> (with no change in source code).
>
>Signals aren't lost, they're going to the main thread,
>which isn't coded correctly to handle them. Try this:
>
>  // Wait for players to stop
>  do {
>
>    pthread_cond_wait( &cndGameStateChange,&mtxGameStateLock );
>printf("Main thread stole a signal\n");
>
>  } while ( eGameState < BOTH_PLAYERS_GONE );
>
>I bet everytime you thing a signal is lost, you'll see that printf.
>The signal isn't lost, it was stolen by another thread.

well, you can probably loose your bet.. it was indeed stolen
by "another" thread but not the one you seem to think of.

I think that what actually happens is the following:

H:\SA\UXX\pt\PTHREADS\TESTS>tennis3.exe

PLAYER-A

PLAYER-B

----PLAYER-B: SPURIOUS WAKEUP!!!

PLAYER-A GONE

PLAYER-B GONE

GAME OVER

H:\SA\UXX\pt\PTHREADS\TESTS>

here you can see that PLAYER-B after playing his first
ball (which came via signal from PLAYER-A) just dropped
it down. What happened is that his signal to player A
was consumed as spurious wakeup by himself (player B).

The implementation has a problem:

================
waiting threads:
================

{ /** Critical Section

  inc cond.waiters_count

}

  /*
  /* Atomic only if using Win32 SignalObjectAndWait
  /*
  cond.mtx.release

  /*** ^^-- A THREAD WHICH DID SIGNAL MAY ACQUIRE THE MUTEX,
  /***      GO INTO WAIT ON THE SAME CONDITION AND OVERTAKE
  /***      ORIGINAL WAITER(S) CONSUMING ITS OWN SIGNAL!

  cond.sem.wait

Player-A after playing game's initial ball went into
wait (called _wait) but was pre-empted before reaching
wait semaphore. He was counted as waiter but was not
actually waiting/blocked yet.

===============
signal threads:
===============

{ /** Critical Section

  waiters_count = cond.waiters_count

}

  if ( waiters_count != 0 )

    sem.post 1

  endif

Player-B after he received signal/ball from Player A
called _signal. The _signal did see that there was
one waiter blocked on the condition (Player-A) and
released the semaphore.. (but it did not unblock
Player-A because he was not actually blocked).
Player-B thread continued its execution, called _wait,
was counted as second waiter BUT was allowed to slip
through opened semaphore gate (which was opened for
Player-B) and received his own signal. Player B remained
blocked followed by Player A. Deadlock happened which
lasted until main thread came in and said game over.

It seems to me that the implementation fails to
correctly implement the following statement
from specification:

http://www.opengroup.org/
onlinepubs/007908799/xsh/pthread_cond_wait.html

"These functions atomically release mutex and cause
the calling thread to block on the condition variable
cond; atomically here means "atomically with respect
to access by another thread to the mutex and then the
condition variable". That is, if another thread is
able to acquire the mutex after the about-to-block
thread has released it, then a subsequent call to
pthread_cond_signal() or pthread_cond_broadcast()
in that thread behaves as if it were issued after
the about-to-block thread has blocked."

Question: Am I right?

(I produced the program output above by simply
adding ?Sleep( 1 )?:

================
waiting threads:
================

{ /** Critical Section

  inc cond.waiters_count

}

  /*
  /* Atomic only if using Win32 SignalObjectAndWait
  /*
  cond.mtx.release

Sleep( 1 ); // Win32

  /*** ^^-- A THREAD WHICH DID SIGNAL MAY ACQUIRE THE MUTEX,
  /***      GO INTO WAIT ON THE SAME CONDITION AND OVERTAKE
  /***      ORIGINAL WAITER(S) CONSUMING ITS OWN SIGNAL!

  cond.sem.wait

to the source code of pthread-win32 implementation:

http://sources.redhat.com/cgi-bin/cvsweb.cgi/pthreads/
condvar.c?rev=1.36&content-type=text/
x-cvsweb-markup&cvsroot=pthreads-win32


  /*
  * We keep the lock held just long enough to increment the count of
  * waiters by one (above).
  * Note that we can't keep it held across the
  * call to sem_wait since that will deadlock other calls
  * to pthread_cond_signal
  */
  cleanup_args.mutexPtr = mutex;
  cleanup_args.cv = cv;
  cleanup_args.resultPtr = &result;

  pthread_cleanup_push (ptw32_cond_wait_cleanup, (void *)
&cleanup_args);

  if ((result = pthread_mutex_unlock (mutex)) == 0)
    {((result
Sleep( 1 ); // @AT

      /*
      * Wait to be awakened by
      *              pthread_cond_signal, or
      *              pthread_cond_broadcast, or
      *              a timeout
      *
      * Note:
      *      ptw32_sem_timedwait is a cancelation point,
      *      hence providing the
      *      mechanism for making pthread_cond_wait a cancelation
      *      point. We use the cleanup mechanism to ensure we
      *      re-lock the mutex and decrement the waiters count
      *      if we are canceled.
      */
      if (ptw32_sem_timedwait (&(cv->sema), abstime) == -1)         {
          result = errno;
        }
    }

  pthread_cleanup_pop (1);  /* Always cleanup */


BTW, on my system (2 CPUs) I can manage to get
signals lost even without any source code modification
if I run the tennis program many times in different
shell sessions.
.
.
.
David Schwartz <davids@webmaster.com> wrote:
>terekhov@my-deja.com wrote:
>
>> well, it might be that the program is in fact buggy.
>> but you did not show me any bug.
>
>You're right. I was close but not dead on. I was correct, however,
>that the code is buggy because it uses 'pthread_cond_signal' even
>though not any thread waiting on the condition variable can do the
>job. I was wrong in which thread could be waiting on the cv but
>unable to do the job.

Okay, lets change 'pthread_cond_signal' to 'pthread_cond_broadcast'
but also add some noise from main() right before declaring the game
to be over (I need it in order to demonstrate another problem of
pthread-win32/ACE implementations - broadcast deadlock)...
.
.
.
It is my understanding of POSIX conditions,
that on correct implementation added noise
in form of unnecessary broadcasts from main,
should not break the tennis program. The
only 'side effect' of added noise on correct
implementation would be 'spurious wakeups' of
players (in fact they are not spurious,
players just see them as spurious) unblocked,
not by another player but by main before
another player had a chance to acquire the
mutex and change the game state variable:
.
.
.

PLAYER-B

PLAYER-A

---Noise ON...

PLAYER-B

PLAYER-A

.
.
.

PLAYER-B

PLAYER-A

----PLAYER-A: SPURIOUS WAKEUP!!!

PLAYER-B

PLAYER-A

---Noise OFF

PLAYER-B

---Stopping the game...

PLAYER-A GONE

PLAYER-B GONE

GAME OVER

H:\SA\UXX\pt\PTHREADS\TESTS>

On pthread-win32/ACE implementations the
program could stall:

.
.
.

PLAYER-A

PLAYER-B

PLAYER-A

PLAYER-B

PLAYER-A

PLAYER-B

PLAYER-A

PLAYER-B

---Noise ON...

PLAYER-A

---Noise OFF
^C
H:\SA\UXX\pt\PTHREADS\TESTS>


The implementation has problems:

================
waiting threads:
================

{ /** Critical Section

  inc cond.waiters_count

}

  /*
  /* Atomic only if using Win32 SignalObjectAndWait
  /*
  cond.mtx.release
  cond.sem.wait

  /*** ^^-- WAITER CAN BE PREEMPTED AFTER BEING UNBLOCKED...

{ /** Critical Section

  dec cond.waiters_count

  /*** ^^- ...AND BEFORE DECREMENTING THE COUNT (1)

  last_waiter = ( cond.was_broadcast &&
                    cond.waiters_count == 0 )

  if ( last_waiter )

    cond.was_broadcast = FALSE

  endif

}

  if ( last_waiter )

    /*
    /* Atomic only if using Win32 SignalObjectAndWait
    /*
    cond.auto_reset_event_or_sem.post /* Event for Win32
    cond.mtx.acquire

  /*** ^^-- ...AND BEFORE CALL TO mtx.acquire (2)

  /*** ^^-- NESTED BROADCASTS RESULT IN A DEADLOCK


  else

    cond.mtx.acquire

  /*** ^^-- ...AND BEFORE CALL TO mtx.acquire (3)

  endif


==================
broadcast threads:
==================

{ /** Critical Section

  waiters_count = cond.waiters_count

  if ( waiters_count != 0 )

    cond.was_broadcast = TRUE

  endif

}

if ( waiters_count != 0 )

  cond.sem.post waiters_count

  /*** ^^^^^--- SPURIOUS WAKEUPS DUE TO (1)

  cond.auto_reset_event_or_sem.wait /* Event for Win32

  /*** ^^^^^--- DEADLOCK FOR FURTHER BROADCASTS IF THEY
                HAPPEN TO GO INTO WAIT WHILE PREVIOUS
                BROADCAST IS STILL IN PROGRESS/WAITING

endif

a) cond.waiters_count does not accurately reflect
number of waiters blocked on semaphore - that could
result (in the time window when counter is not accurate)
in spurios wakeups organised by subsequent _signals
and _broadcasts. From standard compliance point of view
that is OK but that could be a real problem from
performance/efficiency point of view.

b) If subsequent broadcast happen to go into wait on
cond.auto_reset_event_or_sem before previous
broadcast was unblocked from cond.auto_reset_event_or_sem
by its last waiter, one of two blocked threads will
remain blocked because last_waiter processing code
fails to unblock both threads.

In the situation with tennisb.c the Player-B was put
in a deadlock by noise (broadcast) coming from main
thread. And since Player-B holds the game state
mutex when it calls broadcast, the whole program
stalled: Player-A was deadlocked on mutex and
main thread after finishing with producing the noise
was deadlocked on mutex too (needed to declare the
game over)

(I produced the program output above by simply
adding ?Sleep( 1 )?:

==================
broadcast threads:
==================

{ /** Critical Section

  waiters_count = cond.waiters_count

  if ( waiters_count != 0 )

    cond.was_broadcast = TRUE

  endif

}

if ( waiters_count != 0 )

Sleep( 1 ); //Win32

  cond.sem.post waiters_count

  /*** ^^^^^--- SPURIOUS WAKEUPS DUE TO (1)

  cond.auto_reset_event_or_sem.wait /* Event for Win32

  /*** ^^^^^--- DEADLOCK FOR FURTHER BROADCASTS IF THEY
                HAPPEN TO GO INTO WAIT WHILE PREVIOUS
                BROADCAST IS STILL IN PROGRESS/WAITING

endif

to the source code of pthread-win32 implementation:

http://sources.redhat.com/cgi-bin/cvsweb.cgi/pthreads/
condvar.c?rev=1.36&content-type=text/
x-cvsweb-markup&cvsroot=pthreads-win32

  if (wereWaiters)
    {(wereWaiters)sroot=pthreads-win32eb.cgi/pthreads/Yem...m
      /*
      * Wake up all waiters
      */

Sleep( 1 ); //@AT

#ifdef NEED_SEM

      result = (ptw32_increase_semaphore( &cv->sema, cv->waiters )
                 ? 0
                : EINVAL);

#else /* NEED_SEM */

      result = (ReleaseSemaphore( cv->sema, cv->waiters, NULL )
                 ? 0
                : EINVAL);

#endif /* NEED_SEM */

    }

  (void) pthread_mutex_unlock(&(cv->waitersLock));

  if (wereWaiters && result == 0)
    {(wereWaiters
      /*
       * Wait for all the awakened threads to acquire their part of
       * the counting semaphore
       */

      if (WaitForSingleObject (cv->waitersDone, INFINITE)
          == WAIT_OBJECT_0)
        {
          result = 0;
        }
      else
        {
          result = EINVAL;
        }

    }

  return (result);

}

BTW, on my system (2 CPUs) I can manage to get
the program stalled even without any source code
modification if I run the tennisb program many
times in different shell sessions.

===================
pthread-win32 patch
===================
struct pthread_cond_t_ {
  long            nWaitersBlocked;   /* Number of threads blocked
*/
  long            nWaitersUnblocked; /* Number of threads unblocked
*/
  long            nWaitersToUnblock; /* Number of threads to unblock
*/
  sem_t           semBlockQueue;     /* Queue up threads waiting for the
*/
                                     /*   condition to become signalled
*/
  sem_t           semBlockLock;      /* Semaphore that guards access to
*/
                                     /* | waiters blocked count/block queue
*/
                                     /* +-> Mandatory Sync.LEVEL-1
*/
  pthread_mutex_t mtxUnblockLock;    /* Mutex that guards access to
*/
                                     /* | waiters (to)unblock(ed) counts
*/
                                     /* +-> Optional* Sync.LEVEL-2
*/
};                                   /* Opt*) for _timedwait and
cancellation*/

int
pthread_cond_init (pthread_cond_t * cond, const pthread_condattr_t * attr)
  int result = EAGAIN;
  pthread_cond_t cv = NULL;

  if (cond == NULL)
    {(cond
      return EINVAL;
    }

  if ((attr != NULL && *attr != NULL) &&
      ((*attr)->pshared == PTHREAD_PROCESS_SHARED))
    {
      /*
       * Creating condition variable that can be shared between
       * processes.
       */
      result = ENOSYS;

      goto FAIL0;
    }

  cv = (pthread_cond_t) calloc (1, sizeof (*cv));

  if (cv == NULL)
    {(cv
      result = ENOMEM;
      goto FAIL0;
    }

  cv->nWaitersBlocked   = 0;
  cv->nWaitersUnblocked = 0;
  cv->nWaitersToUnblock = 0;

  if (sem_init (&(cv->semBlockLock), 0, 1) != 0)
    {(sem_init
      goto FAIL0;
    }

  if (sem_init (&(cv->semBlockQueue), 0, 0) != 0)
    {(sem_init
      goto FAIL1;
    }

  if (pthread_mutex_init (&(cv->mtxUnblockLock), 0) != 0)
    {(pthread_mutex_init
      goto FAIL2;
    }


  result = 0;

  goto DONE;

  /*
   * -------------
   * Failed...
   * -------------
   */
FAIL2:
  (void) sem_destroy (&(cv->semBlockQueue));

FAIL1:
  (void) sem_destroy (&(cv->semBlockLock));

FAIL0:
DONE:
  *cond = cv;

  return (result);

}                               /* pthread_cond_init */

int
pthread_cond_destroy (pthread_cond_t * cond)
{
  int result = 0;
  pthread_cond_t cv;

  /*
   * Assuming any race condition here is harmless.
   */
  if (cond == NULL
      || *cond == NULL)
    {
      return EINVAL;
    }

  if (*cond != (pthread_cond_t) PTW32_OBJECT_AUTO_INIT)
    {(*cond
      cv = *cond;

      /*
       * Synchronize access to waiters blocked count (LEVEL-1)
       */
      if (sem_wait(&(cv->semBlockLock)) != 0)
        {(sem_wait(&(cv->semBlockLock))
          return errno;
        }

      /*
       * Synchronize access to waiters (to)unblock(ed) counts (LEVEL-2)
       */
      if ((result = pthread_mutex_lock(&(cv->mtxUnblockLock))) != 0)
        {((result
          (void) sem_post(&(cv->semBlockLock));
          return result;
        }

      /*
       * Check whether cv is still busy (still has waiters blocked)
       */
      if (cv->nWaitersBlocked - cv->nWaitersUnblocked > 0)
        {(cv->nWaitersBlocked
          (void) sem_post(&(cv->semBlockLock));
          (void) pthread_mutex_unlock(&(cv->mtxUnblockLock));
          return EBUSY;
        }

      /*
       * Now it is safe to destroy
       */
      (void) sem_destroy (&(cv->semBlockLock));
      (void) sem_destroy (&(cv->semBlockQueue));
      (void) pthread_mutex_unlock (&(cv->mtxUnblockLock));
      (void) pthread_mutex_destroy (&(cv->mtxUnblockLock));

      free(cv);
      *cond = NULL;
    }
  else
    {
      /*
       * See notes in ptw32_cond_check_need_init() above also.
       */
      EnterCriticalSection(&ptw32_cond_test_init_lock);

      /*
       * Check again.
       */
      if (*cond == (pthread_cond_t) PTW32_OBJECT_AUTO_INIT)
        {(*cond
          /*
           * This is all we need to do to destroy a statically
           * initialised cond that has not yet been used (initialised).
           * If we get to here, another thread
           * waiting to initialise this cond will get an EINVAL.
           */
          *cond = NULL;
        }
      else
        {
          /*
           * The cv has been initialised while we were waiting
           * so assume it's in use.
           */
          result = EBUSY;
        }

      LeaveCriticalSection(&ptw32_cond_test_init_lock);
    }

  return (result);
}

/*
 * Arguments for cond_wait_cleanup, since we can only pass a
 * single void * to it.
 */
typedef struct {
  pthread_mutex_t * mutexPtr;
  pthread_cond_t cv;
  int * resultPtr;
} ptw32_cond_wait_cleanup_args_t;

static void
ptw32_cond_wait_cleanup(void * args)
{
  ptw32_cond_wait_cleanup_args_t * cleanup_args =
(ptw32_cond_wait_cleanup_args_t *) args;
  pthread_cond_t cv = cleanup_args->cv;
  int * resultPtr = cleanup_args->resultPtr;
  int eLastSignal; /* enum: 1=yes 0=no -1=cancelled/timedout w/o signal(s)
*/
  int result;

  /*
   * Whether we got here as a result of signal/broadcast or because of
   * timeout on wait or thread cancellation we indicate that we are no
   * longer waiting. The waiter is responsible for adjusting waiters
   * (to)unblock(ed) counts (protected by unblock lock).
   * Unblock lock/Sync.LEVEL-2 supports _timedwait and cancellation.
   */
  if ((result = pthread_mutex_lock(&(cv->mtxUnblockLock))) != 0)
    {((result
      *resultPtr = result;
      return;
    }

  cv->nWaitersUnblocked++;

  eLastSignal = (cv->nWaitersToUnblock == 0) ?
                   -1 : (--cv->nWaitersToUnblock == 0);

  /*
   * No more LEVEL-2 access to waiters (to)unblock(ed) counts needed
   */
  if ((result = pthread_mutex_unlock(&(cv->mtxUnblockLock))) != 0)
    {((result
      *resultPtr = result;
      return;
    }

  /*
   * If last signal...
   */
  if (eLastSignal == 1)
    {(eLastSignal
     /*
      * ...it means that we have end of 'atomic' signal/broadcast
      */
      if (sem_post(&(cv->semBlockLock)) != 0)
        {(sem_post(&(cv->semBlockLock))
          *resultPtr = errno;
          return;
        }
    }
  /*
   * If not last signal and not timed out/cancelled wait w/o signal...
   */
  else if (eLastSignal == 0)
    {
     /*
      * ...it means that next waiter can go through semaphore
      */
      if (sem_post(&(cv->semBlockQueue)) != 0)
        {(sem_post(&(cv->semBlockQueue))
          *resultPtr = errno;
          return;
        }
    }

  /*
   * XSH: Upon successful return, the mutex has been locked and is owned
   * by the calling thread
   */
  if ((result = pthread_mutex_lock(cleanup_args->mutexPtr)) != 0)
    {((result
      *resultPtr = result;
    }

}                               /* ptw32_cond_wait_cleanup */

static int
ptw32_cond_timedwait (pthread_cond_t * cond,
                      pthread_mutex_t * mutex,
                      const struct timespec *abstime)
{
  int result = 0;
  pthread_cond_t cv;
  ptw32_cond_wait_cleanup_args_t cleanup_args;

  if (cond == NULL || *cond == NULL)
    {(cond
      return EINVAL;
    }

  /*
   * We do a quick check to see if we need to do more work
   * to initialise a static condition variable. We check
   * again inside the guarded section of ptw32_cond_check_need_init()
   * to avoid race conditions.
   */
  if (*cond == (pthread_cond_t) PTW32_OBJECT_AUTO_INIT)
    {(*cond
      result = ptw32_cond_check_need_init(cond);
    }

  if (result != 0 && result != EBUSY)
    {(result
      return result;
    }

  cv = *cond;

  /*
   * Synchronize access to waiters blocked count (LEVEL-1)
   */
  if (sem_wait(&(cv->semBlockLock)) != 0)
    {(sem_wait(&(cv->semBlockLock))
      return errno;
    }

  cv->nWaitersBlocked++;

  /*
   * Thats it. Counted means waiting, no more access needed
   */
  if (sem_post(&(cv->semBlockLock)) != 0)
    {(sem_post(&(cv->semBlockLock))
      return errno;
    }

  /*
   * Setup this waiter cleanup handler
   */
  cleanup_args.mutexPtr = mutex;
  cleanup_args.cv = cv;
  cleanup_args.resultPtr = &result;

  pthread_cleanup_push (ptw32_cond_wait_cleanup, (void *) &cleanup_args);

  /*
   * Now we can release 'mutex' and...
   */
  if ((result = pthread_mutex_unlock (mutex)) == 0)
    {((result

      /*
       * ...wait to be awakened by
       *              pthread_cond_signal, or
       *              pthread_cond_broadcast, or
       *              timeout, or
       *              thread cancellation
       *
       * Note:
       *
       *      ptw32_sem_timedwait is a cancellation point,
       *      hence providing the mechanism for making
       *      pthread_cond_wait a cancellation point.
       *      We use the cleanup mechanism to ensure we
       *      re-lock the mutex and adjust (to)unblock(ed) waiters
       *      counts if we are cancelled, timed out or signalled.
       */
      if (ptw32_sem_timedwait (&(cv->semBlockQueue), abstime) != 0)
        {(ptw32_sem_timedwait
          result = errno;
        }
    }

  /*
   * Always cleanup
   */
  pthread_cleanup_pop (1);


  /*
   * "result" can be modified by the cleanup handler.
   */
  return (result);

}                               /* ptw32_cond_timedwait */


static int
ptw32_cond_unblock (pthread_cond_t * cond,
                    int unblockAll)
{
  int result;
  pthread_cond_t cv;

  if (cond == NULL || *cond == NULL)
    {(cond
      return EINVAL;
    }

  cv = *cond;

  /*
   * No-op if the CV is static and hasn't been initialised yet.
   * Assuming that any race condition is harmless.
   */
  if (cv == (pthread_cond_t) PTW32_OBJECT_AUTO_INIT)
    {(cv
      return 0;
    }

  /*
   * Synchronize access to waiters blocked count (LEVEL-1)
   */
  if (sem_wait(&(cv->semBlockLock)) != 0)
    {(sem_wait(&(cv->semBlockLock))
      return errno;
    }

  /*
   * Synchronize access to waiters (to)unblock(ed) counts (LEVEL-2)
   * This sync.level supports _timedwait and cancellation
   */
  if ((result = pthread_mutex_lock(&(cv->mtxUnblockLock))) != 0)
    {((result
      return result;
    }

  /*
   * Adjust waiters blocked and unblocked counts (collect garbage)
   */
  if (cv->nWaitersUnblocked != 0)
    {(cv->nWaitersUnblocked
      cv->nWaitersBlocked  -= cv->nWaitersUnblocked;
      cv->nWaitersUnblocked = 0;
    }

  /*
   * If (after adjustment) there are still some waiters blocked counted...
   */
  if ( cv->nWaitersBlocked > 0)
    {(
      /*
       * We will unblock first waiter and leave semBlockLock/LEVEL-1 locked
       * LEVEL-1 access is left disabled until last signal/unblock
completes
       */
      cv->nWaitersToUnblock = (unblockAll) ? cv->nWaitersBlocked : 1;

      /*
       * No more LEVEL-2 access to waiters (to)unblock(ed) counts needed
       * This sync.level supports _timedwait and cancellation
       */
      if ((result = pthread_mutex_unlock(&(cv->mtxUnblockLock))) != 0)
        {((result
          return result;
        }


      /*
       * Now, with LEVEL-2 lock released let first waiter go through
semaphore
       */
      if (sem_post(&(cv->semBlockQueue)) != 0)
        {(sem_post(&(cv->semBlockQueue))
          return errno;
        }
    }
  /*
   * No waiter blocked - no more LEVEL-1 access to blocked count needed...
   */
  else if (sem_post(&(cv->semBlockLock)) != 0)
    {
      return errno;
    }
  /*
   * ...and no more LEVEL-2 access to waiters (to)unblock(ed) counts needed
too
   * This sync.level supports _timedwait and cancellation
   */
  else
    {
      result = pthread_mutex_unlock(&(cv->mtxUnblockLock));
    }

  return(result);

}                               /* ptw32_cond_unblock */

int
pthread_cond_wait (pthread_cond_t * cond,
                   pthread_mutex_t * mutex)
{
  /* The NULL abstime arg means INFINITE waiting. */
  return(ptw32_cond_timedwait(cond, mutex, NULL));
}                               /* pthread_cond_wait */


int
pthread_cond_timedwait (pthread_cond_t * cond,
                        pthread_mutex_t * mutex,
                        const struct timespec *abstime)
{
  if (abstime == NULL)
    {(abstime
      return EINVAL;
    }

  return(ptw32_cond_timedwait(cond, mutex, abstime));
}                               /* pthread_cond_timedwait */


int
pthread_cond_signal (pthread_cond_t * cond)
{
  /* The '0'(FALSE) unblockAll arg means unblock ONE waiter. */
  return(ptw32_cond_unblock(cond, 0));
}                               /* pthread_cond_signal */

int
pthread_cond_broadcast (pthread_cond_t * cond)
{
  /* The '1'(TRUE) unblockAll arg means unblock ALL waiters. */
  return(ptw32_cond_unblock(cond, 1));
}                               /* pthread_cond_broadcast */




TEREKHOV@de.ibm.com on 17.01.2001 01:00:57

Please respond to TEREKHOV@de.ibm.com

To:   pthreads-win32@sourceware.cygnus.com
cc:   schmidt@uci.edu
Subject:  win32 conditions: sem+counter+event = broadcast_deadlock +
      spur.wakeup/unfairness/incorrectness ??







Hi,

Problem 1: broadcast_deadlock

It seems that current implementation does not provide "atomic"
broadcasts. That may lead to "nested" broadcasts... and it seems
that nested case is not handled correctly -> producing a broadcast
DEADLOCK as a result.

Scenario:

N (>1) waiting threads W1..N are blocked (in _wait) on condition's
semaphore.

Thread B1 calls pthread_cond_broadcast, which results in "releasing" N
W threads via incrementing semaphore counter by N (stored in
cv->waiters) BUT cv->waiters counter does not change!! The caller
thread B1 remains blocked on cv->waitersDone event (auto-reset!!) BUT
condition is not protected from starting another broadcast (when called
on another thread) while still waiting for the "old" broadcast to
complete on thread B1.

M (>=0, <N) W threads are fast enough to go thru their _wait call and
decrement cv->waiters counter.

L (N-M) "late" waiter W threads are a) still blocked/not returned from
their semaphore wait call or b) were preempted after sem_wait but before
lock( &cv->waitersLock ) or c) are blocked on cv->waitersLock.

cv->waiters is still > 0 (= L).

Another thread B2 (or some W thread from M group) calls
pthread_cond_broadcast and gains access to counter... neither a) nor b)
prevent thread B2 in pthread_cond_broadcast from gaining access to
counter and starting another broadcast ( for c) - it depends on
cv->waitersLock scheduling rules: FIFO=OK, PRTY=PROBLEM,... )

That call to pthread_cond_broadcast (on thread B2) will result in
incrementing semaphore by cv->waiters (=L) which is INCORRECT (all
W1..N were in fact already released by thread B1) and waiting on
_auto-reset_ event cv->waitersDone which is DEADLY WRONG (produces a
deadlock)...

All late W1..L threads now have a chance to complete their _wait call.
Last W_L thread sets an auto-reselt event cv->waitersDone which will
release either B1 or B2 leaving one of B threads in a deadlock.

Problem 2: spur.wakeup/unfairness/incorrectness

It seems that:

a) because of the same problem with counter which does not reflect the
actual number of NOT RELEASED waiters, the signal call may increment
a semaphore counter w/o having a waiter blocked on it. That will result
in (best case) spurious wake ups - performance degradation due to
unnecessary context switches and predicate re-checks and (in worth case)
unfairness/incorrectness problem - see b)

b) neither signal nor broadcast prevent other threads - "new waiters"
(and in the case of signal, the caller thread as well) from going into
_wait and overtaking "old" waiters (already released but still not returned
from sem_wait on condition's semaphore). Win semaphore just [API DOC]:
"Maintains a count between zero and some maximum value, limiting the number
of threads that are simultaneously accessing a shared resource." Calling
ReleaseSemaphore does not imply (at least not documented) that on return
from ReleaseSemaphore all waiters will in fact become released (returned
from their Wait... call) and/or that new waiters calling Wait... afterwards
will become less importance. It is NOT documented to be an atomic release
of
waiters... And even if it would be there is still a problem with a thread
being preempted after Wait on semaphore and before Wait on cv->waitersLock
and scheduling rules for cv->waitersLock itself
(??WaitForMultipleObjects??)
That may result in unfairness/incorrectness problem as described
for SetEvent impl. in "Strategies for Implementing POSIX Condition
Variables
on Win32": http://www.cs.wustl.edu/~schmidt/win32-cv-1.html

Unfairness -- The semantics of the POSIX pthread_cond_broadcast function is
to wake up all threads currently blocked in wait calls on the condition
variable. The awakened threads then compete for the external_mutex. To
ensure
fairness, all of these threads should be released from their
pthread_cond_wait calls and allowed to recheck their condition expressions
before other threads can successfully complete a wait on the condition
variable.

Unfortunately, the SetEvent implementation above does not guarantee that
all
threads sleeping on the condition variable when cond_broadcast is called
will
acquire the external_mutex and check their condition expressions. Although
the Pthreads specification does not mandate this degree of fairness, the
lack of fairness can cause starvation.

To illustrate the unfairness problem, imagine there are 2 threads, C1 and
C2,
that are blocked in pthread_cond_wait on condition variable not_empty_ that
is guarding a thread-safe message queue. Another thread, P1 then places two
messages onto the queue and calls pthread_cond_broadcast. If C1 returns
from
pthread_cond_wait, dequeues and processes the message, and immediately
waits
again then it and only it may end up acquiring both messages. Thus, C2 will
never get a chance to dequeue a message and run.

The following illustrates the sequence of events:

1.   Thread C1 attempts to dequeue and waits on CV non_empty_
2.   Thread C2 attempts to dequeue and waits on CV non_empty_
3.   Thread P1 enqueues 2 messages and broadcasts to CV not_empty_
4.   Thread P1 exits
5.   Thread C1 wakes up from CV not_empty_, dequeues a message and runs
6.   Thread C1 waits again on CV not_empty_, immediately dequeues the 2nd
        message and runs
7.   Thread C1 exits
8.   Thread C2 is the only thread left and blocks forever since
        not_empty_ will never be signaled

Depending on the algorithm being implemented, this lack of fairness may
yield
concurrent programs that have subtle bugs. Of course, application
developers
should not rely on the fairness semantics of pthread_cond_broadcast.
However,
there are many cases where fair implementations of condition variables can
simplify application code.

Incorrectness -- A variation on the unfairness problem described above
occurs
when a third consumer thread, C3, is allowed to slip through even though it
was not waiting on condition variable not_empty_ when a broadcast occurred.

To illustrate this, we will use the same scenario as above: 2 threads, C1
and
C2, are blocked dequeuing messages from the message queue. Another thread,
P1
then places two messages onto the queue and calls pthread_cond_broadcast.
C1
returns from pthread_cond_wait, dequeues and processes the message. At this
time, C3 acquires the external_mutex, calls pthread_cond_wait and waits on
the events in WaitForMultipleObjects. Since C2 has not had a chance to run
yet, the BROADCAST event is still signaled. C3 then returns from
WaitForMultipleObjects, and dequeues and processes the message in the
queue.
Thus, C2 will never get a chance to dequeue a message and run.

The following illustrates the sequence of events:

1.   Thread C1 attempts to dequeue and waits on CV non_empty_
2.   Thread C2 attempts to dequeue and waits on CV non_empty_
3.   Thread P1 enqueues 2 messages and broadcasts to CV not_empty_
4.   Thread P1 exits
5.   Thread C1 wakes up from CV not_empty_, dequeues a message and runs
6.   Thread C1 exits
7.   Thread C3 waits on CV not_empty_, immediately dequeues the 2nd
        message and runs
8.   Thread C3 exits
9.   Thread C2 is the only thread left and blocks forever since
        not_empty_ will never be signaled

In the above case, a thread that was not waiting on the condition variable
when a broadcast occurred was allowed to proceed. This leads to incorrect
semantics for a condition variable.


COMMENTS???

regards,
alexander.

-----------------------------------------------------------------------------

Subject: RE: FYI/comp.programming.threads/Re: pthread_cond_*
     implementation questions
Date: Wed, 21 Feb 2001 11:54:47 +0100
From: TEREKHOV@de.ibm.com
To: lthomas@arbitrade.com
CC: rpj@ise.canberra.edu.au, Thomas Pfaff <tpfaff@gmx.net>,
     Nanbor Wang <nanbor@cs.wustl.edu>

Hi Louis,

generation number 8..

had some time to revisit timeouts/spurious wakeup problem..
found some bugs (in 7.b/c/d) and something to improve
(7a - using IPC semaphores but it should speedup Win32
version as well).

regards,
alexander.

---------- Algorithm 8a / IMPL_SEM,UNBLOCK_STRATEGY == UNBLOCK_ALL ------
given:
semBlockLock - bin.semaphore
semBlockQueue - semaphore
mtxExternal - mutex or CS
mtxUnblockLock - mutex or CS
nWaitersGone - int
nWaitersBlocked - int
nWaitersToUnblock - int

wait( timeout ) {

  [auto: register int result          ]     // error checking omitted
  [auto: register int nSignalsWasLeft ]
  [auto: register int nWaitersWasGone ]

  sem_wait( semBlockLock );
  nWaitersBlocked++;
  sem_post( semBlockLock );

  unlock( mtxExternal );
  bTimedOut = sem_wait( semBlockQueue,timeout );

  lock( mtxUnblockLock );
  if ( 0 != (nSignalsWasLeft = nWaitersToUnblock) ) {
    if ( bTimeout ) {                       // timeout (or canceled)
      if ( 0 != nWaitersBlocked ) {
        nWaitersBlocked--;
      }
      else {
        nWaitersGone++;                     // count spurious wakeups
      }
    }
    if ( 0 == --nWaitersToUnblock ) {
      if ( 0 != nWaitersBlocked ) {
        sem_post( semBlockLock );           // open the gate
        nSignalsWasLeft = 0;                // do not open the gate below
again
      }
      else if ( 0 != (nWaitersWasGone = nWaitersGone) ) {
        nWaitersGone = 0;
      }
    }
  }
  else if ( INT_MAX/2 == ++nWaitersGone ) { // timeout/canceled or spurious
semaphore :-)
    sem_wait( semBlockLock );
    nWaitersBlocked -= nWaitersGone;        // something is going on here -
test of timeouts? :-)
    sem_post( semBlockLock );
    nWaitersGone = 0;
  }
  unlock( mtxUnblockLock );

  if ( 1 == nSignalsWasLeft ) {
    if ( 0 != nWaitersWasGone ) {
      // sem_adjust( -nWaitersWasGone );
      while ( nWaitersWasGone-- ) {
        sem_wait( semBlockLock );          // better now than spurious
later
      }
    }
    sem_post( semBlockLock );              // open the gate
  }

  lock( mtxExternal );

  return ( bTimedOut ) ? ETIMEOUT : 0;
}

signal(bAll) {

  [auto: register int result         ]
  [auto: register int nSignalsToIssue]

  lock( mtxUnblockLock );

  if ( 0 != nWaitersToUnblock ) { // the gate is closed!!!
    if ( 0 == nWaitersBlocked ) { // NO-OP
      return unlock( mtxUnblockLock );
    }
    if (bAll) {
      nWaitersToUnblock += nSignalsToIssue=nWaitersBlocked;
      nWaitersBlocked = 0;
    }
    else {
      nSignalsToIssue = 1;
      nWaitersToUnblock++;
      nWaitersBlocked--;
    }
  }
  else if ( nWaitersBlocked > nWaitersGone ) { // HARMLESS RACE CONDITION!
    sem_wait( semBlockLock ); // close the gate
    if ( 0 != nWaitersGone ) {
      nWaitersBlocked -= nWaitersGone;
      nWaitersGone = 0;
    }
    if (bAll) {
      nSignalsToIssue = nWaitersToUnblock = nWaitersBlocked;
      nWaitersBlocked = 0;
    }
    else {
      nSignalsToIssue = nWaitersToUnblock = 1;
      nWaitersBlocked--;
    }
  }
  else { // NO-OP
    return unlock( mtxUnblockLock );
  }

  unlock( mtxUnblockLock );
  sem_post( semBlockQueue,nSignalsToIssue );
  return result;
}

---------- Algorithm 8b / IMPL_SEM,UNBLOCK_STRATEGY == UNBLOCK_ONEBYONE
------
given:
semBlockLock - bin.semaphore
semBlockQueue - bin.semaphore
mtxExternal - mutex or CS
mtxUnblockLock - mutex or CS
nWaitersGone - int
nWaitersBlocked - int
nWaitersToUnblock - int

wait( timeout ) {

  [auto: register int result          ]     // error checking omitted
  [auto: register int nWaitersWasGone ]
  [auto: register int nSignalsWasLeft ]

  sem_wait( semBlockLock );
  nWaitersBlocked++;
  sem_post( semBlockLock );

  unlock( mtxExternal );
  bTimedOut = sem_wait( semBlockQueue,timeout );

  lock( mtxUnblockLock );
  if ( 0 != (nSignalsWasLeft = nWaitersToUnblock) ) {
    if ( bTimeout ) {                       // timeout (or canceled)
      if ( 0 != nWaitersBlocked ) {
        nWaitersBlocked--;
        nSignalsWasLeft = 0;                // do not unblock next waiter
below (already unblocked)
      }
      else {
        nWaitersGone = 1;                   // spurious wakeup pending!!
      }
    }
    if ( 0 == --nWaitersToUnblock &&
      if ( 0 != nWaitersBlocked ) {
        sem_post( semBlockLock );           // open the gate
        nSignalsWasLeft = 0;                // do not open the gate below
again
      }
      else if ( 0 != (nWaitersWasGone = nWaitersGone) ) {
        nWaitersGone = 0;
      }
    }
  }
  else if ( INT_MAX/2 == ++nWaitersGone ) { // timeout/canceled or spurious
semaphore :-)
    sem_wait( semBlockLock );
    nWaitersBlocked -= nWaitersGone;        // something is going on here -
test of timeouts? :-)
    sem_post( semBlockLock );
    nWaitersGone = 0;
  }
  unlock( mtxUnblockLock );

  if ( 1 == nSignalsWasLeft ) {
    if ( 0 != nWaitersWasGone ) {
      // sem_adjust( -1 );
      sem_wait( semBlockQueue );           // better now than spurious
later
    }
    sem_post( semBlockLock );              // open the gate
  }
  else if ( 0 != nSignalsWasLeft ) {
    sem_post( semBlockQueue );             // unblock next waiter
  }

  lock( mtxExternal );

  return ( bTimedOut ) ? ETIMEOUT : 0;
}

signal(bAll) {

  [auto: register int result ]

  lock( mtxUnblockLock );

  if ( 0 != nWaitersToUnblock ) { // the gate is closed!!!
    if ( 0 == nWaitersBlocked ) { // NO-OP
      return unlock( mtxUnblockLock );
    }
    if (bAll) {
      nWaitersToUnblock += nWaitersBlocked;
      nWaitersBlocked = 0;
    }
    else {
      nWaitersToUnblock++;
      nWaitersBlocked--;
    }
    unlock( mtxUnblockLock );
  }
  else if ( nWaitersBlocked > nWaitersGone ) { // HARMLESS RACE CONDITION!
    sem_wait( semBlockLock ); // close the gate
    if ( 0 != nWaitersGone ) {
      nWaitersBlocked -= nWaitersGone;
      nWaitersGone = 0;
    }
    if (bAll) {
      nWaitersToUnblock = nWaitersBlocked;
      nWaitersBlocked = 0;
    }
    else {
      nWaitersToUnblock = 1;
      nWaitersBlocked--;
    }
    unlock( mtxUnblockLock );
    sem_post( semBlockQueue );
  }
  else { // NO-OP
    unlock( mtxUnblockLock );
  }

  return result;
}

---------- Algorithm 8c / IMPL_EVENT,UNBLOCK_STRATEGY == UNBLOCK_ONEBYONE
---------
given:
hevBlockLock - auto-reset event
hevBlockQueue - auto-reset event
mtxExternal - mutex or CS
mtxUnblockLock - mutex or CS
nWaitersGone - int
nWaitersBlocked - int
nWaitersToUnblock - int

wait( timeout ) {

  [auto: register int result          ]     // error checking omitted
  [auto: register int nSignalsWasLeft ]
  [auto: register int nWaitersWasGone ]

  wait( hevBlockLock,INFINITE );
  nWaitersBlocked++;
  set_event( hevBlockLock );

  unlock( mtxExternal );
  bTimedOut = wait( hevBlockQueue,timeout );

  lock( mtxUnblockLock );
  if ( 0 != (SignalsWasLeft = nWaitersToUnblock) ) {
    if ( bTimeout ) {                       // timeout (or canceled)
      if ( 0 != nWaitersBlocked ) {
        nWaitersBlocked--;
        nSignalsWasLeft = 0;                // do not unblock next waiter
below (already unblocked)
      }
      else {
        nWaitersGone = 1;                   // spurious wakeup pending!!
      }
    }
    if ( 0 == --nWaitersToUnblock )
      if ( 0 != nWaitersBlocked ) {
        set_event( hevBlockLock );          // open the gate
        nSignalsWasLeft = 0;                // do not open the gate below
again
      }
      else if ( 0 != (nWaitersWasGone = nWaitersGone) ) {
        nWaitersGone = 0;
      }
    }
  }
  else if ( INT_MAX/2 == ++nWaitersGone ) { // timeout/canceled or spurious
event :-)
    wait( hevBlockLock,INFINITE );
    nWaitersBlocked -= nWaitersGone;        // something is going on here -
test of timeouts? :-)
    set_event( hevBlockLock );
    nWaitersGone = 0;
  }
  unlock( mtxUnblockLock );

  if ( 1 == nSignalsWasLeft ) {
    if ( 0 != nWaitersWasGone ) {
      reset_event( hevBlockQueue );         // better now than spurious
later
    }
    set_event( hevBlockLock );              // open the gate
  }
  else if ( 0 != nSignalsWasLeft ) {
    set_event( hevBlockQueue );             // unblock next waiter
  }

  lock( mtxExternal );

  return ( bTimedOut ) ? ETIMEOUT : 0;
}

signal(bAll) {

  [auto: register int result ]

  lock( mtxUnblockLock );

  if ( 0 != nWaitersToUnblock ) { // the gate is closed!!!
    if ( 0 == nWaitersBlocked ) { // NO-OP
      return unlock( mtxUnblockLock );
    }
    if (bAll) {
      nWaitersToUnblock += nWaitersBlocked;
      nWaitersBlocked = 0;
    }
    else {
      nWaitersToUnblock++;
      nWaitersBlocked--;
    }
    unlock( mtxUnblockLock );
  }
  else if ( nWaitersBlocked > nWaitersGone ) { // HARMLESS RACE CONDITION!
    wait( hevBlockLock,INFINITE ); // close the gate
    if ( 0 != nWaitersGone ) {
      nWaitersBlocked -= nWaitersGone;
      nWaitersGone = 0;
    }
    if (bAll) {
      nWaitersToUnblock = nWaitersBlocked;
      nWaitersBlocked = 0;
    }
    else {
      nWaitersToUnblock = 1;
      nWaitersBlocked--;
    }
    unlock( mtxUnblockLock );
    set_event( hevBlockQueue );
  }
  else { // NO-OP
    unlock( mtxUnblockLock );
  }

  return result;
}

---------- Algorithm 8d / IMPL_EVENT,UNBLOCK_STRATEGY == UNBLOCK_ALL ------
given:
hevBlockLock - auto-reset event
hevBlockQueueS - auto-reset event  // for signals
hevBlockQueueB - manual-reset even // for broadcasts
mtxExternal - mutex or CS
mtxUnblockLock - mutex or CS
eBroadcast - int                   // 0: no broadcast, 1: broadcast, 2:
broadcast after signal(s)
nWaitersGone - int
nWaitersBlocked - int
nWaitersToUnblock - int

wait( timeout ) {

  [auto: register int result          ]     // error checking omitted
  [auto: register int eWasBroadcast   ]
  [auto: register int nSignalsWasLeft ]
  [auto: register int nWaitersWasGone ]

  wait( hevBlockLock,INFINITE );
  nWaitersBlocked++;
  set_event( hevBlockLock );

  unlock( mtxExternal );
  bTimedOut = waitformultiple( hevBlockQueueS,hevBlockQueueB,timeout,ONE );

  lock( mtxUnblockLock );
  if ( 0 != (SignalsWasLeft = nWaitersToUnblock) ) {
    if ( bTimeout ) {                       // timeout (or canceled)
      if ( 0 != nWaitersBlocked ) {
        nWaitersBlocked--;
        nSignalsWasLeft = 0;                // do not unblock next waiter
below (already unblocked)
      }
      else if ( 1 != eBroadcast ) {
        nWaitersGone = 1;
      }
    }
    if ( 0 == --nWaitersToUnblock ) {
      if ( 0 != nWaitersBlocked ) {
        set_event( hevBlockLock );           // open the gate
        nSignalsWasLeft = 0;                 // do not open the gate below
again
      }
      else {
        if ( 0 != (eWasBroadcast = eBroadcast) ) {
          eBroadcast = 0;
        }
        if ( 0 != (nWaitersWasGone = nWaitersGone ) {
          nWaitersGone = 0;
        }
      }
    }
    else if ( 0 != eBroadcast ) {
      nSignalsWasLeft = 0;                  // do not unblock next waiter
below (already unblocked)
    }
  }
  else if ( INT_MAX/2 == ++nWaitersGone ) { // timeout/canceled or spurious
event :-)
    wait( hevBlockLock,INFINITE );
    nWaitersBlocked -= nWaitersGone;        // something is going on here -
test of timeouts? :-)
    set_event( hevBlockLock );
    nWaitersGone = 0;
  }
  unlock( mtxUnblockLock );

  if ( 1 == nSignalsWasLeft ) {
    if ( 0 != eWasBroadcast ) {
      reset_event( hevBlockQueueB );
    }
    if ( 0 != nWaitersWasGone ) {
      reset_event( hevBlockQueueS );        // better now than spurious
later
    }
    set_event( hevBlockLock );              // open the gate
  }
  else if ( 0 != nSignalsWasLeft ) {
    set_event( hevBlockQueueS );            // unblock next waiter
  }

  lock( mtxExternal );

  return ( bTimedOut ) ? ETIMEOUT : 0;
}

signal(bAll) {

  [auto: register int    result        ]
  [auto: register HANDLE hevBlockQueue ]

  lock( mtxUnblockLock );

  if ( 0 != nWaitersToUnblock ) { // the gate is closed!!!
    if ( 0 == nWaitersBlocked ) { // NO-OP
      return unlock( mtxUnblockLock );
    }
    if (bAll) {
      nWaitersToUnblock += nWaitersBlocked;
      nWaitersBlocked = 0;
      eBroadcast = 2;
      hevBlockQueue = hevBlockQueueB;
    }
    else {
      nWaitersToUnblock++;
      nWaitersBlocked--;
      return unlock( mtxUnblockLock );
    }
  }
  else if ( nWaitersBlocked > nWaitersGone ) { // HARMLESS RACE CONDITION!
    wait( hevBlockLock,INFINITE ); // close the gate
    if ( 0 != nWaitersGone ) {
      nWaitersBlocked -= nWaitersGone;
      nWaitersGone = 0;
    }
    if (bAll) {
      nWaitersToUnblock = nWaitersBlocked;
      nWaitersBlocked = 0;
      eBroadcast = 1;
      hevBlockQueue = hevBlockQueueB;
    }
    else {
      nWaitersToUnblock = 1;
      nWaitersBlocked--;
      hevBlockQueue = hevBlockQueueS;
    }
  }
  else { // NO-OP
    return unlock( mtxUnblockLock );
  }

  unlock( mtxUnblockLock );
  set_event( hevBlockQueue );
  return result;
}
---------------------- Forwarded by Alexander Terekhov/Germany/IBM on
02/21/2001 09:13 AM ---------------------------

Alexander Terekhov
02/20/2001 04:33 PM

To:   Louis Thomas <lthomas@arbitrade.com>
cc:

From: Alexander Terekhov/Germany/IBM@IBMDE
Subject:  RE: FYI/comp.programming.threads/Re: pthread_cond_* implementatio
      n questions
Importance:    Normal

>Sorry, gotta take a break and work on something else for a while.
>Real work
>calls, unfortunately. I'll get back to you in two or three days.

ok. no problem. here is some more stuff for pauses you might have
in between :)

---------- Algorithm 7d / IMPL_EVENT,UNBLOCK_STRATEGY == UNBLOCK_ALL ------
given:
hevBlockLock - auto-reset event
hevBlockQueueS - auto-reset event  // for signals
hevBlockQueueB - manual-reset even // for broadcasts
mtxExternal - mutex or CS
mtxUnblockLock - mutex or CS
bBroadcast - int
nWaitersGone - int
nWaitersBlocked - int
nWaitersToUnblock - int

wait( timeout ) {

  [auto: register int result          ]     // error checking omitted
  [auto: register int bWasBroadcast   ]
  [auto: register int nSignalsWasLeft ]

  wait( hevBlockLock,INFINITE );
  nWaitersBlocked++;
  set_event( hevBlockLock );

  unlock( mtxExternal );
  bTimedOut = waitformultiple( hevBlockQueueS,hevBlockQueueB,timeout,ONE );

  lock( mtxUnblockLock );
  if ( 0 != (SignalsWasLeft = nWaitersToUnblock) ) {
    if ( bTimeout ) {                       // timeout (or canceled)
      if ( 0 != nWaitersBlocked ) {
        nWaitersBlocked--;
        nSignalsWasLeft = 0;                // do not unblock next waiter
below (already unblocked)
      }
      else if ( !bBroadcast ) {
        wait( hevBlockQueueS,INFINITE );    // better now than spurious
later
      }
    }
    if ( 0 == --nWaitersToUnblock ) {
      if ( 0 != nWaitersBlocked ) {
        if ( bBroadcast ) {
          reset_event( hevBlockQueueB );
          bBroadcast = false;
        }
        set_event( hevBlockLock );           // open the gate
        nSignalsWasLeft = 0;                 // do not open the gate below
again
      }
      else if ( false != (bWasBroadcast = bBroadcast) ) {
        bBroadcast = false;
      }
    }
    else {
      bWasBroadcast = bBroadcast;
    }
  }
  else if ( INT_MAX/2 == ++nWaitersGone ) { // timeout/canceled or spurious
event :-)
    wait( hevBlockLock,INFINITE );
    nWaitersBlocked -= nWaitersGone;        // something is going on here -
test of timeouts? :-)
    set_event( hevBlockLock );
    nWaitersGone = 0;
  }
  unlock( mtxUnblockLock );

  if ( 1 == nSignalsWasLeft ) {
    if ( bWasBroadcast ) {
      reset_event( hevBlockQueueB );
    }
    set_event( hevBlockLock );              // open the gate
  }
  else if ( 0 != nSignalsWasLeft && !bWasBroadcast ) {
    set_event( hevBlockQueueS );            // unblock next waiter
  }

  lock( mtxExternal );

  return ( bTimedOut ) ? ETIMEOUT : 0;
}

signal(bAll) {

  [auto: register int    result        ]
  [auto: register HANDLE hevBlockQueue ]

  lock( mtxUnblockLock );

  if ( 0 != nWaitersToUnblock ) { // the gate is closed!!!
    if ( 0 == nWaitersBlocked ) { // NO-OP
      return unlock( mtxUnblockLock );
    }
    if (bAll) {
      nWaitersToUnblock += nWaitersBlocked;
      nWaitersBlocked = 0;
      bBroadcast = true;
      hevBlockQueue = hevBlockQueueB;
    }
    else {
      nWaitersToUnblock++;
      nWaitersBlocked--;
      return unlock( mtxUnblockLock );
    }
  }
  else if ( nWaitersBlocked > nWaitersGone ) { // HARMLESS RACE CONDITION!
    wait( hevBlockLock,INFINITE ); // close the gate
    if ( 0 != nWaitersGone ) {
      nWaitersBlocked -= nWaitersGone;
      nWaitersGone = 0;
    }
    if (bAll) {
      nWaitersToUnblock = nWaitersBlocked;
      nWaitersBlocked = 0;
      bBroadcast = true;
      hevBlockQueue = hevBlockQueueB;
    }
    else {
      nWaitersToUnblock = 1;
      nWaitersBlocked--;
      hevBlockQueue = hevBlockQueueS;
    }
  }
  else { // NO-OP
    return unlock( mtxUnblockLock );
  }

  unlock( mtxUnblockLock );
  set_event( hevBlockQueue );
  return result;
}


----------------------------------------------------------------------------

Subject: RE: FYI/comp.programming.threads/Re: pthread_cond_* implementatio
     n questions
Date: Mon, 26 Feb 2001 22:20:12 -0600
From: Louis Thomas <lthomas@arbitrade.com>
To: "'TEREKHOV@de.ibm.com'" <TEREKHOV@de.ibm.com>
CC: rpj@ise.canberra.edu.au, Thomas Pfaff <tpfaff@gmx.net>,
     Nanbor Wang
     <nanbor@cs.wustl.edu>

Sorry all. Busy week.

> this insures the fairness
> which POSIX does not (e.g. two subsequent broadcasts - the gate does
insure
> that first wave waiters will start the race for the mutex before waiters
> from the second wave - Linux pthreads process/unblock both waves
> concurrently...)

I'm not sure how we are any more fair about this than Linux. We certainly
don't guarantee that the threads released by the first broadcast will get
the external mutex before the threads of the second wave. In fact, it is
possible that those threads will never get the external mutex if there is
enough contention for it.

> e.g. i was thinking about implementation with a pool of
> N semaphores/counters [...]

I considered that too. The problem is as you mentioned in a). You really
need to assign threads to semaphores once you know how you want to wake them
up, not when they first begin waiting which is the only time you can assign
them.

> well, i am not quite sure that i've fully understood your scenario,

Hmm. Well, it think it's an important example, so I'll try again. First, we
have thread A which we KNOW is waiting on a condition. As soon as it becomes
unblocked for any reason, we will know because it will set a flag. Since the
flag is not set, we are 100% confident that thread A is waiting on the
condition. We have another thread, thread B, which has acquired the mutex
and is about to wait on the condition. Thus it is pretty clear that at any
point, either just A is waiting, or A and B are waiting. Now thread C comes
along. C is about to do a broadcast on the condition. A broadcast is
guaranteed to unblock all threads currently waiting on a condition, right?
Again, we said that either just A is waiting, or A and B are both waiting.
So, when C does its broadcast, depending upon whether B has started waiting
or not, thread C will unblock A or unblock A and B. Either way, C must
unblock A, right?

Now, you said anything that happens is correct so long as a) "a signal is
not lost between unlocking the mutex and waiting on the condition" and b) "a
thread must not steal a signal it sent", correct? Requirement b) is easy to
satisfy: in this scenario, thread C will never wait on the condition, so it
won't steal any signals.  Requirement a) is not hard either. The only way we
could fail to meet requirement a) in this scenario is if thread B was
started waiting but didn't wake up because a signal was lost. This will not
happen.

Now, here is what happens. Assume thread C beats thread B. Thread C looks to
see how many threads are waiting on the condition. Thread C sees just one
thread, thread A, waiting. It does a broadcast waking up just one thread
because just one thread is waiting. Next, before A can become unblocked,
thread B begins waiting. Now there are two threads waiting, but only one
will be unblocked. Suppose B wins. B will become unblocked. A will not
become unblocked, because C only unblocked one thread (sema_post cond, 1).
So at the end, B finishes and A remains blocked.

We have met both of your requirements, so by your rules, this is an
acceptable outcome. However, I think that the spec says this is an
unacceptable outcome! We know for certain that A was waiting and that C did
a broadcast, but A did not become unblocked! Yet, the spec says that a
broadcast wakes up all waiting threads. This did not happen. Do you agree
that this shows your rules are not strict enough?

> and what about N2? :) this one does allow almost everything.

Don't get me started about rule #2. I'll NEVER advocate an algorithm that
uses rule 2 as an excuse to suck!

> but it is done (decrement)under mutex protection - this is not a subject
> of a race condition.

You are correct. My mistake.

> i would remove "_bTimedOut=false".. after all, it was a real timeout..

I disagree. A thread that can't successfully retract its waiter status can't
really have timed out. If a thread can't return without executing extra code
to deal with the fact that someone tried to unblock it, I think it is a poor
idea to pretend we
didn't realize someone was trying to signal us. After all, a signal is more
important than a time out.

> when nSignaled != 0, it is possible to update nWaiters (--) and do not
> touch nGone

I realize this, but I was thinking that writing it the other ways saves
another if statement.

> adjust only if nGone != 0 and save one cache memory write - probably much
slower than 'if'

Hmm. You are probably right.

> well, in a strange (e.g. timeout test) program you may (theoretically)
> have an overflow of nWaiters/nGone counters (with waiters repeatedly
timing
> out and no signals at all).

Also true. Not only that, but you also have the possibility that one could
overflow the number of waiters as well! However, considering the limit you
have chosen for nWaitersGone, I suppose it is unlikely that anyone would be
able to get INT_MAX/2 threads waiting on a single condition. :)

Analysis of 8a:

It looks correct to me.

What are IPC semaphores?

In the line where you state, "else if ( nWaitersBlocked > nWaitersGone ) {
// HARMLESS RACE CONDITION!" there is no race condition for nWaitersGone
because nWaitersGone is never modified without holding mtxUnblockLock. You
are correct that there is a harmless race on nWaitersBlocked, which can
increase and make the condition become true just after we check it. If this
happens, we interpret it as the wait starting after the signal.

I like your optimization of this. You could improve Alg. 6 as follows:
---------- Algorithm 6b ----------
signal(bAll) {
  _nSig=0
  lock counters
  // this is safe because nWaiting can only be decremented by a thread that
  // owns counters and nGone can only be changed by a thread that owns
counters.
  if (nWaiting>nGone) {
    if (0==nSignaled) {
      sema_wait gate // close gate if not already closed
    }
    if (nGone>0) {
      nWaiting-=nGone
      nGone=0
    }
    _nSig=bAll?nWaiting:1
    nSignaled+=_nSig
    nWaiting-=_nSig
  }
  unlock counters
  if (0!=_nSig) {
    sema_post queue, _nSig
  }
}
---------- ---------- ----------
I guess this wouldn't apply to Alg 8a because nWaitersGone changes meanings
depending upon whether the gate is open or closed.

In the loop "while ( nWaitersWasGone-- ) {" you do a sema_wait on
semBlockLock. Perhaps waiting on semBlockQueue would be a better idea.

What have you gained by making the last thread to be signaled do the waits
for all the timed out threads, besides added complexity? It took me a long
time to figure out what your objective was with this, to realize you were
using nWaitersGone to mean two different things, and to verify that you
hadn't introduced any bug by doing this. Even now I'm not 100% sure.

What has all this playing about with nWaitersGone really gained us besides a
lot of complexity (it is much harder to verify that this solution is
correct), execution overhead (we now have a lot more if statements to
evaluate), and space overhead (more space for the extra code, and another
integer in our data)? We did manage to save a lock/unlock pair in an
uncommon case (when a time out occurs) at the above mentioned expenses in
the common cases.

As for 8b, c, and d, they look ok though I haven't studied them thoroughly.
What would you use them for?

    Later,
        -Louis! :)

-----------------------------------------------------------------------------

Subject: RE: FYI/comp.programming.threads/Re: pthread_cond_* implementatio
     n questions
Date: Tue, 27 Feb 2001 15:51:28 +0100
From: TEREKHOV@de.ibm.com
To: Louis Thomas <lthomas@arbitrade.com>
CC: rpj@ise.canberra.edu.au, Thomas Pfaff <tpfaff@gmx.net>,
     Nanbor Wang <nanbor@cs.wustl.edu>

Hi Louis,

>> that first wave waiters will start the race for the mutex before waiters
>> from the second wave - Linux pthreads process/unblock both waves
>> concurrently...)
>
>I'm not sure how we are any more fair about this than Linux. We certainly
>don't guarantee that the threads released by the first broadcast will get
>the external mutex before the threads of the second wave. In fact, it is
>possible that those threads will never get the external mutex if there is
>enough contention for it.

correct. but gate is nevertheless more fair than Linux because of the
barrier it establishes between two races (1st and 2nd wave waiters) for
the mutex which under 'normal' circumstances (e.g. all threads of equal
priorities,..) will 'probably' result in fair behaviour with respect to
mutex ownership.

>> well, i am not quite sure that i've fully understood your scenario,
>
>Hmm. Well, it think it's an important example, so I'll try again. ...

ok. now i seem to understand this example. well, now it seems to me
that the only meaningful rule is just:

a) "a signal is not lost between unlocking the mutex and waiting on the
condition"

and that the rule

b) "a thread must not steal a signal it sent"

is not needed at all because a thread which violates b) also violates a).

i'll try to explain..

i think that the most important thing is how POSIX defines waiter's
visibility:

"if another thread is able to acquire the mutex after the about-to-block
thread
has released it, then a subsequent call to pthread_cond_signal() or
pthread_cond_broadcast() in that thread behaves as if it were issued after
the about-to-block thread has blocked. "

my understanding is the following:

1) there is no guarantees whatsoever with respect to whether
signal/broadcast
will actually unblock any 'waiter' if it is done w/o acquiring the mutex
first
(note that a thread may release it before signal/broadcast - it does not
matter).

2) it is guaranteed that waiters become 'visible' - eligible for unblock as
soon
as signalling thread acquires the mutex (but not before!!)

so..

>So, when C does its broadcast, depending upon whether B has started
waiting
>or not, thread C will unblock A or unblock A and B. Either way, C must
>unblock A, right?

right. but only if C did acquire the mutex prior to broadcast (it may
release it before broadcast as well).

implementation will violate waiters visibility rule (signal will become
lost)
if C will not unblock A.

>Now, here is what happens. Assume thread C beats thread B. Thread C looks
to
>see how many threads are waiting on the condition. Thread C sees just one
>thread, thread A, waiting. It does a broadcast waking up just one thread
>because just one thread is waiting. Next, before A can become unblocked,
>thread B begins waiting. Now there are two threads waiting, but only one
>will be unblocked. Suppose B wins. B will become unblocked. A will not
>become unblocked, because C only unblocked one thread (sema_post cond, 1).
>So at the end, B finishes and A remains blocked.

thread C did acquire the mutex ("Thread C sees just one thread, thread A,
waiting"). beginning from that moment it is guaranteed that subsequent
broadcast will unblock A. Otherwise we will have a lost signal with respect
to A. I do think that it does not matter whether the signal was physically
(completely) lost or was just stolen by another thread (B) - in both cases
it was simply lost with respect to A.

>..Do you agree that this shows your rules are not strict enough?

probably the opposite.. :-) i think that it shows that the only meaningful
rule is

a) "a signal is not lost between unlocking the mutex and waiting on the
condition"

with clarification of waiters visibility as defined by POSIX above.

>> i would remove "_bTimedOut=false".. after all, it was a real timeout..
>
>I disagree. A thread that can't successfully retract its waiter status
can't
>really have timed out. If a thread can't return without executing extra
code
>to deal with the fact that someone tried to unblock it, I think it is a
poor
>idea to pretend we
>didn't realize someone was trying to signal us. After all, a signal is
more
>important than a time out.

a) POSIX does allow timed out thread to consume a signal (cancelled is
not).
b) ETIMEDOUT status just says that: "The time specified by abstime to
pthread_cond_timedwait() has passed."
c) it seem to me that hiding timeouts would violate "The
pthread_cond_timedwait()
function is the same as pthread_cond_wait() except that an error is
returned if
the absolute time specified by abstime passes (that is, system time equals
or
exceeds abstime) before the condition cond is signaled or broadcasted"
because
the abs. time did really pass before cond was signaled (waiter was
released via semaphore). however, if it really matters, i could imaging
that we
can save an abs. time of signal/broadcast and compare it with timeout after
unblock to find out whether it was a 'real' timeout or not. absent this
check
i do think that hiding timeouts would result in technical violation of
specification.. but i think that this check is not important and we can
simply
trust timeout error code provided by wait since we are not trying to make
'hard' realtime implementation.

>What are IPC semaphores?

<sys/sem.h>
int   semctl(int, int, int, ...);
int   semget(key_t, int, int);
int   semop(int, struct sembuf *, size_t);

they support adjustment of semaphore counter (semvalue)
in one single call - imaging Win32 ReleaseSemaphore( hsem,-N )

>In the line where you state, "else if ( nWaitersBlocked > nWaitersGone ) {
>// HARMLESS RACE CONDITION!" there is no race condition for nWaitersGone
>because nWaitersGone is never modified without holding mtxUnblockLock. You
>are correct that there is a harmless race on nWaitersBlocked, which can
>increase and make the condition become true just after we check it. If
this
>happens, we interpret it as the wait starting after the signal.

well, the reason why i've asked on comp.programming.threads whether this
race
condition is harmless or not is that in order to be harmless it should not
violate the waiters visibility rule (see above). Fortunately, we increment
the counter under protection of external mutex.. so that any (signalling)
thread which will acquire the mutex next, should see the updated counter
(in signal) according to POSIX memory visibility rules and mutexes
(memory barriers). But i am not so sure how it actually works on
Win32/INTEL
which does not explicitly define any memory visibility rules :(

>I like your optimization of this. You could improve Alg. 6 as follows:
>---------- Algorithm 6b ----------
>signal(bAll) {
>  _nSig=0
>  lock counters
>  // this is safe because nWaiting can only be decremented by a thread
that
>  // owns counters and nGone can only be changed by a thread that owns
>counters.
>  if (nWaiting>nGone) {
>    if (0==nSignaled) {
>      sema_wait gate // close gate if not already closed
>    }
>    if (nGone>0) {
>      nWaiting-=nGone
>      nGone=0
>    }
>    _nSig=bAll?nWaiting:1
>    nSignaled+=_nSig
>    nWaiting-=_nSig
>  }
>  unlock counters
>  if (0!=_nSig) {
>    sema_post queue, _nSig
>  }
>}
>---------- ---------- ----------
>I guess this wouldn't apply to Alg 8a because nWaitersGone changes
meanings
>depending upon whether the gate is open or closed.

agree.

>In the loop "while ( nWaitersWasGone-- ) {" you do a sema_wait on
>semBlockLock. Perhaps waiting on semBlockQueue would be a better idea.

you are correct. my mistake.

>What have you gained by making the last thread to be signaled do the waits
>for all the timed out threads, besides added complexity? It took me a long
>time to figure out what your objective was with this, to realize you were
>using nWaitersGone to mean two different things, and to verify that you
>hadn't introduced any bug by doing this. Even now I'm not 100% sure.
>
>What has all this playing about with nWaitersGone really gained us besides
a
>lot of complexity (it is much harder to verify that this solution is
>correct), execution overhead (we now have a lot more if statements to
>evaluate), and space overhead (more space for the extra code, and another
>integer in our data)? We did manage to save a lock/unlock pair in an
>uncommon case (when a time out occurs) at the above mentioned expenses in
>the common cases.

well, please consider the following:

1) with multiple waiters unblocked (but some timed out) the trick with
counter
seem to ensure potentially higher level of concurrency by not delaying
most of unblocked waiters for semaphore cleanup - only the last one
will be delayed but all others would already contend/acquire/release
the external mutex - the critical section protected by mtxUnblockLock is
made smaller (increment + couple of IFs is faster than system/kernel call)
which i think is good in general. however, you are right, this is done
at expense of 'normal' waiters..

2) some semaphore APIs (e.g. POSIX IPC sems) do allow to adjust the
semaphore counter in one call => less system/kernel calls.. imagine:

if ( 1 == nSignalsWasLeft ) {
    if ( 0 != nWaitersWasGone ) {
      ReleaseSemaphore( semBlockQueue,-nWaitersWasGone );  // better now
than spurious later
    }
    sem_post( semBlockLock );              // open the gate
  }

3) even on win32 a single thread doing multiple cleanup calls (to wait)
will probably result in faster execution (because of processor caching)
than multiple threads each doing a single call to wait.

>As for 8b, c, and d, they look ok though I haven't studied them
thoroughly.
>What would you use them for?

8b) for semaphores which do not allow to unblock multiple waiters
in a single call to post/release (e.g. POSIX realtime semaphores -
<semaphore.h>)

8c/8d) for WinCE prior to 3.0 (WinCE 3.0 does have semaphores)

ok. so, which one is the 'final' algorithm(s) which we should use in
pthreads-win32??

regards,
alexander.

----------------------------------------------------------------------------

Louis Thomas <lthomas@arbitrade.com> on 02/27/2001 05:20:12 AM

Please respond to Louis Thomas <lthomas@arbitrade.com>

To:   Alexander Terekhov/Germany/IBM@IBMDE
cc:   rpj@ise.canberra.edu.au, Thomas Pfaff <tpfaff@gmx.net>, Nanbor Wang
      <nanbor@cs.wustl.edu>
Subject:  RE: FYI/comp.programming.threads/Re: pthread_cond_* implementatio
      n questions

Sorry all. Busy week.

> this insures the fairness
> which POSIX does not (e.g. two subsequent broadcasts - the gate does
insure
> that first wave waiters will start the race for the mutex before waiters
> from the second wave - Linux pthreads process/unblock both waves
> concurrently...)

I'm not sure how we are any more fair about this than Linux. We certainly
don't guarantee that the threads released by the first broadcast will get
the external mutex before the threads of the second wave. In fact, it is
possible that those threads will never get the external mutex if there is
enough contention for it.

> e.g. i was thinking about implementation with a pool of
> N semaphores/counters [...]

I considered that too. The problem is as you mentioned in a). You really
need to assign threads to semaphores once you know how you want to wake
them
up, not when they first begin waiting which is the only time you can assign
them.

> well, i am not quite sure that i've fully understood your scenario,

Hmm. Well, it think it's an important example, so I'll try again. First, we
have thread A which we KNOW is waiting on a condition. As soon as it
becomes
unblocked for any reason, we will know because it will set a flag. Since
the
flag is not set, we are 100% confident that thread A is waiting on the
condition. We have another thread, thread B, which has acquired the mutex
and is about to wait on the condition. Thus it is pretty clear that at any
point, either just A is waiting, or A and B are waiting. Now thread C comes
along. C is about to do a broadcast on the condition. A broadcast is
guaranteed to unblock all threads currently waiting on a condition, right?
Again, we said that either just A is waiting, or A and B are both waiting.
So, when C does its broadcast, depending upon whether B has started waiting
or not, thread C will unblock A or unblock A and B. Either way, C must
unblock A, right?

Now, you said anything that happens is correct so long as a) "a signal is
not lost between unlocking the mutex and waiting on the condition" and b)
"a
thread must not steal a signal it sent", correct? Requirement b) is easy to
satisfy: in this scenario, thread C will never wait on the condition, so it
won't steal any signals.  Requirement a) is not hard either. The only way
we
could fail to meet requirement a) in this scenario is if thread B was
started waiting but didn't wake up because a signal was lost. This will not
happen.

Now, here is what happens. Assume thread C beats thread B. Thread C looks
to
see how many threads are waiting on the condition. Thread C sees just one
thread, thread A, waiting. It does a broadcast waking up just one thread
because just one thread is waiting. Next, before A can become unblocked,
thread B begins waiting. Now there are two threads waiting, but only one
will be unblocked. Suppose B wins. B will become unblocked. A will not
become unblocked, because C only unblocked one thread (sema_post cond, 1).
So at the end, B finishes and A remains blocked.

We have met both of your requirements, so by your rules, this is an
acceptable outcome. However, I think that the spec says this is an
unacceptable outcome! We know for certain that A was waiting and that C did
a broadcast, but A did not become unblocked! Yet, the spec says that a
broadcast wakes up all waiting threads. This did not happen. Do you agree
that this shows your rules are not strict enough?

> and what about N2? :) this one does allow almost everything.

Don't get me started about rule #2. I'll NEVER advocate an algorithm that
uses rule 2 as an excuse to suck!

> but it is done (decrement)under mutex protection - this is not a subject
> of a race condition.

You are correct. My mistake.

> i would remove "_bTimedOut=false".. after all, it was a real timeout..

I disagree. A thread that can't successfully retract its waiter status
can't
really have timed out. If a thread can't return without executing extra
code
to deal with the fact that someone tried to unblock it, I think it is a
poor
idea to pretend we
didn't realize someone was trying to signal us. After all, a signal is more
important than a time out.

> when nSignaled != 0, it is possible to update nWaiters (--) and do not
> touch nGone

I realize this, but I was thinking that writing it the other ways saves
another if statement.

> adjust only if nGone != 0 and save one cache memory write - probably much
slower than 'if'

Hmm. You are probably right.

> well, in a strange (e.g. timeout test) program you may (theoretically)
> have an overflow of nWaiters/nGone counters (with waiters repeatedly
timing
> out and no signals at all).

Also true. Not only that, but you also have the possibility that one could
overflow the number of waiters as well! However, considering the limit you
have chosen for nWaitersGone, I suppose it is unlikely that anyone would be
able to get INT_MAX/2 threads waiting on a single condition. :)

Analysis of 8a:

It looks correct to me.

What are IPC semaphores?

In the line where you state, "else if ( nWaitersBlocked > nWaitersGone ) {
// HARMLESS RACE CONDITION!" there is no race condition for nWaitersGone
because nWaitersGone is never modified without holding mtxUnblockLock. You
are correct that there is a harmless race on nWaitersBlocked, which can
increase and make the condition become true just after we check it. If this
happens, we interpret it as the wait starting after the signal.

I like your optimization of this. You could improve Alg. 6 as follows:
---------- Algorithm 6b ----------
signal(bAll) {
  _nSig=0
  lock counters
  // this is safe because nWaiting can only be decremented by a thread that
  // owns counters and nGone can only be changed by a thread that owns
counters.
  if (nWaiting>nGone) {
    if (0==nSignaled) {
      sema_wait gate // close gate if not already closed
    }
    if (nGone>0) {
      nWaiting-=nGone
      nGone=0
    }
    _nSig=bAll?nWaiting:1
    nSignaled+=_nSig
    nWaiting-=_nSig
  }
  unlock counters
  if (0!=_nSig) {
    sema_post queue, _nSig
  }
}
---------- ---------- ----------
I guess this wouldn't apply to Alg 8a because nWaitersGone changes meanings
depending upon whether the gate is open or closed.

In the loop "while ( nWaitersWasGone-- ) {" you do a sema_wait on
semBlockLock. Perhaps waiting on semBlockQueue would be a better idea.

What have you gained by making the last thread to be signaled do the waits
for all the timed out threads, besides added complexity? It took me a long
time to figure out what your objective was with this, to realize you were
using nWaitersGone to mean two different things, and to verify that you
hadn't introduced any bug by doing this. Even now I'm not 100% sure.

What has all this playing about with nWaitersGone really gained us besides
a
lot of complexity (it is much harder to verify that this solution is
correct), execution overhead (we now have a lot more if statements to
evaluate), and space overhead (more space for the extra code, and another
integer in our data)? We did manage to save a lock/unlock pair in an
uncommon case (when a time out occurs) at the above mentioned expenses in
the common cases.

As for 8b, c, and d, they look ok though I haven't studied them thoroughly.
What would you use them for?

    Later,
        -Louis! :)