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authorpixel <pixel>2004-11-27 21:44:50 +0000
committerpixel <pixel>2004-11-27 21:44:50 +0000
commit1ae229afb9bff4a3636c08632032b509e1e80ec4 (patch)
tree9a78b288fcff587617d5174d8e74b7bdd6d41aa3 /lib/glfont.cc
parent70b1a3c1c6b7f33b3af777bedaa784e34ef81719 (diff)
Large dos2unix commit...
Diffstat (limited to 'lib/glfont.cc')
-rw-r--r--lib/glfont.cc144
1 files changed, 72 insertions, 72 deletions
diff --git a/lib/glfont.cc b/lib/glfont.cc
index ba3ed77..350f721 100644
--- a/lib/glfont.cc
+++ b/lib/glfont.cc
@@ -1,72 +1,72 @@
-/*
- * mogltk
- * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: glfont.cc,v 1.23 2004-07-15 14:21:31 pixel Exp $ */
-
-#include "engine.h"
-#include "glbase.h"
-#include "glfont.h"
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-mogltk::glfont::glfont(Handle * ffont) : font(ffont) {
-}
-
-mogltk::glfont::~glfont() {
-}
-
-void mogltk::glfont::drawentry(Uint16 entry, int x, int y, ColorP c) {
- bool was2D;
- int trueentry, cx, cy, px, py;
-
- was2D = mogltk::engine::glbase_o->is2D();
-
- if (!was2D)
- mogltk::engine::glbase_o->Enter2DMode();
-
- if (shadow) {
- int os = shadow;
- shadow = 0;
-
- drawentry(entry, x + os, y + os, BLACK);
-
- shadow = os;
- }
-
- y -= base;
-
- Bind(entry / nbcT);
- c.Bind();
- trueentry = entry % nbcT;
- cx = trueentry % nbcU;
- cy = trueentry / nbcU;
- px = cx * maxX;
- py = cy * maxY;
-
- glBegin(GL_TRIANGLE_STRIP);
- glTexCoord2i(px , py ); glVertex2i(x , y );
- glTexCoord2i(px + maxX , py ); glVertex2i(x + maxX , y );
- glTexCoord2i(px , py + maxY ); glVertex2i(x , y + maxY );
- glTexCoord2i(px + maxX , py + maxY ); glVertex2i(x + maxX , y + maxY );
- glEnd();
-
- if (!was2D)
- mogltk::engine::glbase_o->Leave2DMode();
-}
+/*
+ * mogltk
+ * Copyright (C) 1999-2004 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: glfont.cc,v 1.24 2004-11-27 21:44:53 pixel Exp $ */
+
+#include "engine.h"
+#include "glbase.h"
+#include "glfont.h"
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+mogltk::glfont::glfont(Handle * ffont) : font(ffont) {
+}
+
+mogltk::glfont::~glfont() {
+}
+
+void mogltk::glfont::drawentry(Uint16 entry, int x, int y, ColorP c) {
+ bool was2D;
+ int trueentry, cx, cy, px, py;
+
+ was2D = mogltk::engine::glbase_o->is2D();
+
+ if (!was2D)
+ mogltk::engine::glbase_o->Enter2DMode();
+
+ if (shadow) {
+ int os = shadow;
+ shadow = 0;
+
+ drawentry(entry, x + os, y + os, BLACK);
+
+ shadow = os;
+ }
+
+ y -= base;
+
+ Bind(entry / nbcT);
+ c.Bind();
+ trueentry = entry % nbcT;
+ cx = trueentry % nbcU;
+ cy = trueentry / nbcU;
+ px = cx * maxX;
+ py = cy * maxY;
+
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(px , py ); glVertex2i(x , y );
+ glTexCoord2i(px + maxX , py ); glVertex2i(x + maxX , y );
+ glTexCoord2i(px , py + maxY ); glVertex2i(x , y + maxY );
+ glTexCoord2i(px + maxX , py + maxY ); glVertex2i(x + maxX , y + maxY );
+ glEnd();
+
+ if (!was2D)
+ mogltk::engine::glbase_o->Leave2DMode();
+}