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authorpixel <pixel>2007-07-17 02:48:00 +0000
committerpixel <pixel>2007-07-17 02:48:00 +0000
commite50632000d629de08fa3dae2e0d41fb67f8b2892 (patch)
treeccebd64710d42cec2cc0ac37989d49990a11d8a0 /include/texture.h
parentcbc9950e48dc30900aba94ff9d079d8f3bdc7d32 (diff)
Adding constructor using an already-generated OpenGL texture.
Diffstat (limited to 'include/texture.h')
-rw-r--r--include/texture.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/include/texture.h b/include/texture.h
index e49e48f..9c96ca6 100644
--- a/include/texture.h
+++ b/include/texture.h
@@ -17,7 +17,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-/* $Id: texture.h,v 1.12 2006-10-28 16:50:46 pixel Exp $ */
+/* $Id: texture.h,v 1.13 2007-07-17 02:48:00 pixel Exp $ */
#ifndef __TEXTURE_H__
#define __TEXTURE_H__
@@ -31,9 +31,10 @@
namespace mogltk {
class Texture : public Base {
public:
- Texture(int, int, bool = false) throw (GeneralException);
+ Texture(int x, int y, bool = false) throw (GeneralException);
Texture(Handle *, bool = false) throw (GeneralException);
- Texture(int, int, int, int);
+ Texture(int x, int y, int w, int h);
+ Texture(int w, int h, int t) throw (GeneralException);
Texture(SDL_Surface *, bool = false) throw (GeneralException);
virtual ~Texture();
SDL_Surface * GetSurface();