diff options
author | pixel <pixel> | 2002-12-17 00:09:50 +0000 |
---|---|---|
committer | pixel <pixel> | 2002-12-17 00:09:50 +0000 |
commit | f0981aa6b09e67ec57b7cb92421513415292e97f (patch) | |
tree | 482ea3feccc16763733afaaaef36a9a81b55f6b1 /lib | |
parent | dd1e9ef7dd0d490f9397d524e1cfde13d6314623 (diff) |
Commit of the day...
Diffstat (limited to 'lib')
-rw-r--r-- | lib/glbase.cc | 4 | ||||
-rw-r--r-- | lib/glfont.cc | 82 | ||||
-rw-r--r-- | lib/gltexture.cc | 12 |
3 files changed, 72 insertions, 26 deletions
diff --git a/lib/glbase.cc b/lib/glbase.cc index 214f2d9..aa98d30 100644 --- a/lib/glbase.cc +++ b/lib/glbase.cc @@ -49,7 +49,7 @@ int mogltk::glbase::setup(int w, int h, int flags) throw(GeneralException) { glClearColor(0, 0, 0, 0); glShadeModel(GL_SMOOTH); - + glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); @@ -61,7 +61,7 @@ int mogltk::glbase::setup(int w, int h, int flags) throw(GeneralException) { glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); Flip(); diff --git a/lib/glfont.cc b/lib/glfont.cc index e58feaf..d935d95 100644 --- a/lib/glfont.cc +++ b/lib/glfont.cc @@ -4,6 +4,8 @@ Uint8 prescale2[4] = { 0, 85, 170, 255 }, prescale3[8] = { 0, 36, 72, 109, 145, 182, 218, 255 }; +#define DEBUG 1 + /* font file format @@ -42,7 +44,7 @@ off|siz|description 1 | Z | Datas Z = maxX * maxY - +Datas are stored in order X first, then Y. Char map: ======== @@ -54,8 +56,8 @@ off|siz|description 0 | 2 | Unicode (?) 2 | 2 | Corresponding char entry -I'm not sure about Unicode. I write this only to say it's an attempt to -make the fonts "internationals". If the "unicode" is < 255, then it should +I'm not sure about my word 'Unicode'. I write this only to say it's an attempt +to make the fonts "internationals". If the "unicode" is < 255, then it should match only one byte in the string. Otherwise, it should match two bytes. @@ -69,17 +71,16 @@ nbT = number of textures */ -mogltk::font::font(const String & file) { - Input ffont(file); +mogltk::font::font(Handle * ffont) { int i; - ffont.SetZ(); - - ffont.read(&nbentries, 2); - ffont.read(&flags, 1); - ffont.read(&maxX, 1); - ffont.read(&maxY, 1); + ffont->SetZ(); + ffont->read(&nbentries, 2); + ffont->read(&flags, 1); + ffont->read(&maxX, 1); + ffont->read(&maxY, 1); + nbcU = 256 / maxX; nbcV = 256 / maxY; @@ -91,6 +92,11 @@ mogltk::font::font(const String & file) { nbT++; } +#ifdef DEBUG + printm(M_INFO, "Creating font texture: %i entries, flags = 0x%02x, maxX = %i, maxY = %i\n", nbentries, flags, maxX, maxY); + printm(M_INFO, "Which makes %i texture(s), with %i char by texture, %i on X, and %i on Y\n", nbT, nbcT, nbcU, nbcV); +#endif + fonttex = (texture **) malloc(nbT * sizeof(texture *)); for (i = 0; i < nbT; i++) { @@ -100,13 +106,13 @@ mogltk::font::font(const String & file) { sizes = (Uint8 *) malloc(nbentries * sizeof(Uint8)); Uint8 * curtex = (Uint8 *) fonttex[0]->GetSurface()->pixels; - Uint8 curU = 0, curV = 0, curT = 0; + Uint32 curU = 0, curV = 0, curT = 0; for (int i = 0; i < nbentries; i++) { - ffont.read(&sizes[i], 1); + ffont->read(&sizes[i], 1); for (int v = 0; v < maxY; v++) { for (int u = 0; u < maxX; u++) { Uint8 f; - ffont.read(&f, 1); + ffont->read(&f, 1); if (flags & 1) { Uint8 r, g, b, a; r = f & 3; @@ -129,18 +135,15 @@ mogltk::font::font(const String & file) { curU = 0; if ((curV += maxY) >= 256) { curV = 0; - curtex = (Uint8 *) fonttex[++curT]->GetSurface()->pixels; + if ((curT + 1) != nbT) + curtex = (Uint8 *) fonttex[++curT]->GetSurface()->pixels; } } } - - for (int i = 0; i < nbT; i++) { - fonttex[i]->Generate(); - } - + corresp = (Uint16 *) malloc(nbentries * 2 * sizeof(Uint16)); - ffont.read(corresp, 2 * sizeof(Uint16) * nbentries); + ffont->read(corresp, 2 * sizeof(Uint16) * nbentries); } mogltk::font::~font() { @@ -153,8 +156,9 @@ mogltk::font::~font() { free(sizes); } -void mogltk::font::drawentry(Uint16 entry, Color c, int x, int y) { +void mogltk::font::drawentry(Uint16 entry, int x, int y, Color c) { bool was2D; + int trueentry, cx, cy, px, py; was2D = mogltk::glbase::is2D(); @@ -162,9 +166,41 @@ void mogltk::font::drawentry(Uint16 entry, Color c, int x, int y) { mogltk::glbase::Enter2DMode(); } - + Bind(entry / nbcT); + c.Bind(); + trueentry = entry % nbcT; + cx = trueentry % nbcU; + cy = trueentry / nbcU; + px = cx * maxX; + py = cy * maxY; + + glBegin(GL_TRIANGLE_STRIP); + glTexCoord2i(px , py ); glVertex2i(x , y ); + glTexCoord2i(px + maxX - 1, py ); glVertex2i(x + maxX - 1, y ); + glTexCoord2i(px , py + maxY - 1); glVertex2i(x , y + maxY - 1); + glTexCoord2i(px + maxX - 1, py + maxY - 1); glVertex2i(x + maxX - 1, y + maxY - 1); + glEnd(); if (!was2D) { mogltk::glbase::Leave2DMode(); } } + +void mogltk::font::Bind(int index) { + fonttex[index]->Bind(); +} + +void mogltk::font::putcursor(int x, int y) { + cx = ox = x; + cy = y; +} + +void mogltk::font::putentry(Uint16 entry, Color c) { + drawentry(entry, cx, cy, c); + cx += sizes[entry]; +} + +void mogltk::font::newline(void) { + cx = ox; + cy += maxY; +} diff --git a/lib/gltexture.cc b/lib/gltexture.cc index f33fe98..564ffad 100644 --- a/lib/gltexture.cc +++ b/lib/gltexture.cc @@ -11,6 +11,8 @@ mogltk::texture * mogltk::texture::header = 0; mogltk::texture * mogltk::texture::footer = 0; #endif +mogltk::texture * mogltk::texture::active = 0; + mogltk::texture::texture(int w, int h, bool plane) throw (GeneralException) : width(w), height(h), texture_allocated(false), planar(plane), tainted(true) { if ((BITCOUNT(w) != 1) || (BITCOUNT(h) != 1)) @@ -116,8 +118,10 @@ void mogltk::texture::Bind(bool expand) { if ((!texture_allocated) || tainted) Generate(); glEnable(GL_TEXTURE_2D); + if (active == this) + return; #ifdef DEBUG - printm(M_INFO, "Binding texture index %i\n", tex); + printm(M_INFO, "Binding texture index %i.\n", tex); #endif glBindTexture(GL_TEXTURE_2D, tex); if (expand) { @@ -127,6 +131,8 @@ void mogltk::texture::Bind(bool expand) { glMatrixMode(GL_MODELVIEW); } + active = this; + #ifdef TRACE_TEXTURES if (header == this) return; @@ -158,6 +164,10 @@ GLuint mogltk::texture::GetHeight() { void mogltk::texture::Unbind(void) { glDisable(GL_TEXTURE_2D); + active = 0; +#ifdef DEBUG + printm(M_INFO, "Unbinding texture.\n"); +#endif } void mogltk::texture::Taint(void) { |