diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/Makefile.am | 4 | ||||
| -rw-r--r-- | include/base.h | 2 | ||||
| -rw-r--r-- | include/engine.h | 4 | ||||
| -rw-r--r-- | include/font.h | 12 | ||||
| -rw-r--r-- | include/gettext.h | 3 | ||||
| -rw-r--r-- | include/glbase.h | 2 | ||||
| -rw-r--r-- | include/glcolor.h | 17 | ||||
| -rw-r--r-- | include/glfont.h | 11 | ||||
| -rw-r--r-- | include/glshape.h | 16 | ||||
| -rw-r--r-- | include/glsprite.h | 30 | ||||
| -rw-r--r-- | include/gltexture.h | 28 | ||||
| -rw-r--r-- | include/glwidgets.h | 2 | ||||
| -rw-r--r-- | include/mcolor.h | 1 | ||||
| -rw-r--r-- | include/sprite.h | 6 | ||||
| -rw-r--r-- | include/texture.h | 18 | 
15 files changed, 52 insertions, 104 deletions
| diff --git a/include/Makefile.am b/include/Makefile.am index 948adba..60c38b6 100644 --- a/include/Makefile.am +++ b/include/Makefile.am @@ -1,5 +1,5 @@  pkginclude_HEADERS = \ -engine.h glbase.h glcolor.h glfont.h gltexture.h glshape.h glwidgets.h sprite.h \ -base.h font.h shape.h mcolor.h +engine.h glbase.h glfont.h glshape.h glwidgets.h sprite.h \ +base.h font.h shape.h mcolor.h glsprite.h  noinst_HEADERS = gettext.h diff --git a/include/base.h b/include/base.h index 65326bc..4e4cd5a 100644 --- a/include/base.h +++ b/include/base.h @@ -2,7 +2,6 @@  #define __BASE_H__  #include <SDL.h> -#include <SDL_opengl.h>  #include <Exceptions.h>  namespace mogltk { @@ -13,6 +12,7 @@ namespace mogltk {          int GetWidth(void);          int GetHeight(void);  	virtual void Flip(void); +	SDL_Surface * getsurface();        protected:            base(int, int, int, int);  	void setsurface(SDL_Surface *) throw (GeneralException); diff --git a/include/engine.h b/include/engine.h index a72e7b1..66f2f3c 100644 --- a/include/engine.h +++ b/include/engine.h @@ -4,8 +4,8 @@  #include <SDL.h>  #include <Handle.h>  #include <Exceptions.h> -#include "base.h" -#include "glbase.h" +#include <base.h> +#include <glbase.h>  namespace mogltk {      class engine : public Base { diff --git a/include/font.h b/include/font.h index fcc2e03..3377ef0 100644 --- a/include/font.h +++ b/include/font.h @@ -5,8 +5,8 @@  #include <stdarg.h>  #include <BString.h>  #include <Handle.h> -#include <gltexture.h> -#include <glcolor.h> +#include <texture.h> +#include <mcolor.h>  namespace mogltk {      class font : public Base { @@ -31,12 +31,14 @@ namespace mogltk {          Uint8 * sizes;  	Uint16 nbentries, nbcT, nbT;  	Uint8 flags, maxX, maxY, nbcU, nbcV, base, inter; -	texture ** fonttex; -	Uint16 * corresp;  	int cx, cy, ox;  	ColorP textcolor;  	int shadow, wspace; -	virtual texture * alloctexture(); +	texture * alloctexture(); +	void Bind(int); +      private: +	texture ** fonttex; +	Uint16 * corresp;      };      extern font * SystemFont;  }; diff --git a/include/gettext.h b/include/gettext.h index 8b262f4..248bf2e 100644 --- a/include/gettext.h +++ b/include/gettext.h @@ -66,4 +66,7 @@     initializer for static 'char[]' or 'const char[]' variables.  */  #define gettext_noop(String) String +#define _(Text) dgettext ("Baltisot", Text) +#define N_(Text) Text +  #endif /* _LIBGETTEXT_H */ diff --git a/include/glbase.h b/include/glbase.h index 90732ef..7fa3b06 100644 --- a/include/glbase.h +++ b/include/glbase.h @@ -4,7 +4,7 @@  #include <SDL.h>  #include <SDL_opengl.h>  #include <Exceptions.h> -#include "base.h" +#include <base.h>  namespace mogltk {      class glbase : public base { diff --git a/include/glcolor.h b/include/glcolor.h deleted file mode 100644 index f62334b..0000000 --- a/include/glcolor.h +++ /dev/null @@ -1,17 +0,0 @@ -#ifndef __GLCOLOR_H__ -#define __GLCOLOR_H__ - -#include <Exceptions.h> -#include <Color.h> -#include "mcolor.h" - -namespace mogltk { -    class glColorP : public ColorP { -      public: -          glColorP(const Color &); -	  glColorP(Uint8, Uint8, Uint8, Uint8); -	void Bind(); -    }; -}; - -#endif diff --git a/include/glfont.h b/include/glfont.h index 1931467..2076675 100644 --- a/include/glfont.h +++ b/include/glfont.h @@ -2,20 +2,15 @@  #define __GLFONT_H__  #include <SDL.h> -#include "font.h" +#include <font.h> +#include <mcolor.h>  namespace mogltk {      class glfont : public font {        public:            glfont(Handle *);  	  virtual ~glfont(); -	void drawentry(Uint16, int, int, glColorP = WHITE); - -      protected: -	virtual gltexture * alloctexture(); -	 -      private: -	void Bind(int); +	void drawentry(Uint16, int, int, ColorP = WHITE);      };  }; diff --git a/include/glshape.h b/include/glshape.h index 465f60b..bca4410 100644 --- a/include/glshape.h +++ b/include/glshape.h @@ -3,18 +3,20 @@  #include <Exceptions.h>  #include <BString.h> -#include <glcolor.h> -#include <gltexture.h> +#include <mcolor.h> +#include <texture.h>  #include <shape.h>  namespace mogltk {      class glshape : public shape {        public: -        virtual void box(int x1, int y1, int x2, int y2, glColorP = WHITE); -        virtual void box3d(int x1, int y1, int x2, int y2, glColorP = DOS_WHITE, glColorP = DOS_HIGH_WHITE, glColorP = DOS_GRAY, int = 2, bool = false); -	virtual void box(int x1, int y1, int x2, int y2, glColorP, glColorP, glColorP, glColorP); -	virtual void tbox(gltexture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, glColorP = WHITE); -	virtual void tbox(gltexture *, int x1, int y1, int x2, int y2, glColorP, glColorP, glColorP, glColorP, int tx1, int ty1, int tx2, int ty2); +        virtual void box(int x1, int y1, int x2, int y2, ColorP = WHITE); +        virtual void box3d(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, int = 2, bool = false); +	virtual void box(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP); +	virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx = 0, int ty = 0, double = 1.0, ColorP = WHITE); +	virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP = WHITE); +	virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx = 0, int ty = 0, double = 1.0); +	virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx1, int ty1, int tx2, int ty2);        private:          bool Enter(bool);          virtual bool Enter(); diff --git a/include/glsprite.h b/include/glsprite.h index 3f481c5..a7b2bfd 100644 --- a/include/glsprite.h +++ b/include/glsprite.h @@ -4,9 +4,9 @@  #include <vector>  #include <Exceptions.h>  #include <Handle.h> -#include <glcolor.h> -#include "gltexture.h" -#include "sprite.h" +#include <mcolor.h> +#include <texture.h> +#include <sprite.h>  namespace mogltk {      class glSprite : public Sprite { @@ -15,31 +15,7 @@ namespace mogltk {  	  glSprite(Uint8 *, int, int);  	  virtual ~glSprite();  	virtual void draw(int, int, ColorP = WHITE); -      private: -        class TexList : public Base { -	  public: -	      TexList(int); -	      virtual ~TexList(); -	    glSprite * sprheader; -	    const texture * GetTex() const; -	    texture * GetTex(); -	    static const TexList * GetHead(); -	    const TexList * GetNext() const; -	    TexList * GetNext(); -	    void Bind() const; -	  private: -	    texture * tex; -	    static TexList * header; -	    TexList * next, * prev; -	}; -	glSprite * next, * prev; -	TexList * tlist; -	int sx, sy, posx, posy; -	void alloc(); -	bool canfit(int, int, int, int) const; -	bool intersect(int, int, int, int) const;      }; -  };  #endif diff --git a/include/gltexture.h b/include/gltexture.h deleted file mode 100644 index a5137db..0000000 --- a/include/gltexture.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef __GLTEXTURE_H__ -#define __GLTEXTURE_H__ - -#include <SDL.h> -#include <SDL_opengl.h> -#include <Handle.h> -#include <Exceptions.h> -#include <generic.h> -#include <texture.h> - -namespace mogltk { -    class gltexture : public texture { -      public: -          gltexture(int = 256, int = 256, bool = false) throw (GeneralException); -	  gltexture(Handle *, bool = false) throw (GeneralException); -	  virtual ~gltexture(); -	void Generate(); -	void Taint(); -	void Bind(bool = true); -	static void Unbind(void); -      private: -        GLuint tex; -	bool texture_allocated, planar, tainted; -	static gltexture * active; -    }; -}; - -#endif diff --git a/include/glwidgets.h b/include/glwidgets.h index 0ee9cea..86688ef 100644 --- a/include/glwidgets.h +++ b/include/glwidgets.h @@ -1,7 +1,7 @@  #ifndef __GLWIDGETS_H__  #define __GLWIDGETS_H__ -#include "Exceptions.h" +#include <Exceptions.h>  namespace mogltk {      class widget : public Base { diff --git a/include/mcolor.h b/include/mcolor.h index cd91923..bbad479 100644 --- a/include/mcolor.h +++ b/include/mcolor.h @@ -9,6 +9,7 @@ namespace mogltk {        public:            ColorP(const Color &);  	  ColorP(Uint8, Uint8, Uint8, Uint8); +	void Bind();  	static Color Min;  	static Color Max;          Color c; diff --git a/include/sprite.h b/include/sprite.h index aed711e..dcc4dda 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -14,6 +14,12 @@ namespace mogltk {  	  Sprite(Uint8 *, int, int);  	  virtual ~Sprite();  	void draw(int, int, ColorP = WHITE); +      protected: +        void Bind(); +	int GetSX(); +	int GetSY(); +	int GetPX(); +	int GetPY();        private:          class TexList : public Base {  	  public: diff --git a/include/texture.h b/include/texture.h index 904eeae..4f14ba4 100644 --- a/include/texture.h +++ b/include/texture.h @@ -2,6 +2,7 @@  #define __TEXTURE_H__  #include <SDL.h> +#include <SDL_opengl.h>  #include <Handle.h>  #include <Exceptions.h>  #include <generic.h> @@ -9,22 +10,29 @@  namespace mogltk {      class texture : public Base {        public: -          texture(int = 256, int = 256) throw (GeneralException); -	  texture(Handle *) throw (GeneralException); +          texture(int = 256, int = 256, bool = false) throw (GeneralException); +	  texture(Handle *, bool = false) throw (GeneralException);  	  virtual ~texture();  	SDL_Surface * GetSurface();  	Uint32 * GetPixels();  	static SDL_Surface * LoadNTEX(Handle * h) throw (GeneralException) ; -	Uint32 GetWidth(); -	Uint32 GetHeight(); +	void Generate(); +	void Bind(bool = true); +	GLuint GetWidth(); +	GLuint GetHeight(); +	static void Unbind(void); +	void Taint(void);        private: -        Uint32 width, height; +        GLuint width, height, tex; +	bool texture_allocated;  	SDL_Surface * surface; +	bool planar, tainted;  #ifdef TRACE_TEXTURES  	static texture * header;  	static texture * footer;  	texture * next, * prev;  #endif +	static texture * active;      };  }; | 
