diff options
Diffstat (limited to 'MSVC')
-rw-r--r-- | MSVC/Tools/MakInDir.bat | 54 | ||||
-rw-r--r-- | MSVC/Tools/makefile | 40 | ||||
-rw-r--r-- | MSVC/Tools/master.mak | 620 |
3 files changed, 357 insertions, 357 deletions
diff --git a/MSVC/Tools/MakInDir.bat b/MSVC/Tools/MakInDir.bat index 6c28109..d20cba5 100644 --- a/MSVC/Tools/MakInDir.bat +++ b/MSVC/Tools/MakInDir.bat @@ -1,27 +1,27 @@ -@echo off
-
-if "%2" == "" echo.
-if "%2" == "" echo USAGE: MakInDir [Directory] [Target]
-if "%2" == "" echo ------ Directory: directory to run NMAKE within
-if "%2" == "" echo ------ Target: the target of the NMAKE session
-if "%2" == "" goto done
-
-cd %1
-echo on
-nmake /f nmakefile /nologo %2
-@echo off
-if errorlevel 0 goto finish else goto bomb
-
-:bomb
-if "%OS%" == "" goto Win9xbomb else goto NTbomb
-
-:Win9xbomb
-exit
-
-:NTbomb
-exit 1
-
-:finish
-cd ..
-
-:done
+@echo off + +if "%2" == "" echo. +if "%2" == "" echo USAGE: MakInDir [Directory] [Target] +if "%2" == "" echo ------ Directory: directory to run NMAKE within +if "%2" == "" echo ------ Target: the target of the NMAKE session +if "%2" == "" goto done + +cd %1 +echo on +nmake /f nmakefile /nologo %2 +@echo off +if errorlevel 0 goto finish else goto bomb + +:bomb +if "%OS%" == "" goto Win9xbomb else goto NTbomb + +:Win9xbomb +exit + +:NTbomb +exit 1 + +:finish +cd .. + +:done diff --git a/MSVC/Tools/makefile b/MSVC/Tools/makefile index 1757440..d5e1895 100644 --- a/MSVC/Tools/makefile +++ b/MSVC/Tools/makefile @@ -1,20 +1,20 @@ -COMMONTOOLSPATH=$(MAKEDIR)
-
-!include $(COMMONTOOLSPATH)\master.mak
-
-#------------------------------------------------------------------
-
-all :
- set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
- cd ..\..
- $(MAKE) /F nmakefile all
-
-clean :
- set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
- cd ..\..
- $(MAKE) /f nmakefile clean
-
-rebuild:
- set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
- cd ..\..
- $(MAKE) /f nmakefile clean all
+COMMONTOOLSPATH=$(MAKEDIR) + +!include $(COMMONTOOLSPATH)\master.mak + +#------------------------------------------------------------------ + +all : + set COMMONTOOLSPATH=$(COMMONTOOLSPATH) + cd ..\.. + $(MAKE) /F nmakefile all + +clean : + set COMMONTOOLSPATH=$(COMMONTOOLSPATH) + cd ..\.. + $(MAKE) /f nmakefile clean + +rebuild: + set COMMONTOOLSPATH=$(COMMONTOOLSPATH) + cd ..\.. + $(MAKE) /f nmakefile clean all diff --git a/MSVC/Tools/master.mak b/MSVC/Tools/master.mak index a57cfc7..bb12dce 100644 --- a/MSVC/Tools/master.mak +++ b/MSVC/Tools/master.mak @@ -1,311 +1,311 @@ -!IFNDEF COMMONTOOLSPATH
-!ERROR Env Variable COMMONTOOLSPATH must be defined
-!ENDIF
-
-#--------------------------------------------------------------------------
-#needed so we can say foo.dll: foo.cpp and it will just work
-.SUFFIXES: .tlb .il .dll .cpp .js .cs .vb .rc .ocx .reg .resources .txt .resX .wsdl .asmx
-
-#--------------------------------------------------------------------------
-#define the names of the compilers we ship
-_BC=vbc.exe
-_CL=cl.exe
-_C1=C1.dll
-_CX=c1xx.dll
-_C2=c2.dll
-_CS=csc.exe
-_JS=jsc.exe
-_ASSEM=ilasm.exe
-
-# Comment this line out to turn debug mode off
-DEBUG=TRUE
-
-#--------------------------------------------------------------------------
-#Use the _MAKE_STOP environment variable if you want NMAKE to stop on error
-# if not defined (default), NMAKE will IGNORE errors and continue
-!IFNDEF _MAKE_STOP
-.IGNORE :
-!ENDIF
-#---------------------------------------------------------------------------
-
-#Allow builds with custom compiler path
-!IFDEF CUST_CS
-_CS=$(CUST_CS)
-!ENDIF
-
-#define the names of some common tools
-_TLBIMP=tlbimp.exe
-_TLBEXP=tlbexp.exe
-_REGASM=regasm.exe
-_REGSVR=regsvr32.exe
-_RSC=rc.exe
-_RESGEN=resgen.exe
-_AL=al.exe
-_SHAREDNAME=sn.exe
-
-#IFDEF OS
-
-_MAKE_IN_DIR = $(COMMONTOOLSPATH)\MakInDir.bat
-
-#ELSE
-
-_MAKE_IN_DIR = call $(COMMONTOOLSPATH)\MakInDir.bat
-
-#ENDIF
-
-_GACUTIL=gacutil.exe
-_WSDL=wsdl.exe
-_XSD=xsd.exe
-
-#define our basic link line for managed code
-_LINK=link.exe /INCREMENTAL /NOLOGO /DEBUG /SUBSYSTEM:CONSOLE /MACHINE:IX86 /NODEFAULTLIB:LIBC
-
-#this is used for compiling C# samples
-#reset this in individual sample makefile to your imports if required
-_IMPORTS=
-
-#this is used for compiling C# samples, that use Resources
-#reset this in individual sample makefile to your resource imports if required
-_WIN32RES=
-
-#This is used for compiling C# samples that use Assembly and key files
-#reset this in individual sample makefile to your resource imports if required
-_KEYFILE=
-
-#this is used for compiling C# samples
-#set the default out directory to .
-_OUTDIR=.
-
-#Set what to clean by default
-!IFNDEF _CLEANFILES
-_CLEANFILES=*.obj *.tlb *.reg
-!ENDIF
-
-#set some command C++ flags
-_CFLAGS=$(_CCFLAGS) /c /EHsc /D "_WINDOWS" /D "ZLIB_DLL"
-
-#set debug as the default for c++
-_CDFLAGS=$(_CFLAGS) /Zi
-
-#set some command link flags
-_LFLAGS=-noentry
-_LDFLAGS=-noentry -dll
-
-!IFDEF DEBUG
-
-_CS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
-_CS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
-
-_VB_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
-_VB_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
-
-_JS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
-_JS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
-_RESGEN_FLAGS=
-
-!ELSE
-
-_CS_DLL_FLAGS=/nologo /t:library $(TRACE)
-_CS_EXE_FLAGS=/nologo $(TRACE)
-_VB_DLL_FLAGS=/nologo /t:library $(TRACE)
-_VB_EXE_FLAGS=/nologo /t:exe $(TRACE)
-_JS_DLL_FLAGS=/nologo $(TRACE)
-_JS_EXE_FLAGS=/nologo /exe $(TRACE)
-_RESGEN_FLAGS=
-
-!ENDIF
-
-!IFDEF OS
-
-_RMDIR=rd /s /q
-
-!ELSE
-
-_RMDIR=deltree /y
-
-!ENDIF
-
-#default compile and link for c++ files building a dll
-#note: name.cpp and name.dll must match
-.cpp.dll:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_CL) $(_CDFLAGS) $*.cpp
- $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj
-
-#default compile and link for c++ files building a exe
-#note: name.cpp and name.dll must match
-.cpp.exe:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_CL) $(_CDFLAGS) $*.cpp
- $(_LINK) $(_LFLAGS) $(_LIBS) $*.obj
-
-#default compile and link for c++ files building an obj
-#note: name.cpp and name.obj must match
-.cpp.obj:
- $(_CL) $(_CDFLAGS) $*.cpp
-
-#default compile and link for c++ files building an exe
-#note: name.obj and name.exe must match
-.obj.exe:
- $(_LINK) $(_LFLAGS) $(_LIBS) $**
-
-#default compile and link for c++ files building a dll
-.obj.dll:
- $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj
-
-#default compiling vb files
-.vb.dll:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_BC) $(_VB_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE)
-
-.vb.exe:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_BC) $(_VB_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE)
-
-#default compiling C# files
-.cs.dll:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_CS) $(_CS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE)
-
-
-#default compiling C# files
-.cs.exe:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_CS) $(_CS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE)
-
-
-#default compiling C# files
-.js.dll:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_JS) $(_JS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE)
-
-
-#default compiling C# files
-.js.exe:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_JS) $(_JS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE)
-
-#default for registering an ocx
-
-.ocx.reg:
- $(_REGSVR) /s $*.ocx
-
-#define for compiling il to an exe
-.il.exe:
- $(_ASSEM) $*.il
-
-#define for compiling il to a dll
-.il.dll:
- $(_ASSEM) $*.il /DLL
-
-#define for compiling asm to an exe
-.asm.exe:
- $(_ASSEM) $*.asm
-
-#define for compiling asm to an exe
-.asm.dll:
- $(_ASSEM) $*.asm /DLL
-
-#define for compiling Service Desc Language to C# (names must match (files & classes))
-.wsdl.cs:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:CS /n:$* /out:$*.cs $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language to JScript (names must match (files & classes))
-.wsdl.js:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:JS /n:$*JS /out:$*.js $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language to VB (names must match (files & classes))
-.wsdl.vb:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:VB /n:$*VB /out:$*.vb $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language from Web Service to JS
-.asmx.js:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:JS /n:$*JS /out:$*.js $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language from Web Service to CSharp
-.asmx.cs:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:CS /n:$* /out:$*.cs $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language from Web Service to VB
-.asmx.vb:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:VB /n:$*VB /out:$*.vb $**
-!ENDIF
-!ENDIF
-
-#define for compiling RESX files to resource files using Resgen
-.resX.resources:
- $(_RESGEN) $(_RESGEN_FLAGS) $*.resX $*.resources
-
-#define for compiling .TXT files to resource files using Resgen
-.txt.resources:
+!IFNDEF COMMONTOOLSPATH +!ERROR Env Variable COMMONTOOLSPATH must be defined +!ENDIF + +#-------------------------------------------------------------------------- +#needed so we can say foo.dll: foo.cpp and it will just work +.SUFFIXES: .tlb .il .dll .cpp .js .cs .vb .rc .ocx .reg .resources .txt .resX .wsdl .asmx + +#-------------------------------------------------------------------------- +#define the names of the compilers we ship +_BC=vbc.exe +_CL=cl.exe +_C1=C1.dll +_CX=c1xx.dll +_C2=c2.dll +_CS=csc.exe +_JS=jsc.exe +_ASSEM=ilasm.exe + +# Comment this line out to turn debug mode off +DEBUG=TRUE + +#-------------------------------------------------------------------------- +#Use the _MAKE_STOP environment variable if you want NMAKE to stop on error +# if not defined (default), NMAKE will IGNORE errors and continue +!IFNDEF _MAKE_STOP +.IGNORE : +!ENDIF +#--------------------------------------------------------------------------- + +#Allow builds with custom compiler path +!IFDEF CUST_CS +_CS=$(CUST_CS) +!ENDIF + +#define the names of some common tools +_TLBIMP=tlbimp.exe +_TLBEXP=tlbexp.exe +_REGASM=regasm.exe +_REGSVR=regsvr32.exe +_RSC=rc.exe +_RESGEN=resgen.exe +_AL=al.exe +_SHAREDNAME=sn.exe + +#IFDEF OS + +_MAKE_IN_DIR = $(COMMONTOOLSPATH)\MakInDir.bat + +#ELSE + +_MAKE_IN_DIR = call "$(COMMONTOOLSPATH)\MakInDir.bat" + +#ENDIF + +_GACUTIL=gacutil.exe +_WSDL=wsdl.exe +_XSD=xsd.exe + +#define our basic link line for managed code +_LINK=link.exe /INCREMENTAL /NOLOGO /DEBUG /SUBSYSTEM:CONSOLE /MACHINE:IX86 /NODEFAULTLIB:LIBC + +#this is used for compiling C# samples +#reset this in individual sample makefile to your imports if required +_IMPORTS= + +#this is used for compiling C# samples, that use Resources +#reset this in individual sample makefile to your resource imports if required +_WIN32RES= + +#This is used for compiling C# samples that use Assembly and key files +#reset this in individual sample makefile to your resource imports if required +_KEYFILE= + +#this is used for compiling C# samples +#set the default out directory to . +_OUTDIR=. + +#Set what to clean by default +!IFNDEF _CLEANFILES +_CLEANFILES=*.obj *.tlb *.reg +!ENDIF + +#set some command C++ flags +_CFLAGS=$(_CCFLAGS) /c /EHsc /D "_WINDOWS" /D "ZLIB_DLL" + +#set debug as the default for c++ +_CDFLAGS=$(_CFLAGS) /Zi + +#set some command link flags +_LFLAGS=-noentry +_LDFLAGS=-noentry -dll + +!IFDEF DEBUG + +_CS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE) +_CS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE) + +_VB_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE) +_VB_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE) + +_JS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE) +_JS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE) +_RESGEN_FLAGS= + +!ELSE + +_CS_DLL_FLAGS=/nologo /t:library $(TRACE) +_CS_EXE_FLAGS=/nologo $(TRACE) +_VB_DLL_FLAGS=/nologo /t:library $(TRACE) +_VB_EXE_FLAGS=/nologo /t:exe $(TRACE) +_JS_DLL_FLAGS=/nologo $(TRACE) +_JS_EXE_FLAGS=/nologo /exe $(TRACE) +_RESGEN_FLAGS= + +!ENDIF + +!IFDEF OS + +_RMDIR=rd /s /q + +!ELSE + +_RMDIR=deltree /y + +!ENDIF + +#default compile and link for c++ files building a dll +#note: name.cpp and name.dll must match +.cpp.dll: + if not exist $(_OUTDIR) md $(_OUTDIR) + $(_CL) $(_CDFLAGS) $*.cpp + $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj + +#default compile and link for c++ files building a exe +#note: name.cpp and name.dll must match +.cpp.exe: + if not exist $(_OUTDIR) md $(_OUTDIR) + $(_CL) $(_CDFLAGS) $*.cpp + $(_LINK) $(_LFLAGS) $(_LIBS) $*.obj + +#default compile and link for c++ files building an obj +#note: name.cpp and name.obj must match +.cpp.obj: + $(_CL) $(_CDFLAGS) $*.cpp + +#default compile and link for c++ files building an exe +#note: name.obj and name.exe must match +.obj.exe: + $(_LINK) $(_LFLAGS) $(_LIBS) $** + +#default compile and link for c++ files building a dll +.obj.dll: + $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj + +#default compiling vb files +.vb.dll: + if not exist $(_OUTDIR) md $(_OUTDIR) + $(_BC) $(_VB_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE) + +.vb.exe: + if not exist $(_OUTDIR) md $(_OUTDIR) + $(_BC) $(_VB_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE) + +#default compiling C# files +.cs.dll: + if not exist $(_OUTDIR) md $(_OUTDIR) + $(_CS) $(_CS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE) + + +#default compiling C# files +.cs.exe: + if not exist $(_OUTDIR) md $(_OUTDIR) + $(_CS) $(_CS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE) + + +#default compiling C# files +.js.dll: + if not exist $(_OUTDIR) md $(_OUTDIR) + $(_JS) $(_JS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE) + + +#default compiling C# files +.js.exe: + if not exist $(_OUTDIR) md $(_OUTDIR) + $(_JS) $(_JS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE) + +#default for registering an ocx + +.ocx.reg: + $(_REGSVR) /s $*.ocx + +#define for compiling il to an exe +.il.exe: + $(_ASSEM) $*.il + +#define for compiling il to a dll +.il.dll: + $(_ASSEM) $*.il /DLL + +#define for compiling asm to an exe +.asm.exe: + $(_ASSEM) $*.asm + +#define for compiling asm to an exe +.asm.dll: + $(_ASSEM) $*.asm /DLL + +#define for compiling Service Desc Language to C# (names must match (files & classes)) +.wsdl.cs: +!IFDEF _NAMESPACE +!IFDEF _SDLPATH + $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH) +!ELSE + $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $** +!ENDIF +!ELSE +!IFDEF _SDLPATH + $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH) +!ELSE + $(_WSDL) /l:CS /n:$* /out:$*.cs $** +!ENDIF +!ENDIF + +#define for compiling Service Desc Language to JScript (names must match (files & classes)) +.wsdl.js: +!IFDEF _NAMESPACE +!IFDEF _SDLPATH + $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH) +!ELSE + $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $** +!ENDIF +!ELSE +!IFDEF _SDLPATH + $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH) +!ELSE + $(_WSDL) /l:JS /n:$*JS /out:$*.js $** +!ENDIF +!ENDIF + +#define for compiling Service Desc Language to VB (names must match (files & classes)) +.wsdl.vb: +!IFDEF _NAMESPACE +!IFDEF _SDLPATH + $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH) +!ELSE + $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $** +!ENDIF +!ELSE +!IFDEF _SDLPATH + $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH) +!ELSE + $(_WSDL) /l:VB /n:$*VB /out:$*.vb $** +!ENDIF +!ENDIF + +#define for compiling Service Desc Language from Web Service to JS +.asmx.js: +!IFDEF _NAMESPACE +!IFDEF _SDLPATH + $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH) +!ELSE + $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $** +!ENDIF +!ELSE +!IFDEF _SDLPATH + $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH) +!ELSE + $(_WSDL) /l:JS /n:$*JS /out:$*.js $** +!ENDIF +!ENDIF + +#define for compiling Service Desc Language from Web Service to CSharp +.asmx.cs: +!IFDEF _NAMESPACE +!IFDEF _SDLPATH + $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH) +!ELSE + $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $** +!ENDIF +!ELSE +!IFDEF _SDLPATH + $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH) +!ELSE + $(_WSDL) /l:CS /n:$* /out:$*.cs $** +!ENDIF +!ENDIF + +#define for compiling Service Desc Language from Web Service to VB +.asmx.vb: +!IFDEF _NAMESPACE +!IFDEF _SDLPATH + $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH) +!ELSE + $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $** +!ENDIF +!ELSE +!IFDEF _SDLPATH + $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH) +!ELSE + $(_WSDL) /l:VB /n:$*VB /out:$*.vb $** +!ENDIF +!ENDIF + +#define for compiling RESX files to resource files using Resgen +.resX.resources: + $(_RESGEN) $(_RESGEN_FLAGS) $*.resX $*.resources + +#define for compiling .TXT files to resource files using Resgen +.txt.resources: $(_RESGEN) $(_RESGEN_FLAGS) $*.txt $*.resources
\ No newline at end of file |