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/*
 * sync.c
 *
 * Description:
 * This translation unit implements functions related to thread
 * synchronisation.
 */

#include "pthread.h"

int
pthread_join(pthread_t thread, void ** valueptr)
{
  LPDWORD exitcode;
  int detachstate;
  pthread_t us = pthread_self();

  /* First check if we are trying to join to ourselves. */
  if (pthread_equal(thread, us) == 0)
    {
      return EDEADLK;
    }

  /* Find the thread. */
  this = _pthread_find_thread_entry(thread);

  if (this == -1)
    {
      return ESRCH;
    }

  /* If the thread is detached, then join will return immediately. */

  if (pthread_attr_getdetachedstate(&(this->attr), &detachstate) != 0 
      || detachstate == PTHREAD_CREATE_DETACHED)
    {
      return EINVAL;
    }

  this->joinvalueptr = valueptr;

  /* Wait on the kernel thread object. */
  switch (WaitForSingleObject(thread, INFINITE))
    {
    case WAIT_FAILED:
      /* The thread does not exist. */
      return ESRCH;
    case WAIT_OBJECT_0:
      /* The thread has finished. */
      break;
    default:
      /* This should never happen. */
      break;
    }
 
  /* We don't get the exit code as a result of the last operation,
     so we do it now. */

  if (GetExitCodeThread(thread, exitcode) != TRUE)
    {
      return ESRCH;
    }

  /* FIXME: this is wrong. */
  return &exitcode;
}

int
pthread_detach(pthread_t thread)
{
  _pthread_threads_thread_t * this;
  int detachstate;

  this = _pthread_find_thread_entry(thread);

  if (this = -1)
    {
      return ESRCH;
    }

  /* Check that we can detach this thread. */
  if (pthread_attr_getdetachedstate(&(this->attr), &detachstate) != 0 
      || detachstate == PTHREAD_CREATE_DETACHED)
    {
      return EINVAL;
    }
  
  this->attr.detached = PTHREAD_CREATE_DETACHED;
  if (CloseHandle(thread) != TRUE)
    {
      return ESRCH;
    }
  return 0;
}