diff options
author | pixel <pixel> | 2004-11-27 21:44:50 +0000 |
---|---|---|
committer | pixel <pixel> | 2004-11-27 21:44:50 +0000 |
commit | 1ae229afb9bff4a3636c08632032b509e1e80ec4 (patch) | |
tree | 9a78b288fcff587617d5174d8e74b7bdd6d41aa3 /include/texture.h | |
parent | 70b1a3c1c6b7f33b3af777bedaa784e34ef81719 (diff) |
Large dos2unix commit...
Diffstat (limited to 'include/texture.h')
-rw-r--r-- | include/texture.h | 126 |
1 files changed, 63 insertions, 63 deletions
diff --git a/include/texture.h b/include/texture.h index 8bff668..ceaacd1 100644 --- a/include/texture.h +++ b/include/texture.h @@ -1,63 +1,63 @@ -/* - * mogltk - * Copyright (C) 1999-2004 Nicolas "Pixel" Noble - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/* $Id: texture.h,v 1.7 2004-07-15 14:21:30 pixel Exp $ */ - -#ifndef __TEXTURE_H__ -#define __TEXTURE_H__ - -#include <SDL.h> -#include <SDL_opengl.h> -#include <Handle.h> -#include <Exceptions.h> -#include <generic.h> - -namespace mogltk { - class texture : public Base { - public: - texture(int, int, bool = false) throw (GeneralException); - texture(Handle *, bool = false) throw (GeneralException); - texture(int, int, int, int); - virtual ~texture(); - SDL_Surface * GetSurface(); - Uint32 * GetPixels(); - SDL_PixelFormat * GetFormat(); - static SDL_Surface * LoadNTEX(Handle * h) throw (GeneralException) ; - void Generate(); - void Bind(bool = true); - GLuint GetWidth(); - GLuint GetHeight(); - static void Unbind(void); - void Taint(void); - static void Taintall(void); - void DumpBMP(const String &); - private: - GLuint width, height, tex; - bool texture_allocated; - SDL_Surface * surface; - bool planar, tainted, taintable; - static texture * header; - static texture * footer; - texture * next, * prev; - static texture * active; - void recTaint(void); - }; -}; - -#endif +/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: texture.h,v 1.8 2004-11-27 21:44:50 pixel Exp $ */
+
+#ifndef __TEXTURE_H__
+#define __TEXTURE_H__
+
+#include <SDL.h>
+#include <SDL_opengl.h>
+#include <Handle.h>
+#include <Exceptions.h>
+#include <generic.h>
+
+namespace mogltk {
+ class texture : public Base {
+ public:
+ texture(int, int, bool = false) throw (GeneralException);
+ texture(Handle *, bool = false) throw (GeneralException);
+ texture(int, int, int, int);
+ virtual ~texture();
+ SDL_Surface * GetSurface();
+ Uint32 * GetPixels();
+ SDL_PixelFormat * GetFormat();
+ static SDL_Surface * LoadNTEX(Handle * h) throw (GeneralException) ;
+ void Generate();
+ void Bind(bool = true);
+ GLuint GetWidth();
+ GLuint GetHeight();
+ static void Unbind(void);
+ void Taint(void);
+ static void Taintall(void);
+ void DumpBMP(const String &);
+ private:
+ GLuint width, height, tex;
+ bool texture_allocated;
+ SDL_Surface * surface;
+ bool planar, tainted, taintable;
+ static texture * header;
+ static texture * footer;
+ texture * next, * prev;
+ static texture * active;
+ void recTaint(void);
+ };
+};
+
+#endif
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