diff options
author | pixel <pixel> | 2003-04-14 15:51:42 +0000 |
---|---|---|
committer | pixel <pixel> | 2003-04-14 15:51:42 +0000 |
commit | e318be8501559a9e53aa9990bf7e07b00c00ee51 (patch) | |
tree | e2df61a572721612437ce6fa81cabc06408a4ed8 /lib | |
parent | ebc6bb16f895b7c192b9f4c42d1fc4feb41e271c (diff) |
Shapes fixed
Diffstat (limited to 'lib')
-rw-r--r-- | lib/base.cc | 1 | ||||
-rw-r--r-- | lib/glbase.cc | 1 | ||||
-rw-r--r-- | lib/glshape.cc | 30 | ||||
-rw-r--r-- | lib/glsprite.cc | 2 | ||||
-rw-r--r-- | lib/shape.cc | 51 | ||||
-rw-r--r-- | lib/sprite.cc | 2 | ||||
-rw-r--r-- | lib/texture.cc | 6 |
7 files changed, 56 insertions, 37 deletions
diff --git a/lib/base.cc b/lib/base.cc index dcaf167..7891d50 100644 --- a/lib/base.cc +++ b/lib/base.cc @@ -47,7 +47,6 @@ int mogltk::base::GetHeight(void) { } void mogltk::base::Flip() { - printm(M_INFO, "Flipping\n"); mogltk::engine::pollevents(); SDL_Flip(surface); SDL_FillRect(surface, NULL, 0); diff --git a/lib/glbase.cc b/lib/glbase.cc index df093dd..3808620 100644 --- a/lib/glbase.cc +++ b/lib/glbase.cc @@ -106,7 +106,6 @@ void mogltk::glbase::Leave2DMode(void) { } void mogltk::glbase::Flip() { - printm(M_INFO, "Flipping\n"); mogltk::engine::pollevents(); SDL_GL_SwapBuffers(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); diff --git a/lib/glshape.cc b/lib/glshape.cc index e1c1faf..7662334 100644 --- a/lib/glshape.cc +++ b/lib/glshape.cc @@ -175,7 +175,7 @@ void mogltk::glshape::fdraw(fill * f, ColorP c, int sx, int sy) { texture * t = f->GetTexture(); if (!t) { - filldrawer * w = new filldrawer(f, t = f->Talloc(), c); + filldrawer * w = new filldrawer(f, t = f->Talloc(), WHITE); f->walk(w); delete w; } @@ -196,3 +196,31 @@ void mogltk::glshape::fdraw(fill * f, ColorP c, int sx, int sy) { LEAVE; } + +void mogltk::glshape::sdraw(fill * f, ColorP c, int sx, int sy) { + ENTERT; + + texture * t = f->GetSTexture(); + + if (!t) { + segdrawer * w = new segdrawer(f, t = f->STalloc(), WHITE); + f->swalk(w); + delete w; + } + + c.Bind(); + t->Bind(); + int w = t->GetWidth(); + int h = t->GetHeight(); + int x = f->GetMinX() + sx; + int y = f->GetMinY() + sy; + + glBegin(GL_TRIANGLE_STRIP); + glTexCoord2i(0, 0); glVertex2i(x , y ); + glTexCoord2i(w, 0); glVertex2i(x + w, y ); + glTexCoord2i(0, h); glVertex2i(x , y + h); + glTexCoord2i(w, h); glVertex2i(x + w, y + h); + glEnd(); + + LEAVE; +} diff --git a/lib/glsprite.cc b/lib/glsprite.cc index 3ccb2bd..478c0ef 100644 --- a/lib/glsprite.cc +++ b/lib/glsprite.cc @@ -22,10 +22,8 @@ void mogltk::glSprite::draw(int dx, int dy, ColorP c) { if (!was2D) mogltk::engine::glbase_o->Enter2DMode(); - printm(M_INFO, "Drawing gl Sprite at %i %i\n", dx, dy); c.Bind(); - printm(M_INFO, "Drawing sprite texture...\n"); Bind(); glBegin(GL_TRIANGLE_STRIP); glTexCoord2i(GetPX() , GetPY() ); glVertex2i(dx , dy ); diff --git a/lib/shape.cc b/lib/shape.cc index de2a498..908d6d1 100644 --- a/lib/shape.cc +++ b/lib/shape.cc @@ -27,7 +27,7 @@ mogltk::segwalker::segwalker() { mogltk::segwalker::~segwalker() { } -mogltk::segwalker::setup(int x1, int y1, int x2, int y2) { +void mogltk::segwalker::step(int x1, int y1, int x2, int y2) { } mogltk::fill::fill() : minX(INT_MAX), minY(INT_MAX), maxX(INT_MIN), maxY(INT_MIN), cached(0), scached(0), header(0) { @@ -52,7 +52,7 @@ void mogltk::fill::swalk(segwalker * s) { std::vector<struct segment>::iterator i; for (i = segments.begin(); i != segments.end(); i++) { - s->setup(i->x1, i->y1, i->x2, i->y2); + s->step(i->x1, i->y1, i->x2, i->y2); } } @@ -290,13 +290,13 @@ mogltk::fill::sline * mogltk::fill::sline::look(int _y) { return next->look(_y); } -mogltk::shape(SDL_Surface * _surf) : surf(_surf) { - if (!tex) - tex = mogltk::engine::base_o->GetSurface(); +mogltk::shape::shape(SDL_Surface * _surf) : surf(_surf) { + if (!surf) + surf = mogltk::engine::base_o->getsurface(); } -SDL_Surface * mogltk::GetSurf() { - return Surf; +SDL_Surface * mogltk::shape::GetSurf() { + return surf; } void mogltk::shape::box(int x1, int y1, int x2, int y2, ColorP c) { @@ -305,7 +305,7 @@ void mogltk::shape::box(int x1, int y1, int x2, int y2, ColorP c) { SDL_Rect rect; rect.x = x1; rect.y = y1; rect.w = x2 - x1 + 1; rect.h = y2 - y1 + 1; - SDL_FillRect(Surf, &rect, c.toSDL(Surf)); + SDL_FillRect(surf, &rect, c.toSDL(surf->format)); LEAVE; } @@ -453,23 +453,23 @@ void mogltk::shape::bsubline_4(int x1, int y1, int x2, int y2, ColorP c) { void mogltk::shape::line(int x1, int y1, int x2, int y2, ColorP c) { float k = float(y2 - y1) / float(x2 - x1); - if ((k >= 0) && (k <= 1)) + if ((k >= 0) && (k <= 1)) { bsubline_1(x1, y1, x2, y2, c); - else if (k > 1) + } else if (k > 1) { bsubline_2(x1, y1, x2, y2, c); - else if ((k < 0) && (k >= -1)) + } else if ((k < 0) && (k >= -1)) { bsubline_3(x1, y1, x2, y2, c); - else + } else { bsubline_4(x1, y1, x2, y2, c); - + } } void mogltk::shape::pixel(int x, int y, ColorP c) { ENTER; - int bpp = surface->format->BytesPerPixel; - Uint8 *p = (Uint8 *)Surf->pixels + y * Surf->pitch + x * bpp; - Uint32 pixel = c.toSDL(Surf); + int bpp = surf->format->BytesPerPixel; + Uint8 *p = (Uint8 *)surf->pixels + y * surf->pitch + x * bpp; + Uint32 pixel = c.toSDL(surf->format); switch(bpp) { case 1: @@ -496,7 +496,7 @@ void mogltk::shape::pixel(int x, int y, ColorP c) { *(Uint32 *)p = pixel; break; } - + LEAVE; } @@ -556,7 +556,6 @@ mogltk::fill * mogltk::shape::fcircle(int x0, int y0, int r) { f->insert(x0 - y, y0 + x); f->insert(x0 + y, y0 + x); */ - printm(M_INFO, "fcircle: processing point %i %i\n", x, y); if (t) { f->insert(x0 - ox, y0 - oy, x0 - x, y0 - y); f->insert(x0 + ox, y0 - oy, x0 + x, y0 - y); @@ -639,19 +638,22 @@ void mogltk::shape::fdraw(fill * f, ColorP c, int sx, int sy) { SDL_Rect r; r.x = f->GetMinX() + sx; r.y = f->GetMinY() + sy; - SDL_BlitSurface(f->GetTexture()->GetSurface(), 0, Surf, &r); + SDL_BlitSurface(f->GetTexture()->GetSurface(), 0, surf, &r); f->last = c.c; LEAVE; } -mogltk::segdrawer::segdrawer(fill * _f, texture * _t, ColorP _c) : f(_f), t(_t), c(_c) { +mogltk::segdrawer::segdrawer(fill * _f, texture * _t, ColorP _c) : f(_f), t(_t), c(_c), sh(new shape(_t->GetSurface())) { } mogltk::segdrawer::~segdrawer() { + delete sh; } void mogltk::segdrawer::step(int x1, int y1, int x2, int y2) { + sh->line(x1 - f->GetMinX(), y1 - f->GetMinY(), x2 - f->GetMinX(), y2 - f->GetMinY(), c); +#if 0 if (oldy != y) { oldx = -1; } @@ -672,6 +674,7 @@ void mogltk::segdrawer::step(int x1, int y1, int x2, int y2) { oldx = -1; } oldy = y; +#endif } void mogltk::shape::sdraw(fill * f, ColorP c, int sx, int sy) { @@ -694,7 +697,7 @@ void mogltk::shape::sdraw(fill * f, ColorP c, int sx, int sy) { SDL_Rect r; r.x = f->GetMinX() + sx; r.y = f->GetMinY() + sy; - SDL_BlitSurface(f->GetSTexture()->GetSurface(), 0, Surf, &r); + SDL_BlitSurface(f->GetSTexture()->GetSurface(), 0, surf, &r); f->last = c.c; LEAVE; @@ -854,8 +857,8 @@ void mogltk::shape::button(int x1, int y1, int x2, int y2, } bool mogltk::shape::Enter() { - if (SDL_MUSTLOCK(Surf)) { - SDL_LockSurface(Surf); + if (SDL_MUSTLOCK(surf)) { + SDL_LockSurface(surf); return true; } else { return false; @@ -864,7 +867,7 @@ bool mogltk::shape::Enter() { void mogltk::shape::Leave(bool locked) { if (locked) - SDL_UnlockSurface(Surf); + SDL_UnlockSurface(surf); } void mogltk::shape::tbox(texture *, int x1, int y1, int x2, int y2, int tx, int ty, double f, ColorP c) { diff --git a/lib/sprite.cc b/lib/sprite.cc index 7e94ce5..9c1a320 100644 --- a/lib/sprite.cc +++ b/lib/sprite.cc @@ -140,8 +140,6 @@ void mogltk::Sprite::draw(int dx, int dy, ColorP c) { src.x = posx; src.y = posy; src.w = sx; src.h = sy; dst.x = dx; dst.y = dy; dst.w = sx; dst.h = sy; - printm(M_INFO, "Drawing SDL sprite at %i %i\n", dx, dy); - SDL_BlitSurface(tlist->GetSurface(), &src, mogltk::engine::base_o->getsurface(), &dst); if (locked) diff --git a/lib/texture.cc b/lib/texture.cc index bea33a4..43c8ac3 100644 --- a/lib/texture.cc +++ b/lib/texture.cc @@ -205,9 +205,6 @@ void mogltk::texture::Bind(bool expand) { glEnable(GL_TEXTURE_2D); if (active == this) return; -#ifdef DEBUG - printm(M_INFO, _("Binding texture index %i.\n"), tex); -#endif glBindTexture(GL_TEXTURE_2D, tex); if (expand) { glMatrixMode(GL_TEXTURE); @@ -252,9 +249,6 @@ void mogltk::texture::Unbind(void) { glBindTexture(GL_TEXTURE_2D, 0); glDisable(GL_TEXTURE_2D); active = 0; -#ifdef DEBUG - printm(M_INFO, _("Unbinding texture.\n")); -#endif } } |