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-rw-r--r--include/glsprite.h30
1 files changed, 3 insertions, 27 deletions
diff --git a/include/glsprite.h b/include/glsprite.h
index 3f481c5..a7b2bfd 100644
--- a/include/glsprite.h
+++ b/include/glsprite.h
@@ -4,9 +4,9 @@
#include <vector>
#include <Exceptions.h>
#include <Handle.h>
-#include <glcolor.h>
-#include "gltexture.h"
-#include "sprite.h"
+#include <mcolor.h>
+#include <texture.h>
+#include <sprite.h>
namespace mogltk {
class glSprite : public Sprite {
@@ -15,31 +15,7 @@ namespace mogltk {
glSprite(Uint8 *, int, int);
virtual ~glSprite();
virtual void draw(int, int, ColorP = WHITE);
- private:
- class TexList : public Base {
- public:
- TexList(int);
- virtual ~TexList();
- glSprite * sprheader;
- const texture * GetTex() const;
- texture * GetTex();
- static const TexList * GetHead();
- const TexList * GetNext() const;
- TexList * GetNext();
- void Bind() const;
- private:
- texture * tex;
- static TexList * header;
- TexList * next, * prev;
- };
- glSprite * next, * prev;
- TexList * tlist;
- int sx, sy, posx, posy;
- void alloc();
- bool canfit(int, int, int, int) const;
- bool intersect(int, int, int, int) const;
};
-
};
#endif